Eternal Ring

Last updated
Eternal Ring
EternalRing front-1-.jpg
North American cover art
Developer(s) FromSoftware
Publisher(s)
Producer(s) Akinori Kaneko
Toshifumi Nabeshima
Designer(s) Hiroyuki Kani
Eisuke Sakurasawa
Programmer(s) Ryuji Okamura
Writer(s) Toshifumi Nabeshima
Eiji Matsumoto
Composer(s) Keiichiro Segawa
Tsukasa Saitoh
Platform(s) PlayStation 2
Release
  • JP: March 4, 2000
  • NA: October 26, 2000
  • EU: December 22, 2000
Genre(s) Action role-playing
Mode(s) Single-player

Eternal Ring [a] is a first-person action role-playing game developed by FromSoftware and published in North America by Agetec. Released in 2000 as a launch title for the PlayStation 2 both in Japan and North America. [1] The game was made available via emulation for the PlayStation 4 in North America on May 23, 2017. [2]

Contents

Gameplay

The player controls Cain Morgan, a young magician who is sent to investigate the Island of No Return, where a legendary artifact called the Eternal Ring is presumed to be held. The island is home to a large number of mythical creatures, including dragons, lizard men, and gargoyles, and is the location of magical gems and rings, including the Eternal Ring. The game is played in a First person view.

A unique feature of the game is the use of magic rings, imbuing these magic rings with a combination of different gems creates rings that both allow the use of magic spells and also boost the player's attributes. Although the game also features knives and swords which can be acquired, the most powerful attacks come from magic rings which are the game's focus. A gauge indicates charge time for magic spells.

Found on the island are strangely powered gems each having one of six elements. Elements include Fire, Water, Earth, Wind, Light, and Darkness. When creating rings, the powers instilled in the rings will differ according to the gem's element, among other factors. Each gem has a level, with the weakest being a level 1 gem (excluding Light and Dark gems, which are found starting at level 3) that cannot be modified. The highest level of each gem is level 5. Gems are found at increasing levels as the game progresses.

Ring creation system

There are four types of magic rings which can be found or created on the island. Attribution Rings affect statistics (including Cain's strength and his attributes for each element). Attack Magic Rings grant an offensive ability, for example they may create some sort of projectile or lay a trap on the ground. Summon Magic Rings are a subtype of offensive rings and are used for manifesting massive power. Auxiliary Rings cannot be created and have an assortment of generally passive effects, ranging from slowing time to increasing experience gain. Assist Magic Rings grant helpful abilities, such as protection or healing. "Magic Rings" can be found throughout the island in chests and scattered in random places. These rings are used in creating Attack, Summon, and Assist Magic Rings.

Attribution Rings are created seemingly at random based on the gems used. They cannot be made into other rings as is possible with Magic Rings and cannot be discarded.

Creating rings is an important part of Eternal Ring as it allows the acquisition of powers that ease the course of combat. Most early battles would be very difficult to survive without the aid of Magic Rings. Access to the ring creation system is granted as soon as you encounter a teleport pad, which will bring you to a magician who will "pass down the knowledge of the ancients."

Two ingredients are necessary to create Attack and Assist Rings (and summon rings): Magic Rings and Magic Gems both of which can be found scattered throughout the island. In the gem placement screen there is a left, blue background side and a right, green background side. Both of these sides have three places to set gems. During the creation of an Attack or Assist ring, the left determines the element of the ring and the right determines whether the ring is Attack or Assist. Summon Rings may be created by using six gems of the same element whose levels total 24–30.

When creating Attribution Rings, a Ring of Magic is unnecessary and the attributes are determined by the elemental properties of the gems. Only two elements can be used in an Attribution Ring thus it is a waste of material to place a third or more. There exist many combinations for creating rings that have magic spells. Each of the fire, water, earth, and wind elements can produce 4 different rings, each a different level of an Attack or Assist ring in addition to 2 different summon rings. Light and Dark may produce only 3 different Attack rings and 2 different Assist rings each, and 2 levels of summon rings each(light and dark have no cross elemental attribution rings).

Reception

The game received "mixed" reviews according to the review aggregation website Metacritic. [3] Jeff Lundrigan of NextGen called it "the first RPG available for the system, and you could do worse. You could do a lot better though." [12] In Japan, Famitsu gave it a score of one seven, one six, one seven, and one five, for a total of 25 out of 40, noting its good graphics and innovative ring creation system, but stating that the game had an overall rushed feel to it and that it could have spent more time in development. [6]

Notes

  1. Eternal Ring (エターナルリング, Etānaru Ringu)
  2. Three critics of Electronic Gaming Monthly gave the game each a score of 6/10, 3.5/10, and 7/10.

