Freshly-Picked Tingle's Rosy Rupeeland

Last updated
Freshly-Picked Tingle's Rosy Rupeeland
Freshly-Picked Tingle's Rosy Rupeeland Coverart.png
European box art
Developer(s) Vanpool
Publisher(s) Nintendo
Director(s) Taro Kudo
Producer(s) Kensuke Tanabe
Composer(s) Masanori Adachi
Series The Legend of Zelda
Platform(s) Nintendo DS
Release
  • JP: September 2, 2006
  • EU: September 14, 2007
Genre(s) Adventure
Mode(s) Single-player

Freshly-Picked Tingle's Rosy Rupeeland [lower-alpha 1] is an adventure video game developed by Vanpool and published by Nintendo for the Nintendo DS handheld game console. It was released in Japan in September 2006, and in Europe in September 2007.

Contents

Freshly-Picked Tingle's Rosy Rupeeland stars Tingle, a character who has appeared in several games in The Legend of Zelda series starting from Majora's Mask for the Nintendo 64. It was commercially successful in Japan, selling 234,862 units by the end of 2007.

Gameplay

Screenshot of gameplay. The Nintendo DS's dual screens are often used to display a tall view of an area, combining the two screens to display one image. Freshly-Picked Tingle's Rosy Rupeeland gameplay.jpg
Screenshot of gameplay. The Nintendo DS's dual screens are often used to display a tall view of an area, combining the two screens to display one image.

The objective of Freshly-Picked Tingle's Rosy Rupeeland is to continually build up a tower found under a spring to the west of Tingle's house. To do this, the player must feed Rupees into the tower. Subsequent gameplay is built upon finding as much money as possible, but also mixed with traditional The Legend of Zelda dungeon adventuring and puzzle elements. Among this, however, is a shallow bargaining system for interacting with non-player characters (NPCs), as items and information must be bought via offering what the player thinks is a suitable price. If the price is too low, the player may not receive anything, but if the price offered is too high they may be needlessly spending too much.

Dungeons within Tingle's Rosy Rupeeland are found on each of the game's three continents, and are a necessity to complete the game. By completing a dungeon, the player receives what are typically the biggest Rupee rewards and by defeating the end-of-dungeon bosses they receive one of five gems. Even if the player has successfully built the tower to its tallest height, they must have collected all the gems to access the final location. Accessing these dungeons is limited by the height of the tower, as certain areas can only be accessed once the tower is a certain height, and thus after the player has donated enough Rupees into it.

Tingle can collect items along his journey, selling them later for profit or using them to aid support characters or other NPCs. Items can be mixed together to create different variations. These are made via the boiling pot in Tingle's home, where the player uses the stylus to stir the mixture. Other items can be used to decorate the top floor of Tingle's house, and completing the game allows the player to change Tingle's clothing.

Whenever the player enters a new location within Tingle's Rosy Rupeeland, the player will receive an incomplete map. By filling in and completing the map, via circling (with the stylus) points of interest which are not shown on it, the player can then show the map to an old woman in the nearby port town and receive a fixed sum of money. By selling the completed map, however, the player loses access to the map until they buy it back from the woman.

Although completing dungeons can be likened to that in The Legend of Zelda series, the combat is very different. Instead of having a large amount of direct input into the battles, within Tingle's Rosy Rupeeland the player engages an enemy, at which point both Tingle and the enemy character turn into a ball of dust as they fight. Then the player can either tap the screen to rally support for Tingle, or use the buttons to move the fight around the screen.

Although Tingle's Rupee count depletes as he fights with an enemy, successfully defeating one results in receiving Rupees and rare items. By engaging multiple enemies in battles by moving the dust cloud over them, the amount of rewards multiply, though Tingle loses more Rupees early on in the battle.

Furthermore, to assist Tingle in battles, the player can acquire bodyguards as support characters to help him in combat and dungeons. Bodyguards are found in "Bodyguard Salons", there are thirty of these characters in all, and they must be bargained with for them to help. These characters come in small, medium and large sizes, reflecting their combat abilities.

Plot

Freshly-Picked Tingle's Rosy Rupeeland features three continents divided into eleven islands. Each island is themed differently and sometimes contains its own dungeon or else it has a central puzzle the player must complete.

