Super Bomberman 2 | |
---|---|
Developer(s) | Produce! |
Publisher(s) | |
Producer(s) | Raoh Shimada |
Designer(s) | Takayuki Hirai |
Programmer(s) | B. Hanawa Teturou Kiyomoto Toshiyuki Suzuki |
Artist(s) | Jun Kusaka Junya Numakunai |
Composer(s) | Yasuhiko Fukuda |
Series | Bomberman |
Platform(s) | Super NES |
Release | |
Genre(s) | Action, maze, party |
Mode(s) | Single-player, multiplayer (up to four players via Super Multitap) |
Super Bomberman 2 [a] is a video game developed by Produce! and Hudson Soft and released on the Super Nintendo Entertainment System. It was released in Japan on April 28, 1994, in North America later the same year, and in Europe on February 23, 1995.
It is the second installment of the Super Bomberman series, part of the larger Bomberman franchise, and the only installment without a 2-player story mode (although one was originally planned). [3]
The story mode consists of walking through maze-like areas filled with blocks, monsters, and switches with a goal of opening the gate leading to the next area. To accomplish this, the player lays bombs to destroy all the monsters and flip all the switches. Destroying blocks in the maze will uncover useful power-ups to increase their bomb count, firepower, speed, and grant them special abilities such as remote control bombs, throwing bombs, and taking an extra hit.
There are 5 worlds total, and at the end of each world is a boss. Each boss is first battled on foot before retreating into a giant machine. After the boss is defeated, the player will move on to the next world.
In Battle Mode, 2 players (4 with a multitap) can face off against one another in one of 10 arenas designed specifically for multiplayer. Matches can be customized as battle royal matches or team matches. A special option called G-Bomber was added making the winner of each match golden and giving them an item to begin the next match with a power up as determined by spinning a wheel at the end of the match.
5 evil cyborgs called the Five Dastardly Bombers are bent on taking over the universe. On Earth, they capture the original Bomberman, and he is placed in a prison cell in their space station. He awakens in the dungeon of Magnet Bomber and must fight his way to a final showdown with the Magnet Bomber himself. In the following four worlds, Bomberman will challenge Golem Bomber, Pretty Bomber, Brain Bomber, and their leader, Plasma Bomber, in an effort to free the Earth and himself from these alien invaders.
Publication | Score |
---|---|
Famitsu | 26/40 [4] |
GamePro | 17.5/20 [5] |
GamesMaster | 88% [6] |
Next Generation | [7] |
Nintendo Power | 3.625/5 [8] |
Computer+Videogiochi | 86/100 [9] |
Consoles + | 95% [10] |
Game Players | 86% [11] |
Hobby Consolas | 87/100 [12] |
Joypad | 89% [13] |
MAN!AC | 88% [14] |
Mega Fun | 85% [15] |
Player One | 95% [16] |
PlayStation Magazine (JP) | 23.7/30 [17] |
Total! | 2 (B) [18] |
Video Games | 79% [19] |
VideoGames | 6/10 [20] |
Publication | Award |
---|---|
Next Generation (1996-1999) | #3 Top 100 Games of All Time [21] #30 The 50 Best Games of All Time [22] |
Scary Larry of GamePro gave the game a positive review, praising the strategic gameplay, cute graphics, and music, though he remarked that the single player mode is considerably less engaging than the multiplayer. [5] Next Generation reviewed the game, rating it five stars out of five, and stated that "This is truly God's perfect party game." [7]
Next Generation's 1996 lexicon of video game terms included the joke entries "Bomb-o'clock" and "Bombaholic", in which they referred to Super Bomberman 2 as "the videogame of choice for game developers everywhere". [23] Later that year they named it the 3rd best game of all time, saying it "epitomizes the Japanese art of taking a ludicrously simple concept, and then executing that concept faultlessly. The control is superb, the graphics are ultimately functional ... the play is balanced to perfection - and four players won't have more fun doing anything else. We mean it. Warcraft II: Tides of Darkness , Quake , Daytona USA - they're all great multiplayer games. But Super Bomberman 2 is better." [21]
In 1999, Next Generation also listed Super Bomberman 2 as number 30 on their "Top 50 Games of All Time", commenting that, "Of all the games that came out of the 16-bit era, Super Bomberman 2 remains a timeless reminder of the ingenuity and purity of gameplay that characterized Nintendo's world-beating console." [22] IGN ranked the game 89th on their Top 100 SNES Games of All Time. [24]
In 1995, Total! listed the game 3rd on their "Top 100 SNES Games", [25] while in 1996, GamesMaster rated the game 6th in its "The GamesMaster SNES Top 10." [26] In the same issue, they also listed the game 10th in their "Top 100 Games of All Time" and at the time opined SuperBomberman 2 is "The best multi-player game in the world." [27]
The game sold over 713,000 copies in Japan alone. [28]
Bomberman is a 2005 video game developed by Racjin for the Nintendo DS. It was released by Hudson Soft in Japan on May 26, 2005, and published worldwide by Ubisoft. The game is notable for its chibi art style, previously seen in the Bomberman Land series.
