Rules required | Dungeons & Dragons, 3.5 edition |
---|---|
Character levels | 13th-17th |
Authors | Greg A. Vaughan, Thomas M. Reid, and Skip Williams |
First published | November 2007 |
ISBN | 978-0786943623 |
Anauroch: The Empire of Shade is an adventure module for the 3.5 edition of the Dungeons & Dragons fantasy role-playing game.
Anauroch: The Empire of Shade takes place in the Forgotten Realms setting, where malign forces conspire to undo the Weave and replace it with the Shadow Weave, causing the Great Desert of Anauroch to change. The player characters must intervene or else all of Faerun will soon feel the dark might of the greatest magical empire since Netheril.
Anauroch: The Empire of Shade was published in November 2007, with cover art by William O'Connor and interior art by Eric Deschamps, Randy Gallegos, Fred Hooper, Monte Michael Moore, William O'Connor, and Francis Tsai. Though the book is credited to Greg A. Vaughan, Thomas M. Reid, and Sean K. Reynolds on the front cover, Sean K. Reynolds was not actually involved in the project. The third author was, instead, Skip Williams and is properly credited on the book's title page and on the credits page.
Martin Drury of RPGamer wrote that the adventure "[...] just does not live up to expectations. [...] Despite a few bright spots, Anauroch: The Empire of Shade falls short of sending Wizards of the Coast's 3.5 Edition publishing days out with a bang. Game Masters and players who participated in the first two adventures of the trilogy will probably want to play through it out of necessity, but anyone looking for a stand-alone adventure would be best served looking elsewhere." [1]
In a review of Anauroch: The Empire of Shade in Black Gate , John ONeill said "Anauroch is an adventure for characters of level 9-13, which means that if your player characters start with Cormyr (recommended for characters of level 4-7), you can expect the entire 3-part supermodule to bring your players from level 4 all the way to 13… pretty impressive." [2]
Faerûn is a fictional continent and the primary setting of the Dungeons & Dragons world of Forgotten Realms. It is described in detail in several editions of the Forgotten Realms Campaign Setting with the most recent being the 5th edition from Wizards of the Coast, and various locales and aspects are described in more depth in separate campaign setting books. Around a hundred novels, several computer and video games and a movie use Faerûn as the setting.
The tiefling is a fictional humanoid race in the Dungeons & Dragons (D&D) fantasy roleplaying game. Originally introduced in the Planescape campaign setting in the second edition of Advanced Dungeons & Dragons as a player character race for the setting, they became one of the primary races available for player characters in the fourth edition of the game.
The Dungeon Master's Guide is a book of rules for the fantasy role-playing game Dungeons & Dragons. The Dungeon Master's Guide contains rules concerning the arbitration and administration of a game, and is intended for use by the game's Dungeon Master.
Mystra is a fictional goddess in the Forgotten Realms campaign setting for the Dungeons & Dragons fantasy role-playing game.
Abeir-Toril is the fictional planet that makes up the Forgotten RealmsDungeons & Dragons campaign setting, as well as the Al-Qadim and Maztica campaign settings, and the 1st edition version of the Oriental Adventures campaign setting.
Baldur's Gate II: Shadows of Amn is a role-playing video game developed by BioWare and published by Interplay Entertainment. It is the sequel to Baldur's Gate (1998) and was released for Microsoft Windows in September 2000. Like Baldur's Gate, the game takes place in the Forgotten Realms—a fantasy campaign setting—and is based on the Advanced Dungeons & Dragons 2nd edition rules. Powered by BioWare's Infinity Engine, Baldur's Gate II uses an isometric perspective and pausable real-time gameplay. The player controls a party of up to six characters, one of whom is the player-created protagonist, while the others are certain characters recruited from the game world.
Minsc is a fictional character in the Baldur's Gate series of Dungeons & Dragons role-playing video games developed by BioWare. He originated from the pen-and-paper Dungeons & Dragons sessions held by the lead designer of Baldur's Gate, James Ohlen, and was expanded upon by the game's lead writer, Lukas Kristjanson. His video game debut was in Baldur's Gate as a companion character who can join the player's party. He also appears in the sequel, Baldur's Gate II: Shadows of Amn, the expansion, Baldur's Gate II: Throne of Bhaal, the 2015 game Baldur's Gate: Siege of Dragonspear, the 2023 game Baldur's Gate III, as well as in promotions relating to the titles. Minsc is voiced by Jim Cummings in his original video game appearances, and by Matt Mercer in Baldur's Gate III.
