Malice | |
---|---|
Developer(s) | Argonaut Games |
Publisher(s) |
|
Producer(s) | Andy Pana |
Writer(s) | Mark Oswin |
Composer(s) | Nick Arondel Karin Griffin |
Platform(s) | PlayStation 2 Xbox |
Release | |
Genre(s) | Platform |
Mode(s) | Single-player |
Malice is a platform game developed by Argonaut Games and published by Mud Duck Productions in North America and Evolved Games in Europe, and was released in 2004 for the Xbox and PlayStation 2.
The game's development cycle proved to be quite troublesome, with a change in publishers, cancellation and an eventual revival, the game's planned 2002 release would eventually be delayed to a Summer 2004 release.
Malice was met with mixed reviews.
The game is about the return of a goddess named Malice, who attempts to defeat the evil Dog God with the help of the Metal Guardian; the Keeper of Universe, who needs to find eight Logic Keys to locate the Dog God.
The game was originally intended to be a title for the PlayStation with Fox Interactive appointed to publish the game, and would run on Croc 2's game engine. [1] [2]
After Fox backed out of publishing the game, Argonaut moved development of the title to the Xbox, where it was announced as an exclusive on July 14, 2000, with no date or publisher announced. [3] In August 2001, Argonaut announced that Vivendi Universal Interactive Publishing would publish the game through their subsidiary Sierra On-Line, and that a PlayStation 2 version would also be released. [4] [5]
In May 2002, it was announced that band members from No Doubt would be doing various voice-overs for the game, with singer Gwen Stefani doing the voice for Malice. [6] The game was later shown off at Vivendi Universal's booth at E3 2002. [7] By June, the game was announced to be released in November. [8]
In October 2002, Sierra and Argonaut agreed to delay the game to the Summer of 2003. [9] However, Argonaut's financial issues proved to be troublesome, and in May 2003, it was announced that Vivendi Universal had cancelled their developer contract with Argonaut for the title and they would look into another publisher to publish the title, but in the end, gave back all rights to Argonaut, leaving them to have no choice but to cancel the game. [10]
In January 2004, it was announced that the game was revived after ZeniMax Media subsidiary Mud Duck Productions purchased the publishing rights for the game in North America., [11] with Evolved Games acquiring the European publishing rights a few weeks later. [12] The game was silently released in June 2004 in the United States., [13] and would eventually be Argonaut's final title released, as the company went out of business two months after the Xbox version came out in Europe.
Aggregator | Score | |
---|---|---|
PS2 | Xbox | |
Metacritic | 51/100 [14] | 48/100 [15] |
Publication | Score | |
---|---|---|
PS2 | Xbox | |
Electronic Gaming Monthly | 4.67/10 [16] | 4.67/10 [16] |
Game Informer | N/A | 5.5/10 [17] |
GamePro | N/A | [18] |
GameSpot | 5/10 [19] | 5/10 [19] |
IGN | 5.8/10 [20] | 5.8/10 [20] |
Official U.S. PlayStation Magazine | [21] | N/A |
Official Xbox Magazine (US) | N/A | 3.5/10 [22] |
PlayStation: The Official Magazine | 6/10 [23] | N/A |
TeamXbox | N/A | 4.9/10 [24] |
X-Play | N/A | [25] |
The PlayStation 2 version of Malice received "mixed" reviews, while the Xbox version received "generally unfavorable reviews", according to the review aggregation website Metacritic. [14] [15] Henry Ernst of GamePro Germany compated the finished game to Angela Merkel in a Bikini. [26]
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