Company type | Subsidiary |
---|---|
Industry | video games, social network service |
Founded | December 6, 2008 |
Founders | Dan Yue Chris Wang Ling Xiao |
Defunct | September 1, 2016 |
Fate | Closure, absorbed into Disney Interactive |
Successor | Library: Disney Interactive |
Headquarters | , |
Key people | John Pleasants, former CEO (resigned from Disney, November 2013) David Sobeski, former CTO (left Disney, December 2013) Christa Quarles, CFO (left Disney May 2014) Brad Serwin, former COO (left Disney, March 2012) |
Parent | Disney Interactive Studios (2010–2016) |
Website | playdom.com |
Footnotes /references [1] |
Playdom was an online social network game developer popular on Facebook, Google+ and Myspace. The company was founded in the San Francisco Bay Area [2] by University of California, Berkeley graduates Ling Xiao and Chris Wang and Swarthmore College graduate Dan Yue. In 2009, the market for games played on social networking sites was valued at $300 million, consisting mostly of online sales of virtual goods. [3]
It was a wholly owned subsidiary of Disney Interactive, itself a division of The Walt Disney Company. On September 1, 2016, Disney announced the closure of the remaining Playdom games, Marvel: Avengers Alliance and its mobile sequel at the end of the month, effectively shuttering the studio. [4]
On November 12, 2009, Playdom acquired Green Patch and Trippert Labs. [5] In September 2009, competitor Zynga initiated a trade secrets lawsuits against Playdom and 22 other rivals, [6] including Green Patch. These lawsuits were finally settled in November 2010, less than 4 months after Disney's acquisition of Playdom in July 2010. [7]
On March 31, 2010, Playdom announced the acquisition of Argentina-based online game developer Three Melons for an undisclosed amount. [8] In April 2010, Playdom closed all but one of the games from the Green Patch studio six months post-acquisition. [9] On April 26, 2010, Playdom announced the acquisition of Merscom, a North Carolina-based social game developer. [10] On May 19, 2010, they acquired Acclaim Games. [11] On June 7, 2010, Playdom announced the acquisition of gaming developer Hive7 after a $33 million funding round. This marked Playdom's sixth acquisition over the prior year. [12] On July 8, 2010, Playdom announced it acquired Metaplace, Inc. The pricing of the deal was not disclosed. [13]
On July 27, 2010, The Walt Disney Company acquired Playdom in a $763 million deal. Disney initially paid $563 million for Playdom, which was the No. 3 social game company with about 42 million monthly players at the time of the acquisition. The deal also included a further $200 million in additional payments if Playdom achieves certain growth thresholds. [14]
In May 2011, Playdom has been ordered by the Federal Trade Commission to pay $3 million in fines for collecting and disclosing children's information without parental approval. [15]
In April 2014, Playdom announced the closure of all online games on the Playdom site, including Gardens of Time, Marvel: Avengers Alliance, Kitchen Scramble, Pirates of the Caribbean: Isles of War, Ghosts of Mistwood, Disney City Girl, and Disney Words of Wonder. The games closed on April 25, 2014. RockYou acquired the Facebook games Gardens of Time, Words of Wonder, and Disney City Girl (renamed to City Girl Life). [16]
On September 1, 2016, Disney Interactive Media Group announced the end of Marvel: Avengers Alliance and its mobile-only sequel, Marvel: Avengers Alliance 2, bringing a close to the studio. [17]
Gardens of Time was the most successful Facebook game created by Playdom, with a peak of 17 million monthly active users and 4 million daily active users. [18]
The following games were sold to RockYou between April and October 2014.
Sorority Life | |
---|---|
Publisher(s) | Playdom |
Sorority Life was an online role-playing game published by Playdom on the social media platforms Facebook and Myspace in 2008. Each player assumed the role of a college sorority sister striving to increase her social status by improving her employment and wardrobe, the giving of gifts, and other activities.
By the summer of 2009, Steve Meretzky, a contributor to the game [24] [25] and Vice-President of Game Design at Playdom at the time, wrote that Sorority Life had three million monthly active users. [25] [26] By May 2010, Sorority Life had over 5 million monthly active users, and 600,000-700,000 daily users, on Facebook. [25] [27]
On December 23, 2013, Sorority Life announced an "extended downtime" on its Facebook page, [28] and on January 8, 2014, announced that the game would be permanently shut down. [29]
PlayFirst, Inc. is a Delaware based American publisher of casual games founded in 2004 by industry veterans. PlayFirst produced the Diner Dash series, which won the 2008 Annual Casual Game Awards. and has seen over 550 million downloads. The popularity of Diner Dash series prompted spin-off series like Wedding Dash and Cooking Dash. The company’s game portfolio also includes the retro-style strategy-based Chocolatier series, and the adventure/hidden object-mixing Dream Chronicles series.
Disney Interactive is an American video game and internet company that oversees various websites and interactive media owned by The Walt Disney Company.
(Lil) Green Patch was a Facebook application developed by Ashish Dixit and David King that simulated a small garden on a Facebook user's profile. By tending their and their friends' gardens, the Facebook users were able to raise money for The Nature Conservancy to save the rainforest. In September 2008, it was rated as the number one application on Facebook, ahead of Texas HoldEm Poker. In April 2009, it had slid to a sixth-place ranking.
