In geometry, collinearity of a set of points is the property of their lying on a single line. [1] A set of points with this property is said to be collinear (sometimes spelled as colinear [2] ). In greater generality, the term has been used for aligned objects, that is, things being "in a line" or "in a row".
In any geometry, the set of points on a line are said to be collinear. In Euclidean geometry this relation is intuitively visualized by points lying in a row on a "straight line". However, in most geometries (including Euclidean) a line is typically a primitive (undefined) object type, so such visualizations will not necessarily be appropriate. A model for the geometry offers an interpretation of how the points, lines and other object types relate to one another and a notion such as collinearity must be interpreted within the context of that model. For instance, in spherical geometry, where lines are represented in the standard model by great circles of a sphere, sets of collinear points lie on the same great circle. Such points do not lie on a "straight line" in the Euclidean sense, and are not thought of as being in a row.
A mapping of a geometry to itself which sends lines to lines is called a collineation ; it preserves the collinearity property. The linear maps (or linear functions) of vector spaces, viewed as geometric maps, map lines to lines; that is, they map collinear point sets to collinear point sets and so, are collineations. In projective geometry these linear mappings are called homographies and are just one type of collineation.
In any triangle the following sets of points are collinear:
In coordinate geometry, in n-dimensional space, a set of three or more distinct points are collinear if and only if, the matrix of the coordinates of these vectors is of rank 1 or less. For example, given three points
if the matrix
is of rank 1 or less, the points are collinear.
Equivalently, for every subset of X, Y, Z, if the matrix
is of rank 2 or less, the points are collinear. In particular, for three points in the plane (n = 2), the above matrix is square and the points are collinear if and only if its determinant is zero; since that 3 × 3 determinant is plus or minus twice the area of a triangle with those three points as vertices, this is equivalent to the statement that the three points are collinear if and only if the triangle with those points as vertices has zero area.
A set of at least three distinct points is called straight, meaning all the points are collinear, if and only if, for every three of those points A, B, C, the following determinant of a Cayley–Menger determinant is zero (with d(AB) meaning the distance between A and B, etc.):
This determinant is, by Heron's formula, equal to −16 times the square of the area of a triangle with side lengths d(AB), d(BC), d(AC); so checking if this determinant equals zero is equivalent to checking whether the triangle with vertices A, B, C has zero area (so the vertices are collinear).
Equivalently, a set of at least three distinct points are collinear if and only if, for every three of those points A, B, C with d(AC) greater than or equal to each of d(AB) and d(BC), the triangle inequality d(AC) ≤ d(AB) + d(BC) holds with equality.
Two numbers m and n are not coprime —that is, they share a common factor other than 1—if and only if for a rectangle plotted on a square lattice with vertices at (0, 0), (m, 0), (m, n), (0, n), at least one interior point is collinear with (0, 0) and (m, n).
In various plane geometries the notion of interchanging the roles of "points" and "lines" while preserving the relationship between them is called plane duality. Given a set of collinear points, by plane duality we obtain a set of lines all of which meet at a common point. The property that this set of lines has (meeting at a common point) is called concurrency, and the lines are said to be concurrent lines. Thus, concurrency is the plane dual notion to collinearity.
Given a partial geometry P, where two points determine at most one line, a collinearity graph of P is a graph whose vertices are the points of P, where two vertices are adjacent if and only if they determine a line in P.
In statistics, collinearity refers to a linear relationship between two explanatory variables. Two variables are perfectly collinear if there is an exact linear relationship between the two, so the correlation between them is equal to 1 or −1. That is, X1 and X2 are perfectly collinear if there exist parameters and such that, for all observations i, we have
This means that if the various observations (X1i, X2i) are plotted in the (X1, X2) plane, these points are collinear in the sense defined earlier in this article.
Perfect multicollinearity refers to a situation in which k (k ≥ 2) explanatory variables in a multiple regression model are perfectly linearly related, according to
for all observations i. In practice, we rarely face perfect multicollinearity in a data set. More commonly, the issue of multicollinearity arises when there is a "strong linear relationship" among two or more independent variables, meaning that
where the variance of is relatively small.
The concept of lateral collinearity expands on this traditional view, and refers to collinearity between explanatory and criteria (i.e., explained) variables. [10]
In telecommunications, a collinear (or co-linear) antenna array is an array of dipole antennas mounted in such a manner that the corresponding elements of each antenna are parallel and aligned, that is they are located along a common line or axis.
The collinearity equations are a set of two equations, used in photogrammetry and computer stereo vision, to relate coordinates in an image (sensor) plane (in two dimensions) to object coordinates (in three dimensions). In the photography setting, the equations are derived by considering the central projection of a point of the object through the optical centre of the camera to the image in the image (sensor) plane. The three points, object point, image point and optical centre, are always collinear. Another way to say this is that the line segments joining the object points with their image points are all concurrent at the optical centre. [11]
In geometry a quadrilateral is a four-sided polygon, having four edges (sides) and four corners (vertices). The word is derived from the Latin words quadri, a variant of four, and latus, meaning "side". It is also called a tetragon, derived from Greek "tetra" meaning "four" and "gon" meaning "corner" or "angle", in analogy to other polygons. Since "gon" means "angle", it is analogously called a quadrangle, or 4-angle. A quadrilateral with vertices , , and is sometimes denoted as .