Related Research Articles

<i>Dungeon Keeper 2</i> 1999 video game

Dungeon Keeper 2 is a strategy game developed by Bullfrog Productions and published by Electronic Arts in 1999 for Microsoft Windows. In the sequel to Dungeon Keeper, the player takes the role of a 'dungeon keeper', building and defending an underground dungeon from the would-be heroes that would invade it, as well as from other keepers. In the campaign mode, the player is charged with recovering the portal gems from each area in order to open a portal to the surface. The player can also construct a dungeon without strict objectives, and multiplayer is supported over a network.

<i>Medal of Honor: Underground</i> 2000 video game

Medal of Honor: Underground is a 2000 first-person shooter video game developed by DreamWorks Interactive and published by Electronic Arts. It is the second installment in the Medal of Honor series and was released for the PlayStation with an adapted port later for the Game Boy Advance, developed by Rebellion Developments.

<i>Summoner</i> (video game) 2000 video game

Summoner is an action role-playing game developed by Volition and published by THQ. It was released as a launch title for the PlayStation 2 in 2000, and was subsequently ported to Microsoft Windows and Mac OS the following year. In the game, the player plays the role of Joseph and can assemble a team of compatriots and summon powerful monsters. The game has a world map, involved storyline, and unique hybrid combat system involving real-time and turn-based mechanisms.

<i>Spyro 2: Riptos Rage!</i> 1999 video game

Spyro 2: Ripto's Rage!, known as Spyro 2: Gateway to Glimmer in PAL regions, is a 1999 platform game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation. It is the second game in the main Spyro series. A remake was released as part of the Spyro Reignited Trilogy in 2018.

<i>Star Wars Episode I: Jedi Power Battles</i> 2000 video game

Star Wars Episode I: Jedi Power Battles is an action Star Wars video game set during the time frame of Star Wars: Episode I – The Phantom Menace. The game was first released for the PlayStation, and afterwards for the Dreamcast and the Game Boy Advance. A remastered version of the game is scheduled to release for Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S in January 2025.

<i>The Misadventures of Tron Bonne</i> 1999 video game

The Misadventures of Tron Bonne is a 1999 action-adventure game developed and published by Capcom for the PlayStation. Released in Japan in 1999 and in North America and Europe in 2000, the game is part of the Mega Man Legends series. It is also a prequel and spin-off of the first Legends game.

<i>Croc 2</i> 1999 video game

Croc 2 is a 1999 platform game developed by Argonaut Software and published by Fox Interactive. The sequel to Croc: Legend of the Gobbos, it revolves around the title character going on a quest to search for his missing parents, as well as saving the Inventor Gobbo from a revived Baron Dante.

<i>Jade Cocoon: Story of the Tamamayu</i> 1998 video game

Jade Cocoon: Story of the Tamamayu is a role-playing video game developed by Genki exclusively for PlayStation. The game combines elements of role-playing video games and virtual pet management. It was developed by Genki in collaboration with Katsuya Kondō, character designer for the Studio Ghibli movies Kiki's Delivery Service and Ocean Waves.

<i>Crusaders of Might and Magic</i> 1999 video game

Crusaders of Might and Magic is a 1999 third-person action/RPG video game developed and published by 3DO's Austin, Texas studio (PlayStation) and Redwood Shores studio (PC). Different versions of the game were released for both Microsoft Windows and the PlayStation.

<i>Frogger 2: Swampys Revenge</i> 2000 video game

Frogger 2: Swampy's Revenge is an action video game developed by Blitz Games and published by Hasbro Interactive for the PlayStation, Game Boy Color, Microsoft Windows, and Dreamcast. The game is part of the Frogger series, and the sequel to the 1997 remake of Frogger, featuring similar 4-way movement gameplay in a 3D world and 6 different environments. Unlike its predecessor, Frogger 2 features a choice of different characters to play with in the game, several multiplayer modes, and an in-game storyline. A Nintendo 64 port of the game was planned, but was later cancelled.

<i>Silent Bomber</i> 1999 video game

Silent Bomber is a 1999 arcade style action video game for the PlayStation, and the second game developed by CyberConnect. Silent Bomber is based on the classic top down shoot 'em up genre but with a twist: Instead of shooting the enemy, the player blows them up using bombs. In 2006, it was released for the PlayStation Network in Japan.

<i>Clive Barkers Jericho</i> 2007 video game

Clive Barker's Jericho is a horror first-person shooter video game developed by MercurySteam and Alchemic Productions and published by Codemasters. It is produced by Clive Barker. The game was released for Microsoft Windows, PlayStation 3 and Xbox 360 in 2007.

<i>Jackie Chan Stuntmaster</i> 2000 video game

Jackie Chan Stuntmaster is a 2000 beat 'em up platform video game developed by Radical Entertainment for the PlayStation. Midway Games released it in North America while Sony Computer Entertainment released it in Europe.

<i>Alien Resurrection</i> (video game) 2000 video game

Alien Resurrection is a 2000 first-person shooter video game based on the 1997 film of the same name. It was originally intended to coincide with the film's release, but was mired in development hell for several years, finally being completed and released in 2000. The game was developed by Argonaut Games and published by Fox Interactive for the PlayStation.

