Shining Soul

Last updated
Shining Soul
Shining soul boxart.jpg
North American box art
Developer(s)
Publisher(s)
Director(s) Akira Ueda
Producer(s) Junichiro Takahashi
Designer(s)
  • Akira Ueda
  • Masashi Niwano
Programmer(s)
  • Tetsuya Nakazawa
  • Tooru Yoshio
Artist(s)
  • Akira Ueda
  • Rika Kurokawa
Writer(s) Akira Ueda
Composer(s) Shingo Yasumoto
Series Shining
Platform(s) Game Boy Advance
Release
  • JP: March 28, 2002 [4]
  • EU: March 7, 2003
  • NA: September 16, 2003 [3]
Genre(s) Action role-playing
Mode(s) Single-player, multiplayer

Shining Soul [a] is an action role-playing game for the Game Boy Advance. It is part of the Shining series. Shining Soul is a reboot of the Shining series. [5] The game was followed by a sequel, Shining Soul II , in 2003. Both games were re-released in Japan in early 2006 as part of the Game Boy Advance "Value Selection". [6]

Contents

Plot

The game takes place in the land of Rune, where a creature named Dark Dragon has gathered an army of Darkness in an attempt to bring about the destruction of the world. Your character is a hero of the Shining Fleet, which has trapped Dark Dragon and its five generals in the region of Runefaust and is now preparing to make a final assault on the enemy forces. [7]

Gameplay

The game contains four main classes (Warrior, Archer, Dragonute, or Wizard) and several dungeons that involve hack and slash style fighting. The player can cycle between magic and weapons based attacks. As you progress through the game and gain levels, you're able to allocate points for your main stats, like strength and dexterity, as well as distribute skill points. Skill points allow you to raise weapon and magic proficiency levels and to raise the levels of other abilities that are class-specific, such as defense for the warrior, critical hits for the archer, and so on. [7]

Release

The game saw a European release in March 2003, with Infogrames handling distribution and Sega Europe handling publication. In December 2002, THQ, who held a deal with Sega at the time to publish their games on the Game Boy Advance in the market, announced they had no intentions on releasing the title in the region. [2]

Reception

The game received "mixed" reviews according to the review aggregation website Metacritic. [8] In Japan, however, Famitsu gave it a score of 32 out of 40. [11]

Craig Harris of IGN lamented, "As it stands, Shining Soul just feels like a shell of a design, good ideas and intentions spattered throughout boring action sequences." [14] Tom Bramwell of Eurogamer said: "It says "RPG" in the genre box, but it's really not. Role-playing games are renowned for their engaging (or at least expansive) plot lines, diverse characters and locations, progressive combat and intricacy. Shining Soul is notable because it singularly fails to live up to anything that's come before it." [10] Star Dingo of GamePro said of the game, "Many gamers saw screens of Shining Soul in Japanese form long, long ago and wondered why such a cool-looking game wasn't coming to America right away. That question has finally been answered." [18] [c]

Notes

  1. Japanese: シャイニング・ソウル, Hepburn: Shainingu Sōru
  2. Three critics of Electronic Gaming Monthly gave the game each a score of 7/10, 7.5/10, and 6.5/10.
  3. GamePro gave the game 4/5 for graphics, 3.5/5 for sound, and two 3/5 scores for control and fun factor.

Related Research Articles

<i>Sonic Shuffle</i> 2000 video game

Sonic Shuffle is a Sonic the Hedgehog-themed party game developed and published by Sega for the Dreamcast in 2000. The game plays like a board game much in the same vein as Nintendo's Mario Party series, with up to four players moving their characters across a game board filled with a variety of spaces which can trigger different events. Some spaces will launch minigames that pit the players against each other in short competitive events.

<i>Virtua Tennis 2</i> 2001 sports video game

Virtua Tennis 2, known as Tennis 2K2 in North America and Power Smash 2 in Japan, is a sequel to Virtua Tennis that was released for the Sega Dreamcast, Sega NAOMI arcade unit and Sony's PlayStation 2 in 2001–2002. New features included the ability to slice and play as female players such as Monica Seles, Serena Williams, Venus Williams and Lindsay Davenport and the males such as Patrick Rafter, Magnus Norman, Thomas Enqvist and Carlos Moyá and mixed doubles matches. The game was created and produced by Hitmaker, with Acclaim Entertainment publishing it in Europe for the PS2. This was the last Virtua Tennis game to be released for the Dreamcast following its discontinuation.

<i>Madden NFL 2003</i> 2002 video game

Madden NFL 2003 is an American football simulation video game based on the NFL that was developed by EA Tiburon and Budcat Creations and published by EA Sports. The 14th installment of the Madden NFL series, the game features former St. Louis Rams running back Marshall Faulk on the cover. This edition of Madden was the first to have EA Trax, the Mini Camp mode, and to feature Al Michaels as play-by-play announcer, who took over for Pat Summerall. Although it featured the expansion Houston Texans and the relocation of the Seattle Seahawks to the NFC, it was actually the second to do so. The game was released on August 12, 2002, for the Game Boy Advance, GameCube, Microsoft Windows, PlayStation, PlayStation 2 and Xbox. The PlayStation version also includes the Sega Genesis version of John Madden Football 93.

