Spitting Image (video game)

Last updated

Spitting Image
Spitting Image Cover.jpg
Developer(s) Walking Circles
Publisher(s) Domark
Platform(s) ZX Spectrum, Amstrad CPC, Amiga, Commodore 64
Genre(s) Fighting

Spitting Image is one-on-one fighting game released in 1989 featuring characters from the Spitting Image puppet show. Developed by Walking Circles and published by Domark, [1] it was available for the Commodore 64, ZX Spectrum, Amstrad CPC, and Amiga. [2]

Contents

Gameplay

According to the game's preamble, a prophet has determined that within the next seven years, there will be a world war which is instigated by a "mysterious leader"; so terrible that the Italians have already surrendered and so violent that the Swiss will be involved. To avoid this fate, six world leaders have agreed to duke it out - the winner being the undisputed ruler of the world.

The player chooses one of six world rulers of the 1980s: Margaret Thatcher, Ronald Reagan, Mikhail Gorbachev, Pope John Paul II, Ruhollah Khomeini, and P. W. Botha. The game selects a random opponent and the player's character travels to the country of the world leader to duke it out in a best of three fight. Elizabeth II adjudicates and comments on the fights, appearing in a postage stamp at all times.

Being launched on an 8-Bit gaming platform, the fights are two dimensional with the characters being limited in moves they can perform. The characters can attack on the ground or in the air through jumping and each has special moves - Khomeini can land damage by using his beard as a third fist while Thatcher can headbutt opponents. Each character can call an aide twice in a fight to assist them. This aide typically throws some sort of projectile in the melee which has a specific arc so a seasoned player can avoid the attack.

After all five opponents have been defeated, the player has to fight the "mysterious leader". Elizabeth announces that the mud wrestling equipment from Prince Philip's last party is still available and the fight takes place in the dark as someone switches out the lights. Mud occasionally stains the screen and the only clue as to the whereabouts of the player's opponent and the player's character are their eyes.

If the player is able to beat the "mysterious leader", it is revealed that all this was a ploy for John Rambo to take over the world and the game ends.

There is also a two-player mode available where the opponents can do combat at any of the six main game locations (non-story mode).

Reception

Zzap!64 rated it as 39% in issue 47. It was praised for its excellent rendition of the Spitting Image theme tune however.[ citation needed ]

Related Research Articles

<i>Pool of Radiance</i> 1988 video game

Pool of Radiance is a role-playing video game developed and published by Strategic Simulations, Inc (SSI) in 1988. It was the first adaptation of TSR's Advanced Dungeons & Dragons (AD&D) fantasy role-playing game for home computers, becoming the first episode in a four-part series of D&D computer adventure games. The other games in the "Gold Box" series used the game engine pioneered in Pool of Radiance, as did later D&D titles such as the Neverwinter Nights online game. Pool of Radiance takes place in the Forgotten Realms fantasy setting, with the action centered in and around the port city of Phlan.

<i>Rise of the Robots</i> 1994 video game

Rise of the Robots is a fighting game released by Time Warner Interactive in 1994. Originally developed for the Amiga and DOS by Mirage's Instinct Design, it was ported to various video game consoles, including the Super NES, the Mega Drive, and the 3DO Interactive Multiplayer. The game includes a single-player mode in which the player assumes the role of the ECO35-2 Cyborg as he attempts to stop the Supervisor who takes over Electrocorp's facilities in Metropolis 4, and a two-player mode in which the second player controls a character chosen from among EC035-2's enemies.

Player versus player (PvP) is a type of multiplayer interactive conflict within a game between human players. This is often compared to player versus environment (PvE), in which the game itself controls its players' opponents. The terms are most often used in games where both activities exist, particularly MMORPGs, MUDs, and other role-playing video games, to distinguish between gamemodes. PvP can be broadly used to describe any game, or aspect of a game, where players compete against each other. PvP is often controversial when used in role-playing games. In most cases, there are vast differences in abilities between players. PvP can even encourage experienced players to immediately attack and kill inexperienced players. PvP is often referred to as player killing in the cases of games which contain, but do not focus on, such interaction.

<i>Ultima III: Exodus</i> 1983 video game

Ultima III: Exodus is the third game in the series of Ultima role-playing video games. Exodus is also the name of the game's principal antagonist. It is the final installment in the "Age of Darkness" trilogy. Released in 1983, it was the first Ultima game published by Origin Systems. Originally developed for the Apple II, Exodus was eventually ported to 13 other platforms, including a NES/Famicom remake.

<i>Barbarian: The Ultimate Warrior</i> 1987 video game

Barbarian: The Ultimate Warrior is a 1987 video game developed and published by Palace Software for the Amstrad CPC, Commodore 64, and ZX Spectrum. The game was ported to many other systems and was licensed to Epyx who published it as Death Sword in the United States.

<i>Street Racer</i> (1994 video game) 1994 video game

Street Racer is a racing video game published by Ubi Soft for various systems. It was released for the Super Nintendo Entertainment System in 1994, Sega Mega Drive in 1995, PlayStation, Sega Saturn and Game Boy in 1996 and PC and Amiga in 1997. Marketed as a "cross between Mario Kart and Street Fighter", the go-kart themed game combined racing with comedy and beat 'em up influenced violence. The game was a success on the SNES and Mega Drive and received mixed reviews across platforms.