The Forgotten Realms Campaign Setting is a role-playing game sourcebook first published by TSR in 1987 for the first edition of the fantasy role-playing game Advanced Dungeons & Dragons that describes the campaign setting of the Forgotten Realms. It contains information on characters, locations and history. Various revised and updated editions have been produced over the years.
A dwarf, in the Dungeons & Dragons (D&D) fantasy roleplaying game, is a humanoid race, one of the primary races available for player characters. The idea for the D&D dwarf comes from the dwarves of European mythologies and J. R. R. Tolkien's novel The Lord of the Rings (1954-1955), and has been used in D&D and its predecessor Chainmail since the early 1970s. Variations from the standard dwarf archetype of a short and stout demihuman are commonly called subraces, of which there are more than a dozen across many different rule sets and campaign settings.
Ghostwalk is a role-playing game sourcebook published by Wizards of the Coast in 2003 for the 3rd edition of the Dungeons & Dragons fantasy role-playing game. The book introduces and describes the campaign setting of the same name, and unlike settings such as Forgotten Realms or Dragonlance, Ghostwalk was designed to be released as a single book containing all the material for the world.
The elf is a humanoid race in the Dungeons & Dragons fantasy role-playing game, one of the primary races available for player characters, and play a central role in the narratives of many setting worlds of the game. Elves are described as renowned for their grace and mastery of magic and weapons such as the bow and sword. Becoming physically mature by the age of 25 and emotionally mature at around 125, they are also famously long-lived, capable of living more than half a millennium and remaining physically youthful. Possessed of innate beauty and easy gracefulness, they are viewed as both wondrous and haughty by other races in-universe; however, their natural detachment is seen by some as introversion or xenophobia. They were usually portrayed as antagonistic towards dwarves.
In the Dungeons & Dragons fantasy role-playing game, goblins are a common and fairly weak race of evil humanoid monsters. Goblins are non-human monsters that low-level player characters often face in combat.
Races of Faerûn is an optional supplemental sourcebook for the Forgotten Realms campaign setting for the 3rd edition of Dungeons & Dragons.
Dwellers of the Forbidden City is an adventure module, or pre-packaged adventure booklet, ready for use by Dungeon Masters in the Dungeons & Dragons (D&D) fantasy role-playing game. The adventure was first used as a module for tournament play at the 1980 Origins Game Fair, and was later published by TSR in 1981 for use with the first edition Advanced Dungeons & Dragons rules. The module was written by game designer David "Zeb" Cook, who partly ascribes his hiring by TSR to his work on this module. In the adventure, the characters are hired to find an object taken to a lost oriental-style city, which has been taken over by a cult of snake-worshipers, the yuan-ti, and their servants, the mongrelmen and tasloi.
Lords of Darkness is the name of two accessories for the fictional Forgotten Realms campaign setting for the Dungeons & Dragons fantasy role-playing game.
Magic of Faerûn is an accessory for the fictional Forgotten Realms campaign setting for the 3rd edition of the Dungeons & Dragons fantasy role-playing game.
Lost Empires of Faerûn is a campaign supplement for the fictional Forgotten Realms campaign setting for the 3.5 edition of the Dungeons & Dragons fantasy role-playing game.
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Cormyr: The Tearing of the Weave is an adventure module for the 3.5 edition of the Dungeons & Dragons fantasy role-playing game.
Dungeons & Dragons: Adventures in the Forgotten Realms is an expansion set for Magic: The Gathering (Magic) released in July 2021. The world of the Forgotten Realms was created by game designer Ed Greenwood around 1967 as a paracosm for his childhood stories and premiered as a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game in the Forgotten Realms Campaign Setting (1987). This expansion set is the third collaboration between Magic and D&D; both teams are part of Wizards of the Coast.