<i>Shining Soul II</i> 2003 video game

Shining Soul II is an action role-playing game for the Game Boy Advance. It was developed by Grasshopper Manufacture, as the sequel to Shining Soul and part of the Shining series. The game was originally scheduled to be released on Fabruary 24, 2004, before it was delayed by two months.

<i>Sheep</i> (video game) 2000 video game

Sheep is a strategy puzzle video game released for PlayStation, Microsoft Windows and Game Boy Advance. In 2001 it was released for Mac OS X by Feral Interactive. The Game Boy Advance version was released in March 2002 in the EU, while the intended North American release was cancelled for unknown reasons.

<i>Tokyo Xtreme Racer 2</i> 2000 video game

Tokyo Xtreme Racer 2, known as Shutokō Battle 2 in Japan and Tokyo Highway Challenge 2 in PAL territories, is a 2000 racing video game and the sequel to Tokyo Xtreme Racer, which is also on the Dreamcast. Tokyo Xtreme Racer 2 has been enhanced with better sound quality and graphics over its predecessor. The game managed to produce two more sequels. It is the last game in the series that was produced for Sega Dreamcast, though some of the game's mechanics were implemented into Daytona USA 2001.

<i>Genji: Dawn of the Samurai</i> 2005 video game

Genji, released as Genji: Dawn of the Samurai in North America, is a 2005 action-adventure video game developed by Game Republic and published by Sony Computer Entertainment for the PlayStation 2. It is loosely based on The Tale of the Heike. A sequel, Genji: Days of the Blade, was released for the PlayStation 3.

<i>Shining Force Neo</i> 2005 video game

Shining Force Neo is an action role-playing game co-developed by Neverland and published by Sega in 2005 for the Sony PlayStation 2 as a part of the Shining series.

<i>Sega Soccer Slam</i> 2002 video game

Sega Soccer Slam, also known as simply Soccer Slam, is a sports game released for GameCube, Xbox, and PlayStation 2 in 2002.

<i>Sega GT</i> 2000 video game

Sega GT, released in Japan as Sega GT: Homologation Special, is a sim racing video game co-developed by Wow Entertainment and TOSE, and published by Sega for their Dreamcast home console. The game was released in 2000. A Microsoft Windows version was published the following year—in Japan by Sega, in North America by Activision Value, and in Europe by Empire Interactive.

<i>GT Advance Championship Racing</i> 2001 video game

GT Advance Championship Racing, known in Japan as Advance GTA, is a racing game developed by MTO and published by THQ. It was a launch title for the Game Boy Advance. The game's sequel, GT Advance 2: Rally Racing, was released on June 30, 2002, in North America.

<i>Ultimate Fighting Championship</i> (video game) 2000 video game

Ultimate Fighting Championship is a set of two video games based on the Ultimate Fighting Championship mixed martial arts promotion. One version was released for home consoles by developer Anchor for Sega Dreamcast in August 2000. This version was ported to PlayStation by Opus in November. A separate version was released for Game Boy Color by developer Fluid Studios in November of the same year. The game was published by Crave Entertainment in North America, by Ubi Soft in Europe, and by Capcom for Dreamcast and PlayStation versions in Japan.

<i>Pinobee: Wings of Adventure</i> 2001 video game

Pinobee: Wings of Adventure, known in Japan as Pinobee no Daibōken or Pinobee: Quest of Heart, is a platformer for the Game Boy Advance, developed by Artoon and published by Hudson Soft. The game was released as a launch title for the system, on March 21, 2001 in Japan and June 11, 2001 in North America. A version was developed for PlayStation in 2002, simply titled Pinobee outside Japan.

<i>Bleach: Dark Souls</i> 2007 video game

Bleach: Dark Souls, known in Japan as Bleach DS 2nd Kokui Hirameku Requiem is the second Bleach game for the Nintendo DS. The game introduces new characters, and adds new moves for the older characters as well as introducing new game modes. Bleach: Dark Souls also includes Hollows of varying sizes, for players to fight. The number of Reifu cards in-game are also increased from the original, and more cards are displayed on the touch screen during battle. The Wi-Fi battle mode has been improved to make it easier to play online. The game's theme song is "Resistance" by High and Mighty Color.

<i>Bomberman Land Touch!</i> 2006 video game

Bomberman Land Touch! is a puzzle video game developed by Hudson Soft for the Nintendo DS. The game was first released in Japan and North America in 2006. Part of the Bomberman franchise, Touch! is the third game in the Bomberman Land series and its first to be released outside Japan.

<i>Wing Island</i> 2006 video game

Wing Island is a flight simulator video game for the Wii. The game was developed by CAProduction and published in Japan by Hudson Soft, Konami in North America, and in Europe and Australia by Nintendo.

