Neo Bomberman | |
---|---|
Developer(s) | Produce! [lower-alpha 1] |
Publisher(s) | Hudson Soft |
Director(s) | Eddy Chiu |
Producer(s) | Hiroshi Igari |
Designer(s) | Shinji Imada Takayuki Hirai |
Programmer(s) | Takuji Kosasa |
Artist(s) | Atsushi Sugiyama Hiromi Shimada Jun Kusaka |
Composer(s) | Now Production |
Series | Bomberman |
Platform(s) | Arcade |
Release |
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Genre(s) | Action, maze |
Mode(s) | Single-player, multiplayer |
Arcade system | Neo Geo MVS |
Neo Bomberman [lower-alpha 2] is an action-maze arcade video game developed by Produce! and published by Hudson Soft for the Neo Geo MVS on May 1, 1997. [2] [3] [4] It is one of two games in the Bomberman franchise that was released for the Neo Geo platform, the first being Panic Bomber , and the only one to retain its traditional top-down gameplay. [5] It was released for the Neo Geo MVS (arcade) and has not received a home console release to date. It was the last original Bomberman title to be released for arcades until Konami's Bombergirl in 2018. [6]
In Neo Bomberman, the plot revolves around White Bomberman and Black Bomberman along with many other combatants gathering together for the Bomberman Tournament before Professor Bagura appears in a mobile fortress to spoil the tournament and kidnaps the combatants by putting them into cages and as a result, both White and Black Bomberman set out to rescue their friends and stop Bagura alongside Atomic Bomber, a new creation under his command. The game bears similarity with Super Bomberman 4 for Super Nintendo Entertainment System, as it was developed by most of the same team.
Neo Bomberman is an action-maze game that plays similarly like other games in the Bomberman franchise. In this, players take control of the titular characters with the main objective of destroying all of the monsters filling the playfield by placing bombs. [7] Beating all the monsters will open a level's gate and lead players to the next area. [8]
To aid in destroying monsters, players can bomb Soft Blocks which may uncover useful items. Such items include things which increase the amount of bombs that can be placed at one time, the range or the bomb explosions, or speed. There are also items for passing through Soft Blocks and bombs, for kicking and throwing bombs, and to make bombs remote controlled or pierce multiple blocks at once. Later levels introduces more elements such as rescuing other Bomberman characters – who will then aid the player for the rest of the level – and enemies that can be ridden or driven after defeating them.
The game allows up to two players to play through the single-player campaign cooperatively, but like most other entries, there is also a battle mode. [7] [9] In battle mode, a player can select one of ten different characters and face off against up to three computer-controlled opponents for five rounds in four different arenas. [9] Like the story mode, the player can destroy Soft Blocks to uncover items to help them along. Should a second player join in, the game will switch to a one-on-one battle mode and the winner of the match will continue the game from there.
Neo Bomberman was developed by Produce!, who previously worked on three titles of the Super Bomberman sub-series for Super NES, while two ADS employees collaborated in creating artwork for the game. [1] [10] [11] Although music composers for the game were not credited, Now Production were listed for making both its music and sound effects. [1] The game was first showcased to the audience attending the Japan Amusement Machine and Marketing Association (JAMMA) trade fair in September 1996, along with other then-upcoming Neo Geo titles such as Kizuna Encounter and Samurai Shodown IV , [12] [13] [14] in addition of the Amusement Machine Show and the Amusement & Music Operators Association Show (AMOA) held on the same year. [15] [16] [17] It was released for the Neo Geo MVS in arcades by Hudson Soft on May 1, 1997, [2] [4] however it never received a conversion for the Neo Geo AES and Neo Geo CD. [18] When played on a European system, the text is displayed in Spanish instead of English.
When reviewing Neo Bomberman, [20] Kyle Knight of AllGame praised its colorful visuals, tried-and-true addictive gameplay and sound design, among other aspects and regarding it as a welcomed addition to the library of games on the Neo Geo. [19]
Bomberman is a video game franchise created by Shinichi Nakamoto and Shigeki Fujiwara, originally developed by Hudson Soft and currently owned by Konami. The original game, also known as Bakudan Otoko (爆弾男), was released in Japan in July 1983 and has since spawned multiple sequels and spin-offs released on numerous platforms, as well as several anime and manga adaptations.
Bomberman is a maze video game developed and published by Hudson Soft. The original home computer game Bomber Man was released in July 1983 for the NEC PC-8801, NEC PC-6001 mkII, Fujitsu FM-7, Sharp MZ-700, Sharp MZ-2000, Sharp X1 and MSX in Japan, and a graphically modified version for the MSX and ZX Spectrum in Europe as Eric and the Floaters. A sequel, 3-D Bomberman, was produced. In 1985, Bomberman was released for the Nintendo Entertainment System. It spawned the Bomberman series with many installments building on its basic gameplay.
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Super Bomberman 4 is a 1 or 2 player action-party video game, developed by Produce and published by Hudson Soft for the Super Famicom, released on April 26, 1996, in Japan. Part of the Bomberman franchise, it is the fourth installment of the Super Bomberman series.
