Speed Busters

Last updated
Speed Busters
Speed Busters cover.jpg
European Windows cover art
Developer(s) Ubi Soft Montreal
Publisher(s) Ubi Soft
Platform(s) Windows, Dreamcast, Mobile phones
ReleaseWindows
  • NA: November 23, 1998 [1]
  • EU: 1998
Dreamcast
  • NA: October 14, 1999
  • EU: October 14, 1999 [2]
  • JP: November 18, 2000
Online Racing
  • NA: December 13, 2000
  • EU: February 2, 2001
Mobile
  • NA: July 3, 2003
Genre(s) Arcade Racing
Mode(s) Single-player, multiplayer

Speed Busters (known in North America as Speed Busters: American Highways) is a video game developed by Ubisoft's Montreal studio for Microsoft Windows in 1998. It was released for the Dreamcast in 1999 as Speed Devils. It is a racing game in which the courses feature hazards such as dinosaurs rolling boulders, and UFOs in exotic locales including Louisiana, Louisiana Tornado, New York City, New York City Winter, Mexico, Nevada, Aspen Summer, Aspen Winter, Canada (Supposedly northern Quebec), Canada Light Winter, Canada Heavy Winter, Montreal Industrial, Hollywood, and Hollywood Disaster. The console version's career mode allowed the player to rise themselves through the ranks of a fictional racing league. Colourful rivals challenge the player to accomplish certain feats during races, making accompanying bets using prize money from competition. Money earned from gambling and performance is used to buy cars, upgrade them, and maintain them. The game also supports five players on one Dreamcast console.

Contents

Sega released Speed Devils Online Racing, an updated version of the game in 2000 for Dreamcast that added online play. [3]

Reception

Speed Busters: American Highways and Speed Devils received favourable reviews, while the mobile version of the latter received mixed reviews, according to the review aggregation website GameRankings. [4] [5] [6] GameRevolution wrote a review on the Dreamcast version, saying, "At the finish line, Speed Devils is an above-average racer, but not much more." The reviewer said the game had good graphics and cool cars but suffered from poorly made tracks that leave the player wondering how they managed to drive off a cliff without noticing the cliff in front of them. The article also criticized the game's two-player mode for being boring and drawn out. [16] Edge gave the same console version seven out of ten, saying, "While not outstanding in any particular regard, Speed Devils is good entertainment that should captivate anyone tired of realistic racers with its accessible and player-friendly arcade-like nature." [27] Chris Charla of NextGen called the same console version "the best racing game you can find on Dreamcast today." [24] In Japan, where the same console version was ported for release on November 18, 1999, Famitsu gave it a score of 29 out of 40. [11]

Nick Smith of AllGame gave Speed Busters: American Highways three-and-a-half stars out of five, saying, "You'll have a fast and furious time with SpeedBusters[ sic ] - but only if you have a competent graphics card. If you've got a puny PC with little video memory, forget it." [28] However, Jonathan Sutyak gave Speed Devils two-and-a-half stars out of five, saying, "if you can overlook the obstacles, or even enjoy them, you may get a kick out of some of the races. Although despite being able to run tracks in the opposite direction with some different obstacles Speed Devils becomes repetitive due to the long laps of each track and the weak computer opponents. They will try to block you sometimes when you try to pass and they will also ram into you, but ultimately they do not provide an exceptional challenge." [29]

Speed Devils Online Racing

Speed Devils Online Racing received "generally favorable reviews" according to the review aggregation website Metacritic. [30]

See also

Related Research Articles

<i>Flag to Flag</i> 1999 video game

CART: Flag to Flag, known as Super Speed Racing in Japan, is a racing video game developed by ZOOM Inc. and published by Sega for the Dreamcast console.

<i>San Francisco Rush 2049</i> 1999 video game

San Francisco Rush 2049 is a racing video game developed and manufactured by Atari Games for arcades. It was ported to the Nintendo 64, Game Boy Color, and Dreamcast by Midway Games West. The arcade machine was released in 1999; home versions followed in 2000 on September 7 for North America and November 17 for Europe. It is the third game in the Rush series and the sequel to San Francisco Rush: Extreme Racing and Rush 2: Extreme Racing USA. It is the last game in the Rush series to be set in the city of San Francisco and the last released on a Nintendo console. It also serves as the final game for the Atari Games label, which was retired shortly after the arcade release. The Dreamcast version was later re-released as part of Midway Arcade Treasures 3 for the PlayStation 2, Xbox, and GameCube and later for Windows as part of Midway Arcade Treasures Deluxe Edition.

