Time Crisis: Project Titan | |
---|---|
![]() | |
Developer(s) | Namco Flying Tiger Entertainment |
Publisher(s) | Namco |
Producer(s) | Masanori Kato John Brandsetter |
Designer(s) | John Brandsetter |
Programmer(s) |
|
Artist(s) |
|
Writer(s) |
|
Composer(s) | Tommy Tallarico Studios |
Series | Time Crisis |
Engine | Time Crisis 1 |
Platform(s) | PlayStation |
Release | |
Genre(s) | Rail shooter |
Mode(s) | Single-player |
Time Crisis: Project Titan (タイムクライシス プロジェクトタイタン, Taimu Kuraishisu: Purojekuto Taitan) is a 2001 light-gun shooter video game developed by Namco and Flying Tiger Entertainment and published by Namco for the PlayStation. It is a spin-off of Namco's Time Crisis series, serving as a direct sequel to the PlayStation port of the original Time Crisis .
Project Titan features the same gameplay as the other Time Crisis games. It also retains the signature foot pedal. Players by default are in hiding position. They are shielded from taking fire, but they cannot fire back. In order to begin play, players must step on the pedal and begin firing. Stepping off the pad also allows the player to reload the gun.
This game introduces a new gameplay mechanic that allows the player to move to multiple fixed locations, which are activated by shooting yellow arrows while the player is hiding. [2] This feature was later reused in the arcade version of Time Crisis 4 .
Several months after the events in Sercia, V.S.S.E. agent Richard Miller is informed by his superiors that Caruban president Xavier Serrano has been publicly assassinated by a man dressed like him. With no evidence to the contrary, V.S.S.E. is prepared to extradite Richard to Caruba to stand trial in 48 hours. With only that much time to prove his innocence, Richard is alerted to the presence of an undercover agent codenamed Abacus who can help him obtain the information he needs.
Meanwhile, Kantaris, the arms dealer Richard supposedly killed in a previous mission, discovers that her secretary Marisa Soleli is in fact Abacus. Unable to determine the extent of what she knows, Kantaris has Abacus taken on board her private yacht to be interrogated by her new security chief Zeus Bertrand. Richard parachutes aboard and makes his way down to the crew's quarters, where he fights a crazed chef in the kitchen. Locating and dueling Bertrand in the engine room, Richard takes him out and rescues Abacus, who reveals that a Caruban anti-government militant named Ricardo Blanco was the real killer.
Escaping the yacht by chopper just as Kantaris destroys it with explosives, Richard gets Abacus to safety before hopping a flight to Caruba International Airport. There, he fights his way through Blanco's men until he gets picked up by Abacus' contact, who takes him to Blanco's mansion. Blanco and his surviving allies fight Richard in a pitched battle in the back, dying one by one until only Blanco stands. Wounded, he tries to escape, but is immediately gunned down by Wild Dog, who survived his apparent death but lost his left arm, which he replaced with a minigun gun. A dying Blanco reveals Dog's hideout is in an abandoned nuclear research station on Rio Oro island.
Infiltrating Rio Oro and defeating Wild Dog's men, Richard destroys a weaponized drilling machine sent to kill him. He then discovers Serrano is alive and well, having been kept by Dog as a bargaining chip after his death was faked. The president reveals Wild Dog and Kantaris are conspiring to mine his country's rich titanium resources so that they can build mechanized battlesuits, under the name "Project Titan". Serrano gives Richard the project blueprints before making his escape. Richard acquires a speedboat and makes his way to the excavation site.
Engaging the surviving mercenaries in the ruins, Richard is eventually confronted by Wild Dog, who leaves two Titans codenamed Deimos and Neimos to kill him. Defeating them in a thrilling fight, Richard then takes on Wild Dog himself, damaging his gun arm. A defiant Dog activates the majority of his Titan army before making his escape via helicopter. A few well-aimed shots from Richard disable the chopper, causing it to crash into the assembled Titans and destroy them.
His name finally cleared, Richard declines an award from President Serrano in favor of tracking down Kantaris. He is last seen driving down a lone road as the sun sets in the background.
