Sifu (video game)

Last updated

Sifu
Sifu cover art.jpg
Developer(s) Sloclap [a]
Publisher(s) Sloclap
Kepler Interactive [b]
Director(s) Jordan Layani
Producer(s) Edward Sananikone
Programmer(s) Olivier Gaertner
Artist(s) Paul-Émile Boucher
Composer(s) Howie Lee
Engine Unreal Engine 4 [3]
Platform(s)
Release
  • PS4, PS5, Windows
  • February 8, 2022
  • Switch
  • November 8, 2022
  • Xbox One / Series X/S
  • March 28, 2023
Genre(s) Beat 'em up
Mode(s) Single-player

Sifu is a 2022 beat 'em up game developed and published by Sloclap. Set in China, players control the child of a martial arts school's sifu (master) who seeks revenge on those responsible for their father's death. Every time the protagonist dies, they are resurrected by a magical talisman and age up, gaining access to more powerful attacks but reducing their health. When the player character becomes too old, they can die permanently, in which case players must restart the level from the beginning and from the same age as their initial attempt.

Contents

Sifu was released for PlayStation 4, PlayStation 5, and Windows on 8 February 2022, for the Nintendo Switch on 8 November 2022, and for Xbox One and Xbox Series X/S on 28 March 2023. The game received generally positive reviews from critics, with praise for its combat, environments, and story. It sold over 3 million units by February 2024. A television adaptation, Sifu: It Takes a Life , was released to Amazon Prime Video in December 2024.

Gameplay

In this gameplay screenshot, the player character (aged 35) is fighting against an enemy with a bamboo stick. Sifu gameplay screenshot.jpg
In this gameplay screenshot, the player character (aged 35) is fighting against an enemy with a bamboo stick.

Sifu is a run based action beat 'em up game played from a third-person perspective. The game, which is inspired by Bak Mei kung fu, includes over 150 unique attacks. Basic attack moves can be chained together, though some combos may grant players additional tactical opportunities, such as being able to knock down enemies or stun them. The protagonist and all hostile enemy characters have a "structural gauge". When the gauge is completely filled, the guard of these characters will break and they will become vulnerable to finishing attacks. Players can also block strikes, though this will gradually fill their gauge. Alternatively, players can also evade attacks or parry when an enemy is about to land a blow. A successful parry allows the player to stun the enemy or throw them toward a particular direction. The game allows players to take advantage of the environment and improvise new attacks or alter their strategy when facing a stronger opponent. For instance, the player may kick an enemy off a ledge, or utilize various objects as makeshift weapons. One enemy in a combat section may sometimes enter a state of uncontrolled frenzy, essentially becoming a miniboss. [4] Occasionally, the player may be presented with dialogue options, which can enable them to potentially avoid combat altogether depending on their choice of words. [5]

When the player dies in the game, they are magically resurrected at the spot where they die and age several years. As the player character ages, their strikes will be more powerful, but they will have less health. Eventually, it will no longer be possible to revive, and the next death will end the game. Players will encounter shrines, which will be the place where they heal and unlock new skills. They can also visit the "Wuguan", a Kung Fu school, to practice their skills in between levels. [4] Abilities are lost when the player character dies, though it is possible to permanently unlock upgrades so that they are available at the beginning of each run. [6] As the player completes multiple runs, they can access the "detective board", where the information collected across different runs will be stored, and secret areas and shortcuts may open up. [4]

Plot

On a rainy night, Yang, a disgraced student of a martial arts school in China, leads a raid on his former school along with four other martial artists: Fajar "The Botanist", a ferocious middle-aged man who wields a machete and never talks; Sean "The Fighter", an arrogant young man who wields a bo staff and regards the school's students as weak; Kuroki "The Artist", a young Japanese woman who wields a bladed three-section staff; and Jinfeng "The CEO", an elderly, one-armed woman who wields a rope dart. After defeating the students, Yang confronts the school's sifu (his former master) and strikes him in the chest, causing him to suffer a fatal heart attack. While searching through the sifu's belongings, Yang finds the sifu's only child hiding nearby and orders Fajar to slit their throat. The child later wakes up to find their throat healed, thanks to the power of an ancient talisman in their hand, which can revive the dead but exponentially increases their age with each resurrection. Vowing revenge on Yang and his accomplices, the child spends the next eight years living in isolation, training relentlessly and gathering information about their targets.

