Freedom Force (2002 video game)

Last updated

Freedom Force
Freedom Force.jpg
Developer(s) Irrational Games (Windows)
The Omni Group (OS X)
Publisher(s) Crave Entertainment and Electronic Arts (Windows)
MacPlay (OS X)
2K Games (Steam)
Engine NetImmerse
Platform(s) Microsoft Windows, Mac OS X
Release
March 26, 2002
  • Windows
    • NA: March 26, 2002 [1]
    • EU: July 12, 2002
    OS X
    • WW: December 21, 2002
Genre(s) Real-time tactical role-playing
Mode(s) Single player, multiplayer

Freedom Force is a real-time tactical role-playing game [2] [3] [4] developed by Irrational Games and published by Electronic Arts and Crave Entertainment in 2002. [5] [6] The player guides a team of superheroes as they defend Patriot City from a variety of villains, monsters, and other menaces. The game's budget was around $2 million. [7] A sequel, Freedom Force vs The 3rd Reich , was self-published in early March 2005. [8] The games were made available on Steam on May 29, 2009. [9]

Contents

Setting

Players control the character Mentor across a series of locations and time periods in pursuit of and in contest with the game's primary antagonist, Lord Dominion. The game begins with a fight between Lord Dominion and Mentor resulting in the latter's ship exploding, releasing a substance named "Energy X" over the game's primary setting, Patriot City. The substance acts as a context specific agent that grants an individual superpowers based upon their personality or the environment wherein they made contact with the substance. This substance, "Energy X" acts as the driving plot device for the game as it generates allies for Mentor along with new environments for the player to pursue and fight Lord Dominion. Mentor's first ally and the first playable hero is Minuteman a.k.a. Frank Stiles, who seeks to protect the city from the Red Menace before becoming involved in the real plot.

Development

The game used the NetImmerse game engine. [10]

Comic book tie-in

Cover of the first issue Freedom Force 01 cover.jpg
Cover of the first issue

From January to June 2005, the story of the first Freedom Force game was retold in a six-issue comic book miniseries published by Image Comics. [11] This series was scripted by Eric Dieter [12] and featured Jack Kirby [13] -influenced artwork by Tom Scioli. [14] Dieter also wrote the series "Bible" [ citation needed ] and served as community manager for the official website's forum, "Freedom Fans". [ citation needed ]

Reception

The game received "universal acclaim," according to the review aggregation website Metacritic. [15] GameSpot named it the best computer game of March 2002. [28]

Freedom Force won Computer Gaming World 's 2002 "Strategy Game of the Year" award. [29] The editors of Computer Games Magazine named it the ninth-best computer game of 2002 and called it "the superhero game fans have been waiting for". It also received the magazine's "Best Voice Acting" award. [30] GameSpot presented it with its annual "Best Story on PC" prize. [31] Freedom Force was also nominated for PC Gamer US 's "2002 Best Roleplaying Game", [32] The Electric Playground 's 2002 "Best Strategy Game for PC" and GameSpot's "Best Music on PC", "Biggest Surprise on PC" and "Best Graphics (Artistic) on PC" awards. [31] [33] During the 6th Annual Interactive Achievement Awards, Freedom Force was nominated for "Computer Role-Playing Game of the Year" by the Academy of Interactive Arts & Sciences. [34]

Sequel

Freedom Force was followed by a sequel, Freedom Force vs. the Third Reich, which released three years after the original game.

Related Research Articles

<i>Battlefield 1942</i> 2002 video game

Battlefield 1942 is a 2002 first-person shooter video game developed by Digital Illusions CE and published by Electronic Arts for Microsoft Windows and Mac OS X. The game can be played in single-player mode against the video game AI or in multiplayer mode against players on the Internet or in a local area network. It is a popular platform for mod developers, with many released modifications that alter the gameplay and theme.

<i>Unreal Tournament</i> 1999 first-person shooter video game

Unreal Tournament is a first-person arena shooter video game developed by Epic Games and Digital Extremes. The second installment in the Unreal series, it was first published by GT Interactive in 1999 for Windows, and later released on the PlayStation 2 and Dreamcast by Infogrames in 2000 and 2001, respectively. Players compete in a series of matches of various types, with the general aim of out-killing opponents. The PC and Dreamcast versions support multiplayer online or over a local area network. Free expansion packs were released, some of which were bundled with a 2000 re-release: Unreal Tournament: Game of the Year Edition.