<i>18 Wheeler: American Pro Trucker</i> 2000 video game

18 Wheeler: American Pro Trucker, known in Japan as 18 Wheeler, is an arcade game developed by Sega AM2 and distributed by Sega. The game was released in arcades in 2000 and ported to the Dreamcast in 2001. It was released for the PlayStation 2 in 2001 and GameCube in 2002 by Acclaim Entertainment. Sega followed up on the success of 18 Wheeler with a sequel, The King of Route 66, which was released in the arcades in 2002 and ported to the PlayStation 2. This was one of the final arcade games to be ported to the Dreamcast after its discontinuation, before Sega became a third-party developer.

<i>NFL 2K2</i> 2001 video game

NFL 2K2 is a video game released in 2001 for Dreamcast by Sega, and developed by Visual Concepts. It is the last game for the Sega Dreamcast in the series after being discontinued before Sega shifted to a third party publisher. Due to that, it was released later for PlayStation 2 and Xbox. It is the first Xbox game published by Sega. It is also the last game in the NFL 2K series to feature Randy Moss as a cover athlete.

<i>NBA Showtime: NBA on NBC</i> 1999 video game

NBA Showtime is a basketball arcade game released by Midway in 1999, featuring teams and players from the National Basketball Association. The game is modeled after the NBA presentations on NBC and takes its name from NBC's NBA pregame show. It is the successor to Midway's previous basketball titles NBA Hangtime and NBA Jam and is the first in the series to have fully 3-D polygonal graphics, featuring real uniforms for all teams. Showtime was also featured in a dual game cabinet along with NFL Blitz 2000 that Midway dubbed the "SportStation." Midway followed up the game with the console exclusive NBA Hoopz.

<i>V-Rally 2</i> 1999 video game

V-Rally 2 is a racing video game developed by Eden Studios and published by Infogrames for PlayStation, Dreamcast and Microsoft Windows. It was originally planned for release as a Nintendo 64 title, but was cancelled during the early development phases of the game and was never officially announced.

<i>Hydro Thunder</i> 1999 video game

Hydro Thunder is an arcade inshore powerboat racing video game originally released by Midway Games in February 1999 and later released for the Sega Dreamcast as a launch title later that year. It was also released for the PlayStation and Nintendo 64 in early 2000. This game is part of Midway's Thunder series of racing games, which includes Offroad Thunder, 4 Wheel Thunder, and Arctic Thunder. Hydro Thunder Hurricane, a sequel to Hydro Thunder, was later released for the Xbox 360 on July 27, 2010 on Xbox Live Arcade.

<i>TrickStyle</i> 1999 video game

TrickStyle is a futuristic racing video game developed by Criterion Games and published by Acclaim Entertainment for the Dreamcast and Microsoft Windows. Set in the future, the player takes part in stunt-filled hoverboard races through London, Tokyo, and Manhattan, or inside a massive arena called the Velodrome. AirBlade by Criterion and Namco is a spiritual successor. The game received mixed reviews from critics, who praised its graphics and physics, but criticized its gameplay, animations and sound.

<i>Tokyo Xtreme Racer</i> (video game) 1999 video game

Tokyo Xtreme Racer, known as Shutokō Battle in Japan and Tokyo Highway Challenge in Europe, is a racing video game for the Sega Dreamcast. Released in 1999 as one of the console's launch titles, the game was one of the first mission-based racing games. In the game, players challenge other drivers on the Shuto Expressway in order to gain money to modify and enhance their cars. The game features a wide variety of Japanese cars and tuning parts to purchase as the player progresses through rivals.

<i>Walt Disney World Quest: Magical Racing Tour</i> 2000 video game

Walt Disney World Quest: Magical Racing Tour, sometimes mislabeled as Disney MT Racing or Walt Disney World: Magical Racing Quest, is a 2000 go-kart racing video game based on attractions at the Walt Disney World Resort. Players compete in races on tracks inspired by attractions such as the Haunted Mansion, Pirates of the Caribbean, Space Mountain and Big Thunder Mountain Railroad to acquire missing parts for the park's fireworks machine, which was accidentally destroyed by Chip 'n' Dale while they were gathering acorns. The game was developed by Crystal Dynamics and published by Eidos Interactive. The Game Boy Color version was developed by Silent Software.

<i>South Park: Chefs Luv Shack</i> 1999 game show-style party video game

South Park: Chef's Luv Shack is a 2D game show-style party video game and is a sequel to the 1998 video game South Park, itself based on the American animated sitcom of the same name. Developed by Acclaim Studios Austin and published by Acclaim Entertainment, it was released in 1999 for the Dreamcast, Microsoft Windows, PlayStation and Nintendo 64. Its gameplay involves playing minigames and the ability to play against other players in a challenge for the most points. It also involves trivia questions about South Park and other topics.

