Advanced Dungeons & Dragons Adventure Gamebook is a series of 18 gamebooks published from 1985 to 1988. The series was initially titled Super Endless Quest Adventure Gamebook as the books added a more complex game system to stories which otherwise share the same style with the Endless Quest books. On the third book the series' title changed to Advanced Dungeons & Dragons Super Endless Quest Adventure Gamebook and it finally became Advanced Dungeons & Dragons Adventure Gamebook from the fourth book onwards.
# | Title | Setting | Author | Published | Cover by | Interior Art by | ISBN | Ref [1] |
---|---|---|---|---|---|---|---|---|
1 | Prisoners of Pax Tharkas | Dragonlance | Morris Simon | 1985-02 | Keith Parkinson | Mark Nelson | ISBN 0-88038-209-0 | → |
2 | The Ghost Tower | Greyhawk | Jean Blashfield | 1985-05 | Keith Parkinson | Larry Day | ISBN 0-88038-215-5 | → |
3 | Escape from Castle Quarras | Generic D&D | Douglas Niles | 1985-06 | Jeff Easley | Mark Nelson | ISBN 0-88038-252-X | → |
4 | The Soulforge | Dragonlance | Terry Phillips | 1985-09 | Keith Parkinson | Mark Nelson | ISBN 0-88038-254-6 | → |
5 | Test of the Ninja | 13th Century Japan | Curtis Smith | 1985-11 | Clyde Caldwell | Gary Williams | ISBN 0-88038-260-0 | → |
6 | Master of Ravenloft | AD&D Ravenloft | Jean Blashfield | 1986-01 | Clyde Caldwell | Gary Williams | ISBN 0-88038-261-9 | → |
7 | Sceptre of Power | Kingdom of Sorcery Trilogy, vol 1 | Morris Simon | 1986-03 | Keith Parkinson | George Barr | ISBN 0-88038-285-6 | → |
8 | Nightmare Realm of Baba Yaga | Generic D&D | Roger E. Moore | 1986-05 | Jeff Easley | Mark Nelson | ISBN 0-88038-286-4 | → |
9 | The Sorcerer's Crown | Kingdom of Sorcery Trilogy, vol 2 | Morris Simon | 1986-07 | Clyde Caldwell | George Barr | ISBN 0-88038-308-9 | → |
10 | Lords of Doom | Dragonlance | Douglas Niles | 1986-09 | Larry Elmore | Diana Magnuson | ISBN 0-88038-309-7 | → |
11 | Clash of the Sorcerers | Kingdom of Sorcery Trilogy, vol 3 | Morris Simon | 1986-11 | Keith Parkinson | George Barr | ISBN 0-88038-310-0 | → |
12 | Curse of the Werewolf | Generic D&D | Chris Martindale | 1987-02 | Tim Hildebrandt | Stephen (Steve) Fabian | ISBN 0-88038-432-8 | → |
13 | Gates of Death | Generic D&D | Terry Phillips | 1987-05 | Carl Lundgren | Jan Duursema | ISBN 0-88038-433-6 | → |
14 | Trail Sinister | Generic D&D | James Brumbaugh | 1987-08 | Jeff Easley | George Barr | ISBN 0-88038-453-0 | → |
15 | The Vanishing City | Mystara, based on module M4: Five Coins for a Kingdom [2] | Allen Varney | 1987-11 | Clyde Caldwell | Doug Chaffee | ISBN 0-88038-434-4 | → |
16 | Shadow over Nordmaar | Dragonlance | Dezra Despain | 1988-02 | Clyde Caldwell | Mark Nelson | ISBN 0-88038-541-3 | → |
17 | Spawn of Dragonspear | Forgotten Realms | Steve Perrin | 1988-05 | Keith Parkinson | Douglas Ball | ISBN 0-88038-570-7 | → |
18 | Prince of Thieves | Generic D&D | Chris Martindale | 1988-08 | Jeff Easley | Chris Miller | ISBN 0-88038-596-0 | → |
Fighting Fantasy is a series of single-player role-playing gamebooks created by Steve Jackson and Ian Livingstone. The first volume in the series was published in paperback by Puffin in 1982.
