Years active | 2012–present |
---|---|
Genres | Board game |
Players | 2 to 4 |
Dungeon Command is a board game first published in 2012 by Wizards of the Coast. It was created by Rodney Thompson.
Dungeon Command is a board game that comes in separate packs that are intended to be combined with each another. [1]
Dungeon Command is a competitive miniatures game that can be played by two to four players, with a tactical aspect to its game play that involves a card system. [2]
Each of the twelve-character starter sets comes as a box containing tiles that are used to build the dungeon or outdoor setting, and includes twelve miniatures, Order and Character cards, and counters for tracking damage. [2] Titles for packs include Sting of Lolth, Heart of Cormyr, Tyranny of Goblins, Curse of Undeath, Blood of Gruumsh. [1]
Ben Kuchera of Penny Arcade called Dungeon Command an example of the "love of experimentation" shown by Wizards of the Coast to "take the world of Dungeons & Dragons and zoom in and out to varying degrees". [2] Dave Banks from Wired commented on Dungeon Command: "These fast-paced, constantly changing games are both incredibly fun and intensely satisfying … and they're unlike any D&D game you've ever played in the past". [1]
DieHard GameFan said that "with only two sets to pick from, there's not a lot to sustain interest in Dungeon Command. It's a fun game, but don't expect the variety, customization or popularity of the old D&D minis game – and thus it'll be a lot harder to find people to play against". [3]
In a review of Dungeon Command in Black Gate , John ONeill said: "Like all great fantasy games, it's a thrill just to open the box and fondle the contents. If you've enjoyed any of the compatible games — the D&D Adventure System board games (or you've used miniatures or Dungeon Tiles for your D&D game) — the possibilities are immediately apparent". [4]
The drow or dark elves are a dark-skinned and white-haired subrace of elves connected to the subterranean Underdark in the Dungeons & Dragons fantasy roleplaying game. The drow have traditionally been portrayed as generally evil and connected to the evil spider goddess Lolth. However, later editions of Dungeons & Dragons have moved away from this portrayal and preassigned alignment. More recent publications have explored drow societies unconnected to Lolth.
HeroQuest, is an adventure board game created by Milton Bradley in conjunction with the British company Games Workshop in 1989, and re-released in 2021. The game is loosely based around archetypes of fantasy role-playing games: the game itself was actually a game system, allowing the gamemaster to create dungeons of their own design using the provided game board, tiles, furnishings and figures. The game manual describes Morcar/Zargon as a former apprentice of Mentor, and the parchment text is read aloud from Mentor's perspective. Several expansions have been released, each adding new tiles, traps, artifacts, and monsters to the core system.
An owlbear is a fictional creature originally created for the Dungeons & Dragons fantasy role-playing game. An owlbear is depicted as a cross between a bear and an owl, which "hugs" like a bear and attacks with its beak. Inspired by a plastic toy made in Hong Kong, Gary Gygax created the owlbear and introduced the creature to the game in the 1975 Greyhawk supplement; the creature has since appeared in every subsequent edition of the game. Owlbears, or similar beasts, also appear in several other fantasy role-playing games, video games and other media.
The Dungeons & Dragons Basic Game is an introductory version of Dungeons & Dragons (D&D) role-playing game packaged in the form of a board game. The original game was released in 2004 by Wizards of the Coast and was designed by Jonathan Tweet, one of the D&D 3rd edition designers. A new version of this game was released in September 2006.
Kobolds are a fictional race of humanoid creatures, featured in the Dungeons & Dragons roleplaying game and other fantasy media. They are generally depicted as small reptilian humanoids with long tails, distantly related to dragons.
In the Dungeons & Dragons fantasy role-playing game, a vampire is an undead creature. A humanoid or monstrous humanoid creature can become a vampire, and looks as it did in life, with pale skin, haunting red eyes, and a feral cast to its features. A new vampire is created when another vampire drains the life out of a living creature. Its depiction is related to those in the 1930s and 1940s Hollywood Dracula and monster movies. In writing vampires into the game, as with other creatures arising in folklore, the authors had to consider what elements arising in more recent popular culture should be incorporated into their description and characteristics.
The Miniatures Handbook is an official supplement for the 3.5 edition of the Dungeons & Dragons roleplaying game.
The Dungeons & Dragons Miniatures Game is a collectible miniatures game played with pre-painted, plastic miniature figures based on characters and monsters from the Dungeons & Dragons game. The figures are 30mm in scale. Produced by Wizards of the Coast, the Dungeons & Dragons Miniatures line is composed of 20 loosely themed sets that were released roughly every four months since the line was launched in 2003 until its cancellation in 2011.
Castle Ravenloft Board Game is a board game published in 2010 by Wizards of the Coast. It was the first game released in the Dungeons & Dragons Adventure System board game series.
Wrath of Ashardalon is a 2011 cooperative board game for 1 to 5 players published by Wizards of the Coast.
Conquest of Nerath is a Dungeons & Dragons themed war board game published by Wizards of the Coast in 2011.
Lords of Waterdeep is a German-style board game designed by Peter Lee and Rodney Thompson and published by Wizards of the Coast in 2012. The game is set in Waterdeep, a fictional city in the Forgotten Realms campaign setting for the Dungeons & Dragons role-playing game. Players take the roles of the masked rulers of Waterdeep, deploying agents and hiring adventurers to complete quests and increase their influence over the city.
Christopher Perkins is a Canadian American game designer and editor who is known for his work on Wizards of the Coast's Dungeons & Dragons role-playing game, currently as the senior story designer.
Hoard of the Dragon Queen is an adventure module for the 5th edition of the Dungeons & Dragons fantasy role-playing game. It is the first part of the Tyranny of Dragons storyline and followed by a second adventure, The Rise of Tiamat.
Volo's Guide to Monsters is a sourcebook for the 5th edition of the Dungeons & Dragons fantasy role-playing game, published in 2016. It is, in part, a supplement to the 5th edition Monster Manual and the Players Handbook.
Storm King’s Thunder is an adventure module for the 5th edition of the Dungeons & Dragons fantasy role-playing game.
In the Dungeons & Dragons role-playing game, Corellon Larethian is the leader of the elven pantheon, and the deity of Magic, Music, Arts, Crafts, Poetry, and Warfare. Corellon is also considered a member of the default D&D pantheon. Corellon is the creator and preserver of the elven race, and governs those things held in the highest esteem among elves. Corellon's symbol was originally a crescent moon; in the 4th edition Corellon's symbol is a silver star on a blue field.
Dwarven Forge LLC is a company that creates three-dimensional polymer tiles for use with tabletop role-playing games.
Dungeons & Dragons: Adventures in the Forgotten Realms is an expansion set for Magic: The Gathering (Magic) released in July 2021. The world of the Forgotten Realms was created by game designer Ed Greenwood around 1967 as a paracosm for his childhood stories and premiered as a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game in the Forgotten Realms Campaign Setting (1987). This expansion set is the third collaboration between Magic and D&D; both teams are part of Wizards of the Coast.