Code | I11 |
---|---|
TSR product code | 9187 |
Rules required | AD&D (1st Edition) |
Character levels | 8 - 10 |
Campaign setting | Generic |
Authors | Frank Mentzer |
First published | 1987 |
Linked modules | |
I1, I2, I3, I4, I5, I6, I7, I8, I9, I10, I11, I12, I13, I14 |
Needle (I11) is a Dungeons & Dragons module. Author: Frank Mentzer (1987).
Needle is an adventure in which the player characters recover a magical obelisk from a distant jungle, and which turns out to be a door to another world. [1]
In this adventure, the player characters volunteer for a king to explore a dense jungle that was once home to a great civilization, with a magic obelisk at its center. In Part 1, Ruins of Empire, the party travels to the jungle and explores the ruins. In Part 2, Retrieval, the party leads a team hampered by disease and jungle animals to transport the obelisk to the king. In Part 3, The Powers That Be, assuming the party is successful, the obelisk is placed in its new position, where it reveals a gate to another world.
Chapter | Page |
---|---|
Introduction | 2 |
Native Life | 3 |
Non-Player Characters | 6 |
New and Adapted Monsters | 8 |
Part 1 - Ruins of Empire | 10 |
Part 2 - Retrieval | 27 |
Part 3 - The Powers That Be | 37 |
I11 Needle was written by Frank Mentzer, with a cover by Clyde Caldwell and interior illustrations by Doug Chaffee, and was published by TSR in 1987 as a 48-page booklet with two outer folders. [1]
Design: Frank Mentzer
Developer: Frank Mentzer
Editing: Barbara Young
Cover Art: Clyde Caldwell
Illustrations: Doug Chaffee
Cartography: Dave Sutherland
Typesetting: Betty Elmore and Kim Lindau
Distributed to the book trade in the United States by Random House, Inc., and in Canada by Random House of Canada, Ltd. Distributed to the toy and hobby trade by regional distributors. Distributed in the United Kingdom by TSR UK Ltd.
product number 9187
ISBN 0-88038-386-0
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