The Masquerade is a 1994 live action role-playing game published by White Wolf Publishing.
Shannon Appelcline relates that "Besides their five RPGs, White Wolf also expanded the World of Darkness in another direction: live action roleplaying games, starting with the Vampire -focused Mind's Eye Theatre: The Masquerade (1993). Mark Rein•Hagen had been thinking about LARPs since Ars Magica , but this was the first time his ideas saw print." [1] : 15 Appelcline explained that LARPs were disconnected from the tabeltop role-playing hobby for many years, but "That changed in the ’90s, a fact that many attribute to White Wolf ’s Mind's Eye Theatre LARP, The Masquerade (1994) — a Vampire-based live action game. Certainly, The Masquerade was wildly successful and introduced a whole new generation of players to the roleplaying community, including a much larger proportion of women than had been seen before." [1] : 372
The adventure The Elder's Revenge was published in 1995.
Roger Spendlove reviewed The Masquerade in White Wolf #37 (July/Aug., 1993), rating it a 4 out of 5 and stated that "Although Mind's Eye Theatre could be aimed at the general public (and perhaps future installments will be), The Masquerade will probably appeal only to experienced gamers. I'm looking forward to future installments! Science Fiction? Fantasy? Historical settings? The Mind's Eye Theatre system of interactive entertainment has great potential in any genre." [2]
Derek Pearcy reviewed The Masquerade in Pyramid #4 (Nov./Dec., 1993), and stated that "Overall, the game was executed very well. The graphic design is consistent with the feel of previous Vampire products, and playing the game with the right people is a good experience. At conventions, where you can get several hundred people playing at once, all scheming and conniving, it can be exhilarating. And okay, so you don't like the rules? Like their rulebook says, don't use them." [3]
White Wolf Entertainment AB, formerly White Wolf Publishing, was an American roleplaying game and book publisher. The company was founded in 1991 as a merger between Lion Rampant and White Wolf Magazine, and was initially led by Mark Rein-Hagen of the former and Steve Wieck and Stewart Wieck of the latter. White Wolf Publishing, Inc. merged with CCP Games in 2006. White Wolf Publishing operated as an imprint of CCP hf, but ceased in-house production of any material, instead licensing their properties to other publishers. It was announced in October 2015 that White Wolf had been acquired from CCP by Paradox Interactive. In November 2018, after most of its staff were dismissed for making controversial statements, it was announced that White Wolf would no longer function as an entity separate from Paradox Interactive.
Vampire: The Masquerade is a tabletop role-playing game created by Mark Rein-Hagen and released in 1991 by White Wolf Publishing as the first of several Storyteller System games for its World of Darkness setting line. It is set in a fictionalized "gothic-punk" version of the modern world where players assume the role of vampires, who are referred to as "Kindred", and deal with their night-to-night struggles against their own bestial natures, vampire hunters, and each other.
The Storytelling System is a role-playing game system created by White Wolf, Inc. for the Chronicles of Darkness, a game world with several tabletop role-playing games tied in. The Storytelling System is largely based on the Storyteller System, the rule set used for White Wolf's older game setting, the World of Darkness.
Werewolf: The Apocalypse is a role-playing game of the Classic World of Darkness game series by White Wolf Publishing. Other related products include the collectible card games named Rage and several novels. In the game, players take the role of werewolves known as "Garou". These werewolves are locked in a two-front war against both the spiritual desolation of urban civilization and supernatural forces of corruption that seek to bring the Apocalypse. Game supplements detail the other shape-shifters.
A Splatbook is a sourcebook for a particular role-playing game that is not needed for play, but is devoted to a particular facet, character class, or fictional faction, providing additional background details and rules options. For example, a "swords and sorcery" fantasy game might offer splatbooks for each of the races in the setting: humans, dwarves, elves, and others.
Time of Judgment is a series of roleplaying game scenario books for the World of Darkness settings of White Wolf Game Studio. These scenarios are presented as the semi-canonical endings of the original World of Darkness, as preparation for the new version of the setting. As the Time of Judgment approaches, vampires cease to exist, werewolves fight their last battle against the Wyrm, and mages face their last test.
Mind's Eye Theatre is a live action role-playing game (LARP) based on the White Wolf World of Darkness universe and shares the setting with the tabletop role-playing game Vampire: The Masquerade, among others.
Victorian Age: Vampire is a tabletop role-playing game published by White Wolf Publishing on September 30, 2002. It is part of the World of Darkness series, and is based on the 1991 game Vampire: The Masquerade. Players take the roles of vampires existing in secrecy among humans, in 1880–1897, during the Victorian era. The setting is primarily focused on Europe, but also features locations including Africa, India, and the United States. The core book does not contain the full rules for the game, and so an additional rulebook is required, such as Vampire: The Masquerade Revised Edition or Dark Ages: Vampire.
Jason Carl is a game designer who has worked on a number of roleplaying games for companies such as White Wolf, TSR and Wizards of the Coast, Kenzer & Company, and Exile Game Studio. He is currently the Brand Marketing Manager of Paradox Interactive's World of Darkness property.
Ken Cliffe is a game designer who has worked primarily on role-playing games. He is known primarily as the author and developer for the third edition of Ars Magica, and as co-author and developer of the Trinity, Hunter: The Reckoning and "new" (2004) World of Darkness role-playing games.
Thomas A. Dowd is a game designer who has worked primarily on role-playing games.
Mike Tinney is a game designer who has worked primarily on role-playing games.
The Book of Nod is an epic poem written by Sam Chupp and Andrew Greenberg, published by White Wolf Publishing in 1993. Based on the tabletop role-playing game Vampire: The Masquerade and the World of Darkness series, it tells the creation myth of vampires, following Caine, the first vampire and the biblical first murderer.
The Fragile Path: Testaments of the First Cabal is an epic poem written by Phil Brucato, Laura Perkinson, James A. Moore, Nancy Kilpatrick, Tina Jens, Beth Fischi, and Owl Goingback. It was published by White Wolf Publishing in 1995, and is based on the tabletop role-playing game Mage: The Ascension and the World of Darkness series.
GURPS Vampire: The Masquerade is a licensed adaptation of White Wolf Publishing's horror role-playing game Vampire: The Masquerade. It was written by Jeff Koke, and published by Steve Jackson Games in 1993 for the third edition of their GURPS rules.
The Elder's Revenge is an adventure published by White Wolf Publishing in 1995 for the horror live-action role-playing game Mind's Eye Theatre.
GURPS Werewolf: The Apocalypse is a supplement published by Steve Jackson Games (SJG) in 1993 that translates the role-playing game Werewolf: The Apocalypse to the GURPS rules set.
Under a Blood Red Moon is an adventure module released in June 1993 by White Wolf Publishing for use with either of their tabletop role-playing games Vampire: The Masquerade and Werewolf: The Apocalypse, and is a part of the World of Darkness series. It is set in and around Chicago, and follows the conflict between the local vampire and werewolf communities; players take the roles of werewolves, or vampires belonging to the Camarilla or Sabbat sects.
World of Darkness: Mummy is a 1992 role-playing supplement for Vampire: The Masquerade published by White Wolf Publishing.