Nano Breaker

Last updated • 5 min readFrom Wikipedia, The Free Encyclopedia
Nano Breaker
Nano Breaker Coverart.png
North American cover art
Developer(s) Konami TYO
Publisher(s) Konami
Director(s) Kenichiro Kato
Producer(s) Koji Igarashi
Artist(s) Kazuhide Nakazawa
Composer(s) Kennosuke Suemura
Platform(s) PlayStation 2
Release
  • JP: January 27, 2005
  • NA: February 15, 2005 [1]
  • EU: February 18, 2005
  • AU: February 25, 2005 [2]
Genre(s) Action, hack and slash
Mode(s) Single-player

Nano Breaker (ナノブレイカー, Nano Bureikā) is an action video game developed and published by Konami for the PlayStation 2 in 2005.

Contents

Gameplay

The player controls Jake, a cyborg militant and the protagonist of the game, and explores a large island stage. As Jake, the player controls a plasma blade that can transform into numerous weapons (axe, broadsword, hammer, etc.), generated by the blade during combo attacks. The plasma blade also has the ability to grapple enemies from afar with a blue energy cord. Jake's body is metallic and has wings that can extend from his shoulderblades and allow him to glide. The wings also serve as a "limiter release" for more powerful combos and finishing moves. Within the game world, the player faces the mutated inhabitants of the island, referred to as "Orgamechs". There are many different types of orgamechs, such as humanoids, bugs and dogs. The points system is a counter which tallies the amount of blood spilled after killing an orgamech. When the counter reaches certain amounts of blood, Jake receives extra health and energy as well as increases in his maximum potential level of health and energy.

Synopsis

Plot

The game is set in 2021, in which the United States has established an island facility called Nanomachine Island to research and develop nanotechnology for implementation in military and civilian life. To achieve this goal, the United States collected the world's foremost scientists, analysts and businessmen and placed them in a secluded community. After 20 years of technological advancement, the island is in chaos. As Jake, the player's goal is to assist the daughter of a brilliant scientist in her attempts to restore order to the island and its people by destroying the main computer which manages the activities of the nanomachines.

Characters

Development

Nano Breaker was developed and published by Konami and was produced by Koji Igarashi, known for his contributions to the company's Castlevania franchise. [3] [4] Nano Breaker uses a modified version of the Castlevania: Lament of Innocence engine. [3] [5] [6]

Reception

The game received "mixed" reviews according to the review aggregation website Metacritic. [7] In Japan, Famitsu gave it a score of all four sevens for a total of 28 out of 40. [11] GamePro said of the game, "No one wins in this tale about man versus machine. Nano Breaker is a brainless, gratuitous gashingfest that means well but just doesn't play well." [22] [b]

The game is considered an obscure game noted for its over-the-top usage of blood. GameTrailers rated it as the "bloodiest game you never played". [23]

Notes

  1. Three critics of Electronic Gaming Monthly gave the game each a score of 7.5/10, 6.5/10, and 4/10.
  2. GamePro gave the game two 3/5 scores for graphics and sound, 3.5/5 for control, and 2.5/5 for fun factor.

References

  1. Dunham, Jeremy (February 15, 2005). "Nano Breaker Breaks Out". IGN . Ziff Davis. Archived from the original on April 16, 2023. Retrieved March 9, 2025.
  2. van Leuveren, Luke (February 14, 2005). "Updated Australian Release List - 14/02/05". PALGN. PAL Gaming Network. Archived from the original on February 23, 2005. Retrieved March 10, 2025.
  3. 1 2 Perry, Douglass C. (January 9, 2004). "Konami Gamers' Day 2004: NanoBreaker". IGN . Ziff Davis. Archived from the original on April 14, 2023. Retrieved March 9, 2024.
  4. EGM staff (May 9, 2004). "NanoBreaker: The Interview". 1Up.com. Ziff Davis. Archived from the original on June 6, 2016. Retrieved March 9, 2024.
  5. Gerstmann, Jeff (January 9, 2004). "Nanobreaker Impressions". GameSpot . Fandom. Archived from the original on May 3, 2021. Retrieved March 9, 2025.
  6. Limon, Simon (May 12, 2004). "Nanobreaker Interview [E3 2004]". GamePro . IDG. Archived from the original on April 4, 2005. Retrieved June 15, 2012.
  7. 1 2 "NanoBreaker". Metacritic . Fandom. Archived from the original on September 3, 2024. Retrieved March 9, 2025.
  8. Edge staff (March 2005). "Nano Breaker". Edge . No. 147. Future Publishing. p. 91.
  9. Bettenhausen, Shane; Intihar, Bryan; Varanini, Giancarlo (March 2005). "Nanobreaker [sic]" (PDF). Electronic Gaming Monthly . No. 189. Ziff Davis. p. 120. Archived (PDF) from the original on August 8, 2022. Retrieved March 10, 2025.
  10. Bramwell, Tom (March 1, 2005). "Nanobreaker [sic]". Eurogamer . Gamer Network. Archived from the original on November 10, 2015. Retrieved March 10, 2025.
  11. 1 2 "January 19, 2005". The Magic Box. January 19, 2005. Archived from the original on February 5, 2005. Retrieved March 10, 2025.
  12. Reiner, Andrew (March 2005). "Nano Breaker". Game Informer . No. 143. GameStop. p. 132. Archived from the original on November 7, 2005. Retrieved March 10, 2025.
  13. Hurh, JP (February 24, 2005). "Nanobreaker [sic] Review". GameRevolution . CraveOnline. Archived from the original on September 11, 2015. Retrieved March 12, 2025.
  14. Navarro, Alex (February 15, 2005). "Nano Breaker Review". GameSpot . Fandom. Archived from the original on August 1, 2014. Retrieved March 10, 2025.
  15. Turner, Benjamin (February 14, 2005). "GameSpy: Nanobreaker [sic]". GameSpy . IGN Entertainment. Archived from the original on August 11, 2007. Retrieved March 10, 2025.
  16. Watkins, Rob (February 21, 2005). "NanoBreaker". GameZone. Archived from the original on October 4, 2008. Retrieved March 12, 2025.
  17. Sulic, Ivan (February 15, 2005). "Nano Breaker". IGN . Ziff Davis. Archived from the original on December 27, 2022. Retrieved March 10, 2025.
  18. Varanini, Giancarlo (March 2005). "Nanobreaker [sic]". Official U.S. PlayStation Magazine . No. 90. Ziff Davis. p. 100. Archived from the original on March 25, 2005. Retrieved March 10, 2025.
  19. Speer, Justin (March 29, 2005). "Nano Breaker Review". X-Play . G4 Media. Archived from the original on November 7, 2005. Retrieved March 12, 2025.
  20. Gardner, Omari (April 10, 2005). "'Nanobreaker' [sic]". Detroit Free Press . Gannett Company. Archived from the original on October 25, 2005. Retrieved March 10, 2025.
  21. "Nano Breaker". Maxim . MaximNet, Inc. 2005.
  22. Four-Eyed Dragon (April 2005). "Nano Breaker" (PDF). GamePro . No. 199. IDG. p. 80. Archived from the original on February 16, 2005. Retrieved March 10, 2025.
  23. GameTrailers (May 19, 2016). Top 10 Bloodiest Games. YouTube . Google. Archived from the original on March 9, 2025. Retrieved March 9, 2025.