<i>Unreal Tournament 2003</i> 2002 video game

Unreal Tournament 2003 is a first-person arena shooter video game developed by Epic Games and Digital Extremes, and published by Infogrames under the Atari brand name. The game is part of the Unreal franchise, and is a sequel to 1999's Unreal Tournament. Like its predecessor, the game is designed mainly for multiplayer gaming.

<i>Myst III: Exile</i> Third title in the Myst series of graphic adventure puzzle video games

Myst III: Exile is the third title in the Myst series of graphic adventure puzzle video games. While the preceding games in the series, Myst and Riven, were produced by Cyan Worlds and published by Brøderbund, Exile was developed by Presto Studios and published by Ubi Soft. The game was released on four compact discs for both Mac OS and Microsoft Windows on May 8, 2001; versions for the Xbox and PlayStation 2 were released in late 2002. A single-disc DVD version was later released for Windows and Mac OS.

<i>Baldurs Gate II: Throne of Bhaal</i> Expansion pack

Baldur's Gate II: Throne of Bhaal is a 2001 expansion pack for the role-playing video game Baldur's Gate II: Shadows of Amn. It adds a multi-level dungeon called Watcher's Keep to the game and completes the main plot. There are several new weapons, a higher level cap, a further refined Infinity graphics engine, and new class-related features and magical skills. The novelization of the game was written by Drew Karpyshyn and released in September 2001.

<i>Rally Trophy</i> 2001 video game by Bugbear Entertainment

Rally Trophy is a 2001 historic PC rally simulation, developed by Bugbear Entertainment and published by JoWooD Productions for the Microsoft Windows operating system in 2001.

<i>IL-2 Sturmovik</i> (video game) 2001 video game

IL-2 Sturmovik is a 2001 World War II combat flight simulator video game and is the first installment in the IL-2 Sturmovik series. The release focused on the air battles of the Eastern Front. It was named after the Soviet Ilyushin Il-2 ground-attack fighter, which played a prominent role in this theatre and is the single most produced military aircraft design to date. Along with its sequels, IL-2 Sturmovik is considered one of the leading World War II flight simulators.

<i>Sid Meiers Gettysburg!</i> 1997 video game

Sid Meier's Gettysburg! is a 1997 real-time wargame developed by Firaxis Games and published by Electronic Arts. It was designed by Sid Meier, and followed by Sid Meier's Antietam! in 1999.

<i>Freedom Force vs the 3rd Reich</i> Real-time tactical role-playing game

Freedom Force vs the 3rd Reich is a real-time tactical role-playing game developed and published by Irrational Games. The sequel to Freedom Force, the player guides a team of superheroes as they travel back in time, and help overthrow Nazi Germany and its allies during World War II. In the game, players take control of a team of up to four characters and battle their way through completely destructible 3D maps in a series of missions based on classic superhero comics.

<i>Madden NFL 2003</i> 2002 video game

Madden NFL 2003 is an American football simulation video game based on the NFL that was developed by EA Tiburon and Budcat Creations and published by EA Sports. The 14th installment of the Madden NFL series, the game features former St. Louis Rams running back Marshall Faulk on the cover. This edition of Madden was the first to have EA Trax, the Mini Camp mode, and to feature Al Michaels as play-by-play announcer, who took over for Pat Summerall. Although it featured the expansion Houston Texans and the relocation of the Seattle Seahawks to the NFC, it was actually the second to do so. The game was released on August 12, 2002 for the Game Boy Advance, GameCube, Microsoft Windows, PlayStation, PlayStation 2 and Xbox. The PlayStation version also includes the Sega Genesis version of John Madden Football 93.

<i>Madden NFL 2002</i> 2001 video game

Madden NFL 2002 is an American football video game. It features former Minnesota Vikings quarterback Daunte Culpepper on the cover. Pat Summerall and John Madden are the commentators. The Madden NFL 2002 commercial first aired during Super Bowl XXXVI, three days after Madden NFL 2002 started selling in Japan. Notably, it does not feature the Super Bowl MVP Tom Brady, who is included on later editions of the game as a roster update. It is also the first game to be developed by Budcat Creations.