<i>Vanishing Point</i> (video game) 2001 video game

Vanishing Point is a racing video game developed by Clockwork Games and published by Acclaim Entertainment for Dreamcast and PlayStation.

<i>Monaco Grand Prix</i> (video game) 1998 video game

Monaco Grand Prix: Racing Simulation 2, also known as just Monaco Grand Prix, is a Formula one racing game developed and published by Ubisoft for Microsoft Windows, Nintendo 64, PlayStation, and Dreamcast. It was released in 1998–1999. A sequel, Racing Simulation 3, was released in 2002.

<i>NFL Blitz 2000</i> 1999 video game

NFL Blitz 2000 is a video game released in the arcades in 1999 and then ported to the PlayStation, Nintendo 64, Dreamcast, Microsoft Windows, and Game Boy Color. It is the third game in the NFL Blitz series.

<i>Wacky Races: Starring Dastardly and Muttley</i> 2000 video game

Wacky Races: Starring Dastardly and Muttley is a 2000 racing video game developed by Infogrames Sheffield House and published by Infogrames for the Dreamcast and later for PlayStation 2 in 2001. The game is based on the cartoon series Wacky Races, which features 11 vehicles all racing over various landscapes to win first place. The vehicles featured include the most infamous vehicle in the series, the Mean Machine, driven by Dick Dastardly and Muttley.

<i>Test Drive 6</i> 1999 video game

Test Drive 6 is a racing video game developed by Pitbull Syndicate for PlayStation, Microsoft Windows and Dreamcast. In the United States the game was published by Infogrames North America, while in Europe the game was published by Cryo Interactive. The game featured 37 licensed cars, plus four police car variants. As a first for the series, cars from General Motors are not playable in this game, instead they appear as traffic cars. The soundtrack featured industrial rock and techno music from artists such as Fear Factory, Lunatic Calm and Cirrus.

<i>Redline Racer</i> 1998 video game

Redline Racer is a racing game that was developed by Criterion Games and published by Ubi Soft.

<i>Spirit of Speed 1937</i> 1999 video game

Spirit of Speed 1937 is a racing video game developed by Broadsword Interactive. The game was originally released in 1999 exclusively in Europe by Hasbro Interactive, who released the game under the MicroProse brand name. In 2000, the game was ported to the Dreamcast, and was published by Acclaim Entertainment under the LJN banner, five years after LJN was shut down by Acclaim. This version saw a North American release, and was released there on June 27, 2000. Spirit of Speed 1937 takes gamers back to the 1930s when motorsports were in their infancy and drivers raced for the thrill of speed, the danger, and the glamor that came with it.

<i>Killer Loop</i> 1999 video game

Killer Loop is a futuristic racing game released in 1999-2000. It was developed by VCC Entertainment and published by Crave Entertainment.

<i>Le Mans 24 Hours</i> (video game) 1999 video game

Le Mans 24 Hours is a video game released for the PlayStation, Game Boy Color, Dreamcast, PlayStation 2, and Microsoft Windows. The Dreamcast version was ported and published by Sega in Japan on 15 March 2001, while the PlayStation 2 version was ported and published by the same company on 13 June. Based on the famous 24 hours of Le Mans race in France, the player is invited to race the entire 24-hour endurance course or take part in a simpler arcade mode. The game also featured tracks such as Bugatti Circuit, Brno Circuit, Road Atlanta, Suzuka Circuit, Donington Park and Circuit de Catalunya, as well as a weather and night system.

