The Oregon Trail (series)

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The Oregon Trail
Oregon Trail Logo.png
Genre(s) Edutainment
Developer(s) MECC
Publisher(s) Brøderbund
The Learning Company
Gameloft
Creator(s)Don Rawitsch
Bill Heinemann
Paul Dillenberger
First release The Oregon Trail
December 3, 1971
Latest releaseThe Oregon Trail
April 2, 2021
Spin-offs The Amazon Trail
The Yukon Trail
MayaQuest: The Mystery Trail
Africa Trail

The Oregon Trail is a series of educational computer games. The first game was originally developed by Don Rawitsch, Bill Heinemann, and Paul Dillenberger in 1971 and produced by the Minnesota Educational Computing Consortium (MECC) in 1974. The original game was designed to teach 8th grade schoolchildren about the realities of 19th-century pioneer life on the Oregon Trail. The player assumes the role of a wagon leader guiding a party of settlers from Independence, Missouri, to Oregon's Willamette Valley via a covered wagon in 1848.

Contents

History

In 1971, Don Rawitsch, a senior at Carleton College in Northfield, Minnesota, taught an 8th grade history class as a student teacher. [1] [2] He used HP Time-Shared BASIC running on an HP 2100 minicomputer to write a computer program to help teach the subject. [3] Rawitsch recruited two friends and fellow student teachers, Paul Dillenberger and Bill Heinemann, to help. [4]

The original core gameplay concepts that have been included in every subsequent version are initial supply purchase, occasional food hunting, occasional supply purchase at forts, inventory management of supplies, variable travel speed depending upon conditions, frequent misfortunes, and game over upon death or successfully reaching Oregon. [5]

The game that would be later named The Oregon Trail debuted to Rawitsch's class on December 3, 1971. Although the minicomputer's teletype and paper tape terminals that predate display screens were awkward to children, the game was immediately popular, and he made it available to users of the minicomputer time-sharing network owned by Minneapolis Public Schools. When the next semester ended, Rawitsch printed out a copy of the source code and deleted it from the minicomputer. [5] [4]

MECC

In 1974, the Minnesota Educational Computing Consortium (MECC), a state-funded organization that developed educational software for the classroom, hired Rawitsch. He retyped the game from a printout of the 1971 BASIC code into the organization's time-sharing network. Then, he modified the frequency and details of the random events that occurred in the game, to more accurately reflect the accounts he had read in the historical diaries of people who had traveled the trail. In 1975, when his updates were finished, he made the game titled OREGON available to all the schools on the timeshare network. The game became one of the network's most popular programs, with thousands of players monthly. [5] [4] [6]

Rawitsch published the source code of The Oregon Trail, written in BASIC 3.1 for the CDC Cyber 70/73-26, in Creative Computing 's May–June 1978 issue. [7] That year, MECC began encouraging schools to adopt the Apple II microcomputer. [4] John Cook adapted the game for the Apple II, and it appeared on A.P.P.L.E.'s PDS Disk series No. 108. A further version called Oregon Trail 2 was adapted in June 1978 by J.P. O'Malley. The game was further released as part of MECC's Elementary series, on Elementary Volume 6 in 1980. The game was titled simply Oregon, and featured minimal graphics. It proved so popular that it was re-made under the same title, with substantially improved graphics and expanded gameplay, in 1985. The new version was also updated to more accurately reflect the real Oregon Trail, incorporating notable geographic landmarks as well as human non-player characters with whom the player can interact. [8]

By 1995, The Oregon Trail generated about one-third of MECC's $30 million in annual revenue. [9] An updated version, Oregon Trail Deluxe, was released for DOS and Macintosh in 1992, as well as Windows in 1993 (under the title of simply The Oregon Trail Version 1.2) [10] followed by Oregon Trail II in 1995, [4] The Oregon Trail 3rd Edition in 1997, [11] and 4th [12] and 5th editions. [13] As of 2011, more than 65 million copies of The Oregon Trail have been sold. [4]

Games

Games in the series were released with varying titles.