<i>Tiger Woods PGA Tour 2003</i> 2002 video game

Tiger Woods PGA Tour 2003 is a sports video game developed by EA Redwood Shores for the Xbox, PlayStation 2 and GameCube versions and Headgate Studios for the Microsoft Windows and Mac OS versions and published by EA Sports.

<i>Grand Prix 4</i> 2002 video game

Grand Prix 4, commonly known as GP4 is a Formula One racing simulator game co-developed by Geoff Crammond's development studio Simergy and Infogrames' Chippenham development studio, and published by Infogrames. Released for the PC on June 21, 2002, and is the last entry in Crammond's Grand Prix series, and the last entry released under the MicroProse label. Based on the 2001 Formula One season, GP4 is a huge graphical and physics upgrade from the previous version, Grand Prix 3 which had been released in 2000.

<i>Arx Fatalis</i> 2002 video game

Arx Fatalis is a 2002 action role-playing game developed by Arkane Studios and released for Windows and Xbox. The game is played from a first-person perspective and is set on a world whose sun has failed, forcing the above-ground creatures to take refuge in caverns. The game's mechanics include the use of mouse gestures to cast spells. Arx Fatalis received mostly positive reviews from critics but was not commercially successful. In 2011, Arkane Studios released the game's source code under the GNU General Public License (GPL), though the game assets remain proprietary.

<i>MechWarrior 4: Vengeance</i> 2000 video game

MechWarrior 4: Vengeance is a vehicle simulation game, developed by FASA Interactive and published by Microsoft. It was released on November 22, 2000. It is the fourth game in MechWarrior series. It takes place in BattleTech universe where the pinnacle of all war machines are huge, heavily armed robots called BattleMechs. The player pilots one of these "'Mechs" and uses variety of available weapons to battle enemy 'Mechs, tanks and other vehicles. An expansion pack, MechWarrior 4: Black Knight, was released in 2001, and a subsequent stand-alone expansion, MechWarrior 4: Mercenaries, was released on November 7, 2002. Two smaller expansions, Inner Sphere Mech Pak and Clan Mech Pak, were also released in 2002.

<i>Sid Meiers Antietam!</i> 1999 video game

Sid Meier's Antietam! is a real-time computer wargame designed by Sid Meier, the co-founder of Firaxis Games, then released in December 1999. It is the sequel to the 1997 Sid Meier's Gettysburg!.

<i>RalliSport Challenge</i> 2002 video game

RalliSport Challenge is a 2002 rally racing video game for Microsoft Windows and the Xbox. It features a race career and 29 cars including the Mitsubishi Lancer Evo VI and the Suzuki Grand Vitara. Four race types that are included in the game are Rally, Hillclimb, Ice Racing, and Rallycross. A sequel, RalliSport Challenge 2, was released in 2004 for the Xbox.

<i>NHL 2002</i> 2001 video game

NHL 2002 is a video game released by EA Sports in 2001. It is the predecessor to NHL 2003. The game's cover man is Pittsburgh Penguins superstar and owner Mario Lemieux, who had just made a comeback after being retired for three and a half years. It was the first installment of the NHL series to be released on Xbox.

<i>Warlords Battlecry II</i> 2002 video game

Warlords Battlecry II is a real-time strategy and role-playing game, developed by Strategic Studies Group (SSG) as the sequel to Warlords Battlecry. It was released on March 12, 2002. The game requires the player to build buildings and create units in order to defeat the enemy, while sending their hero on optional quests.

<i>FIFA 2001</i> 2000 video game

FIFA 2001 is a football simulation video game and the sequel to FIFA 2000. It was succeeded by FIFA Football 2002. It features Paul Scholes on the UK cover and Ben Olsen on the North American cover. The game's Spanish cover features Gaizka Mendieta on it. It was released on 31 October 2000 for Microsoft Windows and PlayStation, and on 24 November 2000 for PlayStation 2 as a launch title in Europe. The PlayStation 2 version was originally slated for release in the U.S. on 7 November, before it was delayed to 28 November. A Game Boy Color version was planned but cancelled.

