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King of the Monsters | |
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Developer(s) |
|
Publisher(s) | |
Producer(s) | H. Hamachi |
Designer(s) | Mitsuzo I. Tomomi M. Toshiaki Joe |
Artist(s) | Sakai Goma |
Composer(s) | Kazuhiro Nishida Toshikazu Tanaka |
Series | King of the Monsters |
Platform(s) | |
Release | |
Genre(s) | Fighting, wrestling |
Mode(s) | |
Arcade system | Neo Geo MVS |
King of the Monsters [a] is a fighting game developed by SNK, released for arcades in Japan in 1991, and ported to the Neo Geo AES later that same year. [1] The game features playable giant monsters that are reminiscent of characters from kaiju and tokusatsu films.
In 1992, a sequel titled King of the Monsters 2 was released for arcades. Months later, King of the Monsters was ported to the Super Nintendo Entertainment System. It would then be ported to the Sega Genesis in 1993. It was included in the video game SNK Arcade Classics Vol. 1 , which was released for the Wii, PlayStation 2 and PSP in 2008.
Players choose one of six monsters (four in the 16-bit ports) for battle, and two players can join forces to fight the monsters together. Battles end when one of the monsters is pinned for a three count or if time expires (in which case both sides lose).
The game consists of 12 total levels (8 in the 16-bit ports) which takes place in 6 cities in a futuristic 1996 Japan. Each city is featured twice with the game beginning and ending in Tokyo. Other cities include Kyoto, Okayama, Osaka, Kobe and Hiroshima (the latter two are omitted from the SNES port. The Sega Genesis port only features Tokyo with the other cities being "Mega Port", "Dragon City", and "Castle City"). The player first must defeat all six monsters, with the last monster being oneself, but in a different palette. Then the player must defeat the six monsters again, in the same order, but this time in different cities. [2]
In 1992, a sequel called King of the Monsters 2: The Next Thing was released. In 2005, three characters from that sequel (Cyber-Woo, Super Geon and Atomic Guy) were featured in the SNK Playmore game NeoGeo Battle Coliseum , a fighting game featuring many of the company's popular characters. These characters also appeared as character cards in the DS game SNK vs Capcom: Card Fighters DS .
In addition, to the original ports, King of the Monsters was included in SNK Arcade Classics Vol. 1 featuring many rare pieces of the game's production art production art. In 2018, the game was ported to the Nintendo Switch Shop by Hamster as part of their Arcade Archives line. [3] The port features two extra features in a High Score Mode and Caravan Mode. [4] A Neo Geo CD version was advertised and even previewed, but it never released. [5]
King of the Monsters was a regular on the popular Nickelodeon game show Nick Arcade . It was almost always picked, leaving other games like ActRaiser , Super Ghouls 'n Ghosts , and El Viento out, this was the same on earlier broadcasts of Sky1 show Games World .
Publication | Score |
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Game Players | 5/10 (SMD) [6] |
Nintendo Power | 3.2/5 (SNES) [b] |
In Japan, Game Machine listed King of the Monsters on their April 1, 1991 issue as being the fourth most-successful table arcade unit of the month. [8] Likewise, RePlay reported King of the Monsters to be the third most-popular arcade game at the time. [9]
Mega criticised the game, awarding it a score of 10%, with Andy Dyer making the comment "unforgivably bad. There should be laws to protect us from crud like this". [10]
IGN reviewed the game in 2008, giving it a mediocre score of 5.5/10, with Lucas Thomas commenting "There's certainly some appeal to the sight of giant creatures kicking over skyscrapers and stadiums on their way to slap one another into submission, but King of the Monsters just ends up being far too shallow". [11]
The King of Fighters (KOF) is a series of fighting games by SNK that began with the release of The King of Fighters '94 in 1994. The series was initially developed for SNK's Neo Geo MVS arcade hardware and received yearly installments up until its tenth entry, The King of Fighters 2003 — thereafter, SNK moved away from annual The King of Fighters releases and games adopted a Roman numbered format, while simultaneously retiring the use of Neo Geo. The first major installment after this change was The King of Fighters XI (2005) on the Atomiswave arcade board. The series' most recent arcade hardware is the Taito Type X2, first used with the release of The King of Fighters XII (2009) and continues with the latest entry in the series, The King of Fighters XV (2022). Ports of the arcade games have been released for several video game consoles.
SNK Corporation is a Japanese video gaming and interactive entertainment company. It was founded in 1978 as Shin Nihon Kikaku by Eikichi Kawasaki and began by developing coin-op games. SNK is known for its Neo Geo arcade system on which the company produced many in-house games and now-classic franchises during the 1990s, including Aggressors of Dark Kombat, Art of Fighting, Fatal Fury, King of the Monsters, Metal Slug, Samurai Shodown, The King of Fighters, The Last Blade, Twinkle Star Sprites, and World Heroes; they continue to develop and publish new titles in some of these franchises on contemporary arcade and home platforms. Since the 2000s, SNK have diversified from their traditional arcade focus into pachislot machines, mobile game development, and recently character licensing.
