Armored Core: Nine Breaker

Last updated
Armored Core: Nine Breaker
Armored Core - Nine Breaker.jpg
Developer(s) FromSoftware
Publisher(s)
Producer(s) Toshifumi Nabeshima
Programmer(s) Akitoshi Sasamoto
Artist(s) Yuzo Kojima
Makoto Sato
Composer(s) Kota Hoshino
Series Armored Core
Platform(s) PlayStation 2
Release
  • JP: October 28, 2004
  • NA: September 13, 2005
  • EU: May 5, 2006
Genre(s) Third-person shooter
Mode(s) Single player, multiplayer

Armored Core: Nine Breaker is a 2004 third-person shooter mecha video game developed by FromSoftware for the PlayStation 2. It is the ninth entry in the Armored Core series and a spin-off to Armored Core: Nexus .

Contents

Nine Breaker removed story missions and placed much more focus on the Arena mode found in previous games. Training missions reveal that an organization has put the Arena mode together in order to train pilots for a potential future war as currently all corporations are at peace.

Players pilot mech robots called Armored Cores in a competitive Arena ladder. Armored Cores can be customized with hundreds of parts, with some parts only available after completing certain achievements. A training mode allows for players to practice certain skills that can help them within the Arena and allow them to unlock additional parts for their mech.

Gameplay

In Nine Breaker, players pilot large mech robots called Armored Cores. Unlike previous games in the franchise, players are not hired for missions and no longer earn credits, instead being only focused on fighting Arena battles to raise the player's rank. [1]

A training mode included in the game includes 150 minigames for practicing specific exercises. Upon completion, the player is rated on their performance in the exercise. Within the Arena mode, players are placed onto a competitive ladder and must earn points from winning matches to advance on the ladder. [2]

While previous games required that the player purchase customization options for their mech, Nine Breaker unlocks a majority of its parts from the start and allows others to be earned through performance achievements in the training or arena modes. [3]

Previous multiplayer offerings return in Nine Breaker. Players can fight each other in 2 player split-screen modes or local network play. [4]

Setting

Unlike other Armored Core titles, Nine Breaker doesn't have a proper storyline. Instead, it focuses on a training program that sees Armored Core pilots fight each other and hone their skills in the event that another war breaks out. The game hints at an underlying plot involving an organization putting together the training program due to a rare peacetime between corporate conflicts.

Release

Armored Core: Nine Breaker was initially released in Japan for the Sony PlayStation 2 on October 28, 2004. [5] FromSoftware partnered with Agetec and released a North American version on September 13, 2005. [6] A European version was released in partnership with 505 Games on April 28, 2006. [7] [8]

Reception

Nine Breaker received "mixed" reviews according to the review aggregation website Metacritic. [9] In Japan, Famitsu gave Nine Breaker a score of two sevens, one eight, and one seven for a total of 29 out of 40. [10]

Critics noted that the game's removal of story missions, with IGN's Ivan Sulic stating: "Funny how a sequel can offer less, eh?" [4] Dan Whitehead, writing for Eurogamer noted that the game's focus on challenges and arena combat wasn't developed well enough, calling them "a series of competition scraps to plough through for no real reason". He noted that there was a framing story, but deemed it "hilariously half-hearted". [1]

Criticism of the franchise's iterative nature continued in Nine Breaker. IGN's Sulic wrote: "I might have been able to copy and paste the text from my Armored Core: Nexus review into this space... given how similar the two titles are". [4] Greg Bemis from G4 commented on the "stale" nature of the franchise, writing: "If you’re one of those Armored Core fanboys, congratulations! You just bought the same game...again". [15]

Gameplay for Nine Breaker was considered challenging like its predecessors, but some critics noted that the challenge often became frustrating due to how inaccessible it was. While GameZone found the combat systems "balanced", IGN found it to be tedious. [3] ' [4] GameSpot's Bob Colayco called it "straightforward" and added that "the game offers a decent amount of strategy since you decide how to set up your AC in order to best match up with your opponents". [2] Eurogamer was particularly scathing about the gameplay, writing that "only the most masochistic will persevere with this curt exercise in uninspired destruction". [1]

Related Research Articles

Armored Core is a third-person shooter mecha video game series developed by FromSoftware. The series centers on a silent protagonist who takes on work as a mercenary pilot in the far future, operating large robot combat units known as Armored Cores at the behest of corporate and private clients. As the player completes missions for these clients, they gain credits to improve their Armored Core and unlock further opportunities to make money. Some games include an "Arena" mode in which the player fights other Armored Core pilots in head-to-head battles, which can reward the player with further income or prestige.