As an adult, the sifu's child, now a skilled martial artist, begins their quest for revenge, tracking down and executing each of Yang's former accomplices after besting them in combat:

Finally, the martial artist goes after Yang himself, confronting him at his private sanctuary. Yang explains that the sifu abandoned him when his loved ones were close to death, which led him to turn against his former master. After a fierce fight, the martial artist strikes Yang in the chest, killing him the same way he did their father. Upon doing so, however, the martial artist sees two graves and learns that Yang tried to steal the talisman to save his dying wife and daughter, but was stopped from doing so by the sifu, who declared that Yang lost his worthiness by dishonoring his oath and expelled him from the school. The talisman then tells the martial artist of the importance of Wude (the morality of martial arts) and sends them back in time, to the beginning of their quest. The martial artist again has to defeat each of the five targets, but this time they have the option to spare their enemies, who in turn show gratefulness and stop fighting them.

The game has two endings, depending on the player's actions:

Development and release

Sifu was developed by French studio Sloclap, who previously released their debut fighting game Absolver in 2017. Unlike Absolver, the game does not have multiplayer as the team wanted to focus on developing the gameplay and need not to spend time developing the infrastructure necessary for online games. The game was inspired by kung fu movies starring Jackie Chan, where Chan was shown defeating multiple enemies single-handedly. The term "sifu" (Chinese : 師父 ) refers to "master" in Cantonese, and the combat style featured in the game is based on the Bak Mei style. The team consulted Benjamin Colussi, a Bak Mei kung fu master to ensure that the game was authentic. The game emphasizes "mastery through practice", a key value of kung fu which is reflected through the aging system. [7] [8] The game was also designed to be difficult and features a sharp learning curve, as the team felt that players would not gain a feeling of mastery if the gameplay experience is too easy. [9]

Sloclap officially announced Sifu in February 2021 during Sony's State of Play livestream. [10] The team initially planned to release the game in 2021, but it was delayed to the following year to further polish the game and avoid overworking the team. [11] Sifu was released on 8 February 2022 for Windows via the Epic Games Store, PlayStation 4 and PlayStation 5, with players who purchase the Deluxe Edition having access the game 48 hours earlier, and receive a digital art book and the original soundtrack composed by Howie Lee. [12] A retail edition of the game, titled Sifu: Vengeance Edition, was released by publisher Microids on 3 May 2022. [13]

Sloclap announced a series of content updates in April 2022, the first being new outfits, an advanced training mode and difficulty options such as an easy mode called "Student" where enemies are more forgiving and the ageing mechanic is significantly downplayed, and a hard mode, referred to ingame as "Master", giving players a challenge far more punishing than the original difficulty setting, which still remains in the game as "Disciple". [14] A bonus outfit for owners of the Deluxe Edition called "Young Man"–made as a homage to the 2003 South Korean neo-noir action film Oldboy –was also released. [15] [16]

On 31 August 2022, Sloclap released a free update which added new outfits and a new scoring system. It also introduced gameplay modifiers such as infinite health and unbreakable weapons. [17]

Reception

Critical reception

Sifu received "generally favorable" reviews from critics for most platforms, except for the PS4 version which received "mixed or average" reviews, according to review aggregator website Metacritic. [18] [20] [21] [19]

IGN called the game "utterly uncompromising in its design", praising the narrative, combat, controller haptics, environments, AI, structure, and expressed minor issues with the camera. [27] Destructoid called it "a constant uphill battle" and "intensely rewarding", concluding, "Sifu is a challenge worth taking on and overcoming. It’s a story of vengeance with a little heart at the end, and though it might not land perfectly, it’s got a lot of style and action to back it up." [22] Game Informer 's review was slightly less positive about the game's structure, praising its combat for coming out of the gate strong while stating that the game eventually became a tiresome grind. [23] GameSpot heavily lauded the game's two modes of combat, stating that they were impactful, and also praised the inventive aging mechanic and lack of a repetitive feel due to dynamic fights. The bad camera, bland story and characters, and superfluous investigative elements received some criticism. [24] GamesRadar+ wrote positively about the game, praising its learning curve, aesthetics, and replayability, while taking some issue with the short length and limited enemy variety. [25] Push Square gave the game eight stars out of ten, similarly praising its combat, rewarding feel, presentation, art direction, level design, and soundtrack, while criticizing the occasional unfairness in trial-and-error gameplay and its wonky camera. [31]

