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"Thedas knows him primarily as a storyteller, but Varric is first and foremost extremely loyal. He tells stories to rewrite events he's lived through and make them less senseless, the people in them more inspirational, and to drag some meaning out of the mess that surrounds people he cares about. It doesn't always work. But at least he's turned Cassandra into a Hawke fan. That's something."
Varric is brought to the Temple of Sacred Ashes, located near a town called Haven, by Cassandra to provide the Chantry with information on Hawke. An explosion at the temple is triggered by an entity known as the Elder One and his agents, which creates a massive portal in the sky known as the Breach, allowing multitudes of demons to escape from an otherworldly realm called the Fade into the mortal world. The explosion kills thousands, with the sole survivor being the player protagonist. Varric decides to remain to assist the Chantry forces. He later joins the Inquisition along with the protagonist, who is hailed as the Herald of Andraste due to their newfound power to banish demons as well as close the Breach and any similar portals of smaller size known as Fade Rifts.
After the Elder One's subsequent attack on Haven forces the Inquisition to move to a fortress known as Skyhold, Varric informs the Herald of Andraste, now known as the Inquisitor, that he knows someone who might be able to help. This contact is none other than Hawke. Cassandra, who is angry that he lied to her about not knowing Hawke's whereabouts, confronts Varric about his duplicity; the player may choose to intervene.
The Inquisitor may eventually encounter a dwarven woman talking to Varric at Skyhold, discussing a possible lead on Corypheus's source of red lyrium. Eventually revealed as his on-and-off love interest, Bianca Davri, she informs the Inquisitor that the location of Bartrand's Folly has been leaked, and that there are humans carting red lyrium out by the handful though the Valammar entrance. Varric discloses that her knowledge of the thaig came from him; he sent her letters after the Deep Roads Expedition.
The Inquisitor joins the duo on a mission to seal off the entrance in Valammar. At the end of the mission, the Inquisitor or Varric will come to the conclusion that it was Bianca who leaked the location of the thaig, which will result in a confrontation between the three. She reveals that she went into the ruins herself to study the red lyrium after receiving Varric's letter. If Bartrand was kept alive during the events of Dragon Age II, she will mention him as one of the reasons for going into the ruins, saying she was doing him a favour. If Varric was allowed to keep the fragment of the lyrium idol, that can also be used as a justification as she says that she was trying to help him study it. According to her research, red lyrium is corrupted with the Blight. This proves lyrium to be alive, as the Blight can only taint living things. This research led to her indirectly introducing the Elder One to red lyrium, whom she met while seeking a Grey Warden Mage.
Two years after the Inquisition's defeat of the Elder One, Varric is elected as the new Viscount of Kirkwall. If his approval is high, he can make the Inquisitor a Comte/Comtess. Varric has been funding numerous reconstruction projects in Kirkwall, and when he publicly complained that the lack of a ruling viscount was interfering with his reconstruction operations, the city state's nobility foisted the crown on Varric since they thought his complaining was "volunteering". The nobles feared the responsibility of running the city state, considering the fates of their past leaders, but could not leave the throne vacant out of concern that it could facilitate a foreign invasion. Under his rule, Kirkwall finally resumed its place as the major trade hub in the Free Marches. He also wrote a book about the Inquisition called All This Shit Is Weird, from which Cassandra reads excerpts out loud during the credits of the Trespasser DLC.
