Fantasy fandom

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Harry Potter fans dressed up in replica robes of Minerva McGonagall, Harry Potter and Severus Snape. Professor McGonagall, Harry Potter, Severus Snape (5134038581).jpg
Harry Potter fans dressed up in replica robes of Minerva McGonagall, Harry Potter and Severus Snape.

Fantasy fandom is a fandom and commonality of fans of the fantasy genre. [1]

Contents

It revolves around popular media franchises belonging to the fantasy genre [2] and can include collective fan works of these fantasy franchises and events that celebrate franchises of the genre [3] as well as characters belonging to that genre. [4]

Examples of fan clubs devoted to stories and franchises of fantasy and include Disneyana fanclub, [5] and The Tolkien Society in appreciation of works by J. R. R. Tolkien. [6]

In more recent times, the development of the Internet has also taken fandom communities online. [7]

See also

Related Research Articles

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Donald Allen Wollheim was an American science fiction editor, publisher, writer, and fan. As an author, he published under his own name as well as under pseudonyms, including David Grinnell, Martin Pearson, and Darrell G. Raynor.

<span class="mw-page-title-main">Fandom</span> Subculture composed of fans sharing a common interest

A fandom is a subculture composed of fans characterized by a feeling of empathy and camaraderie with others who share a common interest. Fans typically are interested in even minor details of the objects of their fandom and spend a significant portion of their time and energy involved with their interest, often as a part of a social network with particular practices, differentiating fandom-affiliated people from those with only a casual interest.

<span class="mw-page-title-main">Science fiction</span> Genre of speculative fiction

Science fiction is a genre of speculative fiction which typically deals with imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, parallel universes, extraterrestrial life, sentient artificial intelligence, cybernetics, certain forms of immortality, and the singularity. Science fiction predicted several existing inventions, such as the atomic bomb, robots, and borazon, whose names entirely match their fictional predecessors. In addition, science fiction might serve as an outlet to facilitate future scientific and technological innovations.

<span class="mw-page-title-main">Science fiction fandom</span> Subculture of fans who enjoy science fiction

Science fiction fandom or SF fandom is a community or fandom of people interested in science fiction in contact with one another based upon that interest. SF fandom has a life of its own, but not much in the way of formal organization.

Slash fiction is a genre of fan fiction that focuses on romantic or sexual relationships between fictional characters of the same sex. While the term "slash" originally referred only to stories in which male characters are involved in an explicit sexual relationship as a primary plot element, it is now also used to refer to any fan story containing a romantic pairing between same-sex characters. Many fans distinguish slash with female characters as a separate genre, commonly referred to as femslash.

Tolkien fandom is an international, informal community of fans of the works of J. R. R. Tolkien, especially of the Middle-earth legendarium which includes The Hobbit, The Lord of the Rings, and The Silmarillion. The concept of Tolkien fandom as a specific type of fan subculture sprang up in the United States in the 1960s, in the context of the hippie movement, to the dismay of the author, who talked of "my deplorable cultus".

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<span class="mw-page-title-main">LGBT themes in speculative fiction</span>

LGBT themes in speculative fiction include lesbian, gay, bisexual, or transgender (LGBT) themes in science fiction, fantasy, horror fiction and related genres. Such elements may include an LGBT character as the protagonist or a major character, or explorations of sexuality or gender that deviate from the heteronormative.

<span class="mw-page-title-main">Fantasy literature</span> Literature set in an imaginary universe

Fantasy literature is literature set in an imaginary universe, often but not always without any locations, events, or people from the real world. Magic, the supernatural and magical creatures are common in many of these imaginary worlds. Fantasy literature may be directed at both children and adults.

<span class="mw-page-title-main">Fantasy tropes</span> Type of literary tropes that occur in fantasy fiction

Fantasy tropes are a specific type of literary tropes that occur in fantasy fiction. Worldbuilding, plot, and characterization have many common conventions, many of them having ultimately originated in myth and folklore. J. R. R. Tolkien's legendarium for example, was inspired from a variety of different sources including Germanic, Finnish, Greek, Celtic and Slavic myths. Literary fantasy works operate using these tropes, while others use them in a revisionist manner, making the tropes over for various reasons such as for comic effect, and to create something fresh.