The Oregon Trail games
TitleYearDeveloperPublisherPlatform
The Oregon Trail 1971Don Rawitsch, Bill Heinemann, and Paul DillenbergerNot publishedHP 2100
OREGON1975Modified by Don Rawitsch MECC (on timeshare system)CDC Cyber 70, HP2000
OREGON1978John Cook (ported from timeshare version)MECC (as download)Apple II
OREGON (part of Elementary Volume 6)1980Unchanged from 1978 versionMECC (on floppy disk)Apple II
Oregon (part of Expeditions)1983MECC (ported from 1980 Apple II version)MECCAtari 8-Bit
Oregon (part of Expeditions)1984MECC (ported from 1980 Apple II version)MECCCommodore 64, Radio Shack TRS-80
The Oregon Trail 1985R. Philip Bouchard (designer), MECCMECCApple II
The Oregon Trail1990MECC (direct copy of 1985 Apple II version)MECCDOS
The Oregon Trail1991MECCMECCMacintosh (B&W)
The Oregon Trail Deluxe1992MECCMECCDOS (with mouse support)
The Oregon Trail1993MECC (Port of Oregon Trail Deluxe 1992, First Game in the 1990s Oregon Trail Subseries)MECCWindows 3.x, Windows
Oregon Trail II 1995Wayne Studer (designer), MECC SoftKey DOS, Windows 3.x, Windows, Macintosh
The Oregon Trail 3rd Edition 1997 The Learning Company The Learning CompanyWindows, Macintosh
The Oregon Trail 4th Edition 1999The Learning CompanyThe Learning CompanyWindows, Macintosh
The Oregon Trail 5th Edition 2001The Learning CompanyThe Learning CompanyWindows, Macintosh
The Oregon Trail 2009Gameloft Shanghai, Gameloft New York Gameloft DSiware
The Oregon Trail: Gold Rush2010GameloftGameloftJ2ME
The Oregon Trail HD [14] 2010GameloftGameloft Windows Phone, Android, iOS
The Oregon Trail: American Settler 2011GameloftGameloftiOS, J2ME
The Oregon Trail2011DoubleTapGames LLC Crave Entertainment Wii, 3DS
The Oregon Trail Card Game [15] 2016 Pressman Toy Corporation Pressman Toy CorporationCard game
The Oregon Trail [16] [17] 2018Basic Fun!Basic Fun!Handheld device
The Oregon Trail: Journey to Willamette Valley [18] 2018Pressman Toy CorporationPressman Toy CorporationBoard game
The Oregon Trail2021Gameloft Apple Apple Arcade
2022Gameloft Nintendo Switch, [19] Windows
2023 Xbox One, Xbox Series X/S 2024 PlayStation 4, PlayStation 5

Legacy

The game was popular among American elementary school students from the mid-1980s to the mid-2000s, as many computers came bundled with the game. MECC followed up on the success of The Oregon Trail with similar titles such as The Yukon Trail and The Amazon Trail . [20] David H. Ahl published Westward Ho!, set on the Oregon Trail in 1848, as a type-in game in 1986. [21]

The phrase "You have died of dysentery" has been popularized on T-shirts [4] and other promotional merchandise.

The game resurfaced in 2008 when Gameloft created an updated version for cell phones. [22] [23] [4] A new release for the iPhone and iPod Touch was also available from Gameloft. [24] The game went live in the iTunes App Store on March 11, 2009. [25] In 2010, the Palm webOS version was released to the Palm App Catalog on January 7, and Xbox Live version was released on Windows Phone 7 on November 11.

The cell phone version of the game is similar to the original, but varies in that the player can choose one of three different wagons: a basic wagon, a prairie schooner or a Conestoga wagon. The player can also choose to become a banker, a carpenter, or a farmer, each of which has unique benefits. Unlike the computer version of the game, players in the iPhone and iPod Touch version do not need to buy guns and bullets. The game has received a major update, in which the player uses trading and crafting to upgrade their wagon, buy food, and cure ailments. [ citation needed ]

In 2011, the 1975 and 1978 BASIC source code versions of the game were reconstructed. [26]

In February 2011, a new version of the game was released on the social networking site Facebook. [27] This version was removed from Facebook when Blue Fang Games closed. [28] A new version of the game was also released for the Wii and 3DS that year, and received a negative critical response. [29]

In 2012, a parody called Organ Trail was released by the Men Who Wear Many Hats for browsers, iOS, and Android, with the setting changed to human survivors fleeing a zombie apocalypse. [30]

In 2012, the Willamette Heritage Center (WHC) and the Statesman Journal newspaper in Salem, Oregon created Oregon Trail Live as a live-action event. [31] Teams competed through ten challenges on the grounds of the WHC. Challenges were based loosely on the game: hunting for game was done by shooting Nerf guns at college students wearing wigs and cloth antlers, while carrying 200 pounds (91 kg) of meat became pulling a 200-pound man up a hill in a child's red wagon while he recited historical meat facts and pointed out choice cuts. Independence, Missouri, was at one end of the grounds, and the Willamette Valley was at the other end. The WHC received the 2014 Outstanding Educator Award from the Oregon-California Trails Association for this event.

