Jeri Ellsworth | |
---|---|
Born | Georgia, United States [2] | August 14, 1974
Occupation | Entrepreneur Integrated circuit designer |
Employer | Tilt Five |
Website | https://www.jeriellsworth.com/ |
Jeri Janet Ellsworth (born August 14, 1974) is an American entrepreneur, computer chip designer and inventor. She gained fame in 2004 for creating a complete Commodore 64 emulator system on a chip housed within a joystick, called Commodore 30-in-1 Direct to TV. [3] [4] It runs 30 video games from the 1980s, and at peak, sold over 70,000 units in a single day via the QVC shopping channel. [4]
Ellsworth was hired by Valve Corporation to develop augmented reality hardware, but was terminated in 2013. She co-founded castAR to continue the work—with permission—but the company shut down on June 26, 2017 without completing development. [5] [6] She started another company, Tilt Five, to create AR hardware based on the same principles.
Ellsworth has publicly talked about various homebrew projects, such as how to manufacture semiconductor chips at home. [7]
Ellsworth was born in Georgia [2] and grew up in the towns of Dallas, Oregon and Yamhill, Oregon. Her mother died when she was one. [8] Ellsworth was raised by her father, Jim, a car mechanic and Mobil service station owner. [4]
When she was eight years old, she disassembled her toys to learn how they worked. In response her father stopped buying toys, put an empty box at his work saying "bring your broken electronic gizmos", and every few weeks, gave them to her. She started making simple modifications to them. [8] She persuaded her father to let her use a Commodore 64 computer which had been purchased for her brother. [4] She taught herself to program by reading the manual. She earned spending money working for her father, pumping gas, cleaning wrenches, replacing oil filters, and other "mechanical things". [8]
In high school, she drove dirt track racing cars with her father and began designing new models in his workshop, eventually selling custom race cars. She dropped out of high school to continue the business. [4]
In 1995, at the age of 21, Ellsworth tired of race track social atmosphere, [8] so she and a friend started a business assembling and selling computers based around the Intel 486 microprocessor. When she and her partner had a disagreement, [4] Ellsworth opened a separate business in competition. This became a chain of four stores, "Computers Made Easy", selling consumer electronics services and equipment in the Willamette Valley towns of Canby, [11] Monmouth, and Albany, Oregon. [12] [13]
When profit margins shrank, [14] she sold the chain in 2000 and moved to Walla Walla, Washington to attend Walla Walla College, studying circuit design. She left after a year because of a "cultural mismatch". Ellsworth said that questioning professors' answers was frowned upon. [4]
In 2000, Ellsworth unveiled a prototype video expansion for the Commodore 64 at a Commodore Exposition. [12] Ellsworth then began designing digital circuits that mimicked the behavior of the C64. In 2002, she designed the chip used in the C-One [15] as an enhanced C64 which could also emulate other home computers of the early 1980s, including the VIC-20 and ZX81. She and a fellow developer displayed the C-One at a technology conference, which led to Mammoth Toys, a Division of NSI International, NSI Products (HK) Limited [16] hiring her to design the "computer in a chip" for the C64 Direct-to-TV C64-emulating joystick. She began the project in June 2004 and had the project ready to ship by that Christmas. It sold over a half-million units, in the US, Europe, and elsewhere. She did not receive payment, nor the commission she was owed, [8] but a story in the New York Times brought her to the public eye. [4] [8]
On December 3, 2010 Ellsworth released information on how to build a TSA "naked" scanner using repurposed satellite antenna parts. [17] Ellsworth has worked on numerous subjects as diverse as homemade semiconductors (2009), [18] homemade electroluminescent (EL) displays (2010), [19] EL phosphor manufacture from common ingredients and ways to make transparent EL backplanes and phosphor without using expensive indium-tin-oxide coated glass and hard-to-obtain chemicals. [19]
Ellsworth was named "MacGyver of the Day" on February 25, 2010 by Lifehacker . [20]
In early 2012, Ellsworth and other hardware hackers were hired by Valve to work on gaming hardware. [22] Along with several other Valve employees, Ellsworth was terminated the following year. [23] [24] [25]
