Age of Empires III: The WarChiefs

Last updated
Age of Empires III: The WarChiefs
AgeIIITheWarChiefs.jpg
Developer(s) Ensemble Studios (original)
MacSoft (port and updates)
Robot Entertainment (updates)
Publisher(s) Microsoft Game Studios (PC)
MacSoft (Mac)
Series Age of Empires
Platform(s) Microsoft Windows, Mac OS X
ReleaseWindows:
  • NA: October 17, 2006 [1]
  • EU: October 20, 2006 [1]
macOS:
  • NA: June 13, 2007 [2]
  • EU: June 25, 2007
Genre(s) Real-time strategy
Mode(s) Single-player, multiplayer

Age of Empires III: The WarChiefs is the first expansion pack for the real-time strategy game Age of Empires III . It was released on October 17, 2006 in the United States. [1] The expansion pack was bundled with the full game of Age of Empires III, called Age of Empires III Gold Edition on October 23, 2007. The Mac version was ported over, developed and published by Destineer's MacSoft. The full game for Mac was released on June 12, 2007 in the United States. It was followed by a second expansion pack to the original game called Age of Empires III: The Asian Dynasties .

Contents

Gameplay changes

There are no major changes to the mechanics to Age of Empires III – players are still expected to gather resources, build armies and send them to attack opponents. [3] Instead, there are a number of new concepts introduced, whilst existing concepts have been expanded.

While the Aztecs have a home city, the Iroquois and Sioux have five members of the Tribal Council: the Chief, the War Leader, the Shaman, the Wise Woman, and the Messenger. They all offer different units, supports, and improvements. The tribal council is present in the game when a native civilization advances in age (replacing the politician system of the European civilizations); the player can select to promote a candidate to the Tribal Council and this confers a bonus on the player. The candidates offer higher bonuses at later ages. Typically the type of bonus remains the same (extra units, bonus resources) and new candidates become available at higher home city levels.

Other additions to the game include new minor native tribes: the expansion increases the original game's 12 tribes to 16. The Huron replaced the Iroquois, the Cheyenne replaced the Lakota (Sioux) and the Zapotec replaced the Aztec. Other new tribes include the Klamath, the Apache, the Navajo and the Mapuche.

A Fire Pit is available to all Native civilizations. By tasking villagers to dance at the Pit, a range of up to ten dances per civilization are available. [4] The dances can be learned through Home City shipments are The Town Dance which improves building HP and attack, and the Water Dance which improves naval combat.

The Iroquois have the unique Founder Dance, which spawns new Travois, and the Earth Mother Dance, which increases maximum population. The Sioux have the Fire Dance, which increases unit damage to buildings and ships to mitigate their lack of siege weapons, and the War Song Dance, which produces free Dog Soldier cavalry. The Aztecs have the Healing Dance (all idle units automatically regenerate health) to compensate for the limit on Warrior Priests, and the Garland War Dance to spawn the free Skull Knights.

Additionally, each Native Civilization has its share of unique technologies. There is one unique technology per building except for the Sioux teepee, and the technologies' effects range from delivering shipments of resources or units to upgrading unit capabilities.

Revolutions

A sample revolution screen where the player (German civilization) decides whether to pick Simon Bolivar (Peru) or Jose de San Martin (Argentina), and their respective bonuses. TWC Peru Argentina.png
A sample revolution screen where the player (German civilization) decides whether to pick Simón Bolívar (Peru) or José de San Martín (Argentina), and their respective bonuses.

European colonies have a new option open to them in the Industrial age; instead of advancing to the Imperial age, they can revolt from the home nation and establish their own country. The initial cost of revolting is cheaper than advancing to the Imperial age, but the nation's economy will stagnate because all settlers will turn into militia and no new ones can be built (except Coureur des Bois from a Cree Village). Resources can continue to be delivered from pre-constructed ships, tributed resources, trading posts, factories and for the Dutch, banks. A new nation may not upgrade units to the Imperial Age.

Stealth

Another new feature is the use of stealth. This enables certain units to remain undetected by most enemy units and buildings. All native civilizations have a unit that can use stealth (this cannot be activated when enemy units are nearby). For the Europeans, there are spies that can be sent from the home city or recruited from the church. Spies are particularly effective against explorers and war chiefs due to their bonus attack. They all share the stealth ability, as do other miscellaneous units (ninja, native scouts, etc.). When certain enemy soldiers are near the invisible unit, the unit will be revealed and vulnerable to attack. Stealth units also become visible when they attack.

