The Computer Edition of Scrabble

Last updated
The Computer Edition of Scrabble
The Computer Edition of Scrabble Coverart.png
Apple II Cover art
Developer(s) Leisure Genius
Publisher(s) Virgin Mastertronic
Platform(s) Amiga, Amstrad CPC, Amstrad PCW, Atari ST, BBC Micro, Apple II, Commodore 64, DOS, Macintosh, MSX, Sinclair QL, Tatung Einstein, Thomson MO5/MO6, Thomson TO7/TO8/TO9, ZX Spectrum
Release1988
Genre(s) Strategy
Mode(s) Single-player

The Computer Edition of Scrabble is a computer game developed by Leisure Genius for the Macintosh in 1988, and was an official computerized version of the board game Scrabble .

Contents

Gameplay

The Computer Edition of Scrabble is a game which features onscreen versions of the game board, tiles, and game pieces. The game uses a clock for which the user can define the time limit for turns, in which the player must place a word before the time runs out. The game also has options for lightning-timing and tournament-timing to be used instead. The player can view the rack of available letters at the bottom of the screen and type a word composed of these letters, and if the game accepts the word then the player uses the cursor on the game board to position the word onscreen and score the move. The player may also pass a turn, request a hint for one playable word, and see the values of the tiles at any time by using a pull-down menu. [1]

Reception

In 1988, Dragon gave the Macintosh version of the game 3 out of 5 stars. [1] Macworld reviewed the Macintosh version of Computer Scrabble, praising its faithfulness to the original board game, and challenging AI opponent. They also praise Scrabble's graphics, stating that the "game board is well designed, with premium-word and -letter squares that are easy to distinguish." Macworld criticizes its incompatibility with older keyboards, stating that "pressing any key on the bottom row produces the letter to its left", and a glitch where the game refuses any valid words entered, requiring the game to be rebooted. [2]

M. Evan Brooks reviewed the computer editions of Risk , Monopoly , Scrabble, and Clue for Computer Gaming World , and stated that "In this reviewer's opinion, Scrabble is the weakest product (given cumbersome play and graphics), while Risk and Clue: Master Detective are the strongest." [3]

Related Research Articles

<i>Scrabble</i> Board game with words

Scrabble is a word game in which two to four players score points by placing tiles, each bearing a single letter, onto a game board divided into a 15×15 grid of squares. The tiles must form words that, in crossword fashion, read left to right in rows or downward in columns and are included in a standard dictionary or lexicon.

<i>Pool of Radiance</i> 1988 video game

Pool of Radiance is a role-playing video game developed and published by Strategic Simulations, Inc (SSI) in 1988. It was the first adaptation of TSR's Advanced Dungeons & Dragons (AD&D) fantasy role-playing game for home computers, becoming the first episode in a four-part series of D&D computer adventure games. The other games in the "Gold Box" series used the game engine pioneered in Pool of Radiance, as did later D&D titles such as the Neverwinter Nights online game. Pool of Radiance takes place in the Forgotten Realms fantasy setting, with the action centered in and around the port city of Phlan.

<i>Trust & Betrayal: The Legacy of Siboot</i> 1987 video game

Trust & Betrayal: The Legacy of Siboot, often abbreviated simply to Siboot, was a game designed and programmed by Chris Crawford for the Macintosh and published by Mindscape in 1987.

<i>Dark Castle</i> 1986 video game

Dark Castle is a 1986 platform game for Macintosh that was originally published by Silicon Beach Software. The original game was designed and animated by Mark Pierce and programmed by Jonathan Gay with Real Sound by Eric Zocher. In Dark Castle, a young hero named Duncan tries to make his way to the evil Black Knight, dodging objects as well as solving occasional puzzles.

<i>Tass Times in Tonetown</i> 1986 video game

Tass Times in Tonetown is an adventure game published by Activision in 1986. It was designed by Michael Berlyn and Muffy McClung Berlyn and programmed by Rebecca Heineman of Interplay in cooperation with Brainwave Creations.

<i>Chuck Yeagers Advanced Flight Trainer</i> 1987 video game

Chuck Yeager's Advanced Flight Trainer is an aircraft simulation computer game published by Electronic Arts in 1987. It was originally released as Chuck Yeager's Advanced Flight Simulator. Due to a legal dispute with Microsoft over the term "Flight Simulator", the game was pulled from shelves and renamed. Many copies of the original version were sold prior to this. Chuck Yeager served as technical consultant for the game, where his likeness and voice were prominently used.

