Hi-Ten Bomberman | |
---|---|
Developer(s) | Hudson Soft |
Publisher(s) | Hudson Soft |
Designer(s) | Katsuhiro Nozawa |
Series | Bomberman |
Release |
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Genre(s) | Action, maze |
Mode(s) | Multiplayer |
Hi-Ten Bomberman [lower-alpha 1] is a 1993 action-maze video game developed and first showcased by Hudson Soft at their Super Caravan events in Japan. It is a multiplayer-only entry in the Bomberman franchise, featuring support for up to ten players and widely regarded by many to be the first commercially created game for widescreen HDTVs, as well as being regarded to be the basis for Saturn Bomberman , but it was never released for the general public.
Hi-Ten Bomberman is a multiplayer-only action-maze game that plays very similarly like other games in the Bomberman franchise, featuring support for up to ten players, with each one being assigned to a different colored Bomberman character depending on which controller port is used with the multitaps while utilizing a large, landscape-style HDTV widescreen to display its vast playfield. [1] [2] [3] The main objective of the game is to defeat all of the opponents filling the playfield by placing bombs, while destroying the blocks in the mazes may uncover useful items for the players including extra bombs, fire range increasers and other items. [3]
There are five different modes of play to choose from at the main title screen: Battle Royale, 2 Group Battle, 3 Group Battle, 5 Group Battle and 1 VS 9 Battle. Battle Royal, as the name implies, is a deathmatch mode between ten players where the last standing Bomberman becomes the winner. 2 Group Battle is a multiplayer mode where two teams consisting of five players battle against each other. 3 Group Battle is a nine-player-only battle mode in which three teams of three players are pitted against each other. 5 Group Battle is a cooperative multiplayer mode where five two-player teams battle to become the winner. 1 VS 9 Battle is a ten-player mode where one player is pitted against a large nine-player team.
Hi-Ten Bomberman was conceived by Katsuhiro Nozawa, who previously worked on several Hudson Soft titles such as Star Soldier and J.J. & Jeff . [4] [5] [6] The game ran on a combination of two PC Engine units for basic hardware and controller inputs along with a custom PC-based PCB nicknamed Iron Man, [lower-alpha 2] which later became the basis for the PC-FX but no plans for a home release on the platform were considered. [1] [2] [4] [5] [7] Between five and ten units were produced and each one cost around JP¥2,000,000. [2] [6] [8] [9] In an interview with Gamasutra , former Hudson Soft executive Takahashi Meijin stated that the reason for the company in developing the project was due to NHK wanting to push the HDTV market in Japan at the time and the expanded 16:9 aspect ratio allowed the team to have ten players on-screen but required writing a custom technology to do so. [2] [7]
Hi-Ten Bomberman was first showcased to attendees at the 1993 Super Caravan event hosted by Hudson Soft and was last seen playable at Studio Park on the NHK Broadcasting Center in August 1997 in Japan, where it was available to play for the general public. [2] [3] [10] [11] [12] It is widely credited by video game magazines and other dedicated outlets to be the first commercial game created for widescreen HDTVs, [13] though Namco's 1988 Homerun Contest preceded it five years prior. [14] [15] [16] Despite being showcased only in Japan, Hudson Soft had plans to showcase the game across other regions, which never came to fruition for unknown reasons. [4] [5] In 1994, an updated version of Hi-Ten Bomberman titled Hi-Ten Chara Bomb [lower-alpha 3] was first showcased by Hudson Soft to the attendees at the 1994 Super Caravan event, which increased the arena's size and introduced selectable characters, most of which were from other Hudson properties such as Bonk , Far East of Eden , Milon's Secret Castle and Momotaro Densetsu . [4] [5] [17]
Both Edge and Next Generation praised Hi-Ten Bomberman for the gameplay and technological achievement. [4] [5] Olivier Prezeau of French magazine Joystick regarded Hi-Ten Chara Bomb to be impressive due to its 16:9 aspect ratio display. [18] The game has been regarded to be the basis for Saturn Bomberman. [12] In 2019, multiple discs containing data of the title were found by Takahashi Meijin. [9] [11]
Bomberman is a 2005 video game developed by Racjin for the Nintendo DS. It was released by Hudson Soft in Japan on May 26, 2005, and published worldwide by Ubisoft. The game is notable for its chibi art style, previously seen in the Bomberman Land series.
Bomberman Jetters is an action game for the Game Boy Advance, GameCube and PlayStation 2, and part of Hudson Soft's Bomberman series. The game builds on the gameplay style established in the previous Bomberman series entry, 2002's Bomberman Generation, and features characters and settings from the 2002 anime series Bomberman Jetters. The GameCube version utilizes cel-shaded graphics similar to those of Bomberman Generation, while the PlayStation 2 version does not.
Online Bomberman was a 2003 online game of the Bomberman franchise developed by MGAME Corporation and Hudson Soft, and was released for Microsoft Windows in Japan, South Korea, Taiwan, Hong Kong and Macau. All servers have been permanently shut down. However, there is a fan-based version.
Super Bomberman 5 is a video game released by Hudson Soft in early 1997. It is the fifth installment of the Super Bomberman series and the final Bomberman game to be released on the Super Famicom. The game was released in two variations: a standard cartridge and a gold cartridge, which was sold through CoroCoro Comic. The gold cartridge included extra maps in battle mode.