Plot

The campaign, which is 15 missions long, includes the Black family in a more historical setting. The first act, Fire, follows Nathaniel Black (John Black's son and Amelia Black's father) as he spends the family's entire fortune supporting the American Revolution. The second act, Shadow, follows Amelia Black's son, Chayton Black, and his actions in the Black Hills during Red Cloud's War (1866–1868) and the Great Sioux War (1876–1877). The home city for both acts is the Black Family Estate.

Act 1: Fire

Nathaniel Black (loosely based on Joseph Louis Cook) is the half-Iroquois son of the late John Black from Act 2 in the previous game, raised by his mother Nonahkee and his uncle Kanyenke (Ká:nien in Definitive Edition). The campaign opens as Nathaniel and Kanyenke are trying to discourage the Mohawk and the Seneca from fighting in the American Revolutionary War. However, they are ambushed by a group of Mohawks and head to an Oneida village nearby. From there they counter-attack and destroy an enemy Town Center, thus causing their enemies to flee. When Nathaniel and Kanyenke return to their village, they find that the Mohawk and a group of Hessian mercenaries led by Colonel Sven Kuechler, have raided the village and captured Nonahkee. They rescue Nonahkee, but Kuechler and his main army escape, leaving the Iroquois Confederacy to dissolve. Nathaniel's village supports the colonists, and Nathaniel heads to Boston where his men help defend a redoubt on Breed's Hill from the British. After George Washington takes command, a series of defeats drives the colonials back across the Delaware, where they are joined by Nathaniel. Here, Washington leads a small force, including Nathaniel, across the Delaware where they attack a Hessian encampment at Trenton and defeat the rearguard of the army at Princeton. This is followed by another victory at the Battles of Saratoga. However, the army is once again defeated at Brandywine and Germantown and is forced to camp for the winter at Valley Forge, where they suffer greatly from the cold. This leads Nathaniel to use most of his family's fortune to supply the army throughout the winter. The next scenario is the fictional battle of Morristown, where Nathaniel has his chance for revenge on Kuechler, who leads an attempt to destroy the capitol building of Morristown. Using artillery shipments he receives from Washington, Nathaniel sneaks around the Hessian flank and relieves Morristown. Refusing to accept defeat, Kuechler joins the fight with Nathaniel and is killed. After Kuechler's death, Nathaniel is said to have fought at Charleston, Camden, and King's Mountain. As the tide begins to turn, the French join the war and help the revolutionaries gain a victory at Yorktown, where Nathaniel is instrumental in capturing several redoubts. With the Revolution won, Nathaniel returns home a poor man, having spent his family fortune on the war effort, but is memorialized as a hero after his death in 1812. During the epilogue video of the campaign, the "Old Coot" (secretly Morgan Black) from Acts 1 and 3 in the original campaign can be seen watching his great-grandson's victory at Yorktown.

Act 2: Shadow

In 1866, Chayton Black, Amelia Black's half-Lakota son whose father died when he was too young to remember, is expanding the Falcon Railroad Company westward along the Bozeman Trail but winds up in the middle of Red Cloud's War. He helps defend the wood trail from the Sioux and becomes friends with Fort Laramie's quartermaster, William "Billy" Holme, an aged American Civil War veteran. Ten years later, in 1876, Chayton returns to the west and again meets up with Holme, now a sheriff, who informs him of a gold rush in the Black Hills of Dakota. After defending many mining camps from Sioux attacks, Chayton goes to see the Sioux chief Crazy Horse and establish a peace treaty. However, Holme and some of the miners ambush the Sioux before Chayton can begin negotiations, wrecking any chance of peace. Despite the sheriff's warmongering, Chayton still sides with Holme and defends his workers as they gather wood for a new fort. However, once the fort is complete, Holme orders Chayton to destroy a Sioux village without provocation. Chayton refuses and, turning against Holme, allies with the Sioux to destroy the fort, forcing Holme to flee into the hills. Chayton then convinces the newly arrived George Armstrong Custer to give him one day to find Holme, who is the real cause of the unrest. Chayton puts on Sioux clothing and blood-red war paint and, joining with Crazy Horse, chases down Holme and corners him in a mine. Holme pulls a gun on Chayton, who draws his gun more quickly and shoots Holme, sending him stumbling into some gunpowder kegs and falling down a mineshaft to his explosive death. Chayton then tries convincing General Custer not to attack the Sioux, but Custer refuses and demands that Chayton choose sides, saying he can no longer remain neutral. Chayton agrees, bidding Custer goodbye and siding with the Sioux. He helps gather the Sioux and Cheyenne nations and fights with them at Little Bighorn. After the battle, Amelia Black narrates that she never saw her son again, but she has heard that Chayton was either killed at Wounded Knee in 1890, taking a dozen cavalrymen with him, or lived out his days in the Black Hills with his wife and children.