Neo Geo is a family of video game hardware that was developed by SNK. On the market from 1990 to 2004, the brand originated with the release of an arcade system, the Neo Geo Multi Video System (MVS) and its home console counterpart, the Neo Geo Advanced Entertainment System (AES).
Syougi no Tatsujin is a board arcade video game developed by ADK and originally published by SNK on September 28, 1995, before being ported to the Neo Geo CD the same year. It was ported in a scaled-down version to the Neo Geo Pocket and later given improved graphics on the Neo Geo Pocket Color. It was only released in Japan.
Bomber Man World is a 1992 video game released by Irem under license from Hudson Soft for arcades. It is part of the Bomberman series. It was the second Bomberman game to be released for arcades, preceded by Bomberman (1991), which was also released by Irem.
Bombergirl is a multiplayer online battle arena (MOBA) video game developed by Konami and released for Japanese arcades on August 30, 2018. A Microsoft Windows version was released in December 2021. It is a spin-off from the Bomberman series, and is played similarly to previous titles, with characters that are all humanoid girls depicted in a bishoujo moe visual style. Eight players are split into two teams of four, who aim to destroy the other team's base by placing bombs and using character-specific abilities.
Sun Shine is an unreleased 1990 tile-matching puzzle arcade video game that was in development by Alpha Denshi and planned to be published by SNK for both the Neo Geo MVS (arcade) and Neo Geo AES (home) platforms. It is the first puzzle game to be developed for both systems and the smallest Neo Geo game in terms of memory data.
Hi-Ten Bomberman is a 1993 action-maze video game developed and first showcased by Hudson Soft at their Super Caravan events in Japan. It is a multiplayer-only entry in the Bomberman franchise, featuring support for up to ten players and widely regarded by many to be the first commercially created game for widescreen HDTVs, as well as being regarded to be the basis for Saturn Bomberman, but it was never released for the general public.
Andro Dunos is a scrolling shooter arcade video game developed by Visco Corporation and originally published by SNK on June 15, 1992. It is the first title to be created by Visco for both the Neo Geo MVS (arcade) and Neo Geo AES (home) platforms. Andro Dunos, along with 1996's Breakers are the only two Visco developed games to be officially licensed for distribution on the Neo Geo AES platform. All other Visco games were only released on the Neo Geo MVS arcade platform.
Football Frenzy is an American football arcade video game developed and originally published by SNK on January 31, 1992. It was the second football game created by SNK after 1987's Touch Down Fever, as well as the only football game released for the Neo Geo platform.
Stakes Winner is a horse racing arcade video game developed by Saurus, with additional support from AM Factory, and originally published by SNK on September 27, 1995. In the game, players compete with either AI-controlled opponents or against other human players across multiple races. Though it was initially launched for the Neo Geo MVS (arcade), the title was later released for both Neo Geo AES (home) and Neo Geo CD respectively, in addition of being ported and re-released through download services for various consoles. It was received with mixed reception from critics and reviewers since its initial release. In 1996, a sequel titled Stakes Winner 2 was released for the arcades.
Over Top is a racing arcade video game developed by ADK and originally published by SNK on April 26, 1996. It is the spiritual successor to Thrash Rally, which was released earlier in 1991 on Neo Geo platforms.
Pleasure Goal: 5 on 5 Mini Soccer is a 1996 futsal arcade video game developed by Saurus and published by SNK. In the game, players compete against either AI-controlled opponents or other players in matches across various stadiums. The title was created by most of the same team that would later work on future projects at Saurus such as Shock Troopers. Though first launched for Neo Geo MVS, it was later released for Neo Geo CD and has since been re-released through download services on various consoles.
The Ultimate 11: SNK Football Championship is a 1996 soccer arcade video game developed and published by SNK. Despite the international name, it is the fourth installment in the Super Sidekicks series, preceding Super Sidekicks 3: The Next Glory (1995). Featuring an arcade-style approach to soccer much like its predecessors, the game allows players to choose any available game mode to compete with AI-controlled rivals or human players with their preferred team. Although first launched for Neo Geo MVS, the game was ported to Neo Geo AES, in addition of being re-released on download services for various consoles. The title received positive reception from critics but proved to be less popular than its previous iterations. It was followed by Neo Geo Cup '98: The Road to the Victory (1998), which is a remake of Super Sidekicks 3 and served as the final entry in the Super Sidekicks saga.
Magical Drop II is a 1996 puzzle video game developed and published by Data East for the Neo Geo arcade and home platforms. It was later ported to Neo Geo CD, Super Famicom, and Sega Saturn. It is the second entry in the Magical Drop series. In the game, the player takes control of one of several characters, battling against computer-controlled opponents before facing the villainous Empress in a final encounter. Gameplay is similar to its predecessor Magical Drop (1995) albeit with improvements; the objective is to clear the screen of constantly advancing colored 'drops' via a character placed at the bottom of the playfield, which can grab drops and make them disappear by putting them as a column of three or more drops of the same color. Two players can also participate in a competitive versus mode.