Make (magazine)

Last updated
Make
Make.svg
Categories Do it yourself (DIY)
FrequencyQuarterly
Founder Dale Dougherty
First issueFebruary 2005
CompanyMake: Community, LLC.
Country United States
Based in Santa Rosa, California
Language English
Website makezine.com
ISSN 1556-2336

Make (stylized as Make: or MAKE:) is an American magazine published since February 2005 which focuses on do it yourself (DIY) projects for individuals and groups, involving computers, electronics, metalworking, robotics, woodworking and other disciplines. [1] The magazine is marketed to people who enjoyed making things and features complex projects which can often be completed with cheap materials, including household items. Make has been described as "a central organ of the maker movement". [2]

Contents

In June 2019, Make magazine's parent company, Maker Media, abruptly shut down the bimonthly magazine due to lack of financial resources. It was subsequently reorganized and began publishing quarterly issues, starting with volume 70 in October 2019. [3] Make Magazine is currently published by Make Community LLC.

History and profile

The magazine's first issue was released in February 2005 and then published as a quarterly in the months of February, May, August, and November; as of Fall 2023, 86 issues have been published. It is also available in a digital edition.

The magazine has features and rotating columns, but the emphasis is on step-by-step projects. Each issue also features a Toolbox section with reviews of books and tools. Most volumes had a theme to which the articles in the special section are usually related. Columnists have included Cory Doctorow, Lee D. Zlotoff, Mister Jalopy, and Bruce Sterling. The cartoonist Roy Doty has also contributed to many issues of the magazine.

Make's founder and publisher is O'Reilly co-founder Dale Dougherty along with Sherry Huss. The founding editor-in-chief was Mark Frauenfelder. The current editor-in-chief is Keith Hammond.

In Germany, Austria and Switzerland, the Heise Zeitschriften Verlag was under license to publish a German-language edition of Make independently of the English-language one. Maker Media GmbH produced and published the magazine every other month.[ citation needed ]

A time-lapse video of the Make robot logo being 3D printed on a RepRapPro Fisher printer

Maker Faire

The magazine launched a public annual event to "celebrate arts, crafts, engineering, science projects and the Do-It-Yourself (DIY) mindset." Called Maker Faire, the first was held April 22-23, 2006, at the San Mateo Fairgrounds. It included six exposition and workshop pavilions, a 5-acre (20,000 m2) outdoor midway, over 100 exhibiting makers, hands-on workshops, demonstrations, and DIY competitions.

In 2007, Maker Faire was held in the San Francisco Bay Area on May 3-4, and Austin, Texas, on October 20-21. The 2008 Maker Faires occurred May 3-4 at the San Mateo Fairgrounds in San Mateo, California, and October 18-19 at the Travis County Expo Center in Austin, Texas. The 2009 Maker Faire Bay Area was held on May 30-31. In 2010, there were three Maker Faires: Bay Area on May 22-23, Detroit on July 31 and August 1, and New York on September 25-26.

By 2013, there were 100 Maker Faires across the globe, including in China, Japan, Israel, Australia, Spain, the UK, Italy, Ireland, Scotland, Chile, France, Norway, Canada, Germany and the Netherlands, as well as numerous cities in the United States. A total of 93 of these Faires were "Mini" Maker Faires — smaller scale, independently produced, local events. [4]

In 2014, a Maker Faire was hosted by the White House. [5] In 2017, more than 240 Maker Faires were planned. [6]

Makers

Makers (subtitled "All Kinds of People Making Amazing Things in Backyards, Garages, and Basements") is a spin-off hardback book. Based on the magazine section of the same name, it covers DIY projects and profiles their creators. [7]

Craft

In October 2006, a spin-off magazine, Craft, was created for art and craft activities, allowing Make to concentrate exclusively on technology and DIY projects. In February 2009, e-mails were sent to Craft: subscribers announcing that due to rising production costs and shrinking ad markets, the print version of Craft: would be discontinued but would remain as an online presence. All further printed content would be incorporated into Make. [8]

Make television

Make television was a television show produced by Twin Cities Public Television and hosted by John Edgar Park [9] which premiered in January 2009 on PBS stations. [10] Ten episodes of the show were produced, featuring projects and informational guides as well as user-produced videos which were submitted online. [11]

Make Controller Kit

The Make Controller Kit was an open-source hardware solution for hobbyists and professionals to create interactive applications. It supported desktop interfaces via a variety of languages such as Max/MSP, Flash, Processing, Java, Python, Ruby, or anything that supports OpenSound Control.

