Wild Arms 3

Last updated
Wild Arms 3
Wild ARMs 3.jpg
Developer(s) Media.Vision
Publisher(s) Sony Computer Entertainment
Director(s) Nobukazu Sato
Producer(s) Takashi Fukushima
Yasuhide Kobayashi
Designer(s) Akifumi Kaneko
Programmer(s) Takao Suzuki
Artist(s) Yukihiko Ito
Tetsuya Okubo
Writer(s) Akifumi Kaneko
Composer(s) Michiko Naruke
Series Wild Arms
Platform(s) PlayStation 2
  • JP: March 14, 2002
  • NA: October 15, 2002
  • EU: February 21, 2003
Genre(s) Role-playing
Mode(s) Single-player

Wild Arms 3, known in Japan as Wild Arms Advanced 3rd (ワイルドアームズ アドヴァンスドサード, Wairudo Āmuzu Adovansudo Saado), is a role-playing video game developed by Media.Vision for the PlayStation 2. It is a sequel to Wild Arms and Wild Arms 2 . Sony Computer Entertainment released it in Japan and North America in 2002 and Ubi Soft published it in Europe in 2003. In May 2016 the game was released for PlayStation 4 through PlayStation Network. [1]


The story follows Virginia Maxwell, an amateur Drifter (adventurer) looking for adventure on Filgaia, a desert planet with wild west motifs. After foiling an attempted train robbery of a valuable treasure, Virginia joins forces with three other Drifters as they travel the world and unravel a mysterious plot involving the ancient history of the planet.


Wild Arms 3 is the first game in the Wild Arms series in which all party members are able to use ARMs (magical firearms). It also replaces equippable armor and weapons with Personal Skills via Guardian (Mediums) invocation.

The battle graphics use the same background effects as the previous two games in series, but this time the camera can turn 360 degrees around the battle room and the characters can run while battling. As in the past two games, combat utilizes a turn-based system, but this can be modified on a battle-by-battle basis.

Unlike traditional RPGs, locations on the world map are not immediately visible. In order to discover new towns and dungeons, the player must ask for information or learn of them during the plot and then manually search for them using a GPS-like system. The world map, which the player must buy, assists the players in finding new locations.


The game takes place on a version of the planet Filgaia from the Wild Arms series, a place that is desolate to the point of even its seas consisting of sand, supposedly the result of an ancient war. Four Drifters find themselves chosen to wield the power of the planet's spiritual protectors, the Guardians, to stop a prophesied but unknown menace to their world. As they adventure together, they are opposed by other Drifter teams, a trio of fanatical scientists called the Prophets, and the Demons of Filgaian legend. The four adventurers eventually make startling discoveries about their world's true history, and their personal connections to it.


Playable characters

  • Virginia Maxwell is an 18-year-old Drifter who is searching for her long-lost father, whom she believes to still be alive. It is her life's wish to know and live the Drifter life, as her father did. Her ARMS are two revolvers given to her by her father.
  • Jet Enduro is a cold-blooded boy who suffers from amnesia and who lets nothing get in his way. It is learned at Leyline Observatory that Jet's original name was "Adam Kadmon" (which refers to "Primal Man" in Kabbalah), as stated by Werner Maxwell. His ARM is a machine gun; and unknown to Jet, it was designed to be usable only by him. He has a connection to Virginia's father.
  • Clive Winslett is a 30-year-old, cool-headed bounty-hunter with a soft spot for his family, consisting of his wife, Katherine, and their young daughter, Kaitlyn. Clive is tormented by an event in his past in which his mentor, Professor Berlitz, was killed during an excursion to delve into the mystery of Filgaia's past. Berlitz sacrificed himself to save Clive, to whom his daughter Katherine was engaged. Clive's ARM is a sniper rifle, which was one of many inventions of his mentor.
  • Gallows Carradine is a 24-year-old native of the Baskar tribe seemingly intent on escaping his hometown and his priestly bloodline, by working as a low-rent Drifter bandit. His grandmother, Halle, gives the party hints and direction throughout the game, while disparaging her "useless" grandson. Gallows' younger brother Shane is a dream-seer for the tribe, and his predictions are known to always come true. His latest vision was of a "Blue Menace" who would seek to destroy Filgaia, and was eventually revealed to be Siegfried. His ARM is a sawed-off shotgun and the only of the four main characters' weapons that is never discussed in the plot.

