Icewind Dale: Enhanced Edition | |
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Developer(s) | Overhaul Games |
Publisher(s) | Atari Beamdog Skybound Games (consoles) |
Director(s) | Alex Tomovic |
Producer(s) | Phillip Daigle |
Programmer(s) | Scott Brooks |
Artist(s) | Nat Jones |
Series | Icewind Dale |
Engine | Infinity Engine |
Platform(s) | Microsoft Windows, Mac OS X, Linux, iOS, Android, Nintendo Switch, PlayStation 4, Xbox One |
Release | Windows, OS X, Linux, iOS, Android October 30, 2014 Nintendo Switch, PlayStation 4, Xbox One October 15, 2019 |
Genre(s) | Role-playing |
Mode(s) | Single-player, multiplayer |
Icewind Dale: Enhanced Edition is a remake of the Black Isle Studios' 2000 role-playing video game Icewind Dale and its expansions Icewind Dale: Heart of Winter and Trials of the Luremaster . Enhanced Edition was developed by Overhaul Games, a division of Beamdog, and published by Atari for Microsoft Windows, Mac OS X, Linux, iOS, and Android.
The game allows for an updated multiplayer feature, including cross platform, letting players play together regardless of the platform they play on. Much like Baldur's Gate: Enhanced Edition , Icewind Dale: Enhanced Edition features a revamped user interface and a new renderer. To enhance gameplay several different viewing modes are available, as well as touch commands for mobile editions. The enhancements include 60 new items and 30 class/kit combinations and the playable blackguard class, a feature first presented in Baldur's Gate II: Enhanced Edition .
An enhanced edition of Icewind Dale was announced at the end of August 2014. [1] It was to feature new content, widescreen compatibility, and continue to use 2nd Edition D&D rules. [2] Due to its similarity in programming with the original Baldur's Gate , Icewind Dale was pitched by Beamdog's Overhaul Games to Wizards of the Coast to receive an enhanced edition. With the intent of announcing the game only a month prior to release, this was later changed, forcing the team to reveal it at the Penny Arcade Expo. [3] The game was developed through use of an updated Infinity Engine, referred to as either the Infinity Enhanced Engine, Infinity Plus Engine, or the Infinity Bless Engine. [2]
Although most of the assets of the original Icewind Dale were retrieved, the original programming done by Black Isle Studios was dumped. Instead, coding used in Baldur's Gate II: Enhanced Edition was utilized. New code was then created by Overhaul to replace lost programming from the expansion Icewind Dale: Heart of Winter . While most of the code for Heart of Winter was rewritten, the majority of the original game's assets remained. [4]
The game was available for pre-order on the Beamdog website. [5] The game was released on October 30, 2014 for Windows, OS X and Linux computers through GOG.com, Steam and Beamdog's official website. [6] The game was also released for Android on the same day of PC release. [7] [8] The iOS devices release was delayed to November 11 as Apple did not originally approve of placing it in the iOS App Store, citing partial nudity in the game's CGI intro. [9] [10] [11]
Skybound Games, a division of Skybound Entertainment, released Beamdog's remastered version to Nintendo Switch, PlayStation 4, and Xbox One on October 15, 2019. [12] [13]
Aggregator | Score |
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Metacritic | PC: 80/100 [14] iOS: 83/100 [15] |
Publication | Score |
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Gamezebo | [16] |
MeriStation | 8.2/10 [17] |
PC Gamer (US) | 74/100 [18] |
TouchArcade | [19] |
Gameplanet | 9/10 [20] |
IGN Italia | 8.1/10 [21] |
Multiplayer.it | 8/10 [22] |
Softpedia | 8/10 [23] |
Icewind Dale: Enhanced Edition received mostly positive reviews from critics. The PC version has a score of 80/100 on Metacritic based on 13 reviews while the iOS version has a score of 83/100 based on 4 reviews. [14] [15]
Gameplanet gave it a review score of 9/10 praising it for graphic upgrade over the original, bug fixes, rule tweaks and adding in all the additional content of the game while criticizing it for its dated graphics and the unnecessary inclusion of the "Story Mode" difficulty level. [20] Gamezebo gave the mobile version a review score of 3.5/5 praising it for its new features, being free of lags and glitches and having a customizable UI. At the same time it criticized it for being difficult towards newcomers and being hard to play on a touchscreen. [16] PC Gamer gave it a review score of 74/100 calling it "a cool must-play for RPG fans who’ve not tried it before, and a warming flashback for those who have". [18] Softpedia gave it a review score of 8/10 praising it for its replay value, vast world, adding new UI and other features and for adding all its additional content and never-before-seen content. At the same time it also criticized it for not showing much graphic improvement over the original, being too difficult for new players and having no Dungeons & Dragons ruleset system tutorial. [23]
Josh Sawyer, one of the designers of the original game, commented on the Enhanced Edition in an interview: "As one of the main designers on Icewind Dale, seeing the BG2 [Baldur's Gate II] kits in there destroy all the balance kind of made me a little sad. The BG2 kits are really powerful and Icewind Dale was kind of balanced around one thing. But it was still really cool to see it with all the tech upgrades". [24]
Baldur's Gate is a series of role-playing video games set in the Forgotten Realms Dungeons & Dragons campaign setting. The series has been divided into two sub-series, known as the Bhaalspawn Saga and the Dark Alliance, both taking place mostly within the Western Heartlands, but the Bhaalspawn Saga extends to Amn and Tethyr. The Dark Alliance series was released for consoles and was critically and commercially successful. The Bhaalspawn Saga was critically acclaimed for using pausable realtime gameplay, which is credited with revitalizing the computer role-playing game (CRPG) genre.
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Icewind Dale is a role-playing video game developed by Black Isle Studios and originally published by Interplay Entertainment for Windows in 2000 and by MacPlay for the Macintosh in 2002. The game takes place in the Dungeons & Dragons Forgotten Realms campaign setting and the region of Icewind Dale, and uses the 2nd edition ruleset. The story follows a different set of events than those of R. A. Salvatore's The Icewind Dale Trilogy novels: in the game, an adventuring party becomes enlisted as a caravan guard while in Icewind Dale, in the wake of strange events, and eventually discover a plot that threatens the Ten Towns of Icewind Dale and beyond.
Black Isle Studios is a division of the developer and publisher Interplay Entertainment formed in 1996 that develops role-playing video games. It has published several games from other developers.
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Icewind Dale II is a role-playing video game developed by Black Isle Studios and published by Interplay Entertainment, released on August 27, 2002. Like its 2000 predecessor Icewind Dale, the game is set in the Forgotten Realms fantasy setting in the Icewind Dale region. The player assumes control of a group of mercenaries in a war between the Ten Towns of Icewind Dale and a coalition of persecuted races and religions.
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