Vehicle dynamics

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Vehicle dynamics is the study of vehicle motion, e.g., how a vehicle's forward movement changes in response to driver inputs, propulsion system outputs, ambient conditions, air/surface/water conditions, etc. Vehicle dynamics is a part of engineering primarily based on classical mechanics. It may be applied for motorized vehicles (such as automobiles), bicycles and motorcycles, aircraft, and watercraft.

Contents

Factors affecting vehicle dynamics

The aspects of a vehicle's design which affect the dynamics can be grouped into drivetrain and braking, suspension and steering, distribution of mass, aerodynamics and tires.

Drivetrain and braking

Suspension and steering

Some attributes relate to the geometry of the suspension, steering and chassis. These include:

Distribution of mass

Some attributes or aspects of vehicle dynamics are purely due to mass and its distribution. These include:

Aerodynamics

Some attributes or aspects of vehicle dynamics are purely aerodynamic. These include:

Tires

Some attributes or aspects of vehicle dynamics can be attributed directly to the tires. These include:

Vehicle behaviours

Some attributes or aspects of vehicle dynamics are purely dynamic. These include:

Analysis and simulation

The dynamic behavior of vehicles can be analysed in several different ways. [1] This can be as straightforward as a simple spring mass system, through a three-degree of freedom (DoF) bicycle model, to a large degree of complexity using a multibody system simulation package such as MSC ADAMS or Modelica. As computers have gotten faster, and software user interfaces have improved, commercial packages such as CarSim have become widely used in industry for rapidly evaluating hundreds of test conditions much faster than real time. Vehicle models are often simulated with advanced controller designs provided as software in the loop (SIL) with controller design software such as Simulink, or with physical hardware in the loop (HIL).

Vehicle motions are largely due to the shear forces generated between the tires and road, and therefore the tire model is an essential part of the math model. In current vehicle simulator models, the tire model is the weakest and most difficult part to simulate. [2] The tire model must produce realistic shear forces during braking, acceleration, cornering, and combinations, on a range of surface conditions. Many models are in use. Most are semi-empirical, such as the Pacejka Magic Formula model.

Racing car games or simulators are also a form of vehicle dynamics simulation. In early versions many simplifications were necessary in order to get real-time performance with reasonable graphics. However, improvements in computer speed have combined with interest in realistic physics, leading to driving simulators that are used for vehicle engineering using detailed models such as CarSim.

It is important that the models should agree with real world test results, hence many of the following tests are correlated against results from instrumented test vehicles.

Techniques include:

See also

Related Research Articles

<span class="mw-page-title-main">MacPherson strut</span> Type of automotive suspension design

The MacPherson strut is a type of automotive suspension system that uses the top of a telescopic damper as the upper steering pivot. It is widely used in the front suspension of modern vehicles. The name comes from American automotive engineer Earle S. MacPherson, who invented and developed the design.

<span class="mw-page-title-main">Chevrolet Corvair</span> Compact automobile

The Chevrolet Corvair is a rear-engined, air-cooled compact car manufactured by Chevrolet in two generations between 1960–1969. A response to the Volkswagen Beetle, it was produced in 4-door sedan, 2-door coupe, convertible, 4-door station wagon, passenger van, commercial van, and pickup truck body styles in its first generation (1960–1964), and as a 2-door coupe, convertible or 4-door hardtop in its second (1965–1969). Total production was approximately 1.8 million vehicles from 1960 until 1969.

Automotive engineering, along with aerospace engineering and naval architecture, is a branch of vehicle engineering, incorporating elements of mechanical, electrical, electronic, software, and safety engineering as applied to the design, manufacture and operation of motorcycles, automobiles, and trucks and their respective engineering subsystems. It also includes modification of vehicles. Manufacturing domain deals with the creation and assembling the whole parts of automobiles is also included in it. The automotive engineering field is research intensive and involves direct application of mathematical models and formulas. The study of automotive engineering is to design, develop, fabricate, and test vehicles or vehicle components from the concept stage to production stage. Production, development, and manufacturing are the three major functions in this field.

<span class="mw-page-title-main">Car suspension</span> Suspension system for a vehicle

Suspension is the system of tires, tire air, springs, shock absorbers and linkages that connects a vehicle to its wheels and allows relative motion between the two. Suspension systems must support both road holding/handling and ride quality, which are at odds with each other. The tuning of suspensions involves finding the right compromise. It is important for the suspension to keep the road wheel in contact with the road surface as much as possible, because all the road or ground forces acting on the vehicle do so through the contact patches of the tires. The suspension also protects the vehicle itself and any cargo or luggage from damage and wear. The design of front and rear suspension of a car may be different.

<span class="mw-page-title-main">Slip angle</span> Term or maneuver in vehicle dynamics

In vehicle dynamics, slip angle or sideslip angle is the angle between the direction in which a wheel is pointing and the direction in which it is actually traveling. This slip angle results in a force, the cornering force, which is in the plane of the contact patch and perpendicular to the intersection of the contact patch and the midplane of the wheel. This cornering force increases approximately linearly for the first few degrees of slip angle, then increases non-linearly to a maximum before beginning to decrease.