Choose Your Own Adventure is a series of children's gamebooks where each story is written from a second-person point of view, with the reader assuming the role of the protagonist and making choices that determine the main character's actions and the plot's outcome. The series was based upon a concept created by Edward Packard and originally published by Constance Cappel's and R. A. Montgomery's Vermont Crossroads Press as the "Adventures of You" series, starting with Packard's Sugarcane Island in 1976.
A gamebook is a work of printed fiction that allows the reader to participate in the story by making choices. The narrative branches along various paths, typically through the use of numbered paragraphs or pages. Each narrative typically does not follow paragraphs in a linear or ordered fashion. Gamebooks are sometimes called choose your own adventure books or CYOA after the influential Choose Your Own Adventure series originally published by US company Bantam Books. Gamebooks influenced hypertext fiction.
Nintendo gamebooks are novels based on video games created by Nintendo. The gamebooks feature characters and settings from the Super Mario and The Legend of Zelda franchises, in two series, Nintendo Adventure Books and You Decide on the Adventure.
Rose Estes is the author of many fantasy and science fiction books, including full-length novels and multiple choice gamebooks.
The Jade Hare is a module for the Dungeons & Dragons Basic Set by John Nephew. It is eight pages, with many illustrations, much shorter than most modules of the same era. It was only available as a "give-away" module from the TSR Mail Order Hobby Shop in 1992.
The Endless Quest books were three series of gamebooks. The first two series were released in the 1980s and 1990s by TSR, while the third series was released by Wizards of the Coast. Originally, these books were the result of an Educational department established by TSR with the intention of developing curriculum programs for subjects such as reading, math, history, and problem solving.
The Ghost Tower of Inverness is an adventure module for the Dungeons & Dragons fantasy roleplaying game, set in the game's World of Greyhawk campaign setting. The module's title refers to an ancient magical tower located in the southern Abbor-Alz Hills. The "C" in the module code represents the first letter in the word "competition," the name of C1 – C6 module series.
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Dragontales was a series of gamebooks written by Rhondi A. Vilott Salsitz as "Rhondi Vilott" and published by Signet in the 1980s. The books place the reader in the role of a young man or woman in various fantasy countries inhabited by a variety of extravagant creatures. The books were meant for readers somewhat older than those of most gamebooks, as romance is a common element, as are allusions to physical development in the books' heroines.
The Dungeons & Dragons (D&D) fantasy role-playing game has been adapted into many related products, including magazines, films and video games.
Eye of the Dragon is a single-player roleplaying gamebook written by Ian Livingstone, illustrated by Martin McKenna and published in 2005 by Wizard Books. It forms part of Steve Jackson and Ian Livingstone's Fighting Fantasy series. It is the 21st in the Wizard series. Eye of the Dragon was the first new Fighting Fantasy gamebook published by Wizard, although the book is an extended version of the adventure from Ian Livingstone's earlier book Dicing with Dragons rather than a completely original adventure. The book is made up of 407 references rather than the usual 400.
Fantasy Forest is a series of ten gamebooks published by TSR, Inc. from 1983 to 1984. The books are works of children's literature; eight of them are set in the fantasy world of the Dungeons & Dragons role-playing game created by TSR, Inc., and two are set in TSR's science fiction world of Star Frontiers. They have been compared to other gamebook series, such as Choose Your Own Adventure or Endless Quest.
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Kara-Tur: The Eastern Realms is an accessory and campaign setting for the Advanced Dungeons & Dragons fantasy role-playing game.
Dungeons & Dragons is a series of comic books published by IDW Publishing, under the license from Hasbro and Wizards of the Coast, based on the Dungeons & Dragons (D&D) fantasy role-playing game. Since 2010, IDW Publishing has released two Dungeons & Dragons ongoing series, twelve Dungeons & Dragons limited series, three crossover series and an annual.
William B. Fawcett is an American editor, anthologist, game designer, book packager, fiction writer, and historian.
Jean Blashfield Black is a game designer and author of gamebooks.