WWF Road to WrestleMania | |
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Developer(s) | Natsume |
Publisher(s) | THQ |
Platform(s) | Game Boy Advance |
Release | |
Genre(s) | Wrestling |
Mode(s) | Single-player, multiplayer |
WWF Road to WrestleMania is a video game released on the Game Boy Advance handheld console by THQ, based on the World Wrestling Federation's pay-per-view of the same name. It was the first WWF game to be released on the Game Boy Advance, and the only one released under the WWF name, as the promotion was renamed in 2002. The main part of the game is the season mode where players have to win matches to get a heavyweight championship title match.
The game was succeeded by WWE Road to WrestleMania X8 .
The game features both single-player and multiplayer game modes, with multiplayer being available through the Game Boy Advance Gamelink cable. The single-player game modes have a variety of match types including Exhibition, Gauntlet, Season, King of the Ring, Royal Rumble, Iron Man, and Pay Per View. Due to memory and roster limit restrictions, the Royal Rumble game mode is limited only to a maximum of 24 participants, compared to the average of 30 in its real-life variant. The season mode is incredibly similar to career modes found in other sports and wrestling games alike, which involves the player choosing a wrestler and building their career with the end goal of reaching WrestleMania, WWE's premier event of the year. Every week the player is subjected to various matches against the other competing wrestlers on the roster.
Aggregator | Score |
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Metacritic | 62/100 [2] |
Publication | Score |
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Computer and Video Games | 6/10 [3] |
GameSpot | 7.8/10 [4] |
GameZone | 8/10 [5] |
IGN | 3/10 [6] |
Nintendo Power | 3.2/5 [7] |
The game received "mixed" reviews according to video game review aggregator Metacritic, earning an average score of 62 out of 100, based off 7 critic reviews. [2]
Computer and Video Games's staff gave the game a 6/10, criticizing the 2D graphics and the awkward controls, but praised the "cheesy intros" and content, declaring it better than Fire Pro Wrestling, but inferior to the SmackDown games. [8] Nintendo Power's reviews gave it a collective score of 3.2/5.
Conversely, IGN's Nix reviewed the game extremely negatively, referring to it as a "rehash of the GBC game...that got canned for not measuring up last year", and noted the graphics as being "the bare minimum of what the GBA can do...three animations of the Rock Bottom don't cut it", ultimately giving the game a 3/10 score. [9]
Mario Kart: Super Circuit is a 2001 kart racing game for the Game Boy Advance (GBA). It is the third Mario Kart game and retains its predecessors' gameplay: as a Mario franchise character, the player races opponents around tracks based on locales from the Super Mario platform games. Tracks contain obstacles and power-ups that respectively hamper and aid the player's progress. Super Circuit includes various single-player and multiplayer game modes, including a Grand Prix racing mode and a last man standing battle mode.
WWF WrestleMania 2000 is a professional wrestling video game released in 1999 on the Nintendo 64 (N64) console. It was based on the World Wrestling Federation's annual pay-per-view, WrestleMania. Despite the fact that this game is based upon WrestleMania 2000, the game was released five months prior to the actual PPV itself, therefore resulting in the game using the stage design from the 1999 event, WrestleMania XV, instead. Released at the height of the WWF's Attitude Era, WrestleMania 2000 was the first WWF game released by THQ. The wrestling company ended its long relationship with Acclaim Entertainment after witnessing the video game success of its competitor, World Championship Wrestling (WCW), on behalf of THQ. WrestleMania 2000 shares its game engine with the Japan-only release Virtual Pro Wrestling 2: Ōdō Keishō.
WWF No Mercy is a professional wrestling video game released in 2000 by THQ for the Nintendo 64. It is based on the World Wrestling Federation and is named after the company's annual event of the same name. Developed by Asmik Ace Entertainment and AKI Corporation, No Mercy is the last in a series of Nintendo 64 wrestling games from the companies that started with WCW vs. nWo: World Tour.
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WWE Road to WrestleMania X8 is a professional wrestling video game released on the Game Boy Advance handheld console by THQ in 2002, based on WWE's 2002 pay-per-view WrestleMania X8. The game featured improved gameplay and grappling techniques compared to its predecessors. This game was the Game Boy Advance successor to WWF Road to WrestleMania from 2001 and was succeeded by WWE Survivor Series in 2004. It was one of two games named after the event, the other being WWE WrestleMania X8 for the GameCube, released five months prior in June 2002. Of the three WWE games developed by Natsume Co., Ltd. for the Game Boy Advance, WWE Road to WrestleMania X8 was the most successful in regard to both sales and reviews.
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