Pain | |
---|---|
Developer(s) | Idol Minds |
Publisher(s) | Sony Computer Entertainment |
Composer(s) | Peter McConnell |
Engine | Havok engine |
Platform(s) | PlayStation 3 |
Release | Amusement Park September 11, 2008 |
Genre(s) | Action |
Mode(s) | Single-player, multiplayer |
Pain (stylized as PAIN) is an action video game developed by Idol Minds and published by Sony Computer Entertainment for PlayStation 3. It was released as a downloadable title available from the PlayStation Store and was released in North America on November 29, 2007 and in the PAL region on March 20, 2008 and became the most popular downloadable game on the PlayStation Store. [1] In June 2009, SCEE announced that the game was to be released on Blu-ray Disc. It was launched in Europe on June 24, 2009, in Australia on June 25, 2009 and in the UK on June 26, 2009. The Blu-ray version includes the original game as well as several other levels and features released as downloadable content for the PSN version. [2] It is available in a collection which is available to download from the PlayStation Store called the 3D Collection. On November 26, 2013, the game's online features were disabled.
In Pain the player attempts to damage the ragdoll character they play and the environment as much as possible by flinging them from a rubber-band slingshot, using the Havok physics engine. The characters have distinctive poses and phrases, can move by "ooching" and can grab things to throw or hang from. Replay videos can be watched, and can be edited and uploaded to YouTube or the PlayStation 3's hard disk drive. [3]
Besides the regular characters available, Santa Claus, Katsuaki Kato ( Famitsu editor-in-chief, called Kato-san [4] ), Elvira, Flavor Flav, George Takei, Andy Dick and David Hasselhoff were remade in the game. PlayStation characters Buzz, Daxter and the titular Fat Princess are also available.
The game download included only the original environment, Downtown, [5] which was a sandbox level with 3 unlockable environments. Downtown offered the modes Fun With Explosives, Spank The Monkey, Mime Toss, and Bowling. On November 24, 2010, Idol Minds provided long-time fans with a free environment called Hurt Falls, sponsored by AXE deodorant. It included the mode Fun With Explosives.
Two Pain pinball machines are available for download, which have elements of Amusement Park and Area 69.
On October 26, 2010 a new patch was released for PlayStation Move capabilities.
Aggregator | Score |
---|---|
Metacritic | 71/100 [6] |
Publication | Score |
---|---|
1Up.com | B [7] |
The A.V. Club | C [8] |
Edge | 6/10 [9] |
Eurogamer | 8/10 [10] |
GameDaily | 6/10 [11] |
GameSpot | 7.5/10 [12] |
GameZone | 7/10 [13] |
IGN | 6.8/10 [14] |
PlayStation Official Magazine – UK | 7/10 [15] |
Push Square | [5] |
PAIN received above-average reviews according to the review aggregation website Metacritic. [6] GameSpot praised the game for its "great use of Havok physics engine" and "smartly sophomoric sense of humor," but criticized it for having just one level. [12] IGN said, "One level, two characters, no online multiplayer and no way to share crazy clips sucks. However, there are a ton of trophies to unlock." [14]
The game was referenced in the PlayStation 5 launch title Astro's Playroom , a celebration of the PlayStation brand. [16]
Aggregator | Score |
---|---|
Metacritic | 73/100 [17] |
Publication | Score |
---|---|
GameSpot | 5/10 [18] |
GameZone | 7.3/10 [19] |
IGN | 7/10 [20] |
PAIN: Amusement Park received above-average reviews according to Metacritic. [17]
MotorStorm is a 2006 racing video game developed by Evolution Studios and published by Sony Computer Entertainment for the Sony PlayStation 3 computer entertainment system. Announced at E3 2005, the game was released in Japan on 14 December 2006 and worldwide in March 2007. MotorStorm has sold over 3 million units. Two sequels were made, MotorStorm: Pacific Rift in 2008, and MotorStorm: Apocalypse in 2011. Another game was also created, MotorStorm: Arctic Edge, for the PlayStation 2 and PlayStation Portable. As of January 2012, the online multiplayer servers for the game have been permanently shut down.
Virtua Tennis 3, known in Japan as Sega Professional Tennis: Power Smash 3, is the second arcade game sequel to Sega's tennis game franchise, Virtua Tennis. The arcade version of Virtua Tennis 3 is powered by the PC-based Sega Lindbergh arcade system board. Ports for the PC, Xbox 360, PlayStation Portable and PlayStation 3 consoles are also available with a traditional collection of tennis minigames that the home versions of Virtua Tennis are known for. In 2009, Sega updated and re-created Virtua Tennis 3 in Virtua Tennis 2009.
Army of Two is a third-person shooter video game developed and published by Electronic Arts and released on March 6, 2008 for the Xbox 360 and PlayStation 3 consoles. The game is centered upon two mercenaries fighting through war, political turmoil, and a conspiracy from 1993 to 2009. Focusing on cooperative strategies, Army of Two's main feature is the necessity to use coordinated teamwork to accomplish the game's goals. While the game is meant to be played with another human as a partner, a "Partner Artificial Intelligence" (PAI) is also included and programmed to follow the player's strategies. Dependence on a partner is so pronounced that most objectives are impossible to complete without it.
RayStorm is a 1996 vertically scrolling shooter arcade video game developed and published by Taito. It has been ported to several consoles, including the PlayStation, Sega Saturn, and Xbox 360. Players control a starship, the R-Gray, in its mission to destroy the Secilia Federation before it destroys Earth.