<i>Lamborghini American Challenge</i> 1992 video game

Lamborghini American Challenge is a 1992 racing video game developed and published by Titus France for the Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, Super NES, Amiga CD32, and Game Boy.

<i>KOF: Maximum Impact</i> 2004 video game

KOF: Maximum Impact (KOFMI) is a fighting game developed by SNK subsidiary Noise Factory and published by SNK Playmore for the PlayStation 2 in 2004. An enhanced version was released for both the Xbox and PlayStation 2 under the title KOF Maximum Impact: Maniax. The PS2 version of 'Maniax' was only released in Japan.

<i>Double Dragon</i> (video game) 1987 arcade game

Double Dragon is a 1987 beat 'em up video game developed by Technōs Japan and distributed by Taito for arcades across Asia, North America and Europe. It is the first title in the Double Dragon franchise. The game's development was led by Yoshihisa Kishimoto, and it is a spiritual and technological successor to Technos' earlier beat 'em up, Nekketsu Kōha Kunio-kun (1986), released outside of Japan by Taito as Renegade; Kishimoto originally envisioned it as a direct sequel and part of the Kunio-kun series, before making it a new game with a different cast and setting.

<i>Street Fighter</i> (video game) 1987 arcade video game

Street Fighter is a 1987 arcade game by Japanese developer and publisher Capcom. It is the first competitive fighting game produced by the company and the first installment in the Street Fighter series. It was a commercial success in arcades and introduced special attacks and some of the conventions made standard in later fighting games, such as the six-button controls and the use of command-based special moves.

<i>Body Blows Galactic</i> 1993 video game

Body Blows Galactic is a fighting game developed and published by Team17 in 1993 for the Amiga computers. It is a sequel to 1992's Body Blows. Opponents and background graphics from both games were later merged into the compilation release Ultimate Body Blows.

<i>Shadow Fighter</i> (video game) 1994 video game

Shadow Fighter is a video game for the Amiga and CD32 developed by NAPS team and published by Gremlin Interactive in 1994. The game was acclaimed by critics, and in 1996 it was ranked the 20th best game of all time by Amiga Power.

<i>Transformers: Beast Wars Transmetals</i> 1999 video game

Transformers: Beast Wars Transmetals is a 1999 3D fighting game based on the Transformers: Beast Wars cartoon series and toy-line for the Nintendo 64 and PlayStation. Each version features different mechanics and playable characters.

<i>Dynamite Düx</i> 1988 video game

Dynamite Düx is a beat 'em up developed by Sega AM2 and released by Sega as an arcade video game in 1988. Produced by Yu Suzuki and with music composed by Hiroshi Kawaguchi, the game uses the Sega System 16 arcade board, the same board used for Golden Axe and Altered Beast. It was ported to the Master System, Amiga, Amstrad CPC, Atari ST, Commodore 64, and ZX Spectrum platforms in the following year. A Mega Drive version was planned but never released.

<i>Body Blows</i> 1993 video game

Body Blows is a 1993 fighting game, developed and published by Team17 for Amiga. A version for MS-DOS followed the same year. The game has been compared to Street Fighter II. It was followed by Body Blows Galactic and Ultimate Body Blows.

<i>Nuclear War</i> (video game) 1989 video game

Nuclear War is a single player turn-based strategy game developed by New World Computing and released for the Amiga in 1989 and later for MS-DOS. It presents a satirical, cartoonish nuclear battle between five world powers, in which the winner is whoever retains some population when everyone else on earth is dead.

<i>WWF WrestleMania</i> (1991 video game) 1991 video game

WWF WrestleMania is a game developed by Twilight and published by Ocean Software in 1991 for the Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum, and DOS. Named after the World Wrestling Federation's (WWF) annual pay-per-view event WrestleMania, it was the first WWF licensed game available for these computers which were still dominant in Europe. It was followed on most of these computers by 1992's WWF European Rampage Tour.

<i>Hammerfist</i> 1990 video game

Hammerfist is a side-scrolling beat 'em up video game developed by Vivid Image and released in 1990 for the Amiga, Atari ST, Commodore 64, Amstrad CPC and ZX Spectrum.

<i>Elvira: Mistress of the Dark</i> (video game) 1990 video game

Elvira: Mistress of the Dark is a horror adventure/role-playing video game developed by Horror Soft and released by Accolade in 1990 for the Amiga, Atari ST, Commodore 64 and MS-DOS computers. It was Horror Soft's second published game after 1989's Personal Nightmare and stars the actress Cassandra Peterson as her character Elvira.

<i>Beach Volley</i> 1989 video game

Beach Volley is a beach volleyball video game developed by Ocean France for the Amiga, Atari ST, Amstrad CPC, Commodore 64, and ZX Spectrum, released by Ocean Software in 1989. A stranger interrupts a beach volleyball game and offering the player to join the "Ocean Beach Volley" worldwide tournament, to play against the best from eight other countries. The winner of this competition will receive $250,000 dollars.

References

  1. Spitting Image at cpczone.net Archived 28 December 2008 at the Wayback Machine
  2. Spitting Image at Lemon Amiga Archived 18 February 2012 at the Wayback Machine