In 2014, a parody musical called The Trail to Oregon! was made by the musical theater company StarKid Productions, with several references being made towards the game. [32]

In 2015, a 5k fun run held in Oregon City (the end of the route of the Oregon Trail) was modeled after the game with choice points along the route. [33]

Also that year, Pressman Toy Corporation released The Oregon Trail card game based on the video game. [34]

In 2018, a handheld electronic version of the game was produced by the company Basic Fun. This battery-powered version featured a small TV monitor that replicated the look and sounds of one of the older PC/Apple versions of the game.

Native Americans

Because the theme of the game is the colonization of the American West, some Native American critics have viewed the game as culturally insensitive or racist. The 2021 version of the game for Apple Arcade attempts to "better depict Native American perspectives" and to acknowledge that for Indigenous peoples colonization "was not an adventure but an invasion." Newer versions of the game offer new Native American characters and storylines. Oregon Trail creative director Jarrad Trudgen, a white Australian, consulted with several Indigenous scholars in an attempt to remove stereotypes and historical inaccuracies. [35] [36]

Related Research Articles

<i>The Oregon Trail</i> (1971 video game) 1971 video game

The Oregon Trail is a text-based strategy video game developed by Don Rawitsch, Bill Heinemann, and Paul Dillenberger in 1971 and produced by the Minnesota Educational Computing Consortium (MECC) beginning in 1975. It was developed as a computer game to teach school children about the realities of 19th-century pioneer life on the Oregon Trail. In the game, the player assumes the role of a wagon leader guiding a party of settlers from Independence, Missouri, to Oregon City, Oregon via a covered wagon in 1847. Along the way the player must purchase supplies, hunt for food, and make choices on how to proceed along the trail while encountering random events such as storms and wagon breakdowns. The original versions of the game contain no graphics, as they were developed for computers that used teleprinters instead of computer monitors. A later Apple II port added a graphical shooting minigame.

<span class="mw-page-title-main">1971 in video games</span> Overview of the events of 1971 in video games

1971 is the first year of the commercial video game industry with the release of Computer Space by Nutting Associates and Galaxy Game by Mini-Computer Applications. The majority of digital games remained on mainframe computers and time-sharing networks, while an increasing number were demonstrated outside of computing audiences. Several developments of games which are later commercialized including Oregon Trail and the Magnavox Odyssey console are first publicly tested in this period.

The Minnesota Educational Computing Consortium, most commonly known as MECC, was an organization founded in 1973 best known for developing the edutainment video game series The Oregon Trail and its spinoffs. The goal of the organization was to coordinate and provide computer services to schools in the state of Minnesota; however, its software eventually became popular in schools around the world. MECC had its headquarters in the Brookdale Corporate Center in Brooklyn Center, Minnesota. It was acquired by SoftKey in 1995 and was shut down in 1999.

<span class="mw-page-title-main">Lunar Lander (video game genre)</span> Moon landing simulation games

Lunar Lander is a genre of video games loosely based on the 1969 landing of the Apollo Lunar Module on the Moon. In Lunar Lander games, players control a spacecraft as it falls toward the surface of the Moon or other astronomical body, using thrusters to slow the ship's descent and control its horizontal motion to reach a safe landing area. Crashing into obstacles, hitting the surface at too high a velocity, or running out of fuel all result in failure. In some games in the genre, the ship's orientation must be adjusted as well as its horizontal and vertical velocities.

<i>Star Trek</i> (1971 video game) 1971 video game

Star Trek is a text-based strategy video game based on the Star Trek television series (1966–69) and originally released in 1971. In the game, the player commands the USS Enterprise on a mission to hunt down and destroy an invading fleet of Klingon warships. The player travels through the 64 quadrants of the galaxy to attack enemy ships with phasers and photon torpedoes in turn-based battles and refuel at starbases. The goal is to eliminate all enemies within a random time limit.

