The Fright at Tristor

Last updated
The Fright at Tristor
FrightTristorLivingGreyhawkCover.jpg
CodeB0001723
Rules required3rd Edition D&D
Character levels1 - 3
Campaign setting Greyhawk / Generic D&D
AuthorsKeith Polster
First published2001

The Fright at Tristor is an adventure module for the Dungeons & Dragons fantasy role-playing game. The 32-page adventure was published by Wizards of the Coast in 2001 and distributed primarily through the company's Role-Playing Games Association. It was designed for use as either an introductory module for the Living Greyhawk campaign or as a generic D&D adventure for low-level characters.

Contents

Synopsis

The plot of The Fright at Tristor begins with a mention of the brutal murders occurring in the hamlet of Tristor, in the northern reaches of the Theocracy of the Pale. The townsfolk fear that they may be the next target of these attacks. The party has been hired to investigate, a reward being offered if they can stop these murders occurring. Some believe the source of the attacks to be a band of orcs following a mysterious entity known as "The Watcher." When outlying farms are attacked outright, it is up to the adventurers to halt these killings and save the town.

Publication history

The Fright at Tristor was designed by Keith Polster, and was published in 2000. Cover art was by Rebecca Guay, with interior art by Matthew Mitchell.

Related Research Articles

<i>The Temple of Elemental Evil</i> Dungeons & Dragons adventure module

The Temple of Elemental Evil is an adventure module for the fantasy role-playing game Dungeons & Dragons, set in the game's World of Greyhawk campaign setting. The module was published by TSR, Inc. in 1985 for the first edition Advanced Dungeons & Dragons rules. It was written by Gary Gygax and Frank Mentzer, and is an expansion of an earlier Gygax module, The Village of Hommlet. The Temple of Elemental Evil is also the title of a related 2001 Thomas M. Reid novel and an Atari computer game.

<i>The Land Beyond the Magic Mirror</i> Dungeons & Dragons adventure module

The Land Beyond the Magic Mirror (EX2) is an adventure module, written for use with the first edition Advanced Dungeons & Dragons roleplaying game. It is set in the World of Greyhawk campaign setting.

<i>Ravenloft</i> (module) 1983 adventure module for the Dungeons & Dragons game

Ravenloft is an adventure module for the Dungeons & Dragons (D&D) fantasy role-playing game. The American game publishing company TSR, Inc. released it as a standalone adventure booklet in 1983 for use with the first edition Advanced Dungeons & Dragons game. It was written by Tracy and Laura Hickman, and includes art by Clyde Caldwell with maps by David Sutherland III. The plot of Ravenloft focuses on the villain Strahd von Zarovich, a vampire who pines for his lost love. Various story elements, including Strahd's motivation and the locations of magical weapons, are randomly determined by drawing cards. The player characters attempt to defeat Strahd and, if successful, the adventure ends.

<i>The Keep on the Borderlands</i> Dungeons & Dragons adventure module

The Keep on the Borderlands is a Dungeons & Dragons adventure module by Gary Gygax, first printed in December 1979. In it, player characters are based at a keep and investigate a nearby series of caves that are filled with a variety of monsters. It was designed to be used with the Dungeons & Dragons Basic Set, and was included in the 1979–1982 editions of the Basic Set. It was designed for people new to Dungeons & Dragons.

<i>Tomb of the Lizard King</i> Dungeons & Dragons adventure module

Tomb of the Lizard King is a Dungeons & Dragons' adventure module published in 1982 by TSR. In Tomb of the Lizard King, the player characters are employed by the Count of Eor to investigate a monstrous force that has been terrorizing caravans and peasants near the village of Waycombe. The adventure is appropriate for large groups of characters of level 5–7, or smaller groups with higher levels.

<i>Scourge of the Slave Lords</i> Dungeons & Dragons adventure module

Scourge of the Slave Lords (A1–4) is an adventure module for the Dungeons & Dragons fantasy role-playing game, published by TSR, Inc. in 1986. It combines the contents of four earlier modules, all set in the World of Greyhawk campaign setting and intended for use with Advanced Dungeons & Dragons first edition rules.

<i>Greyhawk Ruins</i> Dungeons & Dragons adventure module

Greyhawk Ruins is an adventure module for the Dungeons & Dragons (D&D) fantasy role-playing game. It was published in 1990 by TSR, Inc. for the second edition Advanced Dungeons & Dragons rules.

