Lumen Prize

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Carla Rapoport giving a presentation on the Lumen Prize at the EVA London 2016 conference in July 2016 Carla Rapoport, Lumen Prize presentation, EVA London 2016 conference.jpg
Carla Rapoport giving a presentation on the Lumen Prize at the EVA London 2016 conference in July 2016

The Lumen Prize is an international award which celebrates art created with technology, especially digital art. [2]

Contents

Overview

The prize was founded by Carla Rapoport in 2012, [3] The Lumen Prize has visited more than ten cities around the world including Amsterdam, Athens, Hong Kong, New York, Riga, Swansea [4] and Shanghai.[ citation needed ]

Through its parent company Lumen Art Projects, [5] which promotes the work of longlisted, shortlisted and winning artists, Lumen has collaborated with the Barbican Centre, [6] Computer Arts Society [7] and the EVA London Conferences [1] as well as the Tate, [8] Photomonitor, Goldsmiths, University of London, Eureka! (Halifax), the British Computer Society, IBM UK, the Royal College of Art (London), CYLAND Media Lab (Saint Petersburg), etc.[ citation needed ]

Since its launch, the Lumen Prize has given away more than $80,000 in prize money [9] and staged over 45 exhibitions globally.[ citation needed ][ when? ]

Prize winners

Past Lumen Prize Gold Award winners include artists Refik Anadol, Andy Lomas, Gibson/Martelli and Mario Klingemann.[ citation needed ] The 2019 shortlist was profiled by SeditionArt. [10]

2023 winners

2022 winners

2021 winners

2020 winners
2019 winners
2018 winners

References

  1. 1 2 Lambert, Nicholas (2016), "The Lumen Prize at EVA London 2016" (PDF), in Bowen, Jonathan P.; Diprose, Graham; Lambert, Nicholas (eds.), Electronic Visualisation and the Arts (EVA 2016), London, UK, 12–14 July 2016 , London, UK: BCS, Electronic Workshops in Computing, doi: 10.14236/ewic/EVA2016.57
  2. ↑ "About the Lumen Prize". lumenartprize.artopps.co.uk. Retrieved 29 April 2020.
  3. ↑ "Carla Rapoport: CEO of Lumen Prize". Cardiff School of Art & Design. 16 November 2012. Retrieved 28 October 2016.
  4. ↑ "Lumen Prize Exhibition: Swansea's Adventure in Digital Art to support Creative Industries". www.swansea.ac.uk.
  5. ↑ Lumen Art Projects.
  6. ↑ Playing Democracy is a giant two player game of Pong, exploring the principles of democracy, Barbican Centre, London, UK.
  7. ↑ "The 2014 Lumen Prize Exhibition Catalogue" (PDF). Computer Arts Society. Archived from the original (PDF) on 6 January 2017. Retrieved 28 October 2016.
  8. ↑ Preserving Immersive Media, Tate, UK.
  9. ↑ "The Lumen Prize awards Ziv Schneider's "Sylvia" with the Still Image award – Brown Institute". 2021-09-22. Retrieved 2025-04-29.
  10. ↑ Lumen Prize Shortlist 2019, SeditionArt, 4 September 2019.
  11. ↑ "Gold Award Winner". The Lumen Prize. Retrieved 2024-01-26.
  12. ↑ "Moving Image Award Winner". The Lumen Prize. Retrieved 2024-01-27.
  13. ↑ "Still Image Award Winner". The Lumen Prize. Retrieved 2024-01-27.
  14. ↑ "3D/Interactive Award Winner". The Lumen Prize. Retrieved 2024-01-27.
  15. ↑ "Futures Award Winner". The Lumen Prize. Retrieved 2024-01-27.
  16. ↑ "Global South Award Winner". The Lumen Prize. Retrieved 2024-01-27.
  17. ↑ "Nordic Award Winner". The Lumen Prize. Retrieved 2024-01-27.
  18. ↑ "Student Award Winner". The Lumen Prize. Retrieved 2024-01-27.
  19. ↑ "BCS Immersive Environment Award Winner". The Lumen Prize. Retrieved 2024-01-26.