<i>Strike Fleet</i> 1988 video game

Strike Fleet is a 1988 video game developed by Lucasfilm Games and published by Electronic Arts. It was released for the Amiga, Apple II, Atari ST, Commodore 64, and MS-DOS. Strike Fleet is the unofficial sequel to the war game PHM: Pegasus.

<i>Quarterstaff: The Tomb of Setmoth</i> 1988 video game

Quarterstaff: The Tomb of Setmoth is an interactive fiction role-playing video game developed by Scott Schmitz and Ken Updike and released by Infocom for Macintosh in 1988. The game features a text parser, graphics, a dynamically updated map, and a graphical interface that incorporates Mac OS hierarchical menus.

<i>Nuclear War</i> (video game) 1989 video game

Nuclear War is a single player turn-based strategy game developed by New World Computing and released for the Amiga in 1989 and later for MS-DOS. It presents a satirical, cartoonish nuclear battle between five world powers, in which the winner is whoever retains some population when everyone else on earth is dead.

<i>Ishido: The Way of Stones</i> 1990 video game

Ishido: The Way of Stones is a puzzle video game released in 1990 by Accolade and developed by Publishing International. It was designed by Michael Feinberg and programmed by Ian Gilman and Michael Sandige. The game's producer was Brad Fregger, and Brodie Lockard contributed with graphics.

<i>Welltris</i> 1989 video game

Welltris is a puzzle video game, developed by Doca and licensed to Bullet-Proof Software. It is an official game in the Tetris series. Adaptations were made by Sphere, Inc., for Spectrum HoloByte, and by Infogrames. It was released for MS-DOS compatible operating systems in 1989. Ports for Macintosh, Amiga, Amstrad CPC, and Atari ST followed 1990, then ZX Spectrum and Commodore 64 1991.

<i>Tesserae</i> (video game) 1990 video game

Tesserae is a single-player video game developed by Nicholas Schlott based on Kent Brewster's DOS game Stained Glass and published by Inline Design in 1990 for the Macintosh. The game was also released for the Game Boy and Game Gear handhelds published by GameTek, developed by Eurocom.

<i>Shanghai</i> (video game) 1986 video game

Shanghai is a computerized version of mahjong solitaire published by Activision in 1986 for the Amiga, Atari ST, Atari 8-bit family, Commodore 64, DOS, Macintosh, Apple IIGS and Master System. Shanghai was originally programmed by Brodie Lockard. It was released as an arcade game by Sunsoft in 1988.

<i>PT-109</i> (video game) 1987 video game

PT-109 is a naval simulation video game developed by Digital Illusions and Spectrum HoloByte in 1987 for the Macintosh and MS-DOS. This game is roughly based on the events involving the Motor Torpedo Boat PT-109.

<i>Harpoon</i> (video game) 1989 computer wargame

Harpoon is a computer wargame published by Three-Sixty Pacific in 1989 for DOS. This was the first game in the Harpoon series. It was ported to the Amiga and Macintosh.

<i>The Computer Edition of Risk: The World Conquest Game</i> 1989 video game

Risk: The World Conquest Game is a computer game developed by Virgin Mastertronic International in 1989 for DOS.

Pool of Radiance is a series of role-playing video games set in the Forgotten Realms campaign settings of Dungeons & Dragons; it was the first Dungeons & Dragons video game series to be based on the Advanced Dungeons & Dragons rules.

<i>Monopoly</i> (1985 video game) 1985 video game

Monopoly is a 1985 multi-platform video game based on the board game Monopoly, released on the Amiga, Amstrad CPC, BBC Micro, Commodore 64, MS-DOS, MSX, Tatung Einstein, Thomson MO, Thomson TO, and ZX Spectrum. Published by Leisure Genius, this title was one of many inspired by the property.

<i>Scrabble</i> (video game) 1984 video game

Since the mid-1980s, there have been numerous officially-licensed video game adaptations of the board game Scrabble.

<i>Clue: Master Detective</i> 1989 video game

Clue: Master Detective is a 1989 video game published under the Leisure Genius label of Virgin Mastertronic. It is an adaptation of the board game Cluedo, known as Clue in North America.

References

  1. 1 2 Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (March 1988). "The Role of Computers". Dragon (131): 78–86.
  2. Abes, Cathy (March 1988). "War of the Words: Computer Scrabble Review". Macworld. Mac Publishing. pp. 183–184.
  3. Brooks, M. Evan (March 1990). "CLASSIC CONVERSIONS". Computer Gaming World. Vol. 1, no. 69. pp. 44–45.