Dragon Age: Absolution | |
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Genre | |
Created by | Mairghread Scott |
Based on | Dragon Age by BioWare |
Directed by | Bae Ki-Yong [lower-alpha 1] |
Voices of | |
Composer | Penka Kouneva |
Country of origin |
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Original language | English |
No. of seasons | 1 |
No. of episodes | 6 |
Production | |
Executive producers |
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Editor | Nam Jong-Hyun [lower-alpha 2] |
Running time | 25–27 minutes |
Production companies |
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Original release | |
Network | Netflix |
Release | December 9, 2022 |
Dragon Age: Absolution is a Canadian-Korean adult animated fantasy television series created by Mairghread Scott for Netflix. Produced by Red Dog Culture House under the supervision of BioWare, the series was released on December 9, 2022. Set in BioWare's Dragon Age fictional universe, it focuses on the fallout from a heist gone wrong in the Tevinter Imperium. [1] [2]
After a heist to steal the Circulum Infinitus – an artifact fueled by blood magic – goes wrong, the mercenaries tasked with acquiring the artifact deal with the fallout. [1] [2] [3]
The series is set in Thedas, a fictional world created for BioWare's video game series Dragon Age . The story will focus on characters within the Tevinter Imperium [4] – a nation in the northern region of Thedas, which once subjugated southern Thedas during ancient times, and is governed by a powerful oligarchy of magic-wielding magisters led by an Imperial Archon. [5] [6] [7] The Imperium is known for its strict caste system, which includes slavery. It is also known for its mages who practice sacrificial and forbidden blood magic. [4] [6] [7]
Chronologically, Absolution takes place after the conclusion of Dragon Age: Inquisition , as characters make reference to events in that game, but before the events of the upcoming video game Dragon Age: The Veilguard . [8] [9]
Main
Guest
This section's plot summary may be too long or excessively detailed.(September 2023) |
No. | Title | Directed by | Written by | Original air date | |
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1 | "A Woman Unseen" | Bae Ki-Yong | Mairghread Scott | December 9, 2022 | |
Mercenaries Miriam and Roland successfully steal lyrium at the cost of their crew, upsetting their handler, Dolph. The meeting is intervened by Sir Fairbanks and Hira, Miriam's old flame. Fairbanks revealed that he commissioned the heist under Hira's suggestion to test Miriam. After the meeting is violently disbanded, Fairbanks introduces Miriam and Roland to his group, healer mage Qwydion and Dwarven warrior Lacklon. They plan to steal the Circulum Infinitus, a magical artifact fueled by forbidden blood magic, from the Summer Palace in Nessum, home of the Tevinter oligarchy and its magister, Rezaren Ammosine. The group intends to use Miriam's familiarity with the location and deliver the artifact to The Inquisition. Despite initial reluctance caused by her traumatic past involving a childhood with her brother and Rezaren, Miriam agrees to assist in the group's infiltration as they prepare for the heist. The group risks attention in a tavern fight to defend Miriam. This reassured her of the mission and she proceeds to lead the group inside the Palace. | |||||
2 | "The Will of the Maker" | Bae Ki-Yong | Mae Catt | December 9, 2022 | |
Rezaren studies the Circulum stored in the vault by summoning a spirit to inquire about the artifact's origins and resurrection capabilities, despite Knight Commander Tassia's warnings. The spirit mentioned others who seek to use it to bring Tevinter harm but refuses to reveal who. Rezaren's pressures transform the spirit into a demon, which is then vanquished after a brief struggle. Meanwhile, the group continues to infiltrate the Palace. Miriam, tasked with guarding the escape route, encounters an Elven girl trying to hide after stealing from the chef, but decides to give her up despite the girl's pleas. Ridden with guilt, she chases after the girl and ends up eavesdropping on Rezaren and Tassia. As Roland and Lacklon distract the guards, Fairbanks and Hira enter the vault. Hira disables the magical barrier left by Rezaren, but is instead betrayed and attacked by Fairbanks, who eventually escapes with the Circulum with serious injuries. Hira activates the barrier's magical security, which awakens the chained dragon in the vault and floods the Palace with monsters and the undead. Miriam stumbles upon Fairbanks; the latter handing the artifact to the former before succumbing to his injuries, much to Roland and Lacklon's shock. | |||||
3 | "The Serpent's Coils" | Bae Ki-Yong | Tim Sheridan | December 9, 2022 | |
Lacklon suspects Miriam and refuses her plan to round up the group before reluctantly agreeing. Tasia ordered Rezaren to lock himself in the apartments while her soldiers secure the Palace. Rezaren, eager to join the fight, orders his bodyguard Neb to let him out and join him instead. Roland and Lacklon fight to subdue the undead while Miriam tries to free Hira from the magical barrier to no avail. Elsewhere, Qwydion escapes the monster and saves an elven populace from the undead. Hira, stuck on the dragon's path, forces the group to leave her. They later reunite with Qwydion but finds their escape route surrounded by Rezaren and his soldiers. | |||||