References

  1. 1 2 Sulic, Ivan (March 26, 2002). "Freedom Force". IGN . Retrieved July 1, 2017.
  2. "Freedom Force FAQ". Taktikzone.
  3. GameSpot staff (July 17, 2000). "Freedom Force Q&A". GameSpot . Retrieved July 1, 2017.
  4. Allman, Mark (October 22, 2000). "First Looks: Freedom Force". RPGPlanet. Archived from the original on December 17, 2007. Retrieved November 26, 2007.
  5. "Freedom Force". Metacritic. Retrieved January 28, 2022.
  6. "Freedom Force Review". GameSpot. Retrieved January 28, 2022.
  7. Grant, Christopher (May 8, 2009). "Ken Levine: Next project will cost 'a fair amount of money'". Engadget (Joystiq). Retrieved July 1, 2017.
  8. "Freedom Force vs The 3rd Reich". Metacritic. Retrieved January 28, 2022.
  9. "Freedom Force - Now on Steam - Save 10% for one week!". Steam. May 29, 2009.
  10. "A Freedom Force Update". ndl.com. September 2000. Archived from the original on February 4, 2001. Retrieved January 29, 2024.
  11. "Freedom Force (Volume)". Comic Vine. Retrieved January 28, 2022.
  12. "GCD :: Issue :: Freedom Force #6". www.comics.org. Retrieved January 28, 2022.
  13. "On the Irrationality of 'Freedom Force', Gaming's Forgotten Superhero Series". www.vice.com. June 23, 2015. Retrieved January 28, 2022.
  14. "GCD :: Issue :: Freedom Force #1". www.comics.org. Retrieved January 28, 2022.
  15. 1 2 "Freedom Force for PC Reviews". Metacritic . Retrieved July 1, 2017.
  16. Deci, T.J. "Freedom Force - Review". AllGame. Archived from the original on November 14, 2014. Retrieved July 1, 2017.
  17. Coffey, Robert (June 2002). "Freedom Force" (PDF). Computer Gaming World . No. 215. pp. 80–81. Retrieved July 2, 2017.
  18. Edge staff (May 2002). "Freedom Force". Edge . No. 110.
  19. Taylor, Martin (August 2, 2002). "Freedom Force". Eurogamer . Retrieved July 2, 2017.
  20. Brogger, Kristian (May 2002). "Freedom Force". Game Informer . No. 109. p. 92. Archived from the original on February 25, 2005. Retrieved July 1, 2017.
  21. The D-Pad Destroyer (March 27, 2002). "Freedom Force Review for PC on GamePro.com". GamePro . Archived from the original on February 7, 2005. Retrieved July 2, 2017.
  22. Dulin, Ron (March 29, 2002). "Freedom Force Review". GameSpot. Retrieved July 1, 2017.
  23. Chick, Tom (March 15, 2002). "GameSpy: Freedom Force". GameSpy . Retrieved July 2, 2017.
  24. Lafferty, Michael (April 10, 2002). "Freedom Force Review". GameZone. Archived from the original on December 31, 2008. Retrieved July 2, 2017.
  25. Osborn, Chuck (May 2002). "Freedom Force". PC Gamer . p. 58. Archived from the original on March 15, 2006. Retrieved July 2, 2017.
  26. Brooks, Mark (May 10, 2002). "Freedom Force". Entertainment Weekly . No. 653. p. 84. Retrieved July 1, 2017.
  27. Steinberg, Scott (March 26, 2002). "Freedom Force". Maxim . Archived from the original on June 6, 2002. Retrieved July 1, 2017.
  28. The Editors of GameSpot PC (April 5, 2002). "PC Game of the Month, March 2002". GameSpot . Archived from the original on June 3, 2002.
  29. Staff (April 2003). "Computer Gaming World's 2002 Games of the Year". Computer Gaming World . No. 225. pp. 83–86, 88, 89, 92–97.
  30. Staff (March 2003). "Best of the Year 2002; 12th Annual Computer Games Awards". Computer Games Magazine (148): 58–61.
  31. 1 2 GameSpot Staff (December 30, 2002). "GameSpot's Best and Worst of 2002". GameSpot . Archived from the original on February 7, 2003.
  32. Smith, Rob (March 2003). "The Ninth Annual PC Gamer Awards". PC Gamer US . 10 (3): 48–50, 54, 58, 60, 66, 68, 70.
  33. Staff. "Blister Awards 2002". The Electric Playground . Archived from the original on March 8, 2003. Retrieved December 21, 2019.
  34. "D.I.C.E. Awards By Video Game Details Freedom Force". interactive.org. Academy of Interactive Arts & Sciences . Retrieved July 26, 2023.