Born | Anne C. Gray July 7, 1960 Williams Bay, Wisconsin, United States |
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Occupation | Game designer, editor |
Genre | Role-playing games |
Spouse | Benjamin McCready (1985-) |
Anne C. Gray McCready (born July 7, 1960, in Williams Bay, Wisconsin) [1] is a game designer and editor who has worked on a number of products for the Dungeons & Dragons fantasy role-playing game from TSR.
Anne Gray grew up in Williams Bay, Wisconsin, and went to the University of Wisconsin–Whitewater majoring in biology, switching to marketing after a year, and switching to English the following year, earning her B.A. in English in 1982. "My first job after college was working at a printing company, where I keylined ads, business cards, and menus, and got interested in graphic design." [1]
Gray "applied for a nice, normal job at TSR, as an Administrative Assistant with TSR's International Division, but I didn't get it. I did keep in touch with the company, and later that year I got another interview for a job as a Copy Editor. . . and I was hired." [1] Although Gray was not yet familiar with the Dungeons & Dragons game at the time, she said "My first real assignment as a Copy Editor was to edit the revised edition of the D&D Basic Set . I swear, I hardly knew what the D&D game was about. . . . and before I knew it, I was stuck with the job of editing boxed set after boxed set." [1] Gray was promoted to full editor after a year, and handled the D&D line and other projects. Gray met Ben McCready just after Christmas 1984, and they were married the week before Gen Con 1985. [1]
Anne Gray McCready worked as an editor on several Dungeons & Dragons game products from 1984-1986. She also did design and author work on modules such as Mystery of the Snow Pearls and Red Sonja Unconquered . [1] Her editing work includes products from the Greyhawk, Ravenloft, Dragonlance, Forgotten Realms, and Birthright product lines.
Ernest Gary Gygax was an American game designer and author best known for co-creating the pioneering tabletop role-playing game Dungeons & Dragons (D&D) with Dave Arneson.
TSR, Inc. was an American game publishing company, best known as the original publisher of Dungeons & Dragons (D&D). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for D&D, a new type of game he and Dave Arneson were co-developing, so he founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. Dungeons & Dragons is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular D&D as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his other son Kevin, making the two Blume brothers the largest shareholders in TSR Hobbies.
Margaret Edith Weis is an American fantasy and science fiction author of dozens of novels and short stories. At TSR, Inc., she teamed with Tracy Hickman to create the Dragonlance role-playing game (RPG) world. She is founding CEO and owner of Sovereign Press, Inc and Margaret Weis Productions, licensing several popular television and movie franchises to make RPG series in addition to their own.
Douglas Niles is a fantasy author and game designer. Niles was one of the creators of the Dragonlance world and the author of the first three Forgotten Realms novels, the Star Frontiers space opera setting and the Top Secret S/I espionage role-playing game.
James Paul Roslof was an American artist who produced cover art and interior illustrations of fantasy role-playing games published by TSR, Inc. during the "golden age" of Dungeons & Dragons. As Art Director at TSR in the early 1980s, he was also responsible for hiring many of the young artists who would go on to careers in the fantasy role-playing industry.
Jacob Franklin Mentzer III is an American fantasy author and game designer who worked on early materials for the Dungeons & Dragons (D&D) fantasy role-playing game. He was an employee of TSR, Inc. from 1980 to 1986, spending part of that time as creative advisor to the chairman of the board, Gary Gygax. He also founded the Role-Playing Games Association (RPGA) during his time with TSR.
James Michael Ward III was an American game designer and fantasy author who worked for TSR, Inc. for more than 20 years, most notably on the role-playing game Dungeons & Dragons. He wrote various books relating to Dungeons & Dragons, including guidebooks such as Deities & Demigods, and novels including Pool of Radiance, based on the computer game of the same name.
Kim Rudolph Mohan was an American author, editor and game designer best known for works related to the Dungeons & Dragons role-playing game.
Red Sonja Unconquered (ISBN 0-88038-324-0) is a 1986 adventure module for the Dungeons & Dragons roleplaying game based on the barbarian heroine, Red Sonja. Its module code is RS1 and its TSR product code is TSR 9183. Like the similar barbarian-hero inspired Conan modules, this module was not very popular.
The Dungeons & Dragons Basic Set is a set of rulebooks for the Dungeons & Dragons (D&D) fantasy role-playing game. First published in 1977, it saw a handful of revisions and reprintings. The first edition was written by J. Eric Holmes based on Gary Gygax and Dave Arneson's original work. Later editions were edited by Tom Moldvay, Frank Mentzer, Troy Denning, and Doug Stewart.
Harold Johnson is an American game designer and editor, and author of several products and articles for the Dungeons & Dragons fantasy role-playing game from TSR.
Michael Breault is a game designer and editor, and an author of multiple products for the Dungeons & Dragons fantasy role-playing game from TSR.
Bruce Heard is a game designer, and an author of several products for the Dungeons & Dragons fantasy role-playing game from TSR.
Steve Winter is an American game designer who worked on numerous products for the Dungeons & Dragons fantasy role-playing game, which was originally published by TSR and later Wizards of the Coast.
Jon Pickens is an American game designer and editor who has worked on numerous products for the Dungeons & Dragons fantasy role-playing game from TSR and later Wizards of the Coast.
Sue Weinlein Cook is an American game designer and editor who has worked on a number of products for the Dungeons & Dragons fantasy role-playing game from TSR, and for Monte Cook's Malhavoc Press.
The Dungeons & Dragons Companion Set is an expansion boxed set for the Dungeons & Dragons (D&D) fantasy role-playing game. It was first published in 1984 as an expansion to the Dungeons & Dragons Basic Set.
Dungeons & Dragons Immortals Rules, written by Frank Mentzer, is a boxed set for the Dungeons & Dragons (D&D) fantasy role-playing game first published by TSR in 1986 as an expansion to the Basic Set.
Oeva Jean Wells Koebernick was an American writer, artist, and editor in the field of role-playing games. She was the first female game designer to be hired by TSR, Inc. Her career at TSR stalled after she wrote a controversial Dungeons & Dragons adventure module that was withdrawn on the eve of publication and subsequently rewritten.