Janus' Gang

Two teams of Drifters oppose the heroes: one is formed by Janus Cascade, a ruthless but charismatic bandit, and his lackeys, Romero and Dario; Janus later reveals himself to have been working for the Prophets. He is the villain for the first and second parts of the game. The Prophets inject him with Gias, which allows them to keep tabs on him, and punish him for failure via an electric shock. Janus ultimately attempts a not-too-subtle betrayal of the prophets, but it is revealed Janus was intended to be sacrificed by Ziegfried, to allow the demon to have a corporeal form.

Schrödinger Family

The other Drifter team is composed of Maya Schrödinger, her brother Alfred, their stylish afro-ed bodyguard, Todd Dukakis, and a mysterious cat named Shady. Maya feels a rivalry with Virginia, and both helps and hinders Virginia at times. Maya has a unique ability among Filgaians to absorb information from books and to use it to improve battle techniques, hence her Calamity Jane persona. She also appears as a witch and martial artist as well. Alfred is an explosives expert who always uses his trademark bombs. Todd eschews firepower in favor of a sword, the Black Fenrir, used by Jack Van Burace of the original Wild Arms , as well as a few of Jack's techniques. Todd mentions having learned "Flash Draw", or iaido, techniques from Maya and Alfred's father, whom Todd repays by protecting his children after he dies. Shady was apparently summoned by a Schrödinger of a previous generation, and subsequently locked in a box for some reason. Maya found it in her family's estate and released him, earning his loyalty. It is never explained what exactly Shady is, besides "Cat", in the game, but it is a likely reference to Schrödinger's cat.


The Prophets are a trio of scientists: Leehalt Alcaste, Melody Vilente, and Malik Bendict, who are obsessed with restoring Filgaia's decaying environment, but they do not care who suffers as a result. Each also has a personal agenda: Leehalt wants to rule, Melody wants to retain her beauty, and Malik wants to resurrect his dead mother. Following the advent of Siegfried, the trio gain more demonic forms. They are villains for the second and third parts of the game, and each demonstrates the ability to summon monsters at will, often resulting in a boss-battle for the heroes.

A golem named Asgard is made by the prophets. He eventually gains feelings and personality, due to being programmed to absorb data from every battle. His name is a reference to the "Earth Golem" of the first Wild Arms, as its name was Asgard in the Japanese version, and the PS2 remake, Alter Code: F.


The mythical dragon Lombardia allies herself with the party after they decide to look into acquiring aerial transportation. She joins them under the condition that she will be able to fight once again, and quench her thirst for battle. Lombardia's transformation into a jet-like form has likened her to that of the Transformers robots.


The Metal Demon Zeikfried from the first Wild Arms game returns, though his name is respelt Siegfried. He is the villain for the third part of the game, after he is revived by the Prophets at the Yggdrasil facility. He is also referred to as the "Blue Menace" of Shane's dreams. He acquires the three shields collected by Janus earlier, "Andro", "Crio", and "Hieraco", and applies their power to the prophets, making himself three new demon followers, akin to Alhazad, Harken, and Belselk of the first game.

A Dream Demon named Beatrice appears near the end of the game, and is the villain for the final part of the game. Contrary to the way she apparently shows up out of nowhere, she can be encountered as a random NPC in some of the game's towns, but can't be addressed, as she will be gone if the party reaches where she is. Beatrice ultimately reveals herself to be playing the role of the great manipulator, as every major event in the game can somehow be attributed to her. She is responsible for Shane's "dream sight", as well as for guiding Lamium, the chairman of the members at the Ark of Destiny. She had used members of the Council of Seven to attempt to sabotage the Yggdrasil, and create her Filgaia, ten years prior, which led to the defoliation of the planet, after which she removed everyone's memory of the event. Her ultimate goal is to build a "new Filgaia", and propagate a new lineage of demons there. Strangely, after she is defeated at the end of the game, her voice is still heard, hinting that she may not be through with Filgaia after all.

While never alluded to outside of a few books in the game, and never affecting the plot, Wild Arms series' staple optional boss, Ragu O Ragla, appears once again as the ultimate boss of the Abyss optional dungeon. He is described as the King of the Monsters and as so terrible that he was sealed in the depths of the Abyss, so he would never return to savage Filgaia. He is fought in two battles in this game, once at floor 100 of The Abyss, and once again, stronger, when he blocks the parties' exit from the area back on the first floor.