Blake Morse from Shacknews gave the game a negative review. He criticised the game's upgrade system and its roguelike structure, which forces players to grind for an extended period of time and replay levels frequently in order to progress. [32]

Sales

Sifu sold over 500,000 units within 48 hours of its release. [35] The game sold over 1 million units by March 2022 [36] and over 3 million units by February 2024. [37]

Accolades

Awards and nominations for Sifu
YearAwardCategoryResultRef.
2022 Golden Joystick Awards PlayStation Game of the Year [38] Nominated
The Game Awards Best Independent Game [39] Nominated
Best Action Game [39] Nominated
Best Fighting Game [39] Nominated
2023 D.I.C.E. Awards Action Game of the Year [40] Nominated
British Academy Games Awards Animation [41] Nominated
Original Property [41] Nominated
Steam Awards Best Game You Suck AtWon [42]

Adaptations

Film

In December 2022, Story Kitchen announced a partnership with Sloclap to make a live-action feature film adaptation of Sifu. Derek Kolstad will adapt the game into a screenplay. [43]

Television

In August 2024, it was revealed that the game would be adapted as an episode of the video game anthology television series Secret Level , created by Tim Miller for Amazon Prime Video. [44] The episode, Sifu: It Takes a Life , written by Rich Larson, directed by László Ruska, animated by Digic Pictures and starring the voices of Parry Shen, Ping Wu, Lydia Look, Nelson Lee, Feodor Chin, and Rae Lim, was released on December 10, 2024.

Notes

  1. Nintendo Switch version co-developed with Artefacts Studio. [1]
  2. Microids published the retail editions. [2]

Related Research Articles

The fighting game genre of video games involves combat between multiple characters, often one-on-one battles. Fighting game combat often features mechanics such as blocking, grappling, counter-attacking, and chaining attacks together into "combos". Characters generally engage hand-to-hand combat, often with martial arts, but some may include weaponry. Battles are usually set in a fixed-size arena along a two-dimensional plane, where characters navigate the plane horizontally by walking or dashing, and vertically by jumping. Some games allow limited movement in 3D space, such as Tekken and Soulblade while some are set in fully three-dimensional environments without restricting characters' movement, such as Power Stone and Naruto: Ultimate Ninja Storm; these are sometimes referred to as "3D arena" fighting games.

<span class="mw-page-title-main">Wing Chun</span> Chinese martial art

Wing Chun (Cantonese) or Yong Chun (Mandarin) is a concept-based martial art, a form of Southern Chinese kung fu, and a close-quarters system of self-defense. It is a martial arts style characterized by its focus on close-quarters hand-to-hand combat, rapid-fire punches, and straightforward efficiency. It has a philosophy that emphasizes capturing and sticking to an opponent's centerline. This is accomplished using simultaneous attack and defense, tactile sensitivity, and using an opponent's force against them.

<span class="mw-page-title-main">Boss (video games)</span> Significant and especially strong opponent in video games

In video games, a boss is a significantly powerful non-player character created as an opponent to players. A fight with a boss character is referred to as a boss battle or boss fight. Bosses are generally far stronger than other opponents the players have faced up to that point in a game. Boss battles are generally seen at climax points of particular sections of games, such as at the end of a level or stage or guarding a specific objective. A miniboss is a boss weaker or less significant than the main boss in the same area or level, though usually more powerful than the standard opponents and often fought alongside them. A superboss is generally much more powerful than the bosses encountered as part of the main game's plot and is often an optional encounter. A final boss is often the main antagonist of a game's story and the defeat of that character usually provides a conclusion to the game. A boss rush is a stage where players face multiple previous bosses again in succession.