<i>Number Munchers</i> 1986 video game

Number Munchers is a 1986 video game and a spin-off to the title Word Munchers. It was made by MECC for Apple II, then ported to DOS and Macintosh in 1990. The concept of the game was designed by R. Philip Bouchard, who also designed The Oregon Trail. Two versions of the game were released the Consumer Version and the School Version. After The Learning Company acquired MECC, the game was rebranded as "Math Munchers".

<i>Creative Computing</i> (magazine) Periodical literature

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Munchers is a series of educational/edutainment computer games produced by the Minnesota Educational Computing Consortium (MECC) for several operating systems. The series was popular among American schoolchildren in the 1980s and 1990s and were the recipients of several awards. The two original games in the series were Number Munchers and Word Munchers. The brand name is currently owned by Houghton Mifflin Harcourt, but is defunct.

<i>Lemonade Stand</i> 1973 video game

Lemonade Stand is a business simulation game created in 1973 by Bob Jamison of the Minnesota Educational Computing Consortium (MECC). In it, the player moves through several rounds of running a lemonade stand, beginning each round by making choices dependent on their current amount of money about their stock, prices, and advertising. In each round, the results are randomized based on the player's inputs, as well as affected by random events such as thunderstorms and street closures. Each round ends with a summary of the player's current status, and the game ends after 12 rounds.

<i>Africa Trail</i> 1995 video game

Africa Trail is an educational computer game developed by MECC and published by The Learning Company. The gameplay resembles that of MECC's other "Trail" games, in which players must prepare for a long journey, choose their traveling companions, and make it safely to their destination. In Africa Trail, players must travel across Africa via bicycle. The game includes a Multimedia Resource Tool to allow players to make their own journal and presentation of the journey.

<i>Oregon Trail II</i> 1995 video game

Oregon Trail II is an educational video game released by MECC in 1995. It was published by SoftKey Multimedia. It is a revised version of the original The Oregon Trail video game. It was redesigned with the help of American Studies PhD Wayne Studer. In contrast to the original version of the game, Oregon Trail II made an effort to include greater roles for women and racial minorities.

<i>Freedom!</i> (video game) 1993 video game

Freedom! is a 1993 educational computer game developed and published by the Minnesota Educational Computing Consortium (MECC). Based on similar gameplay from MECC's earlier The Oregon Trail, the player assumes the role of a runaway slave in the antebellum period of American history who is trying to reach the North through the Underground Railroad. The game was developed with help of an African-American consultant who guided MECC on appropriate graphics and dialect that represented the era. It is recognized as one of the first video games dealing with the topic of slavery.

<i>BASIC Computer Games</i>

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<i>The Oregon Trail: American Settler</i> 2011 video game

The Oregon Trail: American Settler is a city-building game developed and published by GameloftReleased on November 17, 2011, for iOS and fireOS, it is the sequel to Gameloft's 2009 reboot of The Oregon Trail.

<i>The Oregon Trail</i> (2009 video game) 2009 video game

The Oregon Trail is a strategy video game developed by Gameloft New York and Gameloft Shanghai and published by Gameloft. It was released for Java ME-based mobile phones in 2009; a high-definition version was later released for iOS the same year. The game was then ported to DSiware, followed by a number of other mobile operating systems and devices. The game was followed by two sequels: The Oregon Trail: Gold Rush and The Oregon Trail: American Settler.

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<i>Jennys Journeys</i> Educational Computer Game

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<i>Amazon Trail II</i> 1996 video game

Amazon Trail II is a simulation video game developed by The Adventure Company and published by MECC for the Macintosh and Windows. It was released in September 1996. The game is a spin-off of The Oregon Trail.

<i>The Oregon Trail</i> (1985 video game) 1985 video game

The Oregon Trail is an educational strategy video game developed and published by the Minnesota Educational Computing Consortium (MECC). It was first released in 1985 for the Apple II, with later ports to DOS in 1990, Mac OS in 1991, and Microsoft Windows in 1993. It was created as a re-imagining of the popular text-based game of the same name, originally created in 1971 and published by MECC in 1975. In the game, the player assumes the role of a wagon leader guiding a party of settlers from Independence, Missouri, to Oregon's Willamette Valley via a covered wagon on the Oregon Trail in 1848. Along the trail, the player makes choices about supplies, resource management, and the route, and deals with hunting for food, crossing rivers, and random events such as storms and disease.

References

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