Council of Seven

The game continually makes references to a group called the Council of Seven, a team of scientists who, ten years prior to the start of the game, were conducting experiments to restore the pulse of life to Filgaia in a facility known as the Yggdrasil. The experiment went awry and did the exact opposite, sucking most of the remaining life from the planet, leaving most of it an expansive desert. Notable members of this group are each of the Three Prophets, as well as Virginia's father, Werner Maxwell. Rounding out the group are Jet's adoptive father/creator, Elliot Enduro, as well as Pete Inkapilia, and Duran Bryant, about whom little is revealed, but their notes detail that they were repeatedly visited by Beatrice in dreams. Virginia's mother, Ekatrina, was also working with the Council at some point in the past.

Development and release

The game's introduction and event animations were produced by Bee Train Production Inc. with P.A. Works, directed by Koichi Mashimo with Kazuya Tsurumaki.

The game was re-released for the PlayStation 4 via PSN on May 17, 2016, which includes improved resolutions and trophies. [1]


Wild Arms 3 received generally positive reception from critics. Critics praised the cel-shaded graphics along with the deep story and characters, while criticizing the frequent battles and world map searching system. Metacritic gave it a score of 78 from 30 reviews. [3] On release, Famitsu magazine scored the game a 32 out of 40. [9] GameSpot gave it a score of 7.5 out of 10. [10] GameRankings gave it 78%. [2]

Related Research Articles

In Norse mythology, Níðhöggr is a dragon/serpent who gnaws at a root of the world tree, Yggdrasil. In historical Viking society, níð was a term for a social stigma implying the loss of honor and the status of a villain. Thus, its name might refer to its role as a horrific monster in its action of chewing the corpses of the inhabitants of Náströnd: those guilty of murder, rape, and oath-breaking, which Norse society considered among the worst possible.

Dukat (<i>Star Trek</i>) Fictional character from Star Trek: Deep Space Nine

Dukat is a fictional character from the television series Star Trek: Deep Space Nine. A member of the fictional Cardassian species, he is introduced as the former overseer of the series' namesake space station but goes on to become the leader of his species' governing body, the Cardassian Union. At times an enemy while at others an ally of Benjamin Sisko, Dukat appears in 35 of the series' 176 episodes. He was portrayed by Marc Alaimo throughout. Dukat became a fan favorite among Star Trek fans and he is widely considered to be one of the most iconic villains in the Star Trek franchise.

<i>Wild Arms</i> Japanese media franchise

Wild Arms, also written as Wild ARMs, is a media franchise developed by Media.Vision and owned by Sony Computer Entertainment. The franchise consists of several role-playing video games and related media. Since the launch of the original Wild Arms title in 1996, the series has gone on to encompass several media, including toys, manga, mobile phone applications, and a 22-episode anime.

Ganon Video game character

Ganon is a fictional character and the main antagonist of Nintendo's The Legend of Zelda video game series. In his Gerudo (Humanoid) form, he is known as Ganondorf, and is the final boss in many Zelda titles.

<i>Riviera: The Promised Land</i> 2002 video game

Riviera: The Promised Land is a role-playing video game originally produced in 2002 by Sting Entertainment for WonderSwan Color as the first episode of the Dept. Heaven series of games. The game was later introduced to Nintendo's Game Boy Advance in 2004, which Atlus USA released in North America in 2005. An enhanced remake was released for the PlayStation Portable in November 2006, and was released in July 2007 in North America by Atlus USA. Riviera: The Promised Land became a sleeper hit because of its twist to the RPG standard.

<i>Forgotten Realms: Demon Stone</i>

Forgotten Realms: Demon Stone is a video game that was released in 2004 for PlayStation 2, Xbox and Windows PC. It is set in the Forgotten Realms campaign setting for Dungeons & Dragons (D&D). The story was written by R.A. Salvatore and features the voices of Patrick Stewart as Khelben "Blackstaff" Arunsun and Michael Clarke Duncan as Ygorl.

<i>Wild Arms 2</i> 1999 video game

Wild Arms 2, stylized as Wild ARMs 2 and known in Japan as Wild Arms: 2nd Ignition, is a 1999 role-playing video game for the PlayStation, and the second installment in the Wild Arms series, developed by Media.Vision and published by Sony Computer Entertainment.

<i>Wild Arms 4</i> 2005 video game

Wild Arms 4, known in Japan as Wild Arms the 4th Detonator, is a role-playing video game developed by Media.Vision and the fourth installment in the Wild Arms video game series. The game's overall look and feel is a departure from the Wild West feel of the previous games in the series, to a more modern look.

Schrödinger's cat is a thought experiment, usually described as a paradox, devised by Austrian physicist Erwin Schrödinger in 1935. It illustrates what he saw as the problem of the Copenhagen interpretation of quantum mechanics, applied to everyday objects. The thought experiment presents a cat that might be alive or dead, depending on an earlier random event. In the course of developing this experiment, he coined the term Verschränkung (entanglement).