<i>Snake in the Eagles Shadow</i> 1978 Hong Kong film

Snake in the Eagle's Shadow is a 1978 Hong Kong martial arts action comedy film directed by Yuen Woo-ping in his directorial debut. It stars Jackie Chan, Hwang Jang-lee, and Yuen Woo-ping's real life father, Yuen Siu-tien. The film's plot is about Chien Fu, an orphan who is bullied at a kung fu school, meeting an old beggar, Pai Cheng-tien, who becomes his sifu (teacher) and trains him in Snake Kung Fu.

Gun fu, a portmanteau of gun and kung fu, is a style of sophisticated close-quarters gunfight resembling a martial arts combat that combines firearms with hand-to-hand combat and traditional melee weapons in an approximately 50/50 ratio. It can be seen in Hong Kong action cinema, and in American action films influenced by it.

<i>Kung-Fu Master</i> (video game) 1984 video game

Kung-Fu Master, known as Spartan X in Japan, is a 1984 beat 'em up game developed and published by Irem for arcades. It was distributed by Data East in North America. Designed by Takashi Nishiyama, the game was based on Hong Kong martial arts films. It is a loose adaptation of the Jackie Chan, Sammo Hung and Yuen Biao film Wheels on Meals (1984), called Spartan X in Japan, with the protagonist Thomas named after Jackie Chan's character in the film. The game is also heavily inspired by the Bruce Lee film Game of Death (1972), which was the basis for the game's concept. Nishiyama, who had previously designed the side-scrolling shooter Moon Patrol (1982), combined fighting elements with a shoot 'em up gameplay rhythm. Irem and Data East exported the game to the West without the Spartan X license.

<i>Renegade</i> (video game) 1986 video game

Nekketsu Kōha Kunio-kun, released as Renegade in the West, is a beat 'em up video game developed by Technōs Japan and distributed by Taito for the arcades in 1986. In the original Japanese version Nekketsu Kōha Kunio-kun, the game revolves around a high-school delinquent named Kunio-kun who must stand up against a series of rival gangs frequently targeting his classmate Hiroshi. In the Western version Renegade, the player controls a street brawler who must face four different gangs in order to rescue his girlfriend being held captive by a mob boss.

<i>Kung Fu Hustle</i> 2004 film by Stephen Chow

Kung Fu Hustle is a 2004 martial arts action comedy film directed, produced and co-written by Stephen Chow, who also stars in the leading role, alongside Huang Shengyi, Yuen Wah, Yuen Qiu, Danny Chan Kwok-kwan and Leung Siu-lung in prominent roles. The story revolves around a murderous neighbourhood gang, a poor village with unlikely heroes and an aspiring gangster's fierce journey to find his true self. The martial arts choreography is supervised by Yuen Woo-ping.

<i>Street Fighter</i> (video game) 1987 video game

Street Fighter is a 1987 arcade fighting game developed and published by Capcom. It is the first competitive fighting game produced by the company and the first installment in the Street Fighter series. It was a commercial success in arcades and introduced special attacks and some of the conventions made standard in later fighting games, such as the six-button controls and the use of command-based special moves.

<i>Kung Fu Panda</i> (film) 2008 DreamWorks Animation film

Kung Fu Panda is a 2008 American animated martial arts comedy film produced by DreamWorks Animation and distributed by Paramount Pictures. The first installment in the Kung Fu Panda franchise, it was directed by John Stevenson and Mark Osborne, from a screenplay and story respectively written by the writing teams of Jonathan Aibel and Glenn Berger, and Ethan Reiff and Cyrus Voris. The film stars the voices of Jack Black, Dustin Hoffman, Angelina Jolie, Ian McShane, Seth Rogen, Lucy Liu, David Cross, Randall Duk Kim, James Hong and Jackie Chan. The film, set in a version of ancient China populated by anthropomorphic animals, centers on a bumbling giant panda named Po (Black), a kung-fu enthusiast living in the Valley of Peace. When the savage snow leopard Tai Lung (McShane) is foretold to escape imprisonment and attack the Valley, Po is unwittingly named the "Dragon Warrior", a prophesied hero worthy of reading a scroll that has been intended to grant its reader limitless power.