References

  1. Mayer, Robert (1998-11-23). "Ubi Soft Ships Speed Busters". Computer Games Strategy Plus . Strategy Plus, Inc. Archived from the original on 2003-07-09. Retrieved 2021-04-24.
  2. Langan, Matthew (October 14, 1999). "Top 10 European Dreamcast Titles Revealed". IGN. Retrieved July 5, 2021.
  3. 1 2 Fielder, Joe (2001-01-12). "Speed Devils Online Racing Review". GameSpot . CBS Interactive . Retrieved 2014-11-27.
  4. 1 2 "Speed Devils for Dreamcast". GameRankings . CBS Interactive. Archived from the original on 2019-05-05. Retrieved 2021-04-25.
  5. 1 2 "Speed Devils for Mobile". GameRankings. CBS Interactive. Archived from the original on 2019-05-19. Retrieved 2021-04-25.
  6. 1 2 "Speed Busters: American Highways for PC". GameRankings. CBS Interactive. Archived from the original on 2019-05-20. Retrieved 2021-04-25.
  7. Derr, Andrew L. (1999-12-22). "Speed Devils". Gamecenter. CNET. Archived from the original on 2000-08-23. Retrieved 2021-04-25.
  8. Cirulis, Martin E. (1999-01-12). "Speed Busters: American Highways". Gamecenter. CNET. Archived from the original on 2000-08-16. Retrieved 2021-04-25.
  9. Goble, Gordon (May 1999). "Vehicular Abuse (Speed Busters: American Highways Review)" (PDF). Computer Gaming World . No. 178. Ziff Davis. p. 161. Retrieved 2016-12-24.
  10. "Speed Devils". Electronic Gaming Monthly . No. 124. Ziff Davis. November 1999.
  11. 1 2 "SPEED DEViLS (スピード・デビル) [ドリームキャスト]". Famitsu (in Japanese). Enterbrain . Retrieved 2021-04-25.
  12. McNamara, Andy; Fitzloff, Jay; Anderson, Paul (October 1999). "Speed Devils - Dreamcast". Game Informer . No. 78. FuncoLand. Archived from the original on 2000-12-03. Retrieved 2014-11-28.
  13. Weitzner, Jason "Fury" (January 1999). "Speed Devils". GameFan . Vol. 8, no. 1. Shinno Media. p. 68. Retrieved 2021-04-25.
  14. Mylonas, Eric "ECM"; Ngo, George "Eggo"; Rodriguez, Tyrone "Cerberus" (January 1999). "Speed Devils". GameFan. Vol. 8, no. 1. Shinno Media. p. 18. Retrieved 2021-05-18.
  15. Uncle Dust (1999-10-29). "Speed Devils Review for Dreamcast on GamePro.com". GamePro . IDG Entertainment. Archived from the original on 2005-02-08. Retrieved 2014-11-28.
  16. 1 2 Colin (November 1999). "Speed Devils Review". GameRevolution . CraveOnline. Archived from the original on 2015-09-24. Retrieved 2021-04-25.
  17. Johnny B. (January 1999). "Speed Busters Review". GameRevolution. CraveOnline. Archived from the original on 2014-12-05. Retrieved 2021-04-25.
  18. Fielder, Joe (1999-09-29). "Speed Devils Review (DC)". GameSpot. CBS Interactive. Retrieved 2014-11-27.
  19. Brown, Damon. "Speed Devils Review (Mobile)". GameSpot. CBS Interactive. Retrieved 2014-11-27.
  20. Dulin, Ron (1998-12-23). "Speed Busters: American Highways Review". GameSpot. CBS Interactive. Retrieved 2014-11-27.
  21. Subskin (1999-11-02). "Speed Devils". PlanetDreamcast . IGN Entertainment. Archived from the original on 2009-01-23. Retrieved 2014-11-28.
  22. Gantayat, Anoop (1999-11-01). "Speed Devils (DC)". IGN . Ziff Davis. Retrieved 2014-11-28.
  23. Ward, Trent C. (1999-01-06). "Speed Busters: American Highways". IGN. Retrieved 2014-11-28.
  24. 1 2 Charla, Chris (January 2000). "Speed Devils". NextGen . No. 61. Imagine Media. p. 93. Retrieved 2021-04-25.
  25. Hudak, Chris (February 1999). "Speed Busters: American Highways". PC Accelerator . No. 6. Imagine Media. p. 97. Retrieved 2021-04-25.
  26. Williamson, Colin (March 1999). "Speed Busters". PC Gamer . Imagine Media. Archived from the original on 2000-03-03. Retrieved 2014-11-28.
  27. Edge staff (Autumn 1999). "Speed Devils". Edge . No. 77. Future Publishing. p. 96. Retrieved April 25, 2021.
  28. Smith, Nick. "Speed Busters: American Highways - Review". AllGame . All Media Network. Archived from the original on 2014-11-14. Retrieved 2014-11-27.
  29. Sutyak, Jonathan. "Speed Devils - Review". AllGame. All Media Network. Archived from the original on 2014-11-14. Retrieved 2014-11-27.
  30. 1 2 "Speed Devils Online Racing for Dreamcast Reviews". Metacritic . CBS Interactive. Retrieved 2014-11-27.
  31. Fitzloff, Jay (January 2001). "Speed Devils Online [Racing]". Game Informer. No. 93. FuncoLand. p. 122.
  32. Justice, Brandon (2001-01-03). "Speed Devils Online [Racing]". IGN. Ziff Davis. Retrieved 2021-04-25.