Code | WG9 |
---|---|
Rules required | 2nd Ed AD&D |
Character levels | 2 - 4 |
Campaign setting | Greyhawk |
Authors | David Collins, Skip Williams |
First published | 1989 |
Gargoyle [1] is an adventure module for the fantasy role-playing game Dungeons & Dragons , set in the game's World of Greyhawk campaign setting. The module has the code WG9 and was published by TSR, Inc. in 1989 for the second edition Advanced Dungeons & Dragons rules.
Gargoyle is an adventure scenario which takes place in the City of Greyhawk, in which two gargoyles hire the player characters to find their wings which had been stolen from them. [2]
The adventure is set in The Tors, between the Yeomanry and the Crystalmists, and was one of the first 2nd edition modules published.
WG9 Gargoyle was written by David Collins with Skip Williams, with cover art by David Dorman, and was published by TSR in 1989 as a 32-page booklet with an outer folder. [2] The module features interior art by David Dorman and Karl Story.
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Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the Dungeons & Dragons fantasy roleplaying game. Although not the first campaign world developed for Dungeons & Dragons—Dave Arneson's Blackmoor campaign predated it by about a year—the world of Greyhawk closely identified with early development of the game beginning in 1972, and after being published it remained associated with Dungeons & Dragons publications until 2008. The world itself started as a simple dungeon under a castle designed by Gary Gygax for the amusement of his children and friends, but it was rapidly expanded to include not only a complex multi-layered dungeon environment, but also the nearby city of Greyhawk, and eventually an entire world. In addition to the campaign world, which was published in several editions over twenty years, Greyhawk was also used as the setting for many adventures published in support of the game, as well as for RPGA's massively shared Living Greyhawk campaign from 2000–2008.
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