The game follows an alone and lazy 35-year-old man's transformation into his green-clothed fairy persona. The story starts when one day a voice calls the main character (whose name is chosen by the player) from his home to a spring west of his house. There, Uncle Rupee, an old man with a Rupee-shaped head, appears and offers him a life in a paradise called Rupeeland if he continues to feed Rupees to the Western Pool: if enough Rupees are fed, the tower found under the pool will grow upwards towards the sky, and Tingle will be able to enter Rupeeland. He accepts the offer and Uncle Rupee transforms him so that Rupees become his source of life: in fact, if unfortunately he loses all the rupees without preserving even one, he will die; moreover, Uncle Rupee gives him the name "Tingle", making him forget his own.

As Tingle builds the tower and explores the various lands defeating enemies and bosses, it becomes increasingly clear that Uncle Rupee is motivated by a purely greedy and selfish intent, is appropriating all the money collected by Tingle and wants to have total domination on Rupeeland. After Tingle completes the last task, Uncle Rupee, now completely addicted to the power of the rupees and furious that Tingle won't give them to him anymore, engages in a fight against him.

After defeating Uncle Rupee there are two possible endings, and they depend on whether or not Tingle has collected all the Rupee Goods scattered across the various lands:

Development

Freshly-Picked Tingle's Rosy Rupeeland was announced in October 2005 under the title Tingle RPG. [1] It was later released on September 2, 2006 in Japan, North America on April 10, 2007, and in Europe on September 14, 2007. [2] [3]

Reception

Freshly-Picked Tingle's Rosy Rupeeland has received mostly positive reviews from the few outlets which have reviewed it. Official Nintendo Magazine gave the game a score of 76%, praising the game's uniqueness, humour and "fantastically stylised graphics", but criticizing it for dull dungeon design and a poor battle system. [3] Nintendo Life praised the game as well, noting the boss battles in particular to be surprising and exciting, though they noted that the game can start to wear after a while, as some aspects were "repetitive and/or annoying".

In its first week of release, it sold more than 45,000 units in Japan. [5] It was the 57th best-selling game of 2006 in Japan, selling 207,525 units. [6] It was the 478th best-selling game of 2007, selling 21,295 units in that year for a total of 234,862 units as of 2007. [7] IGN ranked the cover art the scariest cover art in gaming. [8]

Legacy

Super Smash Bros. Brawl includes stickers based on artwork from the game, and the game itself is referenced in Tingle's trophy description. However, the game is referred to as "Tingle's Rupeeland". [9] A sequel, Irodzuki Tingle no Koi no Balloon Trip , was released for the Nintendo DS in Japan. [10]

Notes

  1. Japanese: もぎたてチンクルのばら色ルッピーランド, Hepburn: Mogitate Chinkuru no Barairo Ruppīrando

Related Research Articles

<i>The Legend of Zelda</i> Video game series

The Legend of Zelda is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo; some portable installments and re-releases have been outsourced to Flagship, Vanpool, Grezzo, and Tantalus Media.

<i>Final Fantasy IV</i> 1991 video game

Final Fantasy IV, titled Final Fantasy II in its initial North American release, is a 1991 role-playing video game developed and published by Square for the Super Nintendo Entertainment System. The fourth main installment of the Final Fantasy series, the game's story follows Cecil, a dark knight, as he tries to prevent the sorcerer Golbez from seizing powerful crystals and destroying the world. He is joined on this quest by a frequently changing group of allies. Final Fantasy IV introduced innovations that became staples of the Final Fantasy series and role-playing games in general. Its "Active Time Battle" system was used in five subsequent Final Fantasy games, and unlike prior games in the series, IV gave each character their own unchangeable character class — although at a few points in the story, a dark knight will choose the path of a paladin, or a summoner will evolve to a new tier of spellcasting.

<i>The Legend of Zelda</i> (video game) 1986 video game

The Legend of Zelda, originally released in Japan as The Hyrule Fantasy: Zelda no Densetsu, is an action-adventure game developed and published by Nintendo. The first game of The Legend of Zelda series, it is set in the fantasy land of Hyrule and centers on an elf-like boy named Link, who aims to collect the eight fragments of the Triforce of Wisdom in order to rescue Princess Zelda from Ganon. The player controls Link from a top-down perspective and navigates throughout the overworld and dungeons, collecting weapons, defeating enemies and uncovering secrets along the way.

<i>The Legend of Zelda: A Link to the Past</i> 1991 video game

The Legend of Zelda: A Link to the Past is an action-adventure game developed and published by Nintendo for the Super Nintendo Entertainment System. It is the third game in The Legend of Zelda series and was released in 1991 in Japan and 1992 in North America and Europe.