A beat 'em up is a video game genre featuring hand-to-hand combat against a large number of opponents. Traditional beat 'em ups take place in scrolling, two-dimensional (2D) levels, while a number of modern games feature more open three-dimensional (3D) environments with yet larger numbers of enemies. The gameplay tends to follow arcade genre conventions, such as being simple to learn but difficult to master, and the combat system tends to be more highly developed than other side-scrolling action games. Two-player cooperative gameplay and multiple player characters are also hallmarks of the genre. Most of these games take place in urban settings and feature crime-fighting and revenge-based plots, though some games may employ historical, science fiction or fantasy themes.

Gary Edward Daniels is an English actor, producer, martial artist, fight coordinator and former world light heavyweight kickboxing champion. Born and raised in London, England, Daniels started to take martial arts lessons at the age of eight. By his late teens, he became a competitive kickboxer. In 1980, Daniels moved to the United States to continue the sport. In 1990, he won the WKBA California State Light Heavyweight Championship and the PKA World Light Heavyweight Championship.

<i>Kung Fu Chaos</i> 2003 video game

Kung Fu Chaos is a 2003 3D fighting party game developed by Just Add Monsters and published by Microsoft Game Studios for the Xbox.

A side-scrolling video game is a video game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling graphics during the golden age of arcade games was a pivotal leap in game design, comparable to the move to 3D graphics during the fifth generation.

<i>China Warrior</i> 1987 video game

China Warrior, known as The Kung Fu in Japan, is a beat 'em up video game created in 1987 by Hudson Soft for the PC Engine/TurboGrafx-16. The game received mixed reviews upon release, with praise for its large sprite graphics but criticism towards its gameplay.

<i>Vigilante</i> (video game) 1988 video game

Vigilante (ビジランテ) is a 1988 beat 'em up arcade video game developed and published by Irem in Japan and Europe, and published in North America by Data East. It is considered as a spiritual sequel to Irem's earlier Kung-Fu Master (1984).

Huang Sian Teh was a Taiwanese martial artist and former Army general.

<i>Kung Fu Panda: Legends of Awesomeness</i> American animated television series

Kung Fu Panda: Legends of Awesomeness is an American animated comedy spin-off television series co-produced by DreamWorks Animation and Nickelodeon Animation Studio based on DreamWorks' Kung Fu Panda films. First released in 2011, the show serves as a bridge between the first and second films, showing Po's training to becoming a successful Dragon Warrior, whereas the second film is, according to the series' developer Peter Hastings, "not unlike a very long, super-deluxe 3-D version of one of our episodes."

<i>Kung Fu</i> (2021 TV series) American martial arts action-adventure TV series

Kung Fu is an American martial arts action-adventure television series that premiered on The CW on April 7, 2021, and ended on March 8, 2023. Set in the present, it is an adaptation of the 1970s series of the same title. It is produced by Warner Bros. Television, as was the original series and Kung Fu: The Legend Continues. Executive producers include Christina M. Kim, Ed Spielman, Greg Berlanti, Martin Gero, Robert Berens, and Sarah Schechter. It is one of a few American network dramas to feature a predominantly Asian American cast, including veteran actor Tzi Ma. The second season premiered on March 9, 2022, while the third season premiered on October 5 in the same year. In May 2023, the series was canceled after three seasons.

<i>Spine</i> (video game) 2025 video game

Spine is an upcoming action-adventure beat 'em up game developed and published by Nekki for Windows, Xbox Series X/S, and PlayStation 5. The game follows Redline, a street artist who is fitted with a sentient combat implant called Spine, as she fights against an oppressive AI regime to find her captured brother. The game combines elements of gun fu, third-person shooter, and cyberpunk, and is inspired by the John Wick films. It is scheduled for a 2025 release.