4 | "Those Who Falsely Dream" | Bae Ki-Yong | Mae Catt | December 9, 2022 | |
A battle ensues between the group and Rezaren's forces. Instructed to handle Miriam, Neb becomes an even match for her. Much to Miriam's horror, Neb is later revealed to be her twin brother, now a submissive, demon-infused corpse. Rezaren expresses his intention on resurrecting Neb before Tassia intervenes. The group manages to escape with Miriam severely injured. Rezaren reveals to Tassia that Miriam was raised as his sibling and suggests using blood magic as an alternative to finding the group, although Tassia rejected the idea. Meanwhile, the group dodges the city's heavy patrol and returns to their safehouse to treat Miriam. Rezaren subdues the dragon and uses blood magic to contact Miriam through her dream, again explaining his plan to resurrect Neb. Miriam argues that she has conflicting memories with Rezaren regarding their childhood, stating that she and Neb were merely slaves raised alongside Rezaren to eventually serve him. She recalls The Harrowing incident where she killed Rezaren's mother after she sacrificed Neb as a conduit, which resulted in Miriam forcefully killing the possessed Neb and escaping slavery. Rezaren proposes to use his magic and Miriam's blood to resurrect Neb and reunite as a family, a prospect she rejects. Peeved, Rezaren reveals his enslaving nature, offering to free the still-alive Hira in exchange for the Circulum before healing her. After recovering, Miriam determines to save Hira. | |||||
5 | "An Altar of Fire" | Bae Ki-Yong | Tim Sheridan | December 9, 2022 | |
Miriam confides her dark past to the group and they join her plan to save Hira. Tassia interrogates Hira, finding out that she was a Tevinter aristocrat until the Venatori supremacists executed her father for helping enslaved people. She becomes spiteful towards Tevinter, working alongside The Inquisition to bring harm to the nation. Rezaren intercepts the interrogation and admits to using Hira's mutual love with Miriam to lure her back to the Palace. The group arrives at the Palace and slaughters most of Tassia's soldiers. Miriam battles Neb and eventually decapitates him. Tassia fights both Roland and Lacklon while Qwydion sneaks into the throne room and awakens the dragon, wreaking havoc and forcing citizens to evacuate. Miriam readies herself to face the dragon. | |||||
6 | "The Price of Salvation" | Bae Ki-Yong | Mairghread Scott | December 9, 2022 | |
Amidst the chaos, Hira frees herself and escapes to the safe house, ignoring the group. A grieving Rezaren infused another demon into Neb and controls the dragon using blood magic. Tassia retreats in disgust after realizing Rezaren's deeds. At the safe house, the group confronts Hira on her way to steal the hidden Circulum. Miriam deduces that Fairbanks realizes Hira is the actual traitor, thus his attacks and death on her hands, confirming Lacklon's suspicion. Hira reveals that due to The Inquisition's doubt to attack Tervinter, she instead volunteered herself to the Crimson Knight who plan to use the Circulum to wage war against the nation. To achieve this, she made a deal with Rezaren: offering him to use the Circulum and Miriam for his ritual in exchange for the artifact's ownership and the safety of the group afterward. Rezaren and Neb arrive with the dragon and attack the group whilst demanding the Circulum. Despite Miriam surrendering the artifact, Rezaren breaks his promise to spare the group. He conducts the ritual alongside Miriam, Neb, and the dragon, using their blood to summon Neb's spirit. Against Rezaren's wishes, Neb's spirit destroys his own body. The group's subsequent attacks disrupt the ritual, providing a chance for Miriam to strike Rezaren dead; his body is later found by a tearful Tassia. The group frees the dragon and witnesses Hira escaping with the Circulum. Reassured, they plan on destroying the artifact. In her domain, Meredith the Crimson Knight receives intel from Hira and sends her army to slaughter the "enemy agents" pursuing Hira. |
Dragon Age: Absolution, an animated series set within BioWare's Dragon Age fictional universe, was announced at Netflix's June 2022 Geeked Week event. It was also announced that the show would be produced by Canadian company BioWare and Korean animation studio Red Dog Culture House and helmed by showrunner Mairghread Scott. [10] [11] [12]
The series was released on Netflix on December 9, 2022. [1] [2] A teaser trailer debuted during Netflix's "Geeked Week" event in June. [13] A full trailer was released in November. [14]
Ash Parrish, for The Verge after the release of the trailer in November 2022, was optimistic about the quality animation and voice acting but was also curious about how the series might relate to the upcoming Dragon Age: Dreadwolf. Parrish highlighted that BioWare has done several series based on their various video game franchises, such as Dragon Age: Dawn of the Seeker and Dragon Age: Redemption , which feature characters who later appear in the corresponding video game series. She speculated that a character from the series could appear in some form in the forthcoming game as either a companion or an NPC, highlighting Miriam as a possibility for her narrative as a former elven slave. [15]