On May 18, 2013, Ellsworth announced that she had developed an augmented reality development system named castAR with fellow ex-Valve engineer Rick Johnson, [26] with the blessing of Valve's Gabe Newell, [27] and would be funding it via Kickstarter later in the year. Her start-up company, Technical Illusions, started developing castAR. [28]
Ellsworth later revealed she had been secretly working to make castAR have "true VR and true AR" in addition to the previously announced projected AR capabilities. [29] The castAR Kickstarter, [30] launched on October 14, 2013, reached its goal of $400,000 in 56 hours and finished with $1.05 million, 263% of the original goal. [31] The project didn't deliver the devices and paid back the funds to backers before shutting down the company in 2017. [32]
In September 2019, Ellsworth initiated a Kickstarter for a new device based on the same principles of the castAR, called Tilt Five. [33] This Kickstarter exceeded the previous one, hitting its initial target of $450,000 in 17 hours, and eventually gaining $1,767,301. Initially scheduled to deliver Kickstarter product by June 2020, the manufacturing was delayed by the Covid pandemic, but has continued to sign gaming contracts. [34]
Ellsworth was a keynote speaker at the Embedded Systems Conference on May 5, 2011. [8]
From December 2008 until March 2009, Ellsworth hosted a weekly webcast, Fatman and Circuit Girl, together with musician George Sanger. [35] [36] On May 30, 2009, Ellsworth demonstrated her Home Chip Lab at Maker Faire Bay Area 2009. [18]
Ellsworth is a pinball aficionado and owns over 80 pinball machines. [2] In 2016, she became a licensed amateur radio operator, holding an Extra Class license [37] with callsign AI6TK. [38]
The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International. It has been listed in the Guinness World Records as the highest-selling single computer model of all time, with independent estimates placing the number sold between 12.5 and 17 million units. Volume production started in early 1982, marketing in August for US$595. Preceded by the VIC-20 and Commodore PET, the C64 took its name from its 64 kilobytes(65,536 bytes) of RAM. With support for multicolor sprites and a custom chip for waveform generation, the C64 could create superior visuals and audio compared to systems without such custom hardware.
Commodore International Corporation was a home computer and electronics manufacturer incorporated in The Bahamas with executive offices in the United States founded in 1976 by Jack Tramiel and Irving Gould. Commodore International (CI), along with its subsidiary Commodore Business Machines (CBM), was a significant participant in the development of the home computer industry, and at one point in the 1980s was the world's largest in the industry.
The Commodore 128, also known as the C128, C-128, or C= 128, is the last 8-bit home computer that was commercially released by Commodore Business Machines (CBM). Introduced in January 1985 at the CES in Las Vegas, it appeared three years after its predecessor, the Commodore 64, the bestselling computer of the 1980s. Approximately 2.5 million C128s were sold during its four year production run.
The VIC-20 is an 8-bit home computer that was sold by Commodore Business Machines. The VIC-20 was announced in 1980, roughly three years after Commodore's first personal computer, the PET. The VIC-20 was the first computer of any description to sell one million units, eventually reaching 2.5 million. It was described as "one of the first anti-spectatorial, non-esoteric computers by design...no longer relegated to hobbyist/enthusiasts or those with money, the computer Commodore developed was the computer of the future."
The MOS Technology 6581/8580 SID is the built-in programmable sound generator chip of the Commodore CBM-II, Commodore 64, Commodore 128, and MAX Machine home computers.
The Commodore 16 is a home computer made by Commodore International with a 6502-compatible 7501 or 8501 CPU, released in 1984 and intended to be an entry-level computer to replace the VIC-20. A cost-reduced version, the Commodore 116, was mostly sold in Europe.
The Commodore Plus/4 is a home computer released by Commodore International in 1984. The "Plus/4" name refers to the four-application ROM-resident office suite ; it was billed as "the productivity computer with software built in".
The Commodore 65 is a prototype computer created at Commodore Business Machines in 1990–1991. It is an improved version of the Commodore 64, and it was meant to be backwards-compatible with the older computer, while still providing a number of advanced features close to those of the Amiga.