Mob Wars is a multiplayer role-playing game hosted on the social networking site Facebook. It allows players to engage in Mafia-style wars with one another and has become one of the most lucrative Facebook applications and the first to net US$1M per month in revenue. However, this number has never been confirmed by the developer or any third parties.
Zynga Inc. is an American developer running social video game services. It was founded in April 2007, with headquarters in San Mateo, California. The company primarily focuses on mobile and social networking platforms. Zynga states its mission as "connecting the world through games".
Mafia Wars is a defunct freemium multiplayer social network game created by Zynga. Players assume the roles of gangsters while building their own Mafia-type organization. The players fight and "rob" other players online - completing jobs, missions, and operations to gain rewards and strength in an endless game.
FarmVille is a series of agriculture-simulation social network games developed and published by Zynga in 2009. It is similar to Happy Farm and Farm Town. Its gameplay involves various aspects of farmland management, such as plowing land, planting, growing, and harvesting crops, harvesting trees and raising livestock. The sequels FarmVille 2 and FarmVille 3 were released in September 2012 and November 2021, respectively.
RockYou was a company that developed widgets for MySpace and implemented applications for various social networks and Facebook. Since 2014, it has engaged primarily in the purchases of rights to classic video games; it incorporates in-game ads and re-distributes the games.
A social network game is a type of online game that is played through social networks or social media. They typically feature gamification systems with multiplayer gameplay mechanics. Social network games were originally implemented as browser games. As mobile gaming took off, the games moved to mobile as well. While they share many aspects of traditional video games, social network games often employ additional ones that make them distinct. Traditionally they are oriented to be social games and casual games.
Facebook Credits was a virtual currency that enabled people to purchase items in games and non-gaming applications on the Facebook Platform. One U.S. dollar was the equivalent of 10 Facebook Credits. Facebook Credits were available in 15 currencies including U.S. dollars, pound sterling, euros, and Danish kroner. Facebook was hoping eventually to expand Credits into a micropayment system open to any Facebook application, whether a game or a media company application. Facebook deprecated Credits in favour of users' local currencies.
Kabam is an interactive entertainment company founded in 2006 and headquartered in Vancouver, BC. with offices in Montréal, QC, San Francisco, CA and Austin, Texas. The company creates, develops and publishes massively multiplayer social games (MMSG's) such as Marvel Contest of Champions and Transformers: Forged to Fight for mobile devices. Before expanding into gaming, Kabam established itself as a social applications' developer with entertainment and sports communities totaling more than 60 million users. Kabam markets freemium games for mobile devices, and social networking services. The company's previous investors included Alibaba, Canaan Partners, Google, MGM, Intel, Pinnacle Ventures, Redpoint Ventures, Warner Bros. and others.
Social City was a real-time city-building simulation game developed in association with American studio PushButton Labs and published by Playdom. Social City was released as an application for Facebook and the iPhone. The iPhone version was developed by Playdom in their Mountain View, CA office.
Mentez is a Latin American-focused social network game publisher based in Miami.
YoWorld is a browser-based virtual world game which was released on May 8, 2008. It is developed by Big Viking Games. The game operates on the freemium model, and is supported through microtransactions, as well as a voluntary in-game ad program. The game itself is free-to-play, however, players can purchase in-game currencies or enroll in special programs and offers to improve their game-play experience or help them progress faster, using real money.
Cow Clicker is an incremental social network game on Facebook developed by video game researcher Ian Bogost. The game serves as a deconstructive satire of social games. The goal of the game is to earn "clicks" by clicking on a sprite of a cow every six hours. The addition of friends' cows to the player's pasture allows the user to also receive "clicks" whenever the player's cow is clicked. A premium currency known as "Mooney" allows the user to purchase different cow designs and skip the six-hour interval between clicks.
Jam City, Inc. is an American video game developer and publisher based in Culver City, California. The company was founded in 2010 by Chris DeWolfe, Colin Digiaro, Aber Whitcomb, and Josh Yguado. Jam City has nine studios located in the United States, Canada, South America, and Europe. As of 2021, it employs 825 people. Netmarble is the largest shareholder in Jam City. As of 2021, Jam City's games have 31 million monthly active users and 1.3 billion total downloads.
Marvel Avengers Alliance was a turn-based social-network game developed by American studio Offbeat Creations and published by Playdom on March 1, 2012. It is based on characters and storylines published by Marvel Comics, and written by Alex Irvine. The game was available as an Adobe Flash application via the social-networking website Facebook. It launched in Facebook at March 1, 2012. It was initially released as promotion for the 2012 Marvel Studios crossover film The Avengers. It won the award for Best Social Game on the G4tv.com Video Game Awards 2012.
Storm8 Inc. is a mobile social game developer founded in 2009 by former Zynga designer, Garrett J. Remes, as well as former Facebook engineers, including Perry Tam, William Siu, Chak Ming Li, and Laura Yip in Redwood Shores, California. Notable games include the Restaurant Story franchise, Dragon Story, Bubble Mania, Fantasy Forest Story, Castle Story and iMobsters.
Peak Games is a mobile gaming company based in Istanbul, Turkey. The privately-held company was acquired by Zynga in June 2020 for $1.8 billion. The company launched the games Toy Blast in 2015 and Toon Blast in 2017, both collectively have more than 12 million average mobile daily active users as of June 2020.
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