Author | Connie and Dale Henson |
---|---|
Genre | Role-playing games |
Publisher | TSR |
The Magic Encyclopedia is an accessory for the Dungeons & Dragons fantasy role-playing game, published in 1992. It comprises Volume One and Volume Two. It was compiled for Advanced Dungeons & Dragons, 2nd edition.
The Magic Encyclopedia is a two-volume product, an index of virtually every magical item from virtually every TSR rulebook, accessory, and magazine, listing roughly 5,500 magic items spread out over the two volumes in the series. [1] The time period encompasses 1974 to 1991. [2] The book alphabetizes the items into general categories, listing their experience point values, costs, and original appearances; also included is a complete list of TSR's role-playing products published from 1974 up to that time. [1]
Volume One contains items from A–G. [1] Volume Two contains items from H–Z.
Both volumes were published by TSR, Inc. and written by Connie Rae Henson and Dale "Slade" Henson. [1] [3]
Rick Swan reviewed Magic Encyclopedia, Volume One for Dragon magazine #190 (February 1993). [1] Swan considered The Magic Encyclopedia "a product that's long overdue", calling it "quite a collection". [1] He considered that the complete list of TSR's role-playing products "may be worth the price of admission to hardcore collectors". [1] However, he noted that "Since no descriptions are provided for individual items, the Magic Encyclopedia is less useful to new players than to old-timers who have access to a sizeable TSR library. Only the marketing department knows why it was necessary to publish this in two volumes", concluding that players would be unlikely to just want the items from one part of the alphabet. [1]
Alan Mixon reviewed Volume One in a 1993 issue of White Wolf. He noted its comprehensiveness in listing all magic items in D&D, but stated a drawback as the lack of details for each magic item. [2] He rated it overall at 3 points out of 5. [2] John Setzer reviewed Volume Two in a 1994 issue of White Wolf. He rated it at 1 out of 5 points for Complexity, 2 points for Concepts and Value, and 3 points for Appearance and Playability. He gave it an overall rating of 2.5 out of 5 points. [3]
Dragon Kings is an accessory for the Dark Sun campaign setting for the Dungeons & Dragons fantasy role-playing game. The book was written by Timothy Brown, and was published in 1992.
The Draconomicon is the title for several optional sourcebooks for the Dungeons & Dragons role-playing game, providing supplementary game mechanics for dragons specifically. Different Draconomicon books have been issued for the 2nd, 3rd, and 4th editions of the Dungeons & Dragons game. The Latin-inspired name of the books loosely translates as "Book of Dragon Names".
Monster Mythology, published by TSR in 1992, is a sourcebook about non-human deities that can be used in fantasy role-playing games using the second edition rules for Advanced Dungeons & Dragons (AD&D).
In the Dungeons & Dragons fantasy role-playing game, a magic item is any object that has magic powers that inherit it. These items may act on their own or be the tools of the character possessing them. Magic items have been prevalent in the game in every edition and setting, from the original edition in 1974 until the modern fifth edition. In addition to jewels and gold coins, they form part of the treasure that the players often seek in a dungeon. Magic items are generally found in treasure hoards, or recovered from fallen opponents; sometimes, a powerful or important magic item is the object of a quest.
The Code of the Harpers is an accessory for the fictional Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game. The book was written by Ed Greenwood and was published by TSR. The module featured cover art by Jeff Easley and interior art by Scott Rosema.
The Shining South is an accessory for the fictional Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game.
Horde Campaign is an accessory for the Dungeons & Dragons fantasy role-playing game.
Van Richten's Guide to Ghosts is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1992.
Night Howlers is an accessory for the Dungeons & Dragons fantasy role-playing game, published in 1992.
Champions of Mystara is an accessory for the Dungeons & Dragons fantasy role-playing game, published in 1993.
The Encyclopedia Magica is a four-volume series of accessories for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1994–1995.
The Wizard's Spell Compendium is a series of four volumes of accessories for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1996-1998.
Gold & Glory is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1992.
The Great Glacier is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1992.
Hordes of Dragonspear is an adventure for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, released in 1992. The manual was published by TSR and written by William W. Conners. It uses the Battlesystem ruleset for large scale battles. The cover illustration by Doug Chaffee originally appeared in the AD&D second edition Player's Handbook (1989).
Volo's Guide to Waterdeep is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1993.
Deck of Magical Items is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1993.
The Ruins of Myth Drannor is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1993.
Thief's Challenge is an adventure for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1993.