Neither Man nor Beast

Last updated
Neither Man nor Beast
Neither Man nor Beast (D&D module).jpg
Genre Role-playing games
Publisher TSR
Publication date
1995

Neither Man nor Beast is an adventure for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1995.

Contents

Plot summary

Neither Man nor Beast is an adventure for the Ravenloft setting in which the player characters become stranded on a desert island after a violent storm. [1]

Publication history

Neither Man nor Beast was published in 1995.

Reception

Trenton Webb reviewed Neither Man nor Beast for Arcane magazine, rating it a 9 out of 10 overall. [1] He considered being stranded on an island that is "quiet - too quiet..." to be "a classic kick off for a classic scenario". [1] He found that "death is a very real option, as really it should be for any poor soul that becomes marooned here in the Demi-Plane of Dread". [1] He found it hard to describe the adventure as "the fun of this scenario relies heavily on intricately linked secrets, which even if alluded to would ruin the game" and that "even the island's name contains clues to its true nature", suggesting that the fun "is in the finding out, though, and the excitement in surviving to tell someone just what it was you found." [1] Ramshaw concluded by saying that "Neither Man Nor Beast is an elegant standalone adventure. It could slot into non-Ravenloft campaigns easily - everyone goes to sea eventually - but it's best for folk who already know the Demi-Plane of Dread. For when the island's secret is revealed they'll know precisely how slim their chances are." [1]

Related Research Articles

<span class="mw-page-title-main">Ravenloft</span> Dungeons & Dragons fictional campaign setting

Ravenloft is a campaign setting for the Dungeons & Dragons roleplaying game. It is an alternate time-space existence known as a pocket dimension or demiplane, called the Demiplane of Dread, which consists of a collection of land pieces called "domains", brought together by a mysterious force known only as the Dark Powers. Each domain is tailored to and mystically ruled by a being called a Darklord who is forever trapped and surrounded by magical mists surrounding the domain. Strahd von Zarovich, a vampire in the original AD&DRavenloft I6 module released in 1983, became the first Darklord, both ruler and prisoner of his own personal domain of Barovia. The story of how Count von Zarovich became Darklord of Barovia was detailed in the 1993 novel I, Strahd: The Memoirs of a Vampire. As originally established in the Ravenloft: Realm of Terror boxed set known as "the Black Box" released in 1990, the Ravenloft campaign setting was located in the Ethereal Plane. As a physical manifestation of that plane, lands, monsters and even people were created out of the mysterious mists, and the realm acted as a prison where one could enter or be transported, but means of escape were few. Other Ravenloft Domains and Darklords were eventually added in various AD&D 2nd edition products establishing a core continent attached around Barovia which could be traveled to by others if their respective lords allowed entering or leaving their borders; while some Domains remained isolated in the mists and were referred to as Islands.

<i>Monstrous Compendium</i>

The Monstrous Compendium is a series of accessories for the Advanced Dungeons & Dragons fantasy role-playing game released from 1989 to 1998. The title was then used for a series of 5th Edition Dungeons & Dragons supplements released on D&D Beyond.

<span class="mw-page-title-main">Strahd von Zarovich</span> Fictional roleplaying character

Count Strahd von Zarovich is a fictional character originally appearing as the feature villain in the highly popular Advanced Dungeons and Dragons adventure module I6: Ravenloft. Later, this character and his world would be explored in follow-up modules, novels, and the Ravenloft campaign setting. Within this setting, Strahd is the first and best-known of Ravenloft's darklords. He is a powerful ancient vampire. He is also a master necromancer, a skilled warrior, and the unquestioned ruler of the domain of Barovia.

<i>On Hallowed Ground</i> 1996 role-playing game accessory by Colin McComb

On Hallowed Ground is an accessory book for the Advanced Dungeons & Dragons fantasy role-playing game, for the Planescape campaign setting.

<i>The Nightmare Lands</i> Tabletop role-playing game supplement

The Nightmare Lands is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1995.

<i>Planes of Conflict</i> Tabletop role-playing game supplement

Planes of Conflict is an accessory for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1995.

<i>Treasure Tales</i>

Treasure Tales is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1996.

<i>The Planewalkers Handbook</i> 1996 role-playing game accessory by Monte Cook

The Planewalker's Handbook is an accessory for the Planescape campaign setting in the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1996.

<i>Requiem: The Grim Harvest</i>

Requiem: The Grim Harvest is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1996.

<i>Something Wild</i> (module) Dungeons & Dragons adventure module

Something Wild is an adventure module for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1996.

<i>Bleak House: The Death of Rudolph van Richten</i> D&D module

Bleak House: The Death of Rudolph van Richten is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1996.

<i>Undermountain: Maddgoths Castle</i> Dungeons & Dragons adventure module

Undermountain: Maddgoth's Castle is an adventure module for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1996.

Castle Ravenloft Board Game is a board game published in 2010 by Wizards of the Coast. It was the first game released in the Dungeons & Dragons Adventure System board game series.

<i>Hellbound: The Blood War</i> Role-playing game accessory

Hellbound: The Blood War is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game.

<i>Death Unchained</i>

Death Unchained is an adventure for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game.

<i>Death Ascendant</i>

Death Ascendant is an adventure for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game.

<i>Avengers in Lankhmar</i>

Avengers in Lankhmar is an adventure for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game.

<i>The Return of Randal Morn</i> Dungeons & Dragons adventure module

The Return of Randal Morn is an adventure module for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1996.

<i>Doors to the Unknown</i>

Doors to the Unknown is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game.

<i>Children of the Night: Vampires</i>

Children of the Night: Vampires is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1996.

References

  1. 1 2 3 4 5 6 Webb, Trenton (April 1996). "Games Reviews". Arcane (5). Future Publishing: 74–75.