Bomberman II, released in Europe and Australia as Dynablaster, is a maze video game developed and published by Hudson Soft for the Nintendo Entertainment System originally in Japan and Europe in 1991 and later in North America in February 1993.
Bomberman Generation is a 2002 video game released for the GameCube. It was followed up by Bomberman Jetters.
Bomberman is a maze video game developed and published by Hudson Soft. The original home computer game Bomber Man was released in July 1983 for the NEC PC-8801, NEC PC-6001 mkII, Fujitsu FM-7, Sharp MZ-700, Sharp MZ-2000, Sharp X1 and MSX in Japan, and a graphically modified version for the MSX and ZX Spectrum in Europe as Eric and the Floaters. A sequel, 3-D Bomberman, was produced. In 1985, Bomberman was released for the Nintendo Entertainment System. It spawned the Bomberman series with many installments building on its basic gameplay.
Bomberman Jetters is an action game for the Game Boy Advance, GameCube and PlayStation 2, and part of Hudson Soft's Bomberman series. The game builds on the gameplay style established in the previous Bomberman series entry, 2002's Bomberman Generation, and features characters and settings from the 2002 anime series Bomberman Jetters. The GameCube version utilizes cel-shaded graphics similar to those of Bomberman Generation, while the PlayStation 2 version does not.
Super Bomberman 5 is a video game released by Hudson Soft in early 1997. It is the fifth installment of the Super Bomberman series and the final Bomberman game to be released on the Super Famicom. The game was released in two variations: a standard cartridge and a gold cartridge, which was sold through CoroCoro Comic. The gold cartridge included extra maps in battle mode.
Bomberman: Panic Bomber is a 1994 puzzle video game developed and published by Hudson Soft for the PC Engine on December 22, 1994. It was later released for the Neo Geo, Super Famicom, Sharp X68000, FM Towns, NEC PC-9821, Virtual Boy, and PlayStation Portable. It saw a re-release for the Wii and Wii U's Virtual Console services. Panic Bomber is a falling block game with the players' goal being to clear matching blocks using bombs, ensuring that their screen does not fill and that their opponents' screens do. It received mixed to positive reception, identified as a decent game by multiple critics. It has been compared to the falling block puzzle game Tetris. The Virtual Boy version received a mixed reception for its handling of the platform's visual capabilities.
Bomberman Tournament is a game in the Bomberman series for the GBA. The game contains a multiplayer battle mode between linked Game Boy Advances. The player and up to three others can compete in any of the game's eight multiplayer battle arenas, each of which has its own unique gameplay twist.
Super Bomberman 3 is a game released for the Super Nintendo Entertainment System in 1995. It is the third installment in the Super Bomberman series, and the third Bomberman game to be released for the system. Up to five players can play at the same time. The game was released in Japan and the PAL region, but not in North America due to the closure of Hudson Soft USA.