<i>Fuel</i> (video game) 2009 open world racing video game

Fuel is an open world racing video game developed by Asobo Studio and published by Codemasters. The game was released in North America in June 2009 for PlayStation 3, Xbox 360, and Windows. It is set in a post-apocalyptic United States after the Sun scorched the Earth, with a completely free-to-roam open world approximately 5,560 square miles (14,400 km2) in size, which is roughly the size of the U.S. state of Connecticut. In the free roaming mode, the game features the ability to drive anywhere in the game world without incurring loading times, but crashing a vehicle – or invoking the reset function to return to the road – does invoke a loading screen.

<i>Devil Summoner</i> Video game series

Devil Summoner, initially marketed as Shin Megami Tensei: Devil Summoner, is a video game franchise developed and primarily published by Atlus. Focused on a series of role-playing video games, Devil Summoner is a spin-off from Atlus' Megami Tensei franchise. The first entry in the series, Shin Megami Tensei: Devil Summoner, was released in 1995 for the Sega Saturn. The series has seen several more games since, with the most recent main entry being Soul Hackers 2 released in 2022.

<i>Culdcept Second</i> 2001 turn-based strategy video game

Culdcept Second is a turn-based strategy video game for the Dreamcast released on 2001. It is the sequel to the Saturn title Culdcept. An enhanced version of the game, Culdcept Second Expansion, was released for the PlayStation 2 on September 26, 2002. The expansion was marketed in North America as Culdcept, and published by NEC Interchannel in December 2003.

<i>Gungriffon Blaze</i> 2000 mech simulation video game

GunGriffon Blaze is a video game developed by Game Arts and published by Capcom and Working Designs in 2000, and by Swing! Deutschland in Europe in 2002 for PlayStation 2. The game was a launch title on the PlayStation 2 in North America.

References

  1. 株式会社ネクスエンタテインメント. Nex Entertainment (in Japanese). Archived from the original on March 15, 2010. Retrieved May 24, 2009.
  2. 1 2 IGN staff (December 16, 2002). "Shining Soul (Preview)". IGN. Ziff Davis. Archived from the original on March 5, 2016. Retrieved February 28, 2017.
  3. 1 2 IGN staff (September 16, 2003). "Shining Soul Ships". IGN . Ziff Davis. Archived from the original on January 18, 2024. Retrieved December 10, 2024.
  4. "[シャイニング・ソウル] 公式サイト". Shining World (in Japanese). Archived from the original on February 8, 2009. Retrieved May 16, 2009.
  5. Serrels, Mark (May 3, 2011). "New 'Shining' Game In The Works". Kotaku Australia . Archived from the original on May 6, 2011. Retrieved December 10, 2024.
  6. Maragos, Nich (January 4, 2006). "Round-Up: GBA Value, In The Groove Loss, Xbox 360 AV". Game Developer . Informa. Archived from the original on March 6, 2019. Retrieved December 10, 2024.
  7. 1 2 3 Massimilla, Bethany (September 29, 2003). "Shining Soul Review". GameSpot . Fandom. Archived from the original on October 19, 2016. Retrieved December 10, 2024.
  8. 1 2 "Shining Soul". Metacritic . Fandom. Archived from the original on January 18, 2024. Retrieved December 10, 2024.
  9. MacDonald, Mark; Mielke, James "Milkman"; Ricciardi, John (October 2003). "Shining Soul" (PDF). Electronic Gaming Monthly . No. 171. Ziff Davis. p. 168. Archived from the original on April 1, 2004. Retrieved December 10, 2024.
  10. 1 2 Bramwell, Tom (April 24, 2003). "Shining Soul". Eurogamer . Gamer Network. Archived from the original on March 2, 2017. Retrieved December 10, 2024.
  11. 1 2 "ゲームボーイアドバンス - シャイニング・ソウル". Famitsu (in Japanese). Vol. 915. Enterbrain. June 30, 2006. p. 122. Archived from the original on October 5, 2016. Retrieved December 10, 2024.
  12. Reiner, Andrew (September 2003). "Shining Soul". Game Informer . No. 125. GameStop. p. 125. Archived from the original on February 27, 2005. Retrieved February 28, 2017.
  13. Meston, Zach (September 11, 2003). "GameSpy: Shining Soul". GameSpy . Archived from the original on December 16, 2005. Retrieved March 1, 2017.
  14. 1 2 Harris, Craig (September 22, 2003). "Shining Soul". IGN. Ziff Davis. Archived from the original on January 15, 2015. Retrieved February 28, 2017.
  15. "Shining Soul". Nintendo Power . Vol. 173. Nintendo of America. November 2003. p. 156.
  16. Whitehead, Anna Marie (2003). "Shining Soul - Review". RPGamer. CraveOnline. Archived from the original on January 10, 2004. Retrieved December 10, 2024.
  17. Bracken, Mike (December 28, 2003). "Shining Soul". RPGFan. Emerald Shield Media LLC. Archived from the original on December 3, 2023. Retrieved December 10, 2024.
  18. Star Dingo (October 2003). "Shining Soul" (PDF). GamePro . No. 181. IDG. p. 64. Archived from the original on March 10, 2005. Retrieved December 10, 2024.