References

  1. "Feature: "We Had A Lot To Learn" - Sloclap Talks Bringing 'Sifu' To Switch". Nintendo Life. 9 November 2022. Archived from the original on 23 March 2023. Retrieved 18 July 2023.
  2. "SIFU - Microids". Microids. Archived from the original on 4 March 2023. Retrieved 18 July 2023.
  3. Yaden, Joseph (11 December 2021). "Everything you need to know about 'Sifu,' Sony's kung fu Exclusive". Inverse . Archived from the original on 9 February 2022. Retrieved 9 February 2022.
  4. 1 2 3 Wilde, Tyler (9 September 2021). "How Sifu's kung fu combat works, with 7 new video clips". PC Gamer . Archived from the original on 9 September 2021. Retrieved 10 September 2021.
  5. S. Good, Owen (9 September 2021). "Rollicking beat-'em-up Sifu is a swift answer to all of kung fu's deepest questions". Polygon . Archived from the original on 9 September 2021. Retrieved 10 September 2021.
  6. Saltzman, Michell (9 September 2021). "Sifu: The First Preview". IGN . Archived from the original on 9 September 2021. Retrieved 10 September 2021.
  7. Wilde, Tyler (27 February 2021). "Kung-fu game Sifu will be singleplayer only, all about 'mastery through practice'". PC Gamer . Archived from the original on 10 September 2021. Retrieved 10 September 2021.
  8. Donneley, Joe (9 September 2021). "Sifu wants you to break walls and faces like Jackie Chan in its time-bending Kung Fu fighter". GamesRadar . Archived from the original on 9 September 2021. Retrieved 10 September 2021.
  9. Avard, Alex (10 September 2021). "How Sifu is mixing authenticity, style, and the supernatural to deliver the ultimate Kung Fu power fantasy". GamesRadar . Archived from the original on 10 September 2021. Retrieved 10 September 2021.
  10. Guisao, Jason (25 February 2021). "Sifu, An Exciting New Martial-Arts Game, Premieres During State Of Play". Game Informer . Archived from the original on 10 September 2021. Retrieved 10 September 2021.
  11. Holt, Kris (25 August 2021). "Sifu's slick kung fu battles arrive on PlayStation and PC February 22nd". Engadget . Archived from the original on 10 September 2021. Retrieved 10 September 2021.
  12. Knoop, Joseph (26 August 2021). "Martial arts game Sifu gets February release date in new trailer". PC Gamer . Archived from the original on 16 October 2021. Retrieved 10 September 2021.
  13. Borthwick, Ben (4 February 2022). "Sifu's physical Vengeance Edition will arrive on May 3". VideoGamer.com. Archived from the original on 6 February 2022. Retrieved 7 February 2022.
  14. Nunneley, Stephany (3 May 2022). "Sifu's first major content update now available with new difficulty settings". VG247 . Archived from the original on 4 May 2022. Retrieved 4 May 2022.
  15. Moore, Logan (3 May 2022). "Sifu Gets Massive New Content Update, Patch Notes Revealed". ComicBook.com. Archived from the original on 26 November 2022. Retrieved 30 November 2022.
  16. Foster, George (26 February 2022). "Free Outfits Will Be Coming To Sifu In Future Updates, Sloclap Taking Requests". TheGamer. Archived from the original on 26 November 2022. Retrieved 30 November 2022.
  17. Chalk, Andy (26 August 2022). "Sifu's summer update will let you kick ass without getting your ass kicked". PC Gamer . Future plc. Archived from the original on 28 August 2022. Retrieved 28 August 2022.
  18. 1 2 "SIFU for PC Reviews". Metacritic . CBS Interactive. Archived from the original on 6 February 2022. Retrieved 23 February 2022.
  19. 1 2 "SIFU for PS4 Reviews". Metacritic . CBS Interactive. Archived from the original on 8 February 2022. Retrieved 9 February 2022.
  20. 1 2 "SIFU for PlayStation 5 Reviews". Metacritic . Archived from the original on 6 February 2022. Retrieved 8 June 2022.
  21. 1 2 "SIFU for Switch Reviews". Metacritic . Archived from the original on 17 February 2024. Retrieved 16 November 2022.