Veilguard begins in medias res with the player protagonist Rook having been previously recruited by Varric to pursue and stop Solas from destroying the Veil – during the opening sequence events, Rook along with Varric and Harding have traced Solas to the Tevinter capital city of Minrathous. They then locate Solas in the forest of Arlathan, capital of the ancient elven empire, in the midst of a ritual to destroy the Veil. Rook can either support or discourage Varric in his plan to attempt to talk Solas down as Solas' friend. Regardless, Varric is stabbed while scuffling with Solas and Rook disrupts the ritual. The disruption releases two ancient elven gods tied to the Veil – Elgar'nan and Ghilan'nain. Solas is imprisoned within the Fade and bound to Rook via a blood connection made during the ritual; Rook learns that Elgar'nan and Ghilan'nain plan to harness the Blight out of revenge for Solas imprisoning them within the Veil. The protagonist and their companions take up residence within the "Lighthouse", Solas' former base of operations within the Fade. Varric appears to be severely injured and spends most of the game in the Lighthouse's infirmary advising Rook from his sick bed as Rook sets out to stop Elgar'nan and Ghilan'nain. [12] [13] [14] Varric also serves as the game's narrator. [15]
After Ghilan'nain is killed, Solas betrays Rook and entraps them within the Fade prison. Rook subsequently discovers that Solas had used blood magic to alter Rook's memory of the ritual in order to trick them into believing Varric was still alive after Solas had killed him in their scuffle. Since then, every conversation between Rook and Varric had actually been in Rook's mind. During the Fade prison escape, Rook faces the true memory of Varric's death and says goodbye. [14]
Varric has appeared in a series of spin-off digital comics set in the Dragon Age universe. He appears as the central character of Dragon Age: Until We Sleep, and as a supporting character in Dragon Age: The Silent Grove , Dragon Age: Those Who Speak, and Dragon Age: Knight Errant .
Dragon Age: Hard in Hightown is a fictional crime thriller novel by Mary Kirby using Varric Tethras as her pen name, released on July 31, 2018. [5] A female version of Hawke is depicted on the cover, and several characters from Dragon Age II, including Hawke's companions, are portrayed in the story though their names are altered; some are cameo appearances, while others are major characters in the narrative. [9] As it is based on Varric's in-universe work, the novel features the character Donnen Brennokovic as its protagonist.
Kirby explained in an interview that Hard in Hightown was conceived as a side project during the development of Inquisition, where the staff would set aside one week every few months to work on creative projects that were related to the Dragon Age franchise but might not be included as in-game content for Inquisition. [9] Hard in Hightown serves as flavor text in the form of in-game codex entries, which are set at a maximum word limit of 500 words. [9] Kirby noted that then-Creative Director Mike Laidlaw offered her the opportunity to flesh out and publish Hard in Hightown as a novel following the conclusion of the development cycle for Inquisition downloadable content. [9] Kirby originally envisioned Hard in Hightown as a parody of the buddy cop film genre, but later wrote it as a "hardboiled detective story" as she felt that film noir would better fit Varric's voice. [9] The title of the book references the movie series Die Hard , whereas other elements within the book's narrative references the Lethal Weapon franchise . [9] Kirby described Hard in Hightown as a mystery crime novel with "more swords", and that the plot is inspired by a combination of buddy cop films from the 1980s and the works of Dashiell Hammett, in particular The Maltese Falcon. [9] She also noted that there are "a lot of dry dwarven observations about Kirkwall society and snide comments about the Merchants’ Guild" in the story. [9]
BioWare uploaded a video of Brian Bloom reading an excerpt from Hard in Hightown on their official YouTube channel to promote the novel. [16]
Varric has received mostly positive reactions from video game journalists, and is considered to be one of BioWare's best characters. [17] [18] [19] Kimberley Wallace of Game Informer said Varric "may have a thing for blackmail and you never can be sure he's actually telling the truth, but like a true sidekick, he never lets you down. He'll always be there with a drink in hand and a crazy story to lighten the mood." [20] Alluding to Varric's in-game reputation as a best-selling author in addition to being a "kick-ass crossbow rogue", Ray Ivey of Just Adventure notes that Varric's character arc in Dragon Age: Inquisition "leads into several interesting directions, including plagiarism, spies using faked versions of his works to send nefarious messages and, hilariously, a reveal that one of the other party members (the stern Cassandra) is an almost obsessive fan of his romance serials". [21] Samuel Roberts from PC Gamer named Varric as his personal favorite Bioware companion, commenting "Varric wins out for me because he's the closest your main character gets to an actual best buddy in a BioWare title (other than maybe Garrus in Mass Effect)." [22]
Within the Dragon Age series, Varric is one of the most popular characters, with various sources describing him as a fan favorite. [9] [23] A reader's poll published by IGN in December 2014 for their top ultimate RPG party choices, drawing from characters of several disparate RPG video game franchises, placed Varric at #24 under the "Reserves" section. [24] The results of a match-up poll of Dragon Age characters hosted by Bioware as part of a March Madness theme in March 2015 revealed that fans voted the Dragon Age: Origins Warden protagonist, Alistair, Varric, and Morrigan as preferred party leader, warrior, rogue and mage in an ideal party respectively. [25] Varric's abundant chest hair, a signature physical cue of the character, and his perceived sex appeal has become a running gag both in-universe and with Dragon Age fandom. [26] [8] [27]
In response to the announcement that Hard in Hightown was being published as a real-life novel, Ethan Grach from Kotaku felt that it was "an odd time" for the publication of a Dragon Age book, noting the meta-referential nature of the novel and that Varric's "writerly success is more of a punchline than anything else as evidenced by the title". [28] He opined that the text-based War Table mission involving Varric's in-universe work was "one of the more memorable missions you get to direct from a BioWare menu system and yet probably not the kind lore Dragon Age fans are most curious to see expanded upon while they wait to hear about what’s next for the series." [28]
Dragon Age is a media franchise centered on a series of fantasy role-playing video games created and developed by BioWare, which have seen releases on the Xbox 360, PlayStation 3, Microsoft Windows, OS X, PlayStation 4, and Xbox One. The franchise takes place on the fictional continent Thedas, and follows the experiences of its various inhabitants.