Time Crisis: Project Titan was developed by Flying Tiger Entertainment, a third-party company in the United States, and was published by Namco as a PlayStation-only title (unlike other Time Crisis games that were released for the arcade first). The game took two years to develop. [2] Namco opted to create a new game instead of porting over Time Crisis II since the specifications of the arcade version and the PlayStation are so different. [1] Like other Namco games of the era, it was released by Sony Computer Entertainment in Europe.
Aggregator | Score |
---|---|
Metacritic | 71/100 [3] |
Publication | Score |
---|---|
Electronic Gaming Monthly | 5.33/10 [4] [a] |
EP Daily | 7/10 [5] |
Famitsu | 30/40 [6] |
Game Informer | 7/10 [7] |
GameSpot | 6.4/10 [2] |
IGN | 8.5/10 [1] |
Jeuxvideo.com | 11/20 [8] |
Next Generation | ![]() ![]() ![]() ![]() ![]() |
Official U.S. PlayStation Magazine | ![]() ![]() ![]() ![]() ![]() |
PlayStation: The Official Magazine | 7/10 [11] |
Project Titan received "average" reviews according to the review aggregation website Metacritic. [3] A major complaint about the game was the poor graphics. Ryan Davis of GameSpot called the visuals "badly outdated" and the animation "downright bad". [2] Douglass C. Perry of IGN opined the game looked "old, dated, and bad" and that it did not look any better than the original Time Crisis PlayStation port. [1] Eric Bratcher of NextGen said of the game, "PlayStation finally answers Saturn's Virtua Cop 2 , only it's five years too late and shooting blanks." [9] In Japan, Famitsu gave it a score of 30 out of 40. [6] Air Hendrix of GamePro said, "If you love lightgun shooters, Titan will make for a thrilling weekend rental. Since it pretty much amounts to an add-on level pack, you'd have to be ultra-hardcore about Time Crisis to spring for your own copy." [12] [b]
The game was a nominee for The Electric Playground 's 2001 Blister Awards for "Best Console Shooter Game", but lost to Halo: Combat Evolved . [13]
Time Crisis is a light gun shooter arcade game, developed and released by Namco in 1995, and the first title to be released in the series of the same name. The game differentiated itself from other light gun shooters of the time by incorporating a pedal that controls when the player character takes cover to reload and avoid enemy fire. Players have a limited amount of time to clear each section by defeating enemies. The game's story focuses on Richard Miller, a secret agent, who is sent to rescue a kidnapped woman from a ruthless tyrant seeking to reclaim control of their former country from a new regime.
Time Crisis II is a 1997 light gun arcade video game developed and published by Namco. It is the second instalment in the Time Crisis series. The game incorporates the same mechanics of its predecessor, with some minor changes, but with the addition of co-operative two-player gaming. The game's story focuses on the efforts of two secret agents, Keith Martin and Robert Baxter, as they attempt to thwart the efforts of an industry mogul's plan for world dominance.
Time Crisis 3 is a rail shooter released for arcades in 2002, and is the third instalment of the Time Crisis series. Like its predecessor, Time Crisis II, it allows for two players to cooperate in a link play environment and has the Time Crisis signature pedal system for hiding and advancing and the first in the series to change or select weapons. It was later ported to the PlayStation 2.
Incredible Crisis, known in Japan as Tondemo Crisis!, is a PlayStation video game developed by Polygon Magic. The game was published in Japan by Tokuma Shoten on June 24, 1999. Translated versions were released by Titus Interactive in North America and Europe throughout November 2000.
Point Blank, known as Gun Bullet, or Gunvari in Japan, is a series of light gun shooter games developed by Namco for the arcade, PlayStation and Nintendo DS; the trilogy was first released in arcade in 1994 and was later ported onto the PlayStation. Point Blank DS was released in 2006 for the Nintendo DS featuring 40 challenges from the original series.
Resident Evil Survivor is a light gun shooter video game developed by Tose and published by Capcom. It was released on the PlayStation in Japan on January 27, 2000, in Europe on March 31, 2000, and in North America on August 30, 2000. It is a spin-off of the Resident Evil video game series. It is also the first first-person perspective Resident Evil game predating Resident Evil 7: Biohazard by seventeen years. A Microsoft Windows version was released only in China and Taiwan on September 7, 2002.