Understeer and oversteer are vehicle dynamics terms used to describe the sensitivity of the vehicle to changes in steering angle associated with changes in lateral acceleration. This sensitivity is defined for a level road for a given steady state operating condition by the Society of Automotive Engineers (SAE) in document J670 and by the International Organization for Standardization (ISO) in document 8855. Whether the vehicle is understeer or oversteer depends on the rate of change of the understeer angle. The Understeer Angle is the amount of additional steering that must be added in any given steady-state maneuver beyond the Ackermann steer angle. The Ackermann Steer Angle is the steer angle at which the vehicle would travel about a curve when there is no lateral acceleration required.

Automobile handling and vehicle handling are descriptions of the way a wheeled vehicle responds and reacts to the inputs of a driver, as well as how it moves along a track or road. It is commonly judged by how a vehicle performs particularly during cornering, acceleration, and braking as well as on the vehicle's directional stability when moving in steady state condition.

<span class="mw-page-title-main">Weight transfer</span> Change in wheel load or center of mass in a vehicle

Weight transfer and load transfer are two expressions used somewhat confusingly to describe two distinct effects:

<span class="mw-page-title-main">Double wishbone suspension</span> Automotive independent suspension design

A double wishbone suspension is an independent suspension design for automobiles using two wishbone-shaped arms to locate the wheel. Each wishbone or arm has two mounting points to the chassis and one joint at the knuckle. The shock absorber and coil spring mount to the wishbones to control vertical movement. Double wishbone designs allow the engineer to carefully control the motion of the wheel throughout suspension travel, controlling such parameters as camber angle, caster angle, toe pattern, roll center height, scrub radius, scuff, and more.

A swing axle is a simple type of independent suspension, almost always for the rear axles, designed and patented by Edmund Rumpler in 1903. This was a revolutionary invention in automotive suspension, allowing driven (powered) wheels to follow uneven road surfaces independently, thus enabling the vehicle's wheels to maintain better road contact and holding; plus each wheel's reduced unsprung weight means their movements have less impact on the vehicle as a whole. The first automotive application was the Rumpler Tropfenwagen, later followed by the Mercedes 130H/150H/170H, the Standard Superior, the Volkswagen Beetle and its derivatives, the Chevrolet Corvair, and the roll-over prone M151 jeep amongst others.

<span class="mw-page-title-main">Bicycle and motorcycle dynamics</span> Science behind the motion of bicycles and motorcycles

Bicycle and motorcycle dynamics is the science of the motion of bicycles and motorcycles and their components, due to the forces acting on them. Dynamics falls under a branch of physics known as classical mechanics. Bike motions of interest include balancing, steering, braking, accelerating, suspension activation, and vibration. The study of these motions began in the late 19th century and continues today.

The following outline is provided as an overview of and topical guide to automobiles:

<span class="mw-page-title-main">Racing setup</span>

In motorsport, the racing setup, car setup or vehicle setup is the set of adjustments made to the vehicle in order to optimize its behaviour for specific conditions. Vehicle setups are variable for a variety of reasons, ranging from weather, driver/rider preference and race track characteristics. Contrary to common misperceptions, setup is not used to maximize the performance of the engine, but to optimize it for the track at which it is being used. For example, motorcycle racers frequently detune their engines to reduce performance and power output so as to ensure the bike accelerates in a predictable manner.

A wheelspin occurs when the force delivered to the tire tread exceeds that of available tread-to-surface friction and one or more tires lose traction. This leads the wheels to "spin" and causes the driver to lose control over the tires that no longer have grip on the road surface. Wheelspin can also be done intentionally such as in drifting or doing a burnout.

<span class="mw-page-title-main">Bump steer</span>

Bump steer is the term for the tendency of the wheel of a car to steer itself as it moves through the suspension stroke.

Automotive suspension design is an aspect of automotive engineering, concerned with designing the suspension for cars and trucks. Suspension design for other vehicles is similar, though the process may not be as well established.

The 7 post shaker is a piece of test equipment used to perform technical analysis on race cars. By applying shaking forces the shaker can emulate banking loads, lateral load transfer, longitudinal weight transfer and ride height sensitive downforce to emulate specific racetracks.

An automobile skid is an automobile handling condition where one or more tires are slipping relative to the road, and the overall handling of the vehicle has been affected.

This glossary of automotive terms is a list of definitions of terms and concepts related to automobiles, including their parts, operation, and manufacture, as well as automotive engineering, auto repair, and the automotive industry in general. For more specific terminology regarding the design and classification of various automobile styles, see Glossary of automotive design; for terms related to transportation by road, see Glossary of road transport terms; for competitive auto racing, see Glossary of motorsport terms.

<span class="mw-page-title-main">Tire model</span>

In vehicle dynamics, a tire model is a type of multibody simulation used to simulate the behavior of tires. In current vehicle simulator models, the tire model is the weakest and most difficult part to simulate.

References

  1. Elkady, Mustafa; Elmarakbi, Ahmed (26 September 2012). "Modelling and analysis of vehicle crash system integrated with different VDCS under high speed impacts" (PDF). Central European Journal of Engineering. 2 (4): 585–602. Bibcode:2012CEJE....2..585E. doi:10.2478/s13531-012-0035-z. S2CID   109017056.
  2. Rachel Evans Quantum leaps , Automotive Testing Technology International, September 2015, p.43 quote from MTS' Mark Gillian: "From an OEM perspective, thermal modelling may be overkill but the tire models are still the weak point of any vehicle model"

Further reading