Dragon Age II is a 2011 action role-playing video game developed by BioWare and published by Electronic Arts (EA). It is the second major game in the Dragon Age series and the successor to Dragon Age: Origins (2009). Set in the world of Thedas, players assume the role of Hawke, a human mage, rogue, or warrior who arrives in the city of Kirkwall as a lowly refugee, and becomes its legendary champion over a turbulent decade of political and social conflict. In the game, players explore and engage in combat from a third-person perspective. Players encounter various companions, who play major roles in the game's plot and gameplay. Depending on players' decisions and dialogue, a companion will either recognize Hawke as a friend or a rival.
Hawke is a character from BioWare's Dragon Age media franchise, first appearing as the player character of the 2011 video game Dragon Age II. Hawke is the eldest child of the human Hawke family and hails from the nation of Ferelden in the world of Thedas, the setting of the Dragon Age franchise. The opening sequence of Dragon Age II follows Hawke's family as they flee northwards to the Free Marches region as refugees from the invading Darkspawn hordes. Settling down in the city-state of Kirkwall soon after arrival, Hawke emerges as a prominent figure within the span of a decade, rising in power and influence to become the "Champion of Kirkwall". Hawke is a pivotal figure behind the origins of the worldwide conflict between the setting's magicians and their custodians the Templar Order, and also plays an important role during a subsequent extradimensional invasion of Thedas by demonic beings as depicted in Dragon Age: Inquisition.
Dragon Age: Inquisition is a 2014 action role-playing video game developed by BioWare and published by Electronic Arts. The third major game in the Dragon Age franchise, Inquisition is the sequel to Dragon Age II (2011). The story follows a player character known as the Inquisitor on a journey to settle the civil unrest in the continent of Thedas and close a mysterious tear in the sky called the "Breach", which is unleashing dangerous demons upon the world. Dragon Age: Inquisition's gameplay is similar to its predecessors, although it consists of several semi-open worlds for players to explore. Players control the Inquisitor or their companions mainly from a third-person perspective, although a traditional role-playing game top-down camera angle is also available.
Alistair is a fictional character in Dragon Age, a role-playing video game series created by Canadian video game developer BioWare. He is introduced as one of many companions that can join the party of the player character in Dragon Age: Origins. Alistair is a Grey Warden who fought alongside The Warden against the Darkspawn to end the Fifth Blight. Alistair is eventually revealed to be the illegitimate child of King Maric, making him an heir to the throne of Ferelden. Depending on the player character's choices during the events of Dragon Age: Origins, Alistair may be installed as king of Ferelden, remain as a Grey Warden, become a wandering drunk, or be executed by Queen Anora.
Dragon Age: Inquisition, the third main video game in BioWare's Dragon Age series, is the most successful video game launch in BioWare history based on units sold. The game features a large number of characters who are members or potential allies of the organization known as the Inquisition; its formation was sanctioned by Divine Justinia V of the Andrastrian Chantry, the dominant religious organization in the Dragon Age series, prior to the events of Inquisition. The organization's primary purpose is to restore order to the continent of Thedas, the setting of Inquisition, where civil unrest and civil wars have already plunged entire nations and societies across the known world into chaos. A supernatural calamity in the beginning of Inquisition led to the deaths of the Divine and the majority of the Chantry leadership, and the subsequent opening of a mysterious metaphysical tear in the sky called the "Breach", which is unleashing dangerous demons upon the world and sends Thedas deeper into crisis.