<i>Armored Core</i> (video game) 1997 third-person mech shooter

Armored Core is a 1997 third-person shooter mecha video game developed by FromSoftware and published by Sony Computer Entertainment for the PlayStation. It was originally released in Japan by FromSoftware in July 1997 and in North America in October 1997 and Europe in 1998 by Sony Computer Entertainment. The game is the first entry in the Armored Core series. A digital port was released in 2007 in Japan and 2015 in North America on the PlayStation Network as a part of the PSone Classics line of games.

<i>Armored Core: Project Phantasma</i> 1997 video game

Armored Core: Project Phantasma is a 1997 third-person shooter mecha video game developed by FromSoftware for the PlayStation. Project Phantasma is the second entry in the Armored Core series and a prequel to the original Armored Core. The game was not released in Europe.

<i>Armored Core: Master of Arena</i> 1999 video game

Armored Core: Master of Arena is a 1999 third-person shooter mecha video game developed by FromSoftware for the PlayStation. Master of Arena is the third entry in the Armored Core series and a direct sequel to Armored Core: Project Phantasma. It is the final game in the original Armored Core trilogy. The game was not released in Europe. An indirect sequel, Armored Core 2, was released on August 3, 2000, for the PlayStation 2.

<i>Armored Core 2</i> 2000 video game

Armored Core 2 is a 2000 third-person shooter mecha video game developed by FromSoftware for the PlayStation 2. It is the fourth entry in the Armored Core series and an indirect sequel to Armored Core: Master of Arena. In North America, Armored Core 2 was a launch title for the PlayStation 2. A direct sequel, Armored Core 2: Another Age, was released in 2001 for the PlayStation 2.

<i>Armored Core 2: Another Age</i> 2001 video game

Armored Core 2: Another Age is a 2001 third-person shooter mecha video game developed by FromSoftware for the PlayStation 2. It is the fifth entry in the Armored Core series and a direct sequel to Armored Core 2. A reboot of the series, Armored Core 3, was released in 2002 for the PlayStation 2.

<i>Armored Core 3</i> 2002 video game

Armored Core 3 is a 2002 third-person shooter mecha video game developed by FromSoftware for the PlayStation 2. It is the sixth entry in the Armored Core series. Armored Core 3 acts as a reboot for the franchise and begins a storyline that would continue through Armored Core: Last Raven. In 2009, Armored Core 3 was ported to the PlayStation Portable.

<i>Silent Line: Armored Core</i> 2003 video game

Silent Line: Armored Core, known in Japan as Armored Core 3: Silent Line, is a 2003 third-person shooter mecha video game developed by FromSoftware for the PlayStation 2. It is the seventh entry in the Armored Core series and a direct sequel to 2002's Armored Core 3. In 2009, Silent Line: Armored Core was ported to the PlayStation Portable.

<i>Armored Core: Nexus</i> 2004 video game

Armored Core: Nexus is a 2004 third-person shooter mecha video game developed by FromSoftware for the PlayStation 2. It is the eighth entry in the Armored Core series and a sequel to 2003's Silent Line: Armored Core. Unlike Silent Line, Nexus is not an expansion but rather a full-fledged sequel.

<i>Armored Core: Last Raven</i> 2005 video game

Armored Core: Last Raven is a 2005 third-person shooter mecha video game developed by FromSoftware for the PlayStation 2. It is the eleventh entry in the Armored Core series and a direct sequel to 2004's Armored Core: Nexus. In 2010, Armored Core: Last Raven was ported to the PlayStation Portable.

<i>Armored Core: Formula Front</i> 2004 video game

Armored Core: Formula Front is a mecha video game developed by FromSoftware and published by Agetec. It was a launch title for the PlayStation Portable in Japan, the 10th main installment in the Armored Core series.

<i>Armored Core 4</i> 2006 video game

Armored Core 4 is a 2006 vehicular combat game developed by FromSoftware. It is the 12th installment and 4th main installment in the mecha-based Armored Core series, the game serves as a reboot for the franchise. It was released for the PlayStation 3 and Xbox 360 in Japan in 2006 and worldwide the following year.

<i>The Bible Game</i> 2005 Christian party video game published by Crave Entertainment

The Bible Game is a Christian party game developed by Mass Media and published by Crave Entertainment. It is aimed at Christians and is "family-friendly." There are a variety of trivia questions related to the Old Testament. The main two modes are "TV Game Show" and "Challenge Games." The latter lets players choose any minigame.

<i>MechWarrior 4: Vengeance</i> 2000 video game

MechWarrior 4: Vengeance is a vehicle simulation game, developed by FASA Interactive and published by Microsoft. It was released on November 22, 2000. It is the fourth game in MechWarrior series. It takes place in BattleTech universe where the pinnacle of all war machines are huge, heavily armed robots called BattleMechs. The player pilots one of these "'Mechs" and uses variety of available weapons to battle enemy 'Mechs, tanks and other vehicles. An expansion pack, MechWarrior 4: Black Knight, was released in 2001, and a subsequent stand-alone expansion, MechWarrior 4: Mercenaries, was released on November 7, 2002. Two smaller expansions, Inner Sphere 'Mech Pak and Clan 'Mech Pak, were also released in 2002.

