Author | Curtis Scott |
---|---|
Genre | Role-playing game |
Publisher | TSR |
Publication date | 1992 |
Media type | Print (Paperback) |
Preceded by | The Drow of the Underdark |
Followed by | The Code of the Harpers |
Pirates of the Fallen Stars is an accessory for the fictional Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game.
The 128-page book begins with a one-page introduction entitled "A Pirate's Life for Me". Chapter 1 (pages 5–17) explores the mentality and lifestyle of pirates, including an explanation of what is piracy, a history of piracy in the Forgotten Realms setting, a few notable pirate organizations, and religions followed by pirates. Chapter 2 (pages 18–33) presents rules on how to generate pirate characters, and provides some new spells. Chapter 3 (pages 34–49) details the nations of the inner sea, including Cormyr, Sembia, and others, and how they are affected by piracy and smuggling. Chapter 4 (pages 50–68) provides a geographical and socio-political description of the Pirate Isles. Chapter 5 (pages 69–79) details nine of the most notorious pirates of the Sea of Fallen Stars. Chapter 6 (pages 80–94) presents a number of ships of the inner sea, including galleys and galleons common to the Sea of Fallen Stars. Chapter 7 (pages 96–110) reveals special rules for movement and combat on the sea. Chapter 8 (pages 111-125) features an adventure called "Raid on Teziir" for 5-8 player characters of 5th-7th level. Pages 126-127 consist of a glossary of "pirate-speak", or terminology used on ship.
Pirates of the Fallen Stars, with product code TSR 9346, was published in 1992, and was written by Curtis Scott, with cover art by Erik Olson and interior art by Jaime Lombardo, Clyde Caldwell, and Larry Elmore.
Forgotten Realms is a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, Greenwood brought the setting to publication for the D&D game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, as have various licensed products including novels, role-playing video game adaptations, comic books, and an upcoming film.
Spelljammer is a campaign setting originally published for the Advanced Dungeons & Dragons role-playing game, which features a fantastic outer space environment. Subsequent editions have included Spelljammer content; a Dungeons & Dragons 5th edition setting update released on August 16, 2022.
Faerûn is a fictional continent and the primary setting of the Dungeons & Dragons world of Forgotten Realms. It is described in detail in several editions of the Forgotten Realms Campaign Setting with the most recent being the 5th edition from Wizards of the Coast, and various locales and aspects are described in more depth in separate campaign setting books. Around a hundred novels and several computer and video games use Faerûn as the setting.
Waterdeep and the North is an accessory for the Dungeons & Dragons campaign setting Forgotten Realms. It was written by Ed Greenwood and published by TSR in 1987.
Abeir-Toril is the fictional planet that makes up the Forgotten RealmsDungeons & Dragons campaign setting, as well as the Al-Qadim and Maztica campaign settings and the 1st edition version of the Oriental Adventures campaign setting.
The Manual of the Planes is a manual for the Dungeons and Dragons role-playing game. This text addresses the planar cosmology of the game universe.
The Forgotten Realms Campaign Setting is a role-playing game sourcebook first published by TSR in 1987 for the first edition of the fantasy role-playing game Advanced Dungeons & Dragons that describes the campaign setting of the Forgotten Realms. It contains information on characters, locations and history. Various revised and updated editions have been produced over the years.
Al-Qadim is a campaign setting for the Dungeons & Dragons role-playing game which was developed by Jeff Grubb with Andria Hayday for TSR, Inc., and was first released in 1992. Al-Qadim uses One Thousand and One Nights as a theme and is set in the land of Zakhara, called the Land of Fate. Thematically, the land of Zakhara is a blend of the historical Muslim Caliphates, the stories of legend, and a wealth of Hollywood cinematic history. Zakhara is a peninsula on the continent of Faerûn in the world of Toril, the locale of the Forgotten Realms campaign setting, although Al-Qadim is designed to stand on its own or be added to any existing campaign setting. The basic campaign setting was divided between two game products: Al-Qadim: Arabian Adventures, a sourcebook describing character creation rules, equipment, and spells unique to the setting, and Al-Qadim: Land of Fate, a boxed set describing the land of Zakhara, with separate sourcebooks for the players and the Dungeon Master.
The Book of Artifacts is a supplemental sourcebook to the core rules of the second edition of the Advanced Dungeons & Dragons fantasy role-playing game. This book, published by TSR, Inc. in 1993, details 50 different artifacts, special magic items found within the game at the Dungeon Master's option. The book was designed primarily by David "Zeb" Cook, with some additional design by Rich Baker, Wolfgang Baur, Steve and Glenda Burns, Bill Connors, Dale "Slade" Henson, Colin McComb, Thomas M. Reid, and David Wise. Cover art is by Fred Fields and interior art and icons were designed by Daniel Frazier.
Hall of Heroes is an accessory for the Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game. The 128-page book, with product code TSR 9252, was published in 1989, with cover art by Jeff Easley and interior art by Ned Dameron.
Heroes' Lorebook is an accessory for the Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game.
Forgotten Realms Adventures is an accessory for the Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game. The book, with product code TSR 2106, was published in 1990, and was written by Jeff Grubb and Ed Greenwood, with cover art by Clyde Caldwell and interior art by Steven Fabian, Ned Dameron, Larry Elmore, Caldwell, and Jeff Easley.
Lords of Darkness is the name of two accessories for the fictional Forgotten Realms campaign setting for the Dungeons & Dragons fantasy role-playing game.
The Magister is an accessory for the Forgotten Realms campaign setting of the first edition Advanced Dungeons & Dragons fantasy role-playing game. The book, with product code TSR 9229, was published in 1988 by TSR. It was written by Ed Greenwood and Steve Perrin, with cover art by Jeff Easley and interior art by Valerie Valusek.
Halls of the High King (ISBN 0-88038-881-1) is an adventure module for the fictional Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game. The book, with product code TSR 9301, was published in 1990, and was written by Ed Greenwood, with cover art by Jeff Easley and interior art by Tim Bradstreet and Rick Harris.
The Code of the Harpers is an accessory for the fictional Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game. The book was written by Ed Greenwood and was published by TSR. The module featured cover art by Jeff Easley and interior art by Scott Rosema.
Magic of Faerûn is an accessory for the fictional Forgotten Realms campaign setting for the 3rd edition of the Dungeons & Dragons fantasy role-playing game.
Lost Empires of Faerûn is a campaign supplement for the fictional Forgotten Realms campaign setting for the 3.5 edition of the Dungeons & Dragons fantasy role-playing game.
Pages from the Mages is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1995.
The Grand History of the Realms is a supplement to the 3.5 edition of the Dungeons & Dragons role-playing game.