Fantasy television

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Fantasy television is a genre of television programming featuring elements of the fantastic, often including magic, supernatural forces, or exotic fantasy worlds. Fantasy television programs are often based on tales from mythology and folklore, or are adapted from fantasy stories in other media. The boundaries of fantasy television often overlap with science fiction and horror but also realistic fiction.

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Genre and subgenres

Similar to the difficulty faced by scholars of fantasy film, classifying a television program as fantasy can be somewhat problematic given the fluid boundaries of the genre. Not all programs with fantastic elements may qualify as fantasy. Children's programs in particular often feature fantastic elements that do not qualify the program as fantasy, such as the giant talking avian Big Bird of the popular PBS series Sesame Street . Nevertheless, some critics classify certain children's programs that feature traditional fantasy elements such as barbarian characters, wizards, and magic swords as part of the genre. See, for example, He-Man and the Masters of the Universe .

Programs for general audiences may also be difficult to classify. The program The Twilight Zone presented a series of unrelated stories, some of which were works of science fiction and some of which were tales of fantasy. The more generic term "speculative fiction" might be appropriate for such shows. Other series blend the fantasy and horror genres, such as Buffy the Vampire Slayer and Angel . And still other programs feature dream sequences or other surreal elements, yet would not be considered fantasy shows by most fans or critics. Some of these programs serve as examples of the magical realism genre rather than fantasy, such as HBO's Six Feet Under , which featured a realistic setting except for occasional scenes in which living and dead characters interact. In the United Kingdom, the term "telefantasy" is used as an umbrella term to collectively describe all types of programs that feature elements of the fantastic.

Some critics consider Superhero programs to be works of fantasy ("Superhero fantasy"), but others classify them as science fiction and still others consider them to be their own genre of programming. See, for example Wonder Woman and Lois & Clark . Proper classification is similarly ambiguous for the Tokusatsu superhero programs from Japan, such as Magical Squadron Magic Ranger .

A wide variety of fantasy subgenres have been represented on television, both as original series and as television broadcasts of fantasy films. Typical examples of original programming in various subgenres include:

See also

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Fantasy comedy Literary genre

Fantasy comedy or comic fantasy is a subgenre of fantasy that is primarily humorous in intent and tone. Typically set in imaginary worlds, fantasy comedy often involves puns on and parodies of other works of fantasy.

Fantasy film Film genre

Fantasy films are films that belong to the fantasy genre with fantastic themes, usually magic, supernatural events, mythology, folklore, or exotic fantasy worlds. The genre is considered a form of speculative fiction alongside science fiction films and horror films, although the genres do overlap. Fantasy films often have an element of magic, myth, wonder, escapism, and the extraordinary. Prevalent elements include fairies, angels, mermaids, witches, monsters, wizards, unicorns, dragons, talking animals, ogres, elves, trolls, white magic, gnomes, vampires, werewolves, ghosts, demons, dwarves, giants, goblins, anthropomorphic or magical objects, familiars, curses and other enchantments, worlds involving magic, and the Middle Ages.

Magic realism is a 20th-century style of fiction and literary genre. The term was influenced by a German painting style of the 1920s given the same name. As a literary fiction style, magic realism paints a realistic view of the world while also adding magical elements, often dealing with the blurring of the lines between fantasy and reality. Magical realism, perhaps the most common term, often refers to literature in particular, with magical or supernatural phenomena presented in an otherwise real-world or mundane setting, commonly found in novels and dramatic performances. Despite including certain magic elements, it is generally considered to be a different genre from fantasy because magical realism uses a substantial amount of realistic detail and employs magical elements to make a point about reality, while fantasy stories are often separated from reality. Magical realism is often seen as an amalgamation of real and magical elements that produces a more inclusive writing form than either literary realism or fantasy.

Contemporary fantasy Subgenre of fantasy

Contemporary fantasy, also known as modern fantasy or indigenous fantasy, is a subgenre of fantasy, set in the present day or, more accurately, the time period of the maker. It is perhaps most popular for its subgenre, urban fantasy.

Genre fiction, also known as popular fiction, is a term used in the book-trade for fictional works written with the intent of fitting into a specific literary genre, in order to appeal to readers and fans already familiar with that genre.

