Ultimate Ride

Last updated
Ultimate Ride
UltimateRide cover.jpg
Developer(s) Gigawatt Studios
Publisher(s) Disney Interactive Studios
Composer(s) Jack Wall
Platform(s) Microsoft Windows
Release
  • NA: September 26, 2001 [1]
Genre(s) Simulation video game

Ultimate Ride is a 2001 simulation game developed by Gigawatt Studios and published by Disney Interactive for Microsoft Windows in which players design, engineer and ride virtual roller coasters.

Contents

Development and release

It was released on September 26, 2001, alongside a website, by Walt Disney Imagineering, for members to upload and share their designs and rate rides based on Adrenaline, Technique and Originality. Designers of each week's five top-rated rides were awarded "Roller God" titles.

Two versions released in 2002, "Ultimate Ride Coaster Deluxe" and "Disney Coaster", added new features. The website closed in 2003.

Reception

The game received "average" reviews according to the review aggregation website Metacritic. [2] Eric Bratcher of NextGen said of the game, "It's slightly under-ambitious, but this is one ride that you should definitely consider taking." [11] Bad Hare of GamePro said, "Ultimate Ride succeeds where Rollercoaster Tycoon [ sic ] and even Sim Theme Park failed---it gives you the true sensation of riding a rollercoaster, the logical tools to build them, and the ability to show your work quickly and easily. If you're just looking for a creative adrenaline rush without a lot of hassles, check out Ultimate Ride." [13] [a]

Notes

  1. GamePro gave the game two 4/5 scores for graphics and fun factor, and two 3.5/5 scores for sound and control.

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References

  1. IGN staff (September 26, 2001). "Ultimate Ride Riding Shelves". IGN . Ziff Davis. Archived from the original on April 30, 2004. Retrieved October 23, 2021.
  2. 1 2 "Ultimate Ride". Metacritic . Fandom. Archived from the original on February 10, 2024. Retrieved February 10, 2024.
  3. Bauman, Steve (December 17, 2001). "Ultimate Ride". Computer Games Magazine . theGlobe.com. Archived from the original on January 10, 2002. Retrieved October 23, 2021.
  4. Case, Loyd (December 2001). "Ultimate Ride" (PDF). Computer Gaming World . No. 209. Ziff Davis. p. 122. Archived (PDF) from the original on September 18, 2023. Retrieved February 10, 2024.
  5. Ferris, Duke (November 2001). "Ultimate Ride Review". GameRevolution . CraveOnline. Archived from the original on September 19, 2015. Retrieved October 23, 2021.
  6. Walker, Trey (October 17, 2001). "Ultimate Ride Review [date mislabeled as "May 17, 2006"]". GameSpot . Fandom. Archived from the original on November 9, 2001. Retrieved February 10, 2024.
  7. Suciu, Peter (November 1, 2001). "Ultimate Ride". GameSpy . IGN Entertainment. Archived from the original on February 17, 2005. Retrieved October 23, 2021.
  8. Bedigian, Louis (October 16, 2001). "Ultimate Ride Review". GameZone. Archived from the original on October 9, 2007. Retrieved October 23, 2021.
  9. Adams, Dan (November 13, 2001). "Ultimate Ride". IGN. Ziff Davis. Archived from the original on October 26, 2021. Retrieved February 10, 2024.
  10. Jihem (December 18, 2001). "Test: Ultimate Ride". Jeuxvideo.com (in French). Webedia. Archived from the original on May 10, 2019. Retrieved February 11, 2024.
  11. 1 2 Bratcher, Eric (December 2001). "Ultimate Ride". NextGen . No. 84. Imagine Media. p. 115. Retrieved October 23, 2021.
  12. Osborn, Chuck (December 2001). "Ultimate Ride". PC Gamer . Vol. 8, no. 12. Imagine Media. p. 76. Archived from the original on March 15, 2006. Retrieved October 23, 2021.
  13. Bad Hare (November 6, 2001). "Ultimate Ride Review for PC on GamePro.com". GamePro . IDG. Archived from the original on December 22, 2004. Retrieved October 23, 2021.