  22. 1 2 Van Allen, Eric (6 February 2022). "Review: Sifu". Destructoid . Archived from the original on 6 February 2022. Retrieved 6 February 2022.
  23. 1 2 Reeves, Ben (6 February 2022). "Sifu Review - A Test Of Resolve". Game Informer . Archived from the original on 7 February 2022. Retrieved 6 February 2022.
  24. 1 2 Wakeling, Richard (6 February 2022). "Sifu Review - I Know Kung Fu". GameSpot . Archived from the original on 7 February 2022. Retrieved 6 February 2022.
  25. 1 2 Donnelly, Joe (6 February 2022). "Sifu review: "Satisfying and addictive, nuanced and intuitive"". GamesRadar+ . Archived from the original on 6 February 2022. Retrieved 6 February 2022.
  26. Helm, Jordan (6 February 2022). "Review: Sifu". Hardcore Gamer. Archived from the original on 9 November 2022. Retrieved 9 November 2022.
  27. 1 2 Saltzman, Mitchell (6 February 2022). "Sifu Review". IGN . Archived from the original on 7 February 2022. Retrieved 6 February 2022.
  28. McCrae, Scott (8 November 2022). "Review: Sifu - Sloclap's Kung-Fu Epic Revives Itself On Switch". Nintendo Life . Archived from the original on 9 November 2022. Retrieved 9 November 2022.
  29. Wilde, Tyler (7 February 2022). "Sifu review". PC Gamer . Future plc. Archived from the original on 4 March 2022. Retrieved 9 November 2022.
  30. Zamora, Gabriel (6 February 2022). "Sifu (for PC) Review". PC Magazine . Archived from the original on 9 November 2022. Retrieved 9 November 2022.
  31. 1 2 Ramsey, Robert (6 February 2022). "Sifu Review (PS5)". Push Square . Archived from the original on 6 February 2022. Retrieved 6 February 2022.
  32. 1 2 Morse, Blake (6 February 2022). "Sifu review: Kung-Fu gripe". Shacknews . Archived from the original on 8 February 2022. Retrieved 8 February 2022.
  33. Brown, Nathan (7 February 2022). "Sifu review – a kung fu masterclass that kicks you when you're down". The Guardian . Guardian Media Group plc. Archived from the original on 3 March 2022. Retrieved 9 November 2022.
  34. Bailes, Jon (6 February 2022). "Review: Sifu is a kung-fu game to die for". Video Games Chronicle . Archived from the original on 9 November 2022. Retrieved 9 November 2022.
  35. Francis, Bryant (11 February 2022). "Sifu sells over 500,000 copies in 48 hours". Game Developer . Archived from the original on 27 February 2022. Retrieved 27 February 2022.
  36. Nunneley, Stephanny (3 March 2022). "Sifu reaches one million copies sold three weeks after release". VG 247 . Archived from the original on 4 March 2022. Retrieved 4 March 2022.
  37. Square, Push (20 February 2024). "Sifu Marks Three Million Sales and Second Anniversary with New Outfits". Push Square. Retrieved 20 February 2024.
  38. Loveridge, Sam (22 November 2022). "Here are all the Golden Joystick Awards 2022 winners". GamesRadar+ . Archived from the original on 22 November 2022. Retrieved 26 November 2022.
  39. 1 2 3 Harte, Charles (14 November 2022). "The Full List of the 2022 Game Awards Nominees". Game Informer . GameStop Corp. Archived from the original on 14 November 2022. Retrieved 14 November 2022.
  40. Bankhurst, Adam (23 February 2023). "DICE Awards 2023 Winners: The Full List". IGN . Archived from the original on 24 February 2023. Retrieved 24 February 2023.
  41. 1 2 "2023 BAFTA Games Awards: The Nominations". BAFTA. 2 March 2023. Archived from the original on 2 March 2023. Retrieved 2 March 2023.
  42. DiCarlo, J.W. (2 January 2024). "Steam Announces Winners of 2023 Steam Awards". Game Rant. Retrieved 18 December 2024.
  43. Kroll, Justin (2 December 2022). "Story Kitchen Teams With Gaming Company Sloclap To Adapt Popular Video Game 'SIFU' Into Live-Action Feature". Deadline Hollywood . Archived from the original on 2 December 2022. Retrieved 2 December 2022.
  44. Tassi, Paul. "A List Of Every Game Featured In Amazon's Promising 'Secret Level' Show". Forbes. Retrieved 25 August 2024.