A triangle is a polygon with three corners and three sides, one of the basic shapes in geometry. The corners, also called vertices, are zero-dimensional points while the sides connecting them, also called edges, are one-dimensional line segments. A triangle has three internal angles, each one bounded by a pair of adjacent edges; the sum of angles of a triangle always equals a straight angle. The triangle is a plane figure and its interior is a planar region. Sometimes an arbitrary edge is chosen to be the base, in which case the opposite vertex is called the apex; the shortest segment between base and apex is the height. The area of a triangle equals one-half the product of height and base length.
In Euclidean geometry, Ceva's theorem is a theorem about triangles. Given a triangle △ABC, let the lines AO, BO, CO be drawn from the vertices to a common point O, to meet opposite sides at D, E, F respectively. Then, using signed lengths of segments,
In geometry, bisection is the division of something into two equal or congruent parts. Usually it involves a bisecting line, also called a bisector. The most often considered types of bisectors are the segment bisector, a line that passes through the midpoint of a given segment, and the angle bisector, a line that passes through the apex of an angle . In three-dimensional space, bisection is usually done by a bisecting plane, also called the bisector.
In mathematics and physics, the centroid, also known as geometric center or center of figure, of a plane figure or solid figure is the arithmetic mean position of all the points in the surface of the figure. The same definition extends to any object in -dimensional Euclidean space.
In geometry, the Euler line, named after Leonhard Euler, is a line determined from any triangle that is not equilateral. It is a central line of the triangle, and it passes through several important points determined from the triangle, including the orthocenter, the circumcenter, the centroid, the Exeter point and the center of the nine-point circle of the triangle.
In mathematics, an affine space is a geometric structure that generalizes some of the properties of Euclidean spaces in such a way that these are independent of the concepts of distance and measure of angles, keeping only the properties related to parallelism and ratio of lengths for parallel line segments. Affine space is the setting for affine geometry.
In geometry, the incenter of a triangle is a triangle center, a point defined for any triangle in a way that is independent of the triangle's placement or scale. The incenter may be equivalently defined as the point where the internal angle bisectors of the triangle cross, as the point equidistant from the triangle's sides, as the junction point of the medial axis and innermost point of the grassfire transform of the triangle, and as the center point of the inscribed circle of the triangle.
In geometry, the cross-ratio, also called the double ratio and anharmonic ratio, is a number associated with a list of four collinear points, particularly points on a projective line. Given four points A, B, C, D on a line, their cross ratio is defined as
In geometry, the midpoint is the middle point of a line segment. It is equidistant from both endpoints, and it is the centroid both of the segment and of the endpoints. It bisects the segment.
In mathematics, a cubic plane curve is a plane algebraic curve C defined by a cubic equation
In geometry, a barycentric coordinate system is a coordinate system in which the location of a point is specified by reference to a simplex. The barycentric coordinates of a point can be interpreted as masses placed at the vertices of the simplex, such that the point is the center of mass of these masses. These masses can be zero or negative; they are all positive if and only if the point is inside the simplex.
In geometry, a straight line, usually abbreviated line, is an infinitely long object with no width, depth, or curvature, an idealization of such physical objects as a straightedge, a taut string, or a ray of light. Lines are spaces of dimension one, which may be embedded in spaces of dimension two, three, or higher. The word line may also refer, in everyday life, to a line segment, which is a part of a line delimited by two points.
In geometry, the circumscribed circle or circumcircle of a triangle is a circle that passes through all three vertices. The center of this circle is called the circumcenter of the triangle, and its radius is called the circumradius. The circumcenter is the point of intersection between the three perpendicular bisectors of the triangle's sides, and is a triangle center.
In Euclidean geometry, the medial triangle or midpoint triangle of a triangle △ABC is the triangle with vertices at the midpoints of the triangle's sides AB, AC, BC. It is the n = 3 case of the midpoint polygon of a polygon with n sides. The medial triangle is not the same thing as the median triangle, which is the triangle whose sides have the same lengths as the medians of △ABC.
In geometry, the trilinear coordinatesx : y : z of a point relative to a given triangle describe the relative directed distances from the three sidelines of the triangle. Trilinear coordinates are an example of homogeneous coordinates. The ratio x : y is the ratio of the perpendicular distances from the point to the sides opposite vertices A and B respectively; the ratio y : z is the ratio of the perpendicular distances from the point to the sidelines opposite vertices B and C respectively; and likewise for z : x and vertices C and A.
In Euclidean geometry, a tangential quadrilateral or circumscribed quadrilateral is a convex quadrilateral whose sides all can be tangent to a single circle within the quadrilateral. This circle is called the incircle of the quadrilateral or its inscribed circle, its center is the incenter and its radius is called the inradius. Since these quadrilaterals can be drawn surrounding or circumscribing their incircles, they have also been called circumscribable quadrilaterals, circumscribing quadrilaterals, and circumscriptible quadrilaterals. Tangential quadrilaterals are a special case of tangential polygons.
In Euclidean geometry, a circumconic is a conic section that passes through the three vertices of a triangle, and an inconic is a conic section inscribed in the sides, possibly extended, of a triangle.
In projective geometry, the harmonic conjugate point of a point on the real projective line with respect to two other points is defined by the following construction:
In Euclidean geometry, a triangle conic is a conic in the plane of the reference triangle and associated with it in some way. For example, the circumcircle and the incircle of the reference triangle are triangle conics. Other examples are the Steiner ellipse, which is an ellipse passing through the vertices and having its centre at the centroid of the reference triangle; the Kiepert hyperbola which is a conic passing through the vertices, the centroid and the orthocentre of the reference triangle; and the Artzt parabolas, which are parabolas touching two sidelines of the reference triangle at vertices of the triangle.