<i>The Legend of Zelda: The Wind Waker</i> 2002 video game

The Legend of Zelda: The Wind Waker is an action-adventure game developed and published by Nintendo for the GameCube. An installment in The Legend of Zelda series, it was released in Japan on December 13, 2002, in North America on March 24, 2003, and in Europe on May 2, 2003.

<i>The Legend of Zelda: Oracle of Seasons</i> and <i>Oracle of Ages</i> 2001 video games

The Legend of Zelda: Oracle of Seasons and The Legend of Zelda: Oracle of Ages are 2001 action-adventure games in the Legend of Zelda series. They were developed by Flagship and published by Nintendo for the Game Boy Color.

<i>Zelda II: The Adventure of Link</i> 1987 video game

Zelda II: The Adventure of Link is an action role-playing game developed and published by Nintendo. It is the second installment in the Legend of Zelda series and was released in Japan for the Famicom Disk System on January 14, 1987—less than one year after the Japanese release and seven months before the North American release of the original The Legend of Zelda. Zelda II was released in North America and the PAL region for the Nintendo Entertainment System in late 1988, almost two years after its initial release in Japan.

<i>The Legend of Zelda: Links Awakening</i> 1993 video game

The Legend of Zelda: Link's Awakening is a 1993 action-adventure game developed and published by Nintendo for the Game Boy. It is the first installment in The Legend of Zelda series to be released on a handheld game console. Link's Awakening is one of the few Zelda games not to take place in the land of Hyrule, and it does not feature Princess Zelda, Ganon or the Triforce relic. Instead, the protagonist Link begins the game stranded on Koholint Island, a place guarded by a whale-like deity called the Wind Fish. Assuming the role of Link, the player fights monsters and solves puzzles while searching for eight musical instruments that will awaken the sleeping Wind Fish and allow him to escape from the island.

<i>The Legend of Zelda: The Minish Cap</i> 2004 video game

The Legend of Zelda: The Minish Cap is an action-adventure game and the twelfth entry in The Legend of Zelda series. Developed by Capcom and Flagship, with Nintendo overseeing the development process, The Minish Cap was released for the Game Boy Advance in Japan and Europe in 2004 and in North America and Australia the following year.

<i>The Legend of Zelda: Twilight Princess</i> 2006 video game

The Legend of Zelda: Twilight Princess is a 2006 action-adventure game developed and published by Nintendo for the GameCube and Wii. Originally planned for release exclusively on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. The Wii version was a launch game in North America in November 2006, and in Japan, Europe, and Australia the following month. The GameCube version was released in December 2006 as the final first-party game for the console.

Several LCD games based on the video game series The Legend of Zelda have been released. The first, Zelda, released in 1989, was developed and manufactured by Nintendo; later LCD games were licensed to other developers. The Legend of Zelda game watch (1989) is a wristwatch game produced by Nelsonic as part of their Nelsonic Game Watch series. Zelda no Densetsu: Kamigami no Triforce is a fighting game produced by Epoch Co. for the Barcode Battler II, and was released only in Japan.

<span class="mw-page-title-main">Tingle (character)</span> Fictional character

Tingle is a recurring character in The Legend of Zelda series, designed by Takaya Imamura. He first appeared in Majora's Mask, where he is a map salesman who wants to become a fairy. He has since appeared in several installments, including The Wind Waker, where he provides maps to help Link find pieces of the Triforce. He has gone on to be the star of Freshly-Picked Tingle's Rosy Rupeeland, where his origin as Tingle is shown as him tasked with collecting as many Rupees as possible. He also appears in its sequel Irozuki Tingle no Koi no Balloon Trip, where he is transported into a storybook and has to enter into relationships with women in order to escape.

<i>The Legend of Zelda: Phantom Hourglass</i> 2007 video game

The Legend of Zelda: Phantom Hourglass is a 2007 action-adventure game developed and published by Nintendo for the Nintendo DS handheld game console. It is the fourteenth installment in The Legend of Zelda series and the direct sequel to the 2002 GameCube title The Wind Waker. Phantom Hourglass was released worldwide in 2007, with the exception of South Korea in April 2008. The game was re-released for the Wii U via the Virtual Console service in the PAL region in November 2015, in North America in May 2016, and in Japan in August.

<i>The Legend of Zelda: A Link to the Past</i> and <i>Four Swords</i> 2002 video game

The Legend of Zelda: A Link to the Past and Four Swords is a compilation of two action-adventure games co-developed by Nintendo R&D2 and Capcom and published by Nintendo for the Game Boy Advance. The game was released in December 2002 in North America and in March 2003 in Japan and Europe. The cartridge contains a modified port of A Link to the Past, originally released for the Super Nintendo Entertainment System in 1991, and an original multiplayer-only game titled Four Swords, which serves as the 9th installment in The Legend of Zelda series.