Cassandra Pentaghast is a fictional character in BioWare's Dragon Age franchise. She is the "Right Hand" of the Divine, the leader of the dominant religion in the Dragon Age setting, and a Seeker of Truth, an order of said religious organization. The character made her debut in 2011's Dragon Age II, where she appeared as part of the game's framing device. An anime film prequel, Dragon Age: Dawn of the Seeker, was released in 2012, covering the character's backstory. She appeared again in 2014's Dragon Age: Inquisition, where she serves as a party member. Cassandra makes a cameo appearance in the first episode of the 2022 Netflix animated series Absolution.
Leliana is a fictional character from BioWare's Dragon Age media franchise, first appearing as a party member in the 2009 role-playing game Dragon Age: Origins. A bard who is originally from the nation of Orlais, she came to Ferelden prior to the events of the Dragon Age series. Following the events of Leliana's Song, a DLC pack which serves as a prequel to the base game, she encounters the surviving Grey Wardens of Ferelden in the town of Lothering, and accompanies them to stop the monstrous Darkspawn from overrunning the world of Thedas. Leliana has appeared as a supporting character in subsequent video game sequels to Origins as well as other expanded media. She is voiced by French actress Corinne Kempa.
Dorian Pavus is a fictional character in BioWare's Dragon Age franchise. The character made his debut in the 2014 video game Dragon Age: Inquisition, where he serves as a companion and party member. Within the series, he is a human mage from a proud noble bloodline of the Tevinter Imperium, a realm governed by a powerful magic-using magocracy situated in the northern region of Thedas, the continent in which the Dragon Age series is set in. A self-assured man born with magical virtuosity, he is nonetheless considered a pariah as his morals and ideals do not line up with the rest of his family nor the rest of the general populace living in Tevinter. Though he rejects the decadence and corruption which is prevalent throughout Tevinter society, he loves his homeland and wants his vision of a Tevinter where prejudices don't run rampant realized. Seeking to halt what he perceives as the moral decay of his countrymen and the fundamentalist zealotry of his former mentor, he decides to join the Inquisition, believing he could not return without first eliminating the forces corrupting his homeland.
Solas is a character in BioWare's Dragon Age franchise. He first appears in the 2014 video game Dragon Age: Inquisition, where he serves as a party member. He presents himself as an elven outlaw mage who operates outside of the edicts of the Chantry, the dominant religious organization in Thedas, the world setting of Dragon Age. Solas joins the Inquisition and serves as an expert on the Fade, a metaphysical realm that is tied to Thedas which is normally accessible only through dreaming, and its denizens. His knowledge and expertise prove instrumental in aiding the Inquisition's struggle to close the Breach, a massive dimensional tear in the sky that allows multitudes of demonic spirits to pass through into the physical world through dimensional rifts. A post-credit scene of Inquisition reveals his true identity as Fen'Harel. Trespasser, the final DLC pack released for Inquisition, provides further insight into his backstory and motives, as well as his involvement in the current world state of Thedas.
Anders is a fictional character in BioWare's Dragon Age franchise. The character made his debut in Dragon Age: Origins – Awakening as a human mage pursued by members of the Templar Order, the military arm of the Chantry, which is the dominant religious organization in the Dragon Age series. He joins the player character as a party member. He appears again as a companion character in 2011's Dragon Age II.
Dragon Age II is an action role-playing video game developed by BioWare and published by Electronic Arts (EA) for Microsoft Windows, PlayStation 3, Xbox 360 and OS X. It is the second major game in the Dragon Age series and was released worldwide in March 2011. The game features a total of six downloadable content packs that were released from November 2009 to September 2010 on Xbox Live, PlayStation Network, and BioWare's website. Most of these content packs feature new quests and new locations for players to access in the base game, as well as new items for the player to make use of. Two story-focused content packs serve as standalone side stories from the base game, both of which advance the narrative of the Dragon Age series as a whole: Legacy, and Mark of the Assassin.