<i>Orphen: Scion of Sorcery</i> 2000 video game

Orphen: Scion of Sorcery, known in Japan as Sorcerous Stabber Orphen, is an action role-playing video game for the PlayStation 2. The game was developed by SHADE Inc. co-published by Kadokawa Shoten and ESP in Japan, and released abroad by Activision. Its lore is based on the light novel series Sorcerous Stabber Orphen by Yoshinobu Akita. The name 'Orphen' is officially derived from the word 'orphan', but also has a resemblance to Ancient Greek Orpheus, who has surprising connections to ancient Japan and ancient India. The game was a launch title for the PlayStation 2 in North America and Europe.

<i>The Legend of Alon Dar</i> 2001 video game

The Legend of Alon D'ar is an action role-playing game developed by Stormfront Studios and published by Ubi Soft for PlayStation 2 in 2001.

<i>The Legend of Spyro: The Eternal Night</i> 2007 video game

The Legend of Spyro: The Eternal Night is a 2007 action-adventure video game in the Spyro series. It is the second installment in The Legend of Spyro trilogy and the sequel to The Legend of Spyro: A New Beginning (2006). It was released for the Game Boy Advance, Nintendo DS, PlayStation 2, Wii, and mobile.

<i>The Legend of Spyro: Dawn of the Dragon</i> 2008 video game

The Legend of Spyro: Dawn of the Dragon is a 2008 action-adventure video game in the Spyro series. It is the third and final installment in The Legend of Spyro trilogy and the sequel to The Legend of Spyro: The Eternal Night (2007), marking the tenth anniversary of the game series. The game was released for the PlayStation 2, PlayStation 3, Xbox 360, Wii, and mobile.

<i>Draconus: Cult of the Wyrm</i> 2000 video game

Draconus: Cult of the Wyrm, known in Europe as Dragon's Blood, is a hack and slash video game developed by Treyarch and published by Crave Entertainment for the Dreamcast game console. Draconus is considered as a spiritual sequel to Treyarch's swordfighting PC game Die by the Sword.

<i>Killer Loop</i> 1996 Video game

Killer Loop is a futuristic racing game released in 1999-2000. It was developed by VCC Entertainment and published by Crave Entertainment.

References

  1. Perry, Douglass C. (September 10, 1999). "The PS2 Launch Titles". IGN . Ziff Davis. Archived from the original on February 4, 2023. Retrieved October 31, 2016.
  2. Clements, Ryan (May 19, 2017). "The Drop: New PlayStation Games for 5/23/2017". PlayStation Blog. Sony Interactive Entertainment. Archived from the original on July 11, 2017. Retrieved August 6, 2017.
  3. 1 2 "Eternal Ring for PlayStation 2 Reviews". Metacritic . Red Ventures . Retrieved October 31, 2016.
  4. House, Matthew. "Eternal Ring - Review". AllGame . All Media Network. Archived from the original on November 15, 2014. Retrieved October 31, 2016.
  5. MacDonald, Mark; Sewart, Greg; Dudlak, Jonathan (November 2000). "Eternal Ring" (PDF). Electronic Gaming Monthly . No. 136. Ziff Davis. p. 264. Archived (PDF) from the original on March 19, 2023. Retrieved January 3, 2022.
  6. 1 2 Perry, Douglass C. (March 2, 2000). "Now Playing In Japan, Vol. 19". IGN. Ziff Davis. Archived from the original on February 25, 2021. Retrieved October 31, 2016.
  7. "Eternal Ring". Game Informer . No. 91. FuncoLand. November 2000.
  8. 2 Barrel Fugue (October 25, 2000). "Eternal Ring Review for PS2 on GamePro.com". GamePro . IDG Entertainment. Archived from the original on February 12, 2005. Retrieved October 31, 2016.{{cite magazine}}: CS1 maint: numeric names: authors list (link)
  9. Liu, Johnny (December 2000). "Eternal Ring Review". GameRevolution . CraveOnline. Archived from the original on September 9, 2015. Retrieved August 8, 2020.
  10. Sato, Yoshiyuki Ike (March 13, 2000). "Eternal Ring Review [Import]". GameSpot . Red Ventures. Retrieved October 31, 2016.
  11. Smith, David (October 24, 2000). "Eternal Ring". IGN. Ziff Davis. Archived from the original on November 1, 2016. Retrieved October 31, 2016.
  12. 1 2 Lundrigan, Jeff (November 2000). "Eternal Ring". NextGen . No. 71. Imagine Media. p. 117. Retrieved August 8, 2020.
  13. "Eternal Ring". Official U.S. PlayStation Magazine . No. 38. Ziff Davis. November 2000.
  14. "Review: Eternal Ring". PSM . No. 39. Imagine Media. November 2000.