Baseball scorekeeping

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Traditional-style baseball scorecard. Swingley mpost scorecard black pitchers clean.png
Traditional-style baseball scorecard.

Baseball scorekeeping is the practice of recording the details of a baseball game as it unfolds. Professional baseball leagues hire official scorers to keep an official record of each game (from which a box score can be generated), but many fans keep score as well for their own enjoyment. [1] Scorekeeping is usually done on a printed scorecard and, while official scorers must adhere precisely to one of the few different scorekeeping notations, most fans exercise some amount of creativity and adopt their own symbols and styles. [2]

Contents

History

Sportswriter Henry Chadwick is generally credited as the inventor of baseball scorekeeping. His basic scorecard and notation have evolved significantly since their advent in the 1870s [3] but they remain the basis for most of what has followed.

Abbreviations and grammar

Some symbols and abbreviations are shared by nearly all scorekeeping systems. For example, the position of each player is indicated by a number:

  1. Pitcher (P)
  2. Catcher (C)
  3. First baseman (1B)
  4. Second baseman (2B)
  5. Third baseman (3B)
  6. Shortstop (SS)
  7. Left fielder (LF)
  8. Center fielder (CF)
  9. Right fielder (RF)
  10. Rover or short fielder (used primarily in softball)

The designated hitter (DH), if used, is marked using a zero (0).

Scorecards

Scorecards vary in appearance but almost all share some basic features, including areas for:

Usually two scorecards (one for each team) are used to score a game.

Traditional scorekeeping

Scorecard for first ever MLB perfect game, by Lee Richmond, 1880. Abbreviations: A, B, C, for first, second and third, P and H for pitcher and catcher, S for shortstop, L, M, and R for left, center, and right field Lee-richmond-perfect-game-scorecard-2.jpeg
Scorecard for first ever MLB perfect game, by Lee Richmond, 1880. Abbreviations: A, B, C, for first, second and third, P and H for pitcher and catcher, S for shortstop, L, M, and R for left, center, and right field

There is no authoritative set of rules for scorekeeping. The traditional method has many variations in its symbols and syntax, but this is a typical example.

In the traditional method, each cell in the main area of the scoresheet represents the "lifetime" of an offensive player, from at-bat, to baserunner, to being put out, scoring a run, or being left on base.

Outs

When an out is recorded, the combination of defensive players executing that out is recorded. For example:

A vertically reflected K is the standard notation for a strikeout looking. Backwards K.svg
A vertically reflected K is the standard notation for a strikeout looking.

Reaching base

If a batter reaches first base, either due to a walk, a hit, or an error, the basepath from home to first base is drawn, and the method described in the lower-righthand corner. For example:

Advancing

When a runner advances due to a following batter, it can be noted by the batting position or the uniform number of the batter that advanced the runner. This kind of information is not always included by amateur scorers, and there is a lot of variation in notation. For example:

Miscellaneous

Alternative systems

Project Scoresheet

Project Scoresheet was an organization run by volunteers in the 1980s for the purpose of collecting baseball game data and making it freely available to the public (the data collected by Major League Baseball was and still is not freely available). To collect and distribute the data, Project Scoresheet needed a method of keeping score that could be easily input to a computer. This limited the language to letters, numbers, and punctuation (no baseball diamonds or other symbols not found on a computer keyboard). The corresponding system was developed by baseball authors and statisticians including Craig Wright and Gary Gillette. [5]

Scorecard

In addition to the new language introduced by Project Scoresheet, a few major changes were made to the traditional scorecard. First, innings of play are not recorded in a one-per-column fashion; instead all boxes are used sequentially and new innings are indicated with a heavy horizontal line. This saves considerable space on the card (since no boxes are left blank) and reduces the likelihood of a game requiring a second set of scorecards.

The second major change is the detailed offensive and defensive in/out system, which allows the scorekeeper to specify very specifically when players enter and leave the game. This is vital for attributing events to the proper players.

Lastly, each "event box" on a Project Scoresheet scorecard is broken down into three sections: before the play, during the play, and after the play. All events are put into one of these three slots. For example, a stolen base happens "before the play" because it occurs before the batter's at-bat is over. A hit is considered "during the play" because it ends the batter's plate appearance, and baserunner movement subsequent to the batter's activity is considered "after the play".

Language

The language developed by Project Scoresheet can be used to record trajectories and locations of batted balls and every defensive player who touched the ball, in addition to the basic information recorded by the traditional method. Here are some examples:

In the "before the play" slot:

  • CS2(26): runner caught stealing 2B (catcher to shortstop)
  • 1-2/SB: runner on 1B steals 2B

In "during the play" slot:

  • 53: ground-out to third baseman ("5-3" in the traditional system)
  • E5/TH1: error on the third baseman (on his throw to 1B)

In the "after the play" slot:

  • 2-H: runner on 2B advances to home (scores)
  • 1XH(92): runner on 1B thrown out going home (right fielder to catcher)

Computer-generated scorecards

With the advent of online baseball event application programming interface feeds, it is now possible to have software generate and update a scorecard in real-time. Such scorecards can include a level of detail and precision which would not be practical for a human keeping score manually.

An example of a computer-generated scorecard 2023-4-12-CIN-ATL.svg
An example of a computer-generated scorecard

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References

  1. "Keeping score". Archived from the original on 2005-07-01. Retrieved 2017-08-07.
  2. "Ways to get on base". Archived from the original on 2009-12-12. Retrieved 2017-08-07.
  3. Dickson, Paul. The Joy of Keeping Score. New York: Walker. ISBN   0-15-600516-6.
  4. "Pickoff (PK)". MLB.com. Retrieved March 19, 2023.
  5. "Retrosheet Scoring System History". www.retrosheet.org.
  6. "Live Baseball Scorecards". livebaseballscorecards.com. Retrieved 2023-04-13.