Dragon Age: Knight Errant is a five-issue heroic fantasy comic book series set in the Dragon Age universe, published by Dark Horse Comics and released between May and September 2017. The series was co-written by Nunzio DeFilippis and Christina Weir, with artwork by Fernando Heinz Furukawa. The series takes place after the events of Dragon Age: Magekiller and serves as its sequel. The protagonists of Knight Errant are the elven thief Vaea and Ser Aaron Hawthorne, a drunken washed up Fereldan knight. The series features appearances from secondary characters in the Dragon Age series, such as Varric Tethras and Sebastian Vael.
Dragon Age: The Veilguard is an action role-playing game developed by BioWare and published by Electronic Arts. It is the fourth major game in the Dragon Age franchise, and the sequel to Dragon Age: Inquisition (2014). Set ten years after Inquisition, the game features new locations in the fictional world of Thedas for the player to explore. The story follows a player character known as Rook, who attempts to stop Solas, also known as the elven trickster god Fen'Harel, from destroying the Veil that imprisons amoral elven gods. Rook accidentally unleashes two of the gods, who wreak havoc across Thedas in an attempt to conquer the world; supported by companions and various factions, Rook sets out to stop them. Players control Rook from a third-person perspective and travel to various zones via magical portals known as Eluvians. Veilguard utilizes a "hub-and-spoke" world design unlike its predecessor's open world.
Dragon Age II, the second main video game in BioWare's Dragon Age series, features an ensemble cast of characters. Several returning characters from its antecedent Dragon Age: Origins may appear in a major or minor capacity, including Flemeth, Anders, Merrill, Isabela, Alistair, Zevran, Leliana, Marethari, Bodahn and Sandal Feddic.
Vivienne is a fictional character from BioWare's Dragon Age franchise, first appearing as a party member in Dragon Age: Inquisition. Within the series, she is the official enchanter to the Imperial Court of the Orlesian Empire who achieved her position through political savvy. She presents herself to the Inquisition as a representative of the Orlesian Court and a self-styled leader among the mage community of Thedas, the world setting of the Dragon Age series, who supports the status quo of cloistering magic users into supervised training facilities known as the Circles of Magi. The character was featured prominently in promotional material and advertisements released by Bioware's parent company EA leading up to the release of Inquisition. She is voiced by British actress Indira Varma.
Dragon Age: Inquisition – The Descent is a downloadable content (DLC) pack developed by BioWare and published by Electronic Arts for the 2014 action role-playing video game Dragon Age: Inquisition. It was initially released for Xbox One, PlayStation 4, and Microsoft Windows through Electronic Arts' digital distribution platform Origin on August 11, 2015. The pack follows the Inquisition's exploration of the Deep Roads, a subterranean network of underground pathways and tunnels built by dwarven civilizations of yore, to investigate the occurrence of strange earthquakes which is disrupting international trade of the precious material lyrium.
Dragon Age: Inquisition – Trespasser is a downloadable content (DLC) pack developed by BioWare and published by Electronic Arts for the 2014 action role-playing video game Dragon Age: Inquisition. It was released for Xbox One, PlayStation 4, and Microsoft Windows through Electronic Arts' digital distribution platform Origin, on September 8, 2015. The pack follows members of the Inquisition as they uncover a conspiracy to invade southern Thedas, while at the same time being confronted over their relevancy as an organization two years after a cataclysmic series of events which unfolded in Inquisition. As the Inquisition works to undermine a secret invasion by the Qunari, its leadership will eventually have to decide whether the organization itself should continue to exist.
Dragon Age: The Silent Grove is a six-issue heroic fantasy comic book limited series set in the Dragon Age universe. The first in a series of Dragon Age visual media to be published by Dark Horse Comics, it was originally an exclusive digital release between February and May 2012. The series was primarily written by David Gaider, with Alexander Freed as scriptwriter and artwork by Chad Hardin.
Dragon Age: Absolution is a Canadian-Korean adult animated fantasy television series created by Mairghread Scott for Netflix. Produced by Red Dog Culture House under the supervision of BioWare, the series was released on December 9, 2022. Set in BioWare's Dragon Age fictional universe, it focuses on the fallout from a heist gone wrong in the Tevinter Imperium.