See also

Related Research Articles

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<span class="mw-page-title-main">Renaissance fair</span> Outdoor weekend gathering that emulates a historical period

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<span class="mw-page-title-main">Dale Dougherty</span> Co-founder of OReilly Media

Dale Dougherty is a co-founder of O'Reilly Media, along with Tim O'Reilly. While not at the company in its earliest stages as a technical documentation consulting company, Dale was instrumental in the development of O'Reilly's publishing business. He is the author of the O'Reilly book sed & awk.

<span class="mw-page-title-main">Maker Faire</span> Convention of DIY enthusiasts

Maker Faire is a convention of do it yourself (DIY) enthusiasts established by Make magazine in 2006. Participants come from a wide variety of interests, such as robotics, 3D printing, computers, arts and crafts, and hacker culture.

Edinburgh Science Educational charity

Edinburgh Science, founded in 1989, is an educational charity. It organises a two-week Edinburgh's annual Science Festival, the world's first public celebration of science and technology, and still one of Europe's largest. Alongside the annual Festival in Edinburgh, the organisation has a strong focus on education and runs touring programme Generation Science that visits schools around Scotland throughout the year. Edinburgh Science also operates a large-scale international programme of work under the Worldwide arm. It regularly presents events overseas and has been the major programming partner of the annual Abu Dhabi Science Festival, helping to curate, produce, and deliver the event.

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Diana Eng is a Chinese-American fashion designer, author and fashion technologist based in New York. She is best known as contestant on the second season of the reality television program Project Runway. Eng is a co-founder of an art/electronic group called NYC Resistor, and authored a book called Fashion Geek.

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Craft: was a quarterly magazine published by O'Reilly Media which focused on do it yourself (DIY) projects involving knitting, sewing, jewelry, metalworking, woodworking, and other disciplines. The magazine was marketed to people who enjoy "crafting" things and features projects which can often be completed with cheap materials, including household items. The magazine was in circulation between 2006 and 2009.

ReadyMade was a California, United States, bimonthly magazine which focused on do-it-yourself (DIY) projects involving interior design, making furniture, home improvement, sewing, metalworking, woodworking and other disciplines. It also focused on sustainable design, independent music and DIY culture. The magazine was marketed to people who enjoy creating unique items to have at home and wear and featured projects which could often be completed with everyday materials, such as household items.

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<span class="mw-page-title-main">Maker culture</span> Community interested in do-it-yourself technical pursuits

The maker culture is a contemporary subculture representing a technology-based extension of DIY culture that intersects with hardware-oriented parts of hacker culture and revels in the creation of new devices as well as tinkering with existing ones. The maker culture in general supports open-source hardware. Typical interests enjoyed by the maker culture include engineering-oriented pursuits such as electronics, robotics, 3-D printing, and the use of computer numeric control tools, as well as more traditional activities such as metalworking, woodworking, and, mainly, its predecessor, traditional arts and crafts.

<span class="mw-page-title-main">Becky Stern</span>

Becky Stern is a DIY expert based in New York City. Her work combines basic electronics, textile crafts, and fashion.

<span class="mw-page-title-main">Critical making</span>

Critical making refers to the hands-on productive activities that link digital technologies to society. It was invented to bridge the gap between creative, physical, and conceptual exploration. The purpose of critical making resides in the learning extracted from the process of making rather than the experience derived from the finished output. The term "critical making" was popularized by Matt Ratto, an associate professor at the University of Toronto. Ratto describes one of the main goals of critical making as a way "to use material forms of engagement with technologies to supplement and extend critical reflection and, in doing so, to reconnect our lived experiences with technologies to social and conceptual critique." "Critical making", as defined by practitioners like Matt Ratto and Stephen Hockema, "is an elision of two typically disconnected modes of engagement in the world — "critical thinking," often considered as abstract, explicit, linguistically based, internal and cognitively individualistic; and "making," typically understood as tacit, embodied, external, and community-oriented."