In Age of Empires III: Definitive Edition , Chayton's story is significantly revised, with he and Holme having fought alongside each other in the Civil War. Chayton's Sioux ancestry is also more focused on, his Lakota uncle "Frank" Warbonnet replaces both Amelia and Crazy Horse's roles, and all Native American enemies are replaced with outlaws.

Other versions

The WarChiefs expansion pack was bundled with Age of Empires III Complete Collection, featuring the full game of Age of Empires III, The WarChiefs, and the second released expansion The Asian Dynasties , released on September 15, 2009, in the United States.

Age of Empires III, The WarChiefs and The Asian Dynasties have been ported to Mac OS X by MacSoft.

Reception

The WarChiefs was a runner-up for Computer Games Magazine 's 2006 "Expansion of the Year" award, which ultimately went to Warhammer 40,000: Dawn of War – Dark Crusade . [11] During the 10th Annual Interactive Achievement Awards, The WarChiefs received a nomination for "Computer Game of the Year", which was ultimately awarded to The Elder Scrolls IV: Oblivion . [12]

Related Research Articles

<span class="mw-page-title-main">Battle of the Little Bighorn</span> 1876 battle of the Great Sioux War

The Battle of the Little Bighorn, known to the Lakota and other Plains Indians as the Battle of the Greasy Grass, and commonly referred to as Custer's Last Stand, was an armed engagement between combined forces of the Lakota Sioux, Northern Cheyenne, and Arapaho tribes and the 7th Cavalry Regiment of the United States Army. The battle, which resulted in the defeat of U.S. forces, was the most significant action of the Great Sioux War of 1876. It took place on June 25–26, 1876, along the Little Bighorn River in the Crow Indian Reservation in southeastern Montana Territory.

<span class="mw-page-title-main">George Armstrong Custer</span> United States cavalry commander (1839–1876)

George Armstrong Custer was a United States Army officer and cavalry commander in the American Civil War and the American Indian Wars.

<span class="mw-page-title-main">Sitting Bull</span> Hunkpapa Lakota leader (1831–1890)

Sitting Bull was a Hunkpapa Lakota leader who led his people during years of resistance against United States government policies. Sitting Bull was killed by Indian agency police on the Standing Rock Indian Reservation during an attempt to arrest him at a time when authorities feared that he would join the Ghost Dance movement.

<i>Empire Earth</i> (video game) 2001 video game

Empire Earth is a real-time strategy video game developed by Stainless Steel Studios and released on November 13, 2001. It is the first game in the Empire Earth series.

<i>Civilization III</i> 2001 turn-based strategy video game

Sid Meier's Civilization III is the third installment of the Sid Meier's Civilization turn-based strategy video game series. It was released in 2001, and followed by Civilization IV. Unlike the original game, Civilization III was not designed by Sid Meier, but by Jeff Briggs, a game designer, and Soren Johnson, a game programmer.

<span class="mw-page-title-main">American Indian Wars</span> Frontier conflicts in North America, 1609–1890s

The American Indian Wars, also known as the American Frontier Wars, and the Indian Wars, were initially fought by European governments and also by the colonists in North America, and later by the United States government and American settlers, against various American Indian tribes. These conflicts occurred in the United States from the time of the earliest colonial settlements in the 17th century until the end of the 19th century. The various wars resulted from a wide variety of factors, the most common being the desire of settlers and governments for Indian tribes' lands. The European powers and their colonies also enlisted allied Indian tribes to help them conduct warfare against each other's colonial settlements. After the American Revolution, many conflicts were local to specific states or regions and frequently involved disputes over land use; some entailed cycles of violent reprisal.