<i>Mystery Dungeon: Shiren the Wanderer</i> 1995 video game

Mystery Dungeon: Shiren the Wanderer, originally released in Japan as Fushigi no Dungeon 2: Fūrai no Shiren, is a roguelike video game developed and published by Chunsoft. It is the second entry in the Mystery Dungeon series, following 1993's Torneko no Daibōken. It was originally released for the Super Famicom in 1995 in Japan. Sega published a Nintendo DS remake in 2006 in Japan and in 2008 internationally. The remake was later ported to iOS and Android and published by Spike Chunsoft in 2019.

<i>Pokémon Mystery Dungeon: Explorers of Time</i> and <i>Explorers of Darkness</i> 2007 video game

Pokémon Mystery Dungeon: Explorers of Time and Pokémon Mystery Dungeon: Explorers of Darkness are a matched pair of Pokémon games developed by Chunsoft and published by The Pokémon Company and Nintendo for the Nintendo DS. The two games were released in Japan in September 2007, and in North America and Europe in 2008. A third version, Pokémon Mystery Dungeon: Explorers of Sky, was released for the same hardware in 2009.

<i>The Legend of Zelda: Spirit Tracks</i> 2009 video game

The Legend of Zelda: Spirit Tracks is a 2009 action-adventure game developed and published by Nintendo for the Nintendo DS handheld game console. Set a century after The Wind Waker and its sequel Phantom Hourglass, the storyline follows the current incarnations of Link and Princess Zelda as they explore the land of New Hyrule to prevent the awakening of the Demon King Malladus. Players navigate New Hyrule, completing quests that advance the story and solving environmental and dungeon-based puzzles, many requiring use of the DS's touchscreen and other hardware features. Navigation between towns and dungeons is done using a train, which features its own set of mechanics and puzzles.

<i>Ripened Tingles Balloon Trip of Love</i> 2009 video game

Irozuki Tingle no Koi no Balloon Trip is an adventure video game developed by Vanpool and published by Nintendo for the Nintendo DS. It is a sequel to the game Freshly-Picked Tingle's Rosy Rupeeland and was released in Japan on August 6, 2009. As with its predecessor, the game focuses on Tingle, a character from The Legend of Zelda series.

<i>The Legend of Zelda: A Link Between Worlds</i> 2013 video game

The Legend of Zelda: A Link Between Worlds is a 2013 action-adventure game developed and published by Nintendo for the Nintendo 3DS. The game is the 17th in The Legend of Zelda series and is a sequel to the 1991 title The Legend of Zelda: A Link to the Past. Announced in April 2013, A Link Between Worlds was released in Australia, Europe, and North America in November, and in Japan a month later.

References

  1. "Nintendo Announces New DS Games". IGN . 2005-10-05. Archived from the original on 2012-04-18. Retrieved 2009-06-11.
  2. "Freshly-Picked Tingle's Rosy Rupeeland UK Review". IGN . 2007-09-19. Archived from the original on 2009-05-10. Retrieved 2009-06-11.
  3. 1 2 Jackson, Mike (March 2007). "Freshly Picked Tingle's Rosy Rupeeland". Official Nintendo Magazine . No. 14. p. 90.
  4. "Freshly-Picked Tingle's Rosy Rupeeland". GameRankings. Archived from the original on 2010-12-31. Retrieved 2010-11-24.
  5. Jenkins, David (September 8, 2006). "Sega Breaks Nintendo's Japanese Chart Domination". Gamasutra.com. Archived from the original on 2008-12-21. Retrieved 2009-01-01.
  6. "Media Create Top 500 of 2006". Geimin.net. 2007-08-28. Archived from the original on 2007-12-14. Retrieved 2009-01-26.
  7. Takahashi (June 18, 2008). "Famitsu Top 500 of 2007". Gemaga.com. Archived from the original on 2008-06-19. Retrieved 2009-01-01.
  8. "Top 10 Tuesday: Scariest Box Art". IGN . 2009-05-07. Archived from the original on 2009-02-21. Retrieved 2009-08-07.
  9. "Freshly-Picked Tingle's Rosy Rupeeland". Zelda Wiki. Archived from the original on 2019-12-26. Retrieved 2020-03-16.
  10. John Tanaka (2009-06-24). "Tingle Gets Two on DS". IGN . Archived from the original on 2009-06-28. Retrieved 2009-09-04.