<i>MechAssault 2: Lone Wolf</i> 2004 video game

MechAssault 2: Lone Wolf is a 2004 video game developed by Day 1 Studios and published by Microsoft Game Studios exclusively for the Xbox console, and set in the BattleTech universe. Development of MechAssault 2 was announced shortly following the release of MechAssault, with the developers focusing on the expansion of online and networking features to capitalise upon the success of the original game as a pilot title for the Xbox Live online service, and creating a more open-ended gameplay style in which players are able to exit their mech and occupy multiple vehicles.

<i>War World</i> (video game) 2005 video game

War World: Tactical Combat is a 3D mech combat simulator game developed and published by Australian company Third Wave Games. It was released on Microsoft Windows in 2005, and 2008 for the Xbox Live Arcade service.

<i>Armored Core V</i> 2012 video game

Armored Core V is a mecha-based video game developed by FromSoftware and published by Namco Bandai Games for PlayStation 3 and Xbox 360. It is the 14th main installment in the Armored Core series and a return to the more traditional style of gameplay found in the original series of games.

<i>AirMech</i> 2014 video game

AirMech is a free-to-play multiplayer online battle arena video game developed and published by Carbon Games for Windows, with Android and VR version in the works. Originally released onto Steam's early access program in November 2012 as the game was fully released in March 2018 under the name AirMech Strike, and additionally released a version on the Xbox 360, Xbox One and PlayStation 4 under the name AirMech Arena.

<i>Armored Core: Verdict Day</i> 2013 video game

Armored Core: Verdict Day is a mech action game developed by FromSoftware and was published worldwide in September 2013 by Namco Bandai Games for PlayStation 3 and Xbox 360. It is the 15th installment in the Armored Core series and a direct sequel to Armored Core V.

<i>Armored Core VI: Fires of Rubicon</i> 2023 video game

Armored Core VI: Fires of Rubicon is a 2023 mecha-based vehicular combat game developed by FromSoftware and published by Bandai Namco Entertainment. The game serves as a reboot for the franchise, is the first entry in the Armored Core series since Armored Core: Verdict Day (2013) and was released for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S. Armored Core VI received generally favorable reviews and became the highest-selling entry in the series, selling 1.3 million copies on Windows alone.

References

  1. 1 2 3 4 Whitehead, Dan (May 7, 2006). "Armored Core: Nine Breaker". Eurogamer . Gamer Network. Retrieved December 18, 2018.
  2. 1 2 3 Colayco, Bob (September 16, 2005). "Armored Core: Nine Breaker Review [date is mislabeled as "June 22, 2006"]". GameSpot . CBS Interactive. Retrieved December 18, 2018.
  3. 1 2 3 Lafferty, Michael (July 19, 2005). "Armored Core: Nine-Breaker - PS2 - Review". GameZone. Archived from the original on October 6, 2008. Retrieved December 18, 2018.
  4. 1 2 3 4 5 Sulic, Ivan (September 19, 2005). "Armored Core: Nine Breaker". IGN . Ziff Davis . Retrieved December 18, 2018.
  5. "Armored Core: Nine Breaker | FromSoftware - フロム・ソフトウェア". www.fromsoftware.jp. Retrieved 2020-02-11.
  6. Armored Core: Nine Breaker - IGN , retrieved 2020-03-12
  7. "MobyGames: Game Browser". MobyGames. Retrieved 2020-03-12.
  8. "Armored Core: Nine Breaker". Eurogamer.net. Retrieved 2020-03-12.
  9. 1 2 "Armored Core: Nine Breaker for PlayStation 2 Reviews". Metacritic . CBS Interactive . Retrieved December 18, 2018.
  10. 1 2 アーマード・コア ナインブレイカー. Famitsu (in Japanese). Enterbrain. October 2004.
  11. Lafferty, Michael (July 19, 2005). "Test : Armored Core : Nine Breaker". Jeuxvideo.com . Retrieved December 18, 2018.
  12. "Armored Core: Nine Breaker". Official UK PlayStation 2 Magazine . No. 71. Future plc. April 2006. p. 98.
  13. "Armored Core: Nine Breaker". Official U.S. PlayStation Magazine . Ziff Davis. November 2005. p. 101.
  14. "Review: Armored Core: Nine Breaker". PSM . Future US. October 2005. p. 88.
  15. 1 2 Bemis, Greg (November 9, 2005). "Armored Core: Nine Breaker Review". X-Play . G4 Media. Archived from the original on January 5, 2006. Retrieved December 18, 2018.
  16. Lucas, Kenny (October 1, 2005). "Armored Core: Nine Breaker by Agetec". Gamezilla. Retrieved November 10, 2019.