Kill Switch is a third-person shooter video game developed by Namco Hometek in 2003 for the PlayStation 2, Xbox and Microsoft Windows. A Game Boy Advance port was released in 2004. The GBA port was created independently of Namco, due to a licensing deal with Destination Software. The PAL release of the PS2 port came with a demo of SOCOM II U.S. Navy SEALs on a separate disc.
Time Crisis is a first-person on-rails light gun shooter series of arcade video games by Namco, introduced in 1995. It is focused on the exploits of a fictional international intelligence agency who assigns its best agents to deal with a major threat by a hostile organisation, which has ranged from criminals, terrorists and hostile military outfits, and mostly take place within fictional locations across the world. The arcade series differed from other light gun shooters of its time by incorporating unique mechanics, including the ability to duck into cover to dodge attacks and reload the player's weapon, and forcing players to complete battles in each level within an allotted amount of time.
Ninja Assault is an arcade game developed and released by Namco and Sega in 2000. Two years later it was also published as a PlayStation 2 exclusive title with GunCon 2 compatibility.
Time Crisis 4 is a rail shooter and the fourth installment in the main series. It was released as an arcade game in 2006, and was ported with the GunCon 3 light gun peripheral for PlayStation 3 in 2007. It features a new first-person shooter mode. It was later re-released as part of Time Crisis: Razing Storm with support for the PlayStation Move controller, without the first-person shooter mode.
City Crisis is a helicopter simulation developed by Syscom Entertainment, and published by Take-Two Interactive for the PlayStation 2. The players role in the game is a rescue helicopter pilot. The object of the game is to save civilians from fires that spring up around the city. The player must also put out the fires using water that is dumped from the helicopter. Each mission has a time limit, but the faster the player saves people and puts out fires, the more time they receive to complete the next part of the mission. The game also features missions where a criminal is driving around the city, and the player must use their searchlight to help the police locate and stop them.
RayCrisis is a 1998 vertically scrolling shooter arcade video game developed and published by Taito. A PlayStation home release was published in 2000 as RayCrisis: Series Termination. It is the third in the Ray series of games, serving as a prequel to RayForce.
The Justifier is a light gun peripheral released by Konami for numerous home console games. Konami released versions of the gun for the Mega Drive/Genesis, Super NES, and PlayStation consoles. The original gun appeared similar to a Colt Python. The guns were originally designed for use with the home versions of Konami's Lethal Enforcers games, although they are also compatible with other titles.
The GunCon, known as the G-Con in Europe, is a family of gun peripherals designed by Namco for the PlayStation consoles. The original controllers used traditional light gun technology, while newer controllers use LED tracking technology.
Dead to Rights: Reckoning is a third-person shooter video game developed by Rebellion Developments and published by Namco. It was released for PlayStation Portable on June 28, 2005 in North America and February 3, 2006 in Europe, and is the third installment of the Dead to Rights series. It is a prequel to Dead to Rights II.
MotoGP is the first of Namco's MotoGP games based on the real-life Grand Prix motorcycle racing. The game is based on Namco's arcade game 500GP released in 1998.
Time Crisis: Razing Storm, known in Japan as Big 3 Gun Shooting, is a compilation of light gun rail shooter video games developed by Nex Entertainment and published by Namco Bandai Games for the PlayStation 3. Featuring full compatibility with both the GunCon 3 light gun and the PlayStation Move motion control system, the compilation consists of ports of various arcade games. Developed by Nex Entertainment and published by Namco Bandai Games, the compilation was released in 2010 in North America on October 19, and in Japan on October 21, which is the launch date of the PlayStation Move in Japan. It was released as part of a bundle with the PlayStation Move, PlayStation Eye and the Shooting attachment for the PlayStation Move in Japan and other Asian countries.
Gunfighter: The Legend of Jesse James is a shooter video game developed by Rebellion Developments and published by Ubi Soft for the PlayStation. The game's plot is set in the American Old West and stars Jesse James, a 19th century American outlaw.
Mr. Driller is a 1999 puzzle video game developed and published by Namco, originally released as an arcade game on System 12 hardware before being ported to various home and portable systems. Controlling Susumu Hori, the titular "Mr. Driller", the player must dig their way to the bottom of the screen by destroying colored blocks that litter the playfield. Blocks will be cleared if four or more are touching each other, which can be used to cause chain reactions. Susumu has a constantly-depleting oxygen meter that can be refilled by collecting air capsules found throughout stages.