The C64 Direct-to-TV, called C64DTV for short, is a single-chip implementation of the Commodore 64 computer, contained in a joystick, with 30 built-in games. The design is similar to the Atari Classics 10-in-1 TV Game. The circuitry of the C64DTV was designed by Jeri Ellsworth, a computer chip designer who had previously designed the C-One.
The C-One is a single-board computer (SBC) created in 2002 as an enhanced version of the Commodore 64, a home computer popular in the 1980s. Designed by Jeri Ellsworth and Jens Schönfeld from Individual Computers, who manufactured the boards themselves, the C-One has been re-engineered to allow cloning of other 8-bit computers.
The Commodore 64 home computer used various external peripherals. Due to the backwards compatibility of the Commodore 128, most peripherals would also work on that system. There is also some compatibility with the VIC-20 and Commodore PET.
Minimig is an open source re-implementation of an Amiga 500 using a field-programmable gate array (FPGA).
Limor Fried is an American electrical engineer and owner of the electronics hobbyist company Adafruit Industries. She is influential in the open-source hardware community, having participated in the first Open Source Hardware Summit and the drafting of the Open Source Hardware definition, and is known by her moniker ladyada, an homage to Lady Ada Lovelace.
The Playroom is a video game developed by Japan Studio's Team Asobi and published by Sony Computer Entertainment for the PlayStation 4. It is a collection of augmented reality mini-games meant to demonstrate the use of the PlayStation Camera and the DualShock 4 controller and comes preloaded with all PlayStation 4 consoles. The PlayStation Camera accessory is required to play The Playroom. If a camera is not present, a trailer for The Playroom will be displayed instead of the full game. Firesprite, a studio founded by former employees of Studio Liverpool, worked on the visuals of The Playroom. Downloadable content is free.
Steam Machine is a discontinued series of small form factor gaming computers by Valve, designed to operate SteamOS to provide a home game console-like experience. Several computer vendors were engaged with Valve to develop their own versions of Steam Machines for retail, offering additional options atop Valve's requirements such as dual-booting options with Microsoft Windows and the ability to upgrade the computer. Consumers could digitally purchase video games on their Steam Machine through Valve's namesake Steam storefront.
castAR was a Palo Alto–based technology startup company founded in March 2013 by Jeri Ellsworth and Rick Johnson. Its first product was to be the castAR, a pair of augmented reality and virtual reality glasses. castAR was a founding member of the nonprofit Immersive Technology Alliance.
uSens, Inc. is a Silicon Valley startup founded in 2014 in San Jose, California. The company builds interactive computer-vision tracking solutions. The uSens team has extensive experience in artificial intelligence (AI), computer vision, 3D Human–computer interaction (HCI) technology and augmented reality and virtual reality. uSens has been applying computer vision and AI technologies in AR/VR, Automotive and smartphones.
Scene World Magazine is a disk magazine for the Commodore 64 home computer. The magazine has been released regularly since February 2001.
GameFace Labs is an American technology company that develops hardware and software for the consumer virtual reality market, and was founded in 2013 by Edward Mason. The company's headquarters are in San Francisco, with international offices in London, United Kingdom.
Blue Chip Electronics, Inc., later Blue Chip International, was an American computer company founded by John Rossi in 1982. Founded to develop peripherals for Commodore home computers, the company in 1986 began selling low-cost IBM PC compatibles.
Jeri Ellsworth, who keynoted at ESC Silicon Valley 2011, talks about her remarkable life and career and innovations with EE Times
This is old video when I was at a commodore Expo and first seen Jeri Ellsworth. This is where she burnt out an Altair and had an order come right to this place before the Expo started. She was 25 years old in this video, so in 1999.
Jeri Ellsworth is launching a consumer-friendly augmented reality platform, castAR, this fall.
... a New York company called Mammoth Toys. Company president Frank Landi says Mammoth...
Jeri Ellsworth gave Thursday's keynote. A high school dropout, she's now a freelance ASIC designer. Jeri has some quite innovative YouTube videos, and her life story is truly that of the up-from-nothing American entrepreneur.