<span class="mw-page-title-main">Black Kettle</span> Leader of the Southern Cheyenne

Black Kettle was a prominent leader of the Southern Cheyenne during the American Indian Wars. Born to the Northern Só'taeo'o / Só'taétaneo'o band of the Northern Cheyenne in the Black Hills of present-day South Dakota, he later married into the Wotápio / Wutapai band of the Southern Cheyenne.

<span class="mw-page-title-main">Dog Soldiers</span> Military society of the Cheyenne nation

The Dog Soldiers or Dog Men are historically one of six Cheyenne military societies. Beginning in the late 1830s, this society evolved into a separate, militaristic band that played a dominant role in Cheyenne resistance to the westward expansion of the United States in the area of present-day Kansas, Nebraska, Colorado, and Wyoming, where the Cheyenne had settled in the early nineteenth century.

<i>Age of Empires II</i> 1999 real-time strategy video game

Age of Empires II: The Age of Kings is a real-time strategy video game developed by Ensemble Studios and published by Microsoft. Released in 1999 for Microsoft Windows and Macintosh in 2001, it is the second game in the Age of Empires series. The Age of Kings is set in the Middle Ages and contains thirteen playable civilizations. Players aim to gather resources, which they use to build towns, create armies, and defeat their enemies. There are five historically based campaigns, which conscript the player to specialized and story-backed conditions, as well as three additional single-player game modes; multiplayer is also supported.

<span class="mw-page-title-main">Crazy Horse</span> Lakota war leader (c. 1840–1877)

Crazy Horse was a Lakota war leader of the Oglala band in the 19th century. He took up arms against the United States federal government to fight against encroachment by White American settlers on Native American territory and to preserve the traditional way of life of the Lakota people. His participation in several famous battles of the Black Hills War on the northern Great Plains, among them the Fetterman Fight in 1866, in which he acted as a decoy, and the Battle of the Little Bighorn in 1876, in which he led a war party to victory, earned him great respect from both his enemies and his own people.

<i>Age of Empires III</i> 2005 real-time strategy video game

Age of Empires III is a real-time strategy video game developed by Microsoft Corporation's Ensemble Studios and published by Microsoft Game Studios. The Mac version was ported over and developed and published by Destineer's MacSoft. The PC version was released on October 18, 2005, in North America and November 4, 2005, in Europe, while the Mac version was released on November 21, 2006, in North America and September 29, 2006, in Europe. An N-Gage version of the game developed by Glu Mobile was released on April 28, 2009. It is the third game of the Age of Empires series and the sequel to Age of Empires II: The Age of Kings. A remaster titled Age of Empires III: Definitive Edition was released on October 15, 2020. Its successor, Age of Empires IV was released October 28, 2021, for Windows.

<i>Age of Mythology</i> Spinoff video game of Age of Empires

Age of Mythology (AoM) is a real-time strategy video game developed by Ensemble Studios and published by Microsoft Game Studios. It was released on October 31, 2002 in North America and on November 14, 2002 in Europe.

<i>Empire Earth II</i> 2005 video game

Empire Earth II is a real-time strategy video game developed by Mad Doc Software and published by Vivendi Universal Games and their subsidiary Sierra Entertainment on April 26, 2005. It is a sequel to Empire Earth, which was developed by the now-defunct Stainless Steel Studios. The game features 15 epochs, 14 different civilizations and has three playable campaigns: a Korean, German, and American one, as well as several other playable scenarios. The game received a positive reaction, earning a 79% average rating on GameRankings.

<i>Age of Empires</i> Real-time strategy video game series

Age of Empires is a series of historical real-time strategy video games, originally developed by Ensemble Studios and published by Xbox Game Studios. The first game was Age of Empires, released in 1997. Nine total games within the series have been released so far as of October 28, 2021.

<span class="mw-page-title-main">Gall (Native American leader)</span> 19th century Lakota chief

Gall, Lakota Phizí, was an important military leader of the Hunkpapa Lakota in the Battle of the Little Bighorn. He spent four years in exile in Canada with Sitting Bull's people, after the wars ended and surrendered in 1881 to live on the Standing Rock Reservation. He would eventually advocate for the assimilation of his people to reservation life and served as a tribal judge in his later years.