Super Bomberman is an action, maze game, part of the Bomberman series, released for the Super NES in 1993. It is the first in the series to be released in Europe keeping the Bomberman title instead of being called Dynablaster or Eric and the Floaters.
Super Bomberman 4 is an action-party video game developed by Produce and published by Hudson Soft. It was developed for the Super Famicom, released on April 26, 1996, in Japan. Part of the Bomberman franchise, it is the fourth installment of the Super Bomberman series.
Bomberman '94 is a video game from the Bomberman series which was developed and published by Hudson Soft for the PC Engine and released on December 10, 1993, in Japan. It was later re-developed by Westone and re-published by Sega as Mega Bomberman on the Sega Mega Drive/Genesis in 1994 in other areas. The PC Engine Bomberman '94 was later released outside Japan through the Virtual Console and the PlayStation Network.
Bomberman 64 is a Japanese Nintendo 64 game released in 2001. It was the final Nintendo 64 game to be released in Japan. The game features four distinct gameplay modes, each with unique gameplay, based on different games in the Bomberman franchise.
Bomberman, also known as Dyna Blaster in Europe, is an action-maze video game originally developed and published by Hudson Soft for the PC Engine in Japan on 7 December 1990 and later in North America for the TurboGrafx-16 by NEC in 1991. Belonging to the Bomberman franchise, it is a re-imagining of the first game in the series starring White Bomberman on a quest to rescue Lisa, the kidnapped daughter of his inventor Dr. Mitsumori, from the castle of Black Bomberman while defeating evil monsters and villains that work for him. The game was later ported to home computers, each one featuring changes compared to the original version. Conversions for other platforms were in development but never released. The title garnered positive reception from critics since its initial release on the PC Engine/TurboGrafx-16 and later on home computers.
Neo Bomberman is an action-maze arcade video game developed by Produce! and published by Hudson Soft for the Neo Geo MVS on May 1, 1997. It is one of two games in the Bomberman franchise that was released for the Neo Geo platform, the first being Panic Bomber, and the only one to retain its traditional top-down gameplay. It was released for the Neo Geo MVS (arcade) and has not received a home console release to date. It was the last original Bomberman title to be released for arcades until Konami's Bombergirl in 2018.
Bomberman Blitz is a DSiWare game developed by Hudson Soft for the Nintendo DSi. It was released on October 7, 2009, in Japan, and in November of the same year in Europe and North America. The game was available for the Nintendo 3DS via the Nintendo eShop until the shop's closure in March 2023.
Bomber Man World is a 1992 video game released by Irem under license from Hudson Soft for arcades. It is part of the Bomberman series. It was the second Bomberman game to be released for arcades, preceded by Bomberman (1991), which was also released by Irem.
Bomberman GB is a sub-series of video games in Hudson Soft's Bomberman series released for the Game Boy. The first entry was Bomberman GB, released as Wario Blast: Featuring Bomberman! in North America and Europe, later succeeded by Bomberman GB 2, under the name Bomberman GB internationally, and Bomberman GB 3, which was only released in Japan.
Super Bomberman R is an action-maze game developed by Konami and HexaDrive and published by Konami for the Nintendo Switch. The game was first released worldwide as a launch title for the console in March 2017, before releasing for PlayStation 4, Windows and Xbox One in June 2018. Part of the Bomberman franchise, it is the sixth installment of the Super Bomberman series and the first game in the series to be released in twenty years. It is also the first Bomberman entry in the franchise to be developed for consoles following the dissolution of original series developer Hudson Soft in 2012.
Hi-Ten Bomberman is a 1993 action-maze video game developed and first showcased by Hudson Soft at their Super Caravan events in Japan. It is a multiplayer-only entry in the Bomberman franchise, featuring support for up to ten players and widely regarded by many to be the first commercially created game for widescreen HDTVs, as well as being regarded to be the basis for Saturn Bomberman, but it was never released for the general public.
{{cite book}}
: |work=
ignored (help)