Super Rub 'a' Dub is a downloadable game on the PlayStation Store for the PlayStation 3 video game console. It was announced on February 8, 2007 at the D.I.C.E. Summit, and released in April-May 2007 alongside a demo version. It was later ported to Japan under the name Pocha Pocha Ahiru-chan (ぽちゃぽちゃあひるちゃん) on May 25, 2007.
Ferrari Challenge Trofeo Pirelli is a racing game developed by Eutechnyx and published by System 3, based on the Ferrari Challenge, a single-marque motorsport championship. The game features 14 playable tracks and Ferrari's own Fiorano test track, a vinyl editor and online play for all versions except the PS2. The Nintendo DS version, developed by Firebrand Games, features wireless multiplayer and the Wii version utilizes Wii Remote steering and support for the Wii Wheel. The game primarily features the driving and racing of the Ferrari F430 Challenge, along with a series of Ferrari road and racing cars that can be unlocked.
Everyday Shooter is a multidirectional shooter developed by Jessica Mak and released for Microsoft Windows in 2006.
MotorStorm: Pacific Rift is a racing video game by Evolution Studios and published by Sony Computer Entertainment for the PlayStation 3. It is the sequel to MotorStorm and is followed by MotorStorm: Arctic Edge for the PlayStation 2 and PSP, and MotorStorm: Apocalypse. The game was announced by Sony after their acquisition of Evolution Studios and it was released on 28 October 2008 in North America. The game sold over one million units as of 9 December 2008. As of 1 October 2012, the online servers for the game have been permanently shut down.
Tom Clancy's Rainbow Six: Vegas 2 is the seventh installment in the Rainbow Six series. It is a first-person shooter video game and the sequel to Tom Clancy's Rainbow Six: Vegas. It was announced by Ubisoft on November 20, 2007. The game was released for the Xbox 360 and PlayStation 3 in March 2008. The Microsoft Windows version, however, was delayed until April 2008. It was released in Japan on April 24, 2008, for the Xbox 360 and on May 29, 2008, for the PlayStation 3. This game is also available for Xbox One and Xbox Series X/S via backward compatibility.
Dragon Ball Z: Burst Limit is a fighting video game for the PlayStation 3 and Xbox 360 based on the anime Dragon Ball Z. The game was developed by Dimps and published in North America and Australia by Atari, and in Japan and Europe by Namco Bandai under the Bandai label. It was released in Japan on June 5, 2008, in Europe on June 6, 2008, North America on June 10, 2008, and in Australia on July 3, 2008.
Sky Diving is a downloadable video game on the PlayStation Store developed by Bergsala Lightweight.
Fuel is an open world racing video game developed by Asobo Studio and published by Codemasters. The game was released in North America in June 2009 for PlayStation 3, Xbox 360, and Windows. It is set in a post-apocalyptic United States after the Sun scorched the Earth, with a completely free-to-roam open world approximately 5,560 square miles (14,400 km2) in size, which is roughly the size of the U.S. state of Connecticut. In the free roaming mode, the game features the ability to drive anywhere in the game world without incurring loading times; however, crashing a vehicle – or invoking the reset function to return to the road – does invoke a loading screen.
Split/Second: Velocity is a racing video game developed by Black Rock Studio and published by Disney Interactive Studios for Windows, PlayStation 3 and Xbox 360. The game was released in May 2010 and was later released for OnLive in June 2011.
Lumines Supernova is a puzzle video game, the fourth main entry in the Lumines series. The game was published and developed by Q Entertainment with original series creator Tetsuya Mizuguchi as the game designer and Katsumi Yokota as director. The game was released on the PlayStation Network in December 2008 for Japan and North America. The objective of the game is to arrange 2×2 blocks varying between two colors into same-colored squares by moving them, rotating, and dropping them in a 16×10 playing field while a timeline sweeps from left to right and clears the completed squares and awards points to the players. It features all of the previous game modes that Lumines Live! implemented except for online multiplayer, as well as an expanded version of the Sequencer from Lumines II and a new mode, DigDown Mode. Lumines Supernova was received positively among reviewers, with some adding it to their Top-rated lists. However, the game was criticized for the lack of online multiplayer that was previously introduced in the series.
ModNation Racers is a 2010 go-kart racing video game developed by United Front Games and San Diego Studio for the PlayStation 3 and PlayStation Portable. User generated content is a central aspect of the game, such that it uses the same "Play, Create, Share" adage as LittleBigPlanet to convey its basis in online user-generated content sharing and level creation tools.
Burnout Crash! is a downloadable action video game in the Burnout series. It is developed by Criterion Games and published by Electronic Arts for PlayStation 3, Xbox 360, iOS via PlayStation Network, Xbox Live Arcade, and iTunes App Store.
Modern Combat: Domination is an online multiplayer first-person shooter video game developed by Gameloft for PlayStation Network and Mac OS X. The PSN version was ported to Japan for release on February 15, 2011, about a day before the PAL region release date.
Carnivores: Dinosaur Hunter HD, sometimes known as Carnivores HD: Dinosaur Hunter, is a 2013 first-person shooter video game developed and published by Vogster Entertainment. It is the sixth game in the Carnivores series of dinosaur-hunting games, serving as a sequel as well as a modern remake of the original game, Carnivores (1998). The game was released for the PlayStation 3 (PS3) via the PlayStation Network (PSN).
Top Gun is a combat flight simulation game developed by Doublesix and published by Paramount Digital Entertainment. It is based on the 1986 film of the same name. It was released on August 17, 2010, as a downloadable game for PlayStation 3 through the PlayStation Network. The following month, it was released for Microsoft Windows through Steam. One of the film's writers, Jack Epps Jr., was involved in the game's development. Epps wrote new combat scenes and dialogue for the game. In 2011, the game and film were released together under the title Top Gun: Wingman Edition.