The Norse mythology, preserved in such ancient Icelandic texts as the Poetic Edda, the Prose Edda, and other lays and sagas, was little known outside Scandinavia until the 19th century. With the widespread publication of Norse myths and legends at this time, references to the Norse gods and heroes spread into European literary culture, especially in Scandinavia, Germany, and Britain. In the later 20th century, references to Norse mythology became common in science fiction and fantasy literature, role-playing games, and eventually other cultural products such as Japanese animation.

<i>Wild Arms 5</i> 2006 video game

Wild Arms 5, released in Japan as Wild Arms: The Fifth Vanguard, is the fifth video game in the Wild Arms series of Japanese role-playing games. The game celebrates the series' 10th anniversary by featuring cameo appearances of characters from the previous games. It was developed by Media.Vision for the Sony PlayStation 2 platform.

Master Pandemonium

Master Pandemonium is a fictional supervillain appearing in American comic books published by Marvel Comics.

Surtur (character)

Surtur is a fictional Fire Giant appearing in American comic books published by Marvel Comics. He usually appears as a villain in stories featuring the Norse hero Thor. Based on the fire giant Surtr from Norse mythology, he was adapted by writer Stan Lee and artist Jack Kirby, and first appeared in Journey into Mystery #97. The character was once described as one of "The Ten Most Heinous Enemies of the Mighty Thor".

Characters of <i>Chrono Trigger</i>

This is a listing of notable characters from the video game Chrono Trigger, a role-playing video game released in 1995 by Square Co. for the Super Nintendo Entertainment System video game console. In keeping with the time travel theme of the game's storyline, the characters hail from different eras of a fictional history, ranging from prehistoric times to a post-apocalyptic future.

<i>Wild Arms XF</i> 2007 video game

Wild Arms XF is a game in the Wild Arms series, the first for the PlayStation Portable. The game was unveiled at a Media.Vision fan event on September 2, 2006 and was released in Japan in 2007. A North American version of the game was released on March 11, 2008.

<i>Wild Kratts</i> Educational childrens series

Wild Kratts is an American-Canadian live action/flash-animated television series created by the Kratt brothers, Chris and Martin. The Kratt Brothers Company and 9 Story Media Group produce the show, which is presented by PBS in the United States and by TVOKids in Canada. The show's aim is to educate children about biology, zoology, and ecology, and teach kids small ways to make big impacts. It has ties to the Kratts' previous shows, Kratts' Creatures and Zoboomafoo, and contains numerous characters from the latter. Spanning over ten years, Wild Kratts is the longest running program made by the Kratt Brothers.

<i>Wild Arms</i> (video game) 1996 role-playing video game

Wild Arms is a role-playing video game developed by Japanese company Media.Vision. Originally released in Japan in 1996 for the PlayStation, it was later translated and released in North America in 1997 and Europe in 1998 by Sony Computer Entertainment. It features a fantasy setting and motif and 2D computer graphics for normal gameplay, while battle sequences are rendered in 3D.


  1. 1 2 MacGregor, Kyle (May 14, 2016). "Sony JRPG Wild Arms 3 coming to PS4 next week". Destructoid. Retrieved May 14, 2016.
  2. 1 2 "Wild Arms 3 for PlayStation 2". GameRankings . Archived from the original on December 9, 2019. Retrieved February 2, 2018.
  3. 1 2 "Wild Arms 3 for PlayStation 2 Reviews". Metacritic . Retrieved July 26, 2016.
  4. Fahey, Rob (5 September 2021). "Wild Arms 3". Eurogamer . Retrieved 5 September 2021.
  5. Kasavin, Greg (5 September 2021). "Wild Arms 3 Review". GameSpot . Retrieved 5 September 2021.
  6. Smith, David (5 September 2021). "Wild Arms 3 Review". IGN . Retrieved 5 September 2021.
  7. Richer, Phillipe (5 September 2021). "Wild ARMs 3 - Review". RPGamer . Retrieved 5 September 2021.
  8. Bogdanowicz, Robert (5 September 2021). "Wild Arms 3". RPGFan . Retrieved 5 September 2021.
  9. プレイステーション2 - ワイルドアームズ アドヴァンスドサード. Weekly Famitsu. No.915 Pt.2. Pg.73. 30 June 2006.
  10. "Wild Arms 3". GameSpot. Retrieved 11 November 2017.