<i>Bloodstone Pass</i> Dungeons & Dragons adventure module

H1 Bloodstone Pass is an adventure module for the first edition of the Advanced Dungeons & Dragons (D&D) fantasy role-playing game. It was written by Douglas Niles and Michael Dobson and published by TSR, Inc., in 1985. While it contained some traditional D&D elements, the main portion of the module was a series of mass battles using the D&D Battlesystem.

<i>The Mines of Bloodstone</i> Dungeons & Dragons adventure module

H2 The Mines of Bloodstone is an official game adventure or "module" for the Advanced Dungeons & Dragons fantasy role-playing game.

<i>The Bloodstone Wars</i>

H3 - The Bloodstone Wars is an Official Game Adventure or "module" for Advanced Dungeons & Dragons.

<i>Isle of the Ape</i> Dungeons & Dragons adventure module

Isle of the Ape is an adventure module for the Dungeons & Dragons role-playing game World of Greyhawk campaign setting, in which the events occur in a magical demiplane of the same name created by the mad archmage Zagyg Yragerne.

<i>Conan Unchained!</i> Dungeons & Dragons adventure module

Conan Unchained! is a 1984 adventure module for the Dungeons & Dragons roleplaying game that centers on an adventure of the fictional hero Conan the Barbarian and his companions.

<i>Nights Dark Terror</i> Dungeons & Dragons adventure module

Night's Dark Terror is an adventure module for the Dungeons & Dragons (D&D) fantasy role-playing game written by British game designers Jim Bambra, Graeme Morris, and Phil Gallagher. It was designed specifically for campaigns transitioning from the D&D Basic Set to the D&D Expert Set. The player characters (PCs) journey from a farmstead into uncharted wilderness, where they encounter new hazards and contend with a secret society. The adventure received a positive review from White Dwarf magazine.

<i>Temple of the Frog</i> Dungeons & Dragons adventure module

Temple of the Frog (ISBN 0-88038-317-8) is a 48-page 1986 adventure module for the Dungeons & Dragons roleplaying game. Its module code is DA2 and its TSR product code is TSR 9175. Another version of it was originally released in 1975 as part of the Blackmoor supplement.

<i>Danger at Dunwater</i> Dungeons & Dragons adventure module

Danger at Dunwater is an adventure module for the Advanced Dungeons & Dragons (AD&D) fantasy roleplaying game, written by Dave J. Browne with Don Turnbull The module was first published by TSR, Inc. in 1982 and contains a 32-page adventure set in the World of Greyhawk campaign setting. It was designed for 6-10 characters of level 1-4.

<i>The Final Enemy</i> Dungeons & Dragons adventure module

The Final Enemy is an adventure module for the Advanced Dungeons & Dragons (AD&D) fantasy roleplaying game written by Dave Browne with Don Turnbull set in the World of Greyhawk campaign setting.

<i>Dwellers of the Forbidden City</i> Dungeons & Dragons adventure module

Dwellers of the Forbidden City is an adventure module, or pre-packaged adventure booklet, ready for use by Dungeon Masters in the Dungeons & Dragons (D&D) fantasy role-playing game. The adventure was first used as a module for tournament play at the 1980 Origins Game Fair, and was later published by TSR in 1981 for use with the first edition Advanced Dungeons & Dragons rules. The module was written by game designer David "Zeb" Cook, who partly ascribes his hiring by TSR to his work on this module. In the adventure, the characters are hired to find an object taken to a lost oriental-style city, which has been taken over by a cult of snake-worshipers, the yuan-ti, and their servants, the mongrelmen and tasloi.

<i>DA module series</i>

The DA module series is a series of four adventures for the Dungeons & Dragons role-playing game, designed to be compatible with the Dungeons & Dragons Expert Set. They were written for character levels 10–14 by Dave Arneson and David J. Ritchie and published from 1986 to 1987.

<i>Into the Maelstrom (Dungeons & Dragons)</i>

Into the Maelstrom is an adventure module for the Dungeons & Dragons fantasy role-playing game, set in that game's Mystara campaign setting. TSR, Inc. published the module in 1985 for the D&D Master Set rules. It is part of the "M" series of modules. The module was designed by Bruce and Beatrice Heard. Its cover art is by Jeff Easley, with interior art by Valerie Valusek and cartography by Dave LaForce.

References