Olympics Go! Paris 2024 | |
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Developer(s) | Nvizzio Creations |
Publisher(s) | nWay |
Platform(s) | |
Release | June 11, 2024 |
Genre(s) |
Olympics Go! Paris 2024 (stylized as Olympics GO! Paris 2024) is a 2024 city-building and sports video game developed by nWay and officially licensed with the International Olympic Committee (IOC) to coincide with the 2024 Summer Olympics.
Olympics Go! Paris 2024 features elements of city-building games and sports games. The city-building portion of the game tasks players with developing properties around venues in Paris to boost visitor attendance at the Olympic sporting events. The sporting portion of the game features twelve events, and players can compete to reach a global leaderboard. [1] The twelve sports featured in the game are archery, artistic gymnastics, athletics, basketball, breaking, cycling, fencing, golf, rowing, shooting, skateboarding, and swimming. Each sport has four levels of difficulty. [2] The sports can also be played in either single-player mode or multiplayer mode, either in person or over the Internet. [2]
The game is free-to-play, but includes a virtual shop where points can purchased to be spent on in-game upgrades. [2] The video game also features non-fungible token integration, with players being able to claim an "officially licensed, commemorative Paris 2024 NFT Digital Pin". [3] [4]
The 2024 Summer Olympics were the first Olympic games in over thirty years to not have a home console video game tie-in. [5] [6] Since 2007, official Olympic video games had been developed by Nintendo and Sega with the Mario & Sonic at the Olympic Games series, but the International Olympic Committee chose not to renew their contract for the 2024 Summer Olympics. [7] [8] Lee Cocker, a developer of the Mario & Sonic at the Olympic Games series, stated that the IOC made the decision to end the contract because they had to share profits with Nintendo and Sega, and by hiring nWay to replace them, they earned a larger percentage of profits. [9]
The game released on June 11, 2024, with little advertising. [6] It was later released on PC through the Epic Games Store. [4]
The game has been criticized for its focus on in-game microtransactions. Writing for Aftermath , critic Riley MacLeod wrote that "the game feels mostly focused on the kinds of microtransactions and incentives to spend you'd expect from a free-to-play mobile game". [10] Corentin Benoit-Gonin from Le Monde also criticized the small scale of Olympics Go! Paris 2024, writing that the game's "small number of events, rudimentary handling and very limited graphics, is bound to disappoint". [6] Fans of the Mario & Sonic at the Olympic Games series expressed disappointment over the IOC's decision to cancel the franchise in favor of the mobile game. [9]
A platformer is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels with uneven terrain and suspended platforms that require jumping and climbing to traverse. Other acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, gliding through the air, or bouncing from springboards or trampolines.
Sonic the Hedgehog is a 1991 platform game developed by Sonic Team and published by Sega for the Genesis/Mega Drive. It was released in North America on June 23 and in PAL regions and Japan the following month. Players control Sonic the Hedgehog, who can run at near supersonic speeds; Sonic sets out on a quest to defeat Dr. Robotnik, a scientist who has imprisoned animals in robots and seeks the powerful Chaos Emeralds. The gameplay involves collecting rings as a form of health, and a simple control scheme, with jumping and attacking controlled by a single button.
A sports video game is a video game that simulates the practice of sports. Most sports have been recreated with video games, including team sports, track and field, extreme sports, and combat sports. Some games emphasize playing the sport, whilst others emphasize strategy and sport management. Some, such as Need for Speed, Arch Rivals and Punch-Out!!, satirize the sport for comic effect. This genre has been popular throughout the history of video games and is competitive, just like real-world sports. A number of game series feature the names and characteristics of real teams and players, and are updated annually to reflect real-world changes. The sports genre is one of the oldest genres in gaming history.
In the history of video games, the fourth generation of video game consoles, more commonly referred to as the 16-bit era, began on October 30, 1987, with the Japanese release of NEC Home Electronics' PC Engine. Though NEC released the first console of this era, sales were mostly dominated by the rivalry between Sega and Nintendo across most markets: the Sega Mega Drive and the Super Nintendo Entertainment System. Cartridge-based handheld game consoles became prominent during this time, such as the Nintendo Game Boy, Atari Lynx, Sega Game Gear and TurboExpress.
Sonic Advance is a 2001 platform video game developed by Sonic Team and Dimps and published by Sega for the Game Boy Advance. It was the first Sonic the Hedgehog game to be released on a Nintendo console with Sonic Adventure 2: Battle on the GameCube, and was produced in commemoration of the series' tenth anniversary. The story follows Sonic, Tails, Knuckles, and Amy as they journey to stop Doctor Eggman from taking over the world. Controlling a character, players are tasked with completing each level, defeating Eggman and his robot army, and collecting the seven Chaos Emeralds.
Sonic the Hedgehog 2 is a 1992 platform game developed by Aspect and published by Sega for the Master System and Game Gear. It is the sequel to the 8-bit Sonic the Hedgehog (1991) and follows Sonic as he attempts to get the Chaos Emeralds back to rescue his friend Miles "Tails" Prower from Dr. Robotnik. Like the first Sonic the Hedgehog, players run through levels at high speeds while collecting rings and defeating enemies. Although it shares the same title with Sonic the Hedgehog 2 for the Sega Genesis and their releases coincided, the games have little in common and share no levels.
The Sega Genesis, known as the Mega Drive outside North America, is a 16-bit fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan as the Mega Drive, and in 1989 in North America as the Genesis. In 1990, it was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tectoy in Brazil. In South Korea, it was distributed by Samsung Electronics as the Super Gam*Boy and later the Super Aladdin Boy.
Mario & Sonic at the Olympic Games is a 2007 crossover sports and party game developed by the Sega Sports R&D Department. It is the first installment on the Mario & Sonic series. It was published by Nintendo in Japan and by Sega in other regions, and released on the Wii in November 2007 and the Nintendo DS handheld in January 2008. The first official video game of the 2008 Summer Olympic Games, it is licensed by the International Olympic Committee (IOC) through exclusive licensee International Sports Multimedia (ISM), and is the first official crossover game to feature characters from the Mario and Sonic the Hedgehog series.
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