Sisi Jiang, for Kotaku , commented that based on Cassandra Pentaghast's appearance in the trailer, they assume that Dragon Age: Absolution occurs after the video game Dragon Age: Inquisition. Jiang noted BioWare's prior incorporation of spin-off elements into Inquisition side quests, and thought the same could happen for Dragon Age: Dreadwolf. [4]
On the review aggregator website Rotten Tomatoes , 92% of 12 critics' reviews are positive, with an average rating of 8.40/10. [16]
Petrana Radulovic, for Polygon , commented that focus on characters is part of what makes the Dragon Age video game series "compelling"; likewise, the characters of this animated show jump "off the screen with stellar animation and superb voice acting" and that "while the characters are individually delightful, it's their relationships with one another that seal the deal". [17] Radulovic called the show an "accessible [...] way into the franchise, teasing what makes it special without changing too much". [17] However, she also commented on the short run of episodes and the "limited framework" the show has to work in to not make "assumptions" on player choices in previous games. [17]
Alana Joli Abbott, for Paste , rated Absolution a 9.5/10 and stated that fans of the Dragon Age video game series will enjoy the "trip back to Thedas" while waiting for Dreadwolf; Abbott felt that newcomers who are "fans of adult narrative cartoons and fantasy" would also find "plenty" to enjoy in this show. [18] Abbott highlighted the narratives featuring "LGBTQ romances and characters" as a particular draw to the show – she wrote that "the chemistry between Roland and Lacklon [...] is particularly well developed". [18] Abbott also highlighted Qwydion who acts as "comic relief without ever undermining her character" and called Miriam "a compelling lead". [18] She commented that Absolution has "vibes that mix" shows such as Avatar: The Last Airbender (2005), Carmen Sandiego (2019), and The Legend of Vox Machina (2022) and that the show "uses what's best in both fantasy and heist stories to create a compelling and character driven narrative". [18]
Rafael Motamayor, for /Film , called the show "a hoot" and "a true gift to fans of the games" even though it wasn't as accessible for newcomers – he wrote that "it recreates the experience of playing an RPG, from the many kinds of romances, to the action almost feeling like it's turn-based, with a main party composed of your archetypical RPG classes". [19] He commented that the heist story has an Ocean's Eleven (2001) feel and that the comedy seems similar in tone to Critical Role . Motamayor highlighted the kinetic animation by Red Dog Culture House with "dynamic fight choreography and camera work that feels distinct" from other animated shows such as Castlevania (2017) and The Legend of Vox Machina (2022). [19]
Alyssa Mora, for IGN , stated that the show is a "memorable installment in the fantasy franchise" with an "excellent" cast and "compelling story beats"; she rated it a 7/10. [20] However, Mora felt Absolution was "inaccessible to those unfamiliar with the series" unlike other animated adaptations such as Arcane (2021) and The Legend of Vox Machina (2022). [20] Mora also commented on the limited time the show has which leaves "little room to breathe" as the characters go through their mission and that the relationship development between characters feels "fast-forwarded" – she wrote that "it only speaks to the strength of the writing that we're left wanting to see so much more". [20]
Lauren Morton, for PC Gamer , also felt the show was inaccessible and in a rush as "Absolution just doesn't have enough time for its entire ensemble cast. It barely has enough time to string along its central plot, let alone three romantic relationships and a handful of flashbacks in less time than Robert Pattinson spent on screen as Batman this year". [21] Morton commented that the Dragon Age video game series hinges on its characters and with fewer characters, any character in Absolution could have been "a new fan favorite". [21] She did not feel the show was memorable which was "a real shame" especially as "Dragon Age spinoffs have historically been great". [21]
Dragon Age: Origins is a 2009 role-playing video game developed by BioWare and published by Electronic Arts. It is the first game in the Dragon Age franchise. Set in the fictional kingdom of Ferelden during a period of civil strife, the game puts the player in the role of a warrior, mage, or rogue coming from an elven, human, or dwarven background. The player character is recruited into the Grey Wardens, an ancient order that stands against monstrous forces known as "Darkspawn", and is tasked with defeating the Archdemon that commands them and ending their invasion. The game is played from a third-person perspective that can be shifted to a top-down perspective. Throughout the game, players encounter various companions, who play major roles in the game's plot and gameplay.