<span class="mw-page-title-main">Bloody Knife</span> American army scout (c.1840–1876)

Bloody Knife was an American Indian who served as a scout and guide for the U.S. 7th Cavalry Regiment. He was the favorite scout of Lieutenant Colonel George Armstrong Custer and has been called "perhaps the most famous Native American scout to serve the U.S. Army."

Empire Earth is a series of real-time strategy video games developed by Stainless Steel Studios and Mad Doc Software, and published by Sierra Entertainment. The games in the series are historical RTS games that are similar to Age of Empires. Rick Goodman, who designed Empire Earth and Empires: Dawn of the Modern World, was one of the lead designers of Age of Empires. The games use the Titan and Titan 2.0 engine, which was sold after Stainless Steel Studios closed.

<i>Age of Empires III: The Asian Dynasties</i> 2007 video game

Age of Empires III: The Asian Dynasties is the second expansion pack for the real-time strategy video game Age of Empires III developed through a collaboration between Ensemble Studios and Big Huge Games, and published by Microsoft Game Studios. The Mac version was ported over, developed and published by Destineer's MacSoft. The game is the second expansion pack following The WarChiefs. The game introduces three new civilizations; China, Japan, and India. It also introduced minor people, campaigns, maps, and game modes.

<i>Age of Empires</i> (video game) 1997 real-time strategy video game

Age of Empires (AoE) is a real-time strategy video game based on history, developed by Ensemble Studios and published by Microsoft, and the first game in the Age of Empires series. The game uses the Genie Engine, a 2D sprite-based game engine. The game allows the user to act as the leader of an ancient civilization by advancing it through four ages, gaining access to new and improved units with each advance.

Rhye's and Fall of Civilization (RFC) is a "fan scenario" (mod) for the 2005 computer game Sid Meier's Civilization IV. It is an 'Earth simulator' that uses a variety of scripted events to mirror history much more closely than a typical game of Civilization. The name of the scenario references its core feature—the dynamic "Rise and Fall" of civilizations through time—and its creator, Gabriele Trovato, known as "Rhye" in the forums community.

References

  1. 1 2 3 "Age of Empires III: The WarChiers". IGN. Archived from the original on January 13, 2007. Retrieved January 11, 2017.
  2. PREPARE FOR BATTLE! - MACSOFT'S “AGE OF EMPIRES III: THE WARCHIEFS” EXPANSION SHIPS TO STORES!
  3. "Age of Empires III: The Warchiefs, Civilization Features". IGN . June 6, 2006. Archived from the original on October 20, 2012. Retrieved October 5, 2015.
  4. "Age of Empires III: The Warchiefs – The Aztecs". IGN . August 9, 2006. Archived from the original on October 20, 2012. Retrieved October 5, 2015.
  5. "Age of Empires III: The WarChiefs Critic Reviews for PC". Metacritic. October 17, 2006. Retrieved October 14, 2007.
  6. Chick, Tom (October 17, 2006). "AoE III: Warchiefs Review for PC". 1UP. Archived from the original on December 19, 2013. Retrieved October 14, 2007.
  7. Meer, Alec (November 9, 2006). "Age of Empires III: The Warchiefs Review – PC". Eurogamer . Gamer Network. Archived from the original on December 31, 2008. Retrieved October 14, 2007.
  8. Ocampo, Jason (October 20, 2006). "Age of Empires III Review". GameSpot . CBS Interactive. Archived from the original on March 22, 2014. Retrieved October 14, 2007.
  9. Allen 'Delsyn' Rausch (October 20, 2006). "GameSpy: Age of Empires III: The WarChiefs – Page 1". GameSpy. Archived from the original on October 24, 2007. Retrieved October 14, 2007.
  10. Butts, Steve (October 17, 2006). "Age of Empires III: The WarChiefs Review". IGN. Archived from the original on October 13, 2012. Retrieved October 14, 2007.
  11. Staff (March 2007). "The Best (and Worst) of 2006; The 16th Annual Computer Games Awards". Computer Games Magazine (195): 46–51.
  12. "2007 Awards Category Details Computer Game of the Year". interactive.org. Academy of Interactive Arts & Sciences . Retrieved 6 November 2023.