Sengoku is a beat 'em up arcade game. It is the first entry of the Sengoku trilogy by SNK. It was ported to numerous home consoles including the Neo Geo, Neo Geo CD, Mega-CD and Super Famicom. The arcade version was part of SNK Arcade Classics Vol. 1, released in 2008. The Neo Geo version was re-released on the Japanese Virtual Console in 2011, with the sequels for the North American Virtual Console on November 8, 2012 and June 6, 2013 and for the PAL region on February 7, 2013 and September 5, 2013. In 2009 the series was compiled on the Sengoku Anthology for PlayStation 2 and Windows.
The King of Fighters '95(KOF '95) is a fighting video game developed and published by SNK for the Neo Geo arcade and home consoles in 1995. It is the sequel to The King of Fighters '94 and the second game in The King of Fighters series. It is also the first game in the series to be ported to other home consoles besides the Neo Geo AES and Neo Geo CD with versions released for the PlayStation, Sega Saturn and Game Boy.
The King of Fighters '97(KOF '97) is a fighting game produced by SNK for the Neo Geo arcade and home console in 1997. It is the fourth game in The King of Fighters series. It was ported to the Neo Geo CD, as well as the PlayStation and the Sega Saturn in Japan only. It is the last game in the "Orochi Saga" storyline, that began in The King of Fighters '95.
The King of Fighters '99: Millennium Battle, also called KOF '99, is a 1999 fighting game developed and published by SNK for the Neo Geo MVS arcade and home consoles in 1999. It is the sixth installment in The King of Fighters series following The King of Fighters '98, introducing a new story arc known as the "NESTS Chronicles" which is centered around a young man named K', who is formerly associated with a mysterious organization known only as NESTS. The game introduces several changes to the established KOF format, most notably an assisting character labeled "Striker". The game was ported to the Neo Geo CD and the PlayStation. Dreamcast and Microsoft Windows versions were also released under the title The King of Fighters' 99: Evolution whose stages were remodeled in 3D.
Fatal Fury 2, known as Garō Densetsu 2: Aratanaru Tatakai in Japan, is a 1992 fighting video game developed by SNK as the sequel to Fatal Fury: King of Fighters (1991), and the second game in the Fatal Fury franchise. Originally released by SNK for the Neo Geo arcade and home platforms, it was later ported to several other home systems, including Super Nintendo and Sega Genesis by Takara. Its updated version, Fatal Fury Special, was released in 1993.
World Heroes 2 is a 1993 fighting arcade game developed and published by ADK with the assistance of SNK. It was originally released for the Neo Geo MVS arcade cabinet on April 26, 1993. It is the sequel to the 1992 fighting arcade game World Heroes, as well as the second title of the World Heroes series. It was the first game with the ADK logo labeled within the game after the developer changed from its previous name Alpha Denshi; however, the "Alpha" logo was last used on one of the arcade flyers of World Heroes 2.
The King of Fighters XI(KOF XI) is a 2005 2D fighting game produced by SNK Playmore. It is the eleventh installment in The King of Fighters series following The King of Fighters 2003. Originally released as a coin-operated arcade game for the Atomiswave platform, a home version for the PlayStation 2 was released in Japan in 2006, followed by releases in the PAL region and North America in 2007. It is the second The King of Fighters game to not run on the Neo Geo following its predecessor, The King of Fighters Neowave and also the first major canonical entry to not be named after its year of release.
Garou: Mark of the Wolves is a 1999 fighting game produced by SNK, originally for the Neo Geo Arcade system and then as Fatal Fury: Mark of the Wolves for the Dreamcast. It is the sixth main installment of the Fatal Fury series. Though released a year after Real Bout Fatal Fury 2: The Newcomers, the game is canonically a sequel to the 1995 installment Real Bout Fatal Fury, taking place a decade after the events of that game. Ten years after combatant Terry Bogard kills crimelord Geese Howard in the King of Fighters competition, he and his adoptive son, Rock Howard, enter into a Southtown tournament known as Maximum Mayhem to learn about the Howard legacy. The game features 14 characters, all new, with Terry's exception. As a fighting game, the game employs two innovative mechanics, the first known as T.O.P, which provides players with powerful attacks when their health is within a certain range, and the second known as Just Defend, which provides players with various advantages if they block attacks at precise moments.
The King of Fighters '96(KOF '96) is a fighting game released by SNK for the Neo Geo arcade and home consoles in 1996. It is the third game in The King of Fighters series, following The King of Fighters '95. The game made a few changes to gameplay, such as the introduction of new techniques, and made various changes to the composition of some teams, with a few of them introducing new characters. The plot follows a new King of Fighters tournament created by Chizuru Kagura, the heir of the Yata Clan, who wants to find and recruit the protagonist, Kyo Kusanagi, who defeated the previous host Rugal Bernstein. She seeks to recruit him to ask him and his bitter rival, Iori Yagami, to help her in the sealing of the Orochi demon like her predecessors. The final boss of the game is Goenitz, one of the servants of Orochi. Developers made several changes to the cast when compared to The King of Fighters '95, with special focus on a Boss Team composed of famous villains from their other two IPs, Fatal Fury and Art of Fighting.
The King of Fighters 2001(KOF 2001, or KOF '01) is a 2D arcade fighting game produced for the Neo Geo originally released in November 2001. The eighth game in The King of Fighters series, it was the first to be produced following the closure of the original SNK Corporation, developed by the South Korea-based Eolith with assistance from BrezzaSoft, a company formed by former SNK employees. Although the SNK logo is displayed at the game opening, SNK's development staff was not involved in the production of the game itself at all, except for the game sound.
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