Dragon Age is a media franchise centered on a series of fantasy role-playing video games created and developed by BioWare, which have seen releases on the Xbox 360, PlayStation 3, Microsoft Windows, OS X, PlayStation 4, and Xbox One. The franchise takes place on the fictional continent Thedas, and follows the experiences of its various inhabitants.
Hawke is a character from BioWare's Dragon Age media franchise, first appearing as the player character of the 2011 video game Dragon Age II. Hawke is the eldest child of the human Hawke family and hails from the nation of Ferelden in the world of Thedas, the setting of the Dragon Age franchise. The opening sequence of Dragon Age II follows Hawke's family as they flee northwards to the Free Marches region as refugees from the invading Darkspawn hordes. Settling down in the city-state of Kirkwall soon after arrival, Hawke emerges as a prominent figure within the span of a decade, rising in power and influence to become the "Champion of Kirkwall". Hawke is a pivotal figure behind the origins of the worldwide conflict between the setting's magicians and their custodians the Templar Order, and also plays an important role during a subsequent extradimensional invasion of Thedas by demonic beings as depicted in Dragon Age: Inquisition.
David Gaider is a Canadian narrative designer and writer. He was the lead writer and creator of the setting for the role-playing video game series Dragon Age.
Dragon Age: Inquisition is a 2014 action role-playing video game developed by BioWare and published by Electronic Arts. The third major game in the Dragon Age franchise, Inquisition is the sequel to Dragon Age II (2011). The story follows a player character known as the Inquisitor on a journey to settle the civil unrest in the continent of Thedas and close a mysterious tear in the sky called the "Breach", which is unleashing dangerous demons upon the world. Dragon Age: Inquisition's gameplay is similar to its predecessors, although it consists of several semi-open worlds for players to explore. Players control the Inquisitor or their companions mainly from a third-person perspective, although a traditional role-playing game top-down camera angle is also available.
Dragon Age: Inquisition, the third main video game in BioWare's Dragon Age series, is the most successful video game launch in BioWare history based on units sold. The game features a large number of characters who are members or potential allies of the organization known as the Inquisition; its formation was sanctioned by Divine Justinia V of the Andrastrian Chantry, the dominant religious organization in the Dragon Age series, prior to the events of Inquisition. The organization's primary purpose is to restore order to the continent of Thedas, the setting of Inquisition, where civil unrest and civil wars have already plunged entire nations and societies across the known world into chaos. A supernatural calamity in the beginning of Inquisition led to the deaths of the Divine and the majority of the Chantry leadership, and the subsequent opening of a mysterious metaphysical tear in the sky called the "Breach", which is unleashing dangerous demons upon the world and sends Thedas deeper into crisis.
Cassandra Pentaghast is a fictional character in BioWare's Dragon Age franchise. She is the "Right Hand" of the Divine, the leader of the dominant religion in the Dragon Age setting, and a Seeker of Truth, an order of said religious organization. The character made her debut in 2011's Dragon Age II, where she appeared as part of the game's framing device. An anime film prequel, Dragon Age: Dawn of the Seeker, was released in 2012, covering the character's backstory. She appeared again in 2014's Dragon Age: Inquisition, where she serves as a party member. Cassandra makes a cameo appearance in the first episode of the 2022 Netflix animated series Absolution.
The Darkspawn are a fictional collective of humanoid monsters who serve as recurring antagonists of the Dragon Age video game media franchise, developed by BioWare and owned by Electronic Arts. Within the series, they mostly dwell in the subterranean realms beneath the world of Thedas, the setting of the Dragon Age series. The Darkspawn are depicted as malevolent and ugly creatures who are capable of infecting other beings with a supernatural disease known as the "Taint", which twist its victims into monstrous creatures. The supposed origins of the Darkspawn is presented in Dragon Age: Origins as a religious creation myth by the Chantry, the dominant religious organization of Thedas. The Darkspawn are portrayed as an overarching threat to the world of Thedas, as they periodically rise to the surface as a unified force led by an Archdemon, the corrupted form of ancient draconic beings once worshipped as deities by human civilizations in antiquity, killing indiscriminately and corrupting anything they encounter. The Darkspawn hordes are primarily opposed by the dwarven civilization of Thedas as well as the Grey Wardens, a sworn brotherhood of warriors formed to stop the rampaging hordes of monsters from overrunning the surface world by any necessary means.