Super Bomberman 2 is a video game developed by Produce! and Hudson Soft and released on the Super Nintendo Entertainment System. It was released in Japan on April 28, 1994, in North America later the same year, and in Europe on February 23, 1995.
Bomberman: Act Zero is a maze video game developed by Hudson Soft for the Xbox 360 in 2006 and published by Hudson Soft in Japan and Konami worldwide. It is noteworthy for its departure from standard titles in the Bomberman series; it features more realistic graphics and a dark, dystopian future setting. The game was panned by critics and fans, and is considered one of the worst video games ever made.
Bomberman: Panic Bomber is a 1994 puzzle video game developed and published by Hudson Soft for the PC Engine on December 22, 1994. It was later released for the Neo Geo, Super Famicom, Sharp X68000, FM Towns, NEC PC-9821, Virtual Boy, and PlayStation Portable. It saw a re-release for the Wii and Wii U's Virtual Console services. Panic Bomber is a falling block game with the players' goal being to clear matching blocks using bombs, ensuring that their screen does not fill and that their opponents' screens do. It received mixed to positive reception, identified as a decent game by multiple critics. It has been compared to the falling block puzzle game Tetris. The Virtual Boy version received a mixed reception for its handling of the platform's visual capabilities.
Bomberman Land, known in Japan as Bomberman Land Wii, is an action puzzle video game developed by Racjin and published by Hudson Soft. It was released in Japan for Wii on March 8, 2007, January 29, 2008 in North America, and March 14, 2008 in the PAL region. Part of the Bomberman franchise, it is the fifth game in the Bomberman Land series and the console counterpart to the portable version released for the PlayStation Portable later in the same month.
Bomberman Land 2: The Biggest Theme Park in Game History is a 2003 video game developed by Racjin and published by Hudson Soft that was released in July for the PlayStation 2 and GameCube. Part of the Bomberman franchise, it is the sequel and the second game in the Bomberman Land series.
Saturn Bomberman Fight!! is a 1997 maze video game developed and published by Hudson Soft for the Sega Saturn. It is the second Bomberman game for the Saturn, after Saturn Bomberman. It features full 3D graphics unlike previous titles in the series.
Super Bomberman 4 is a 1 or 2 player action-party video game, developed by Produce and published by Hudson Soft for the Super Famicom, released on April 26, 1996, in Japan. Part of the Bomberman franchise, it is the fourth installment of the Super Bomberman series.
Bomberman World is a maze action video game released in 1998 by Hudson Soft for the PlayStation. It is part of the Bomberman series. The game was also re-released for PCs in 2002 alongside the TurboGrafx-16 version of Bomberman and Bomberman '93 as part of a compilation disc titled Bomberman Collection.
Bomberman 64 is a Japanese Nintendo 64 game released in 2001. It was the final Nintendo 64 game to be released in Japan. The game features four distinct gameplay modes, each with unique gameplay, based on different games in the Bomberman franchise.
Bomberman, also known as Dyna Blaster in Europe, is an action-maze video game originally developed and published by Hudson Soft for the PC Engine in Japan on 7 December 1990 and later in North America for the TurboGrafx-16 by NEC in 1991. Belonging to the Bomberman franchise, it is a re-imagining of the first game in the series starring White Bomberman on a quest to rescue Lisa, the kidnapped daughter of his inventor Dr. Mitsumori, from the castle of Black Bomberman while defeating evil monsters and villains that work for him. The game was later ported to home computers, each one featuring changes compared to the original version. Conversions for other platforms were in development but never released. The title garnered positive reception from critics since its initial release on the PC Engine/TurboGrafx-16 and later on home computers.
Bomberman Land, known in Japan as Bomberman Land Portable, is a video game released for PlayStation Portable on 21 March 2007 in Japan, and in North America and the PAL region in 2008. Part of the Bomberman franchise, it is the sixth game in the Bomberman Land series and the portable counterpart to the console version released for the Nintendo Wii in the same month.
Neo Bomberman is an action-maze arcade video game developed by Produce! and published by Hudson Soft for the Neo Geo MVS on May 1, 1997. It is one of two games in the Bomberman franchise that was released for the Neo Geo platform, the first being Panic Bomber, and the only one to retain its traditional top-down gameplay. It was released for the Neo Geo MVS (arcade) and has not received a home console release to date. It was the last original Bomberman title to be released for arcades until Konami's Bombergirl in 2018.
Bomberman Touch is a series of Bomberman games for iOS created by Hudson Soft.
Bomberman Blitz is a DSiWare game developed by Hudson Soft for the Nintendo DSi. It was released on October 7, 2009, in Japan, and in November of the same year in Europe and North America. The game was available for the Nintendo 3DS via the Nintendo eShop until the shop's closure in March 2023.
Bomberman GB is a sub-series of video games in Hudson Soft's Bomberman series released for the Game Boy. The first entry was Bomberman GB, released as Wario Blast: Featuring Bomberman! in North America and Europe, later succeeded by Bomberman GB 2, under the name Bomberman GB internationally, and Bomberman GB 3, which was only released in Japan.
Bomberman is the working title of a cancelled action-adventure video game that was in development by Hudson Soft and planned to be published by Konami for the Nintendo 3DS. Intended to be a unique entry in the Bomberman franchise, it was going to feature its own dedicated single-player campaign and multiplayer mode with support for up to four local players and eight players via online support.
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