<span class="mw-page-title-main">Mike Warren (designer)</span>

Mike Warren is a product designer, inventor, and best-selling author based in San Francisco. He builds functional open source prototypes in line with the maker culture, and are carefully documented to inspire others to follow along. As an advocate for sharing educational content, his work aims to lower the barrier to participation, and transfer a static audience to an active participant.

The Neverwas Haul is a three-story, self-propelled mobile art vehicle built to resemble a Victorian house on wheels. Inspired by the fantastical stories of Jules Verne and H.G. Wells, the Haul was designed by Shannon O’Hare and built by a crew of volunteers at the Shipyard art space in Berkeley, CA, in 2006. Originally intended to be a ‘mutant vehicle’ for the Burning Man art festival in Nevada, the Haul is made from 75% recycled materials, and measures 24 feet long, 24 feet high, and 12 feet wide. It is built on the base of a fifth-wheel trailer, and the second and third story of the structure pack down into the first for highway towing. When fully built and decked out for exhibition at Burning Man, the Haul is able to propel itself at a top speed of 5 miles per hour and requires a crew of ten people to operate safely. Currently, the Neverwas Haul makes her home at Obtainium Works, an “art car factory” in Vallejo, CA, owned by O’Hare and home to several other self-styled “contraptionists.”

Maker education closely associated with STEM learning, is an approach to problem-based and project-based learning that relies upon hands-on, often collaborative, learning experiences as a method for solving authentic problems. People who participate in making often call themselves "makers" of the maker movement and develop their projects in makerspaces, or development studios which emphasize prototyping and the repurposing of found objects in service of creating new inventions or innovations. Culturally, makerspaces, both inside and outside of schools, are associated with collaboration and the free flow of ideas. In schools, maker education stresses the importance of learner-driven experience, interdisciplinary learning, peer-to-peer teaching, iteration, and the notion of "failing forward", or the idea that mistake-based learning is crucial to the learning process and eventual success of a project.

Ryan C. Doyle is a visual artist known for his large-scale fabricated sculptures, parade floats, art cars, and sculptures, sometimes involving robotics, animatronics, pyrotechnics, and military technologies. He is from the Twin Cities, Minnesota, and resides in Detroit, Michigan, where he has contributed to permanent installations at The Lincoln Street Art Park and Recycle Here! recycling center.

References

  1. "DIWO - Do It With Others: Resource". Furtherfield. Archived from the original on 2019-03-21. Retrieved 21 March 2019.
  2. "More than just digital quilting". The Economist. December 3, 2011.
  3. Constine, Josh (July 10, 2019). "Bankrupt Maker Faire revives, reduced to Make Community". TechCrunch. Retrieved 2019-10-19.
  4. Merlo, Sabrina (January 1, 2014). "The Year of 100 Maker Faires". Make.
  5. Fried, Becky; Wetstone, Katie (June 18, 2014). "The White House Maker Faire: "Today's D.I.Y. Is Tomorrow's 'Made in America'"". whitehouse.gov via National Archives.
  6. "Maker Movement - Maker Media". Maker Media. Retrieved 2017-04-04.
  7. Parks, Bob. Makers: All Kinds of People Making Amazing Things in Garages, Basements, and Backyards. Sebastopol, CA: O'Reilly Media, 2006. ISBN   978-0-596-10188-6
  8. "CRAFT Print FAQ". Craft. Make. Archived from the original on 2009-02-18. Retrieved 2009-02-17.
  9. "DIY Invention Show Gets Public Television Premiere". Minnesota Public Radio . 2009-01-09. Retrieved 2009-08-29.
  10. Stern, Becky (June 3, 2011). "TV-B-Gone Jacket". Make:.
  11. 怠惰な楽しみ [Lazy Fun]. makerchannel.org. Archived from the original on 2018-12-23. Retrieved 2008-10-14.