In subcultural and fictional uses, a mundane is a person who does not belong to a particular group, according to the members of that group; the implication is that such persons, lacking imagination, are concerned solely with the mundane: the quotidian and ordinary. The term first came into use in science fiction fandom to refer, sometimes deprecatingly, to non-fans; this use of the term antedates 1955.

<span class="mw-page-title-main">History of fantasy</span>

Elements of the supernatural and the fantastic were an element of literature from its beginning. The modern genre is distinguished from tales and folklore which contain fantastic elements, first by the acknowledged fictitious nature of the work, and second by the naming of an author. Works in which the marvels were not necessarily believed, or only half-believed, such as the European romances of chivalry and the tales of the Arabian Nights, slowly evolved into works with such traits. Authors like George MacDonald created the first explicitly fantastic works.

Fanspeak is the slang or jargon current in science fiction and fantasy fandom, especially those terms in use among readers and writers of science fiction fanzines.

A media franchise, also known as a multimedia franchise, is a collection of related media in which several derivative works have been produced from an original creative work of fiction, such as a film, a work of literature, a television program or a video game. Bob Iger, chief executive of the Walt Disney Company, defined the word franchise as “something that creates value across multiple businesses and across multiple territories over a long period of time.”

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Fan fiction or fanfiction is fictional writing written in an amateur capacity by fans, unauthorized by, but based on an existing work of fiction. The author uses copyrighted characters, settings, or other intellectual properties from the original creator(s) as a basis for their writing. Fan fiction ranges from a couple of sentences to an entire novel, and fans can retain the creator's characters and settings and/or add their own. It is a form of fan labor. Fan fiction can be based on any fictional subject. Common bases for fan fiction include novels, movies, musical groups, cartoons, anime, manga, and video games.

<span class="mw-page-title-main">Fantasy</span> Artistic genre

Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games.

The role of women in speculative fiction has changed a great deal since the early to mid-20th century. There are several aspects to women's roles, including their participation as authors of speculative fiction and their role in science fiction fandom. Regarding authorship, in 1948, 10–15% of science fiction writers were female. Women's role in speculative fiction has grown since then, and in 1999, women comprised 36% of the Science Fiction and Fantasy Writers of America's professional members. Frankenstein (1818) by Mary Shelley has been called the first science fiction novel, although women wrote utopian novels even before that, with Margaret Cavendish publishing the first in the seventeenth century. Early published fantasy was written by and for any gender. However, speculative fiction, with science fiction in particular, has traditionally been viewed as a male-oriented genre.

<span class="mw-page-title-main">Outline of fantasy</span> Overview of and topical guide to fantasy

The following outline is provided as an overview of and topical guide to fantasy:

Pointy ears or pointed ears are a characteristic of numerous animals, at least one genetic disorder in humans, as well as a cliché in popular culture, particularly in the fantasy genre. They are commonly known as elf ears.

Fan studies is an academic discipline that analyses fans, fandoms, fan cultures and fan activities, including fanworks. It is an interdisciplinary field located at the intersection of the humanities and social sciences, which emerged in the early 1990s as a separate discipline, and draws particularly on audience studies and cultural studies.

References

  1. "How Long Will Our Fascination With the Fantasy Genre Last?". Kaitlyn Fajilan. Highbrow Magazine. 23 January 2014.
  2. Michael A. Cramer (2010). Medieval Fantasy as Performance: The Society for Creative Anachronism and the Current Middle Ages. Rowman & Littlefield. ISBN   978-0-8108-6995-0.
  3. "Fandom and Creativity".
  4. Lisa A. Lewis (11 September 2002). The Adoring Audience: Fan Culture and Popular Media. Routledge. ISBN   978-1-134-89918-0.
  5. "Disneyana Fan Club - preserving and sharing the rich legacy of Walt Disney".
  6. Michael D. C. Drout (2007). J.R.R. Tolkien Encyclopedia: Scholarship and Critical Assessment. Taylor & Francis. ISBN   978-0-415-96942-0.
  7. Kristina Busse (16 June 2006). Fan Fiction and Fan Communities in the Age of the Internet: New Essays. McFarland. ISBN   978-0-7864-5496-9.