Science fantasy Science fiction genre

Science fantasy is a hybrid genre within speculative fiction that simultaneously draws upon or combines tropes and elements from both science fiction and fantasy. In a conventional science fiction story, the world is presented as being scientifically logical; while a conventional fantasy story contains mostly supernatural and artistic elements that disregard the scientific laws of the real world. The world of science fantasy, however, is laid out to be scientifically logical and often supplied with hard science-like explanations of any supernatural elements.

Campaign setting Fictional environment setting for a role-playing game

A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A campaign is a series of individual adventures, and a campaign setting is the world in which such adventures and campaigns take place. Usually a campaign setting is designed for a specific game or a specific genre of game. There are numerous campaign settings available both in print and online. In addition to published campaign settings available for purchase, many game masters create their own settings, often referred to as "homebrew" settings or worlds.

Urban fantasy Genre of fiction, subgenre of fantasy

Urban fantasy is a subgenre of fantasy in which the narrative uses supernatural elements in a 19th-century to 21st-century urban society.

Historical fantasy Genre of fiction

Historical fantasy is a category of fantasy and genre of historical fiction that incorporates fantastic elements into a more "realistic" narrative. There is much crossover with other subgenres of fantasy; those classed as Arthurian, Celtic, or Dark Ages could just as easily be placed in historical fantasy. Stories fitting this classification generally take place prior to the 20th century.

Low fantasy Subgenre of fantasy fiction defined by a "mundane" setting

Low fantasy, or intrusion fantasy, is a subgenre of fantasy fiction in which magical events intrude on an otherwise-normal world. The term thus contrasts with high fantasy stories, which take place in fictional worlds that have their own sets of rules and physical laws.

Dark fantasy Subgenre of fantasy

Dark fantasy is a subgenre of fantasy literary, artistic, and cinematic works that incorporate disturbing and frightening themes of fantasy. It often combines fantasy with elements of horror or has a gloomy dark tone or a sense of horror and dread.

Supernatural fiction Literary genre

Supernatural fiction or supernaturalist fiction is a genre of speculative fiction that exploits or is centered on supernatural themes, often contradicting naturalist assumptions of the real world.

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History of fantasy

Elements of the supernatural and the fantastic were an element of literature from its beginning. The modern genre is distinguished from tales and folklore which contain fantastic elements, first by the acknowledged fictitious nature of the work, and second by the naming of an author. Works in which the marvels were not necessarily believed, or only half-believed, such as the European romances of chivalry and the tales of the Arabian Nights, slowly evolved into works with such traits. Authors like George MacDonald created the first explicitly fantastic works.

In science fiction and fantasy, technomancy, also called technomagic, is a category of magical abilities that affect technology or magical powers that are gained through the use of technology.

Fantasy Genre of literature, film, drama, television and other artforms

Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games.

Gaslamp fantasy Fantasy fiction set in Victorian era

Gaslamp fantasy is a subgenre of both fantasy and historical fiction. Generally speaking, this particular realm of fantasy employs either a Victorian or Edwardian setting. The gaslamp fantasy genre is not to be confused with steampunk, which is often set in the same historical era but usually has more of a super-science edge and uchronic tone. Gaslamp fantasy also differs from classical Victorian/Edwardian faerie or pure fantasy in the J.R.R. Tolkien or Lewis Carroll style or from historical crime-novels in the Anne Perry or June Thomson style by the supernatural elements, themes, and subjects it features. Many of its tropes, themes, and stock characters derive from Gothic literature—a long-established genre composed of both romantic and horrific traits and motivated by the desire to rouse fear, apprehension, and other intense emotions within the reader—and could be described as an attempt to modernize literary Gothicism.

Outline of fantasy Overview of and topical guide to fantasy

The following outline is provided as an overview of and topical guide to fantasy:

Gods and demons fiction is a subgenre of fantasy fiction that revolves around the deities, immortals, and monsters of Chinese mythology. The term shenmo xiaoshuo, which was coined in the early 20th century by the writer and literary historian Lu Xun, literally means "fiction of gods and demons". Works of shenmo fiction include the novels Journey to the West and The Investiture of the Gods.

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