Morrigan is a fictional character from BioWare's Dragon Age franchise, first appearing as a party member in Dragon Age: Origins. She is a shapeshifting Witch of the Wilds, one of several sorceresses whose legends originate in the Korcari Wilds region of the kingdom of Ferelden, the setting of Origins. Morrigan leaves her home to accompany the protagonist of Origins, the would-be Hero of Ferelden, at the request of her mother Flemeth to stop the monstrous Darkspawn from overrunning the world of Thedas. Morrigan also appears in Dragon Age: Inquisition as a supporting character. She is voiced by Claudia Black.
Dorian Pavus is a fictional character in BioWare's Dragon Age franchise. The character made his debut in the 2014 video game Dragon Age: Inquisition, where he serves as a companion and party member. Within the series, he is a human mage from a proud noble bloodline of the Tevinter Imperium, a realm governed by a powerful magic-using oligarchy situated in the northern region of Thedas, the continent in which the Dragon Age series is set in. A self-assured man born with magical virtuosity, he is nonetheless considered a pariah as his morals and ideals do not line up with the rest of his family nor the rest of the general populace living in Tevinter. Though he rejects the decadence and corruption which is prevalent throughout Tevinter society, he loves his homeland and wants his vision of a Tevinter where prejudices don't run rampant realized. Seeking to halt what he perceives as the moral decay of his countrymen and the fundamentalist zealotry of his former mentor, he decides to join the Inquisition, believing he could not return without first eliminating the forces corrupting his homeland.
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The Iron Bull is a fictional character in BioWare's Dragon Age franchise. He appears in the 2014 video game Dragon Age: Inquisition, where he serves as a companion party member. He is a Qunari, a member of metallic-skinned race of large humanoids who live in the northern part of Thedas, the setting of the Dragon Age series, that venerates a civil religion known as The Qun. He is a spy commissioned by the Ben'Hassrath, the secret police of the Qunari government, to operate in southern Thedas. As part of his cover, he leads a mercenary company known as the Bull's Chargers. Freddie Prinze Jr. voices the character.
Cremisius "Krem" Aclassi is a fictional character in the 2014 video game Dragon Age: Inquisition. He is a former soldier in the Tevinter Imperium's military forces, and is currently a member of the Bull's Chargers, a mercenary company led by the Iron Bull. He was created and written by Patrick Weekes. Canadian-American voice actress Jennifer Hale voiced Krem in Inquisition.
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Vivienne is a fictional character from BioWare's Dragon Age franchise, first appearing as a party member in Dragon Age: Inquisition. Within the series, she is the official enchanter to the Imperial Court of the Orlesian Empire who achieved her position through political savvy. She presents herself to the Inquisition as a representative of the Orlesian Court and a self-styled leader among the mage community of Thedas, the world setting of the Dragon Age series, who supports the status quo of cloistering magic users into supervised training facilities known as the Circles of Magi. The character was featured prominently in promotional material and advertisements released by Bioware's parent company EA leading up to the release of Inquisition. She is voiced by British actress Indira Varma.
Dragon Age: Inquisition – Trespasser is a downloadable content (DLC) pack developed by BioWare and published by Electronic Arts for the 2014 action role-playing video game Dragon Age: Inquisition. It was released for Xbox One, PlayStation 4, and Microsoft Windows through Electronic Arts' digital distribution platform Origin, on September 8, 2015. The pack follows members of the Inquisition as they uncover a conspiracy to invade southern Thedas, while at the same time being confronted over their relevancy as an organization two years after a cataclysmic series of events which unfolded in Inquisition. As the Inquisition works to undermine a secret invasion by the Qunari, its leadership will eventually have to decide whether the organization itself should continue to exist.
Dragon Age: The Silent Grove is a six-issue heroic fantasy comic book limited series set in the Dragon Age universe. The first in a series of Dragon Age visual media to be published by Dark Horse Comics, it was originally an exclusive digital release between February and May 2012. The series was primarily written by David Gaider, with Alexander Freed as scriptwriter and artwork by Chad Hardin.
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