Genre | Role-playing game |
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Publisher | Wizards of the Coast |
Publication date | 2009 |
Media type | |
ISBN | 978-0786952441 |
Dungeon Master's Guide 2 is a supplement to the 4th edition of the Dungeons & Dragons role-playing game.
Dungeon Master's Guide 2 gives expansions for the Dungeon Master to add to a campaign.
The Dungeon Master's Guide 2 contains information on group storytelling, advanced encounters, skill challenges, customizing monsters, adventures and paragon campaigns. Although it does contain artifacts, it does not contain standard magic items.
Dungeon Master's Guide 2 was written by Greg Gorden, Robin D. Laws, and Mike Mearls, and published on September 19, 2009. The 224-page hardcover book features art by Steve Argyle, Ryan Barger, Kerem Beyit, Zoltan Boros, Julie Dillon, Brian "Chippy" Dugan, Vincent Dutrait, Jason Engle, Randy Gallegos, Tomas Giorello, Ralph Horsley, Mari Kolkowsky, Howard Lyon, Raven Mimura, Lucio Parrillo, Wayne Reynolds, Jon Schindehette, Georgi "Calader" Simeonov, Amelia Stoner, Gábor Szikszai, and Eva Widermann.
Shannon Appelcline commented that with Fourth Edition Dungeons & Dragons, Wizards intended to publish only three books for each setting, beginning with the poorly-received Forgotten Realms Campaign Guide , Forgotten Realms Player's Guide and Scepter Tower of Spellgard in 2008, and "The next year saw the clockwork production of Dungeon Master's Guide 2 (2009), Monster Manual 2 (2009) and Player's Handbook 2 (2009), as well as the reappearance of Eberron through the typical two books and an adventure – the latter released as part of Free RPG Day. These setting books were much better accepted, perhaps because the 4e nay-sayers had now moved on to other games." [1] : 300
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Forgotten Realms is a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game. Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, it was published for the D&D game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, in addition to novels, role-playing video game adaptations, comic books, and the film Dungeons & Dragons: Honor Among Thieves.
Ravenloft is a campaign setting for the Dungeons & Dragons roleplaying game. It is an alternate time-space existence known as a pocket dimension or demiplane, called the Demiplane of Dread, which consists of a collection of land pieces called "domains", brought together by a mysterious force known only as the Dark Powers. Each domain is tailored to and mystically ruled by a being called a Darklord who is forever trapped and surrounded by magical mists surrounding the domain. Strahd von Zarovich, a vampire in the original AD&DRavenloft I6 module released in 1983, became the first Darklord, both ruler and prisoner of his own personal domain of Barovia. The story of how Count von Zarovich became Darklord of Barovia was detailed in the 1993 novel I, Strahd: The Memoirs of a Vampire. As originally established in the Ravenloft: Realm of Terror boxed set known as "the Black Box" released in 1990, the Ravenloft campaign setting was located in the Ethereal Plane. As a physical manifestation of that plane, lands, monsters and even people were created out of the mysterious mists, and the realm acted as a prison where one could enter or be transported, but means of escape were few. Other Ravenloft Domains and Darklords were eventually added in various AD&D 2nd edition products establishing a core continent attached around Barovia which could be traveled to by others if their respective lords allowed entering or leaving their borders; while some Domains remained isolated in the mists and were referred to as Islands.
Spelljammer is a campaign setting originally published for the Advanced Dungeons & Dragons role-playing game, which features a fantastic outer space environment. Subsequent editions have included Spelljammer content; a Dungeons & Dragons 5th edition setting update was released on August 16, 2022.
Ed Greenwood is a Canadian fantasy writer and the creator of the Forgotten Realms game world. He began writing articles about the Forgotten Realms for Dragon magazine beginning in 1979, and subsequently sold the rights to the setting to TSR, the creators of the Dungeons & Dragons roleplaying game, in 1986. He has written many Forgotten Realms novels, as well as numerous articles and D&D game supplement books.
The Dungeon Master's Guide is a book of rules for the fantasy role-playing game Dungeons & Dragons. The Dungeon Master's Guide contains rules concerning the arbitration and administration of a game, and is intended for use by the game's Dungeon Master.
Volothamp "Volo" Geddarm, created by Jeff Grubb, is a fictional character of the Forgotten Realms campaign setting for the Dungeons & Dragons fantasy role-playing game.
D&D Adventurers League is the organized play association for the Dungeons & Dragons (D&D) roleplaying game which is officially administered by D&D's publisher, Wizards of the Coast. It was rebranded with the launch of D&D's 5th Edition in 2014. Prior to 2014, it was known as the Role Playing Game Association Network. The organization was originally established by D&D's previous publisher, TSR, Inc., in 1980.
The Forgotten Realms Campaign Setting is a role-playing game sourcebook first published by TSR in 1987 for the first edition of the fantasy role-playing game Advanced Dungeons & Dragons that describes the campaign setting of the Forgotten Realms. It contains information on characters, locations and history. Various revised and updated editions have been produced over the years.
James Wyatt is a game designer and a former United Methodist minister. He works for Wizards of the Coast, where he has designed supplements and adventures for the Dungeons & Dragons (D&D) roleplaying game. He is the author of sci-fi and fantasy novels, including Forgotten Realms books, and the 4th edition Dungeon Master's Guide.
The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings. For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of the most successful and critically acclaimed settings. Many campaign settings include standard sword and sorcery environments, while others borrow Asian, Central American, swashbuckling, horror and even space-travel themes.
The Ruins of Undermountain is a boxed set for the Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game. The set was written by Ed Greenwood and published by TSR. It featured box cover art by Brom. and was published in 1991.
Monster Manual 2 is a supplement to the 4th edition of the Dungeons & Dragons role-playing game.
Player's Handbook 2 is a supplement to the 4th edition of the Dungeons & Dragons role-playing game.
The Forgotten Realms Campaign Guide is a supplement to the 4th edition of the Dungeons & Dragons role-playing game.
The Forgotten Realms Player's Guide is a supplement to the 4th edition of the Dungeons & Dragons role-playing game.
Ravenloft: Realm of Terror is a boxed set accessory published in 1990 for the Ravenloft campaign setting for the Advanced Dungeons & Dragons fantasy role-playing game.
Kara-Tur: The Eastern Realms is an accessory and campaign setting for the Advanced Dungeons & Dragons fantasy role-playing game.
Scepter Tower of Spellgard is an adventure module for the 4th edition of the Dungeons & Dragons fantasy role-playing game.
Marauders of the Dune Sea is an adventure for the 4th edition of the Dungeons & Dragons role-playing game.