Author | Ryan Dancey, David Noonan, and John D. Rateliff |
---|---|
Genre | Role-playing games |
Publisher | Wizards of the Coast |
Publication date | December 2000 |
Media type | Book |
Pages | 64 |
ISBN | 978-0-7869-1647-4 |
Hero Builder's Guidebook is an accessory for the 3rd edition of the Dungeons & Dragons fantasy role-playing game.
Hero Builder's Guidebook provides assistance to help develop player characters for 3rd edition Dungeons & Dragons.
Hero Builder's Guidebook was published in December 2000, and was designed by Ryan Dancey, David Noonan, and John D. Rateliff. Cover art was by Brom, with interior art by Dennis Cramer.
The reviewer from Pyramid noted that the Hero Builder's Guidebook "is a companion to the 3rd Edition D&D Player's Handbook, and that alone set my teeth a little on edge when I first took a look at it", concerned that Wizards of the Coast may release too many "indispensable" books rather than allowing the game to stand alone. [1]
Planescape is a campaign setting for the Dungeons & Dragons fantasy role-playing game, designed by Zeb Cook, and published in 1994. It crosses numerous planes of existence, encompassing an entire cosmology called the Great Wheel, as developed previously in the 1987 Manual of the Planes by Jeff Grubb. This includes many of the other Dungeons & Dragons worlds, linking them via inter-dimensional magical portals.
Dragon is one of the two official magazines for source material for the Dungeons & Dragons role-playing game and associated products, along with Dungeon.
The Monster Manual is the primary bestiary sourcebook for monsters in the Dungeons & Dragons fantasy role-playing game, first published in 1977 by TSR. The Monster Manual was the first hardcover D&D book and includes monsters derived from mythology and folklore, as well as creatures created specifically for D&D. Creature descriptions include game-specific statistics, a brief description of its habits and habitats, and typically an image of the creature. Along with the Player's Handbook and Dungeon Master's Guide, the Monster Manual is one of the three "core rulebooks" in most editions of the D&D game. As such, new editions of the Monster Manual have been released for each edition of D&D. Due to the level of detail and illustration included in the 1977 release, the book was cited as a pivotal example of a new style of wargame books. Future editions would draw on various sources and act as a compendium of published monsters.
The Player's Handbook is the name given to one of the core rulebooks in every edition of the fantasy role-playing game Dungeons & Dragons (D&D). It does not contain the complete set of rules for the game, and only includes rules for use by players of the game. Additional rules, for use by Dungeon Masters (DMs), who referee the game, can be found in the Dungeon Master's Guide. Many optional rules, such as those governing extremely high-level players, and some of the more obscure spells, are found in other sources.
The Dungeon Master's Guide is a book of rules for the fantasy role-playing game Dungeons & Dragons. The Dungeon Master's Guide contains rules concerning the arbitration and administration of a game, and is intended for use by the game's Dungeon Master.
The Expanded Psionics Handbook is a sourcebook written by Bruce Cordell for the 3.5 edition of the Dungeons & Dragons fantasy roleplaying game that contains rules and options for integrating psychic powers into the game. Along with its predecessor, the Psionics Handbook, the Expanded Psionics Handbook expands and adapts the psionics concept with a new emphasis on balance and playability.
The Forgotten Realms Campaign Setting is a role-playing game sourcebook first published by TSR in 1987 for the first edition of the fantasy role-playing game Advanced Dungeons & Dragons that describes the campaign setting of the Forgotten Realms. It contains information on characters, locations and history. Various revised and updated editions have been produced over the years.
Song and Silence: A Guidebook to Rogues and Bards is an optional rulebook for the 3rd edition of Dungeons & Dragons, and notable for its trade paperback format.
Sword and Fist: A Guidebook to Fighters and Monks is an optional rulebook for the 3rd edition of Dungeons & Dragons, written by Jason Carl and published in trade paperback format.
David Noonan is an author of several products and articles for the Dungeons & Dragons fantasy role-playing game from Wizards of the Coast.
Player's Option: Skills & Powers is a supplemental sourcebook to the core rules of the second edition of the Advanced Dungeons & Dragons fantasy role-playing game.
The Sunless Citadel is an adventure module for the 3rd edition of the Dungeons & Dragons fantasy role-playing game.
Stronghold Builder's Guidebook is a sourcebook for the 3rd edition of the Dungeons & Dragons fantasy role-playing game.
The Forge of Fury is an adventure module for the 3rd edition of the Dungeons & Dragons fantasy tabletop role-playing game.
The Dungeons & Dragons Gazetteer is a supplement to the 3rd edition of the Dungeons & Dragons role-playing game.
The Speaker in Dreams is an adventure module for the 3rd edition of the Dungeons & Dragons fantasy role-playing game.
The Standing Stone is an adventure module for the 3rd edition of the Dungeons & Dragons fantasy role-playing game.
Ryan S. Dancey is a businessman who has worked primarily in the collectible card game and role-playing game industries. He was vice president in charge of Dungeons & Dragons at Wizards of the Coast.
The Kingdoms of Kalamar is a fantasy role-playing game campaign setting published by Kenzer & Company in 1994 that is compatible with the second edition of Advanced Dungeons & Dragons published by TSR. Several other editions of the game were subsequently released as new editions of Dungeons & Dragons were published.