Bomberman Party Edition

Last updated
Bomberman Party Edition
Bomberman Party Edition.jpg
North American cover art
Developer(s) Metro Corporation
Publisher(s)
Director(s) Shigeki Fujiwara
Producer(s) Hiroaki Baba
Designer(s) Ikuya Ochi
May.
Mamoru Ichimura
Artist(s) Shoji Mizuno
Kozue Satoh
Composer(s) Jun Chikuma
Series Bomberman
Platform(s) PlayStation
Release
  • JP: December 10, 1998
  • EU: July 1999
  • NA: September 19, 2000
Genre(s) Strategy, maze
Mode(s) Single-player, multiplayer

Bomberman Party Edition, known in Japan and Europe as simply Bomberman, is a PlayStation version of the 1983 game Bomberman . In addition to vintage graphics for single player mode, an option for enhanced graphics is added. The game was released to the PlayStation Network as a PSone Classic on May 28, 2008, in Japan and December 10, 2009, in North America. [1]

Contents

Gameplay

The single player mode is very similar to the 1985 release of Bomberman. The player controls the titular Bomberman in a wide area, full of destructible and non-destructible blocks. The blocks can be destroyed with bombs, and may contain a power up that increases Bomberman's walking speed, the size of bomb explosions, the number of bombs able to be placed, or the ability to explode your bombs with the push of a button or to walk through walls or bombs. Some power ups are temporary, allowing Bomberman to be immune to bombs or monsters. The point of each level is to destroy each monster, and then locate the door, which is located underneath a random block. [2]

After every few levels, the player can play a bonus level. The player is invincible, and an endless stream of monsters is to be destroyed by the player. The point is to try to build up score until a bonus life is awarded. Similar in design to Super Bomberman , there are a number of level themes in the single player mode. Battle mode is added to this release, which features 8 courses with 3 levels per course. [3] [4]

Reception

According to Famitsu , Bomberman Party Edition sold over 34,945 copies in its first week on the market and sold approximately 156,600 copies during its lifetime in Japan. [20] The game received an average reception from critics, holding a rating of 72.75% based on eight reviews according to review aggregator GameRankings. [5] GamePro 's Mike Weigand praised the game's colorful graphics, solid audio and controls, but criticized the limited single-player modes and long loading times. [21]

Notes

  1. Joypad provided scores of 4/10 for single-player and 7/10 for multiplayer. [12]

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References

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