|Designers||Frank Kohner, Paul Kohner, Fred Kroll|
Winning Moves Games USA
|Setup time||18 minute|
|Playing time||30 minutes|
|Random chance||High (dice)|
Trouble (known as Frustration in the UK and Kimble in Finland) is a board game in which players compete to be the first to send four pieces all the way around a board. Pieces are moved according to the roll of a die using a contained device called a "Pop-O-Matic". Trouble was developed by the Kohner Brothers and initially manufactured by Irwin Toy Ltd., later by Milton Bradley (now part of Hasbro). The game was launched in America in 1965.The classic version is now marketed by Winning Moves Games USA. The gameplay, board, and concept is derivative of the Indian board game Ludo.
A similar game called Headache was also produced by the Milton Bradley Company; besides a different track layout, its pawns are conical, in contrast to the cylindrical pieces used in Trouble.
Players can send opponents' pieces back to the start by landing on them. Teaming is not allowed in the game. Pieces are protected from capture after arriving in the final four slots. Unlike more complex race games such as Parcheesi, counters cannot be maneuvered to block opponents' moves.
The most notable feature of Trouble is the "Pop-O-Matic" die container. This device is a clear plastic hemisphere containing the die, placed over a flexible sheet. Players roll the die by pressing down quickly on the bubble, which flexes the sheet and causes the die to tumble upon its rebound. The Pop-O-Matic container produces a popping sound when it is used, and prevents the die from being lost (and players from cheating by improper rolling). It allows for quick die rolls, and players' turns can be performed in rapid succession. The die is imprinted with Arabic numerals rather than the traditional circular pips (though the circular pips are used in the Travel version, which contains a cover to keep the pegs from being lost).
Players may move pieces out of their start only when the die lands on 6. Getting a 6 at any point in the game also allows the player to take another turn, even if the player cannot move any of their pieces (as they cannot land on any of their own pieces). They can also move a new piece out even if they have another piece currently in play, and can also do the same if another player's piece is occupying their "start" space, but cannot do so when one of their own pieces is occupying their "start" space.
If the die in the "Pop-O-Matic" container has not clearly landed on a number, then the player who popped it can tap the "Pop-O-Matic", but may not re-pop while the die is in limbo.
Double Trouble (1987) was originally published by Milton Bradley. It is currently being produced in the USA by Winning Moves Games USA. Each player moves two pieces along a path, using separate Pop-o-Matic dice-roller devices.
Ludo is a strategy board game for two to four players, in which the players race their four from start to finish according to the rolls of a single die. Like other cross and circle games, Ludo is derived from the Indian game Pachisi. The game and its variations are popular in many countries and under various names.
Stratego is a strategy board game for two players on a board of 10×10 squares. Each player controls 40 pieces representing individual officer and soldier ranks in an army. The pieces have Napoleonic insignia. The objective of the game is to find and capture the opponent's Flag, or to capture so many enemy pieces that the opponent cannot make any further moves. Stratego has simple enough rules for young children to play but a depth of strategy that is also appealing to adults. The game is a slightly modified copy of an early 20th century French game named L'Attaque. It has been in production in Europe since World War II and the United States since 1961. There are now two- and four-player versions, versions with 10, 30 or 40 pieces per player, and boards with smaller sizes. There are also variant pieces and different .
Snakes and ladders is a board game for two or more players regarded today as a worldwide classic. The game originated in ancient India as Moksha Patam, and was brought to the UK in the 1890s. It is played on a game board with numbered, gridded squares. A number of "ladders" and "snakes" are pictured on the board, each connecting two specific board squares. The object of the game is to navigate one's game piece, according to die rolls, from the start to the finish, helped by climbing ladders but hindered by falling down snakes.
Parqués is the Colombian version of a board game in the cross and circle family. The game is described as a "random thinking" game: the moves depend on the roll of the dice but players must consider possible strategies before executing their move. The objective of the game is to advance all the pieces to the end. Once in the safety zone player can use 2 dice until they are one space away from home, where they will then just use one die.
Parcheesi is a brand-name American adaptation of the Indian cross and circle board game Pachisi, published by Parker Brothers and Winning Moves Games USA.
Connect Four is a two-player connection board game, in which the players choose a color and then take turns dropping colored tokens into a seven-column, six-row vertically suspended grid. The pieces fall straight down, occupying the lowest available space within the column. The objective of the game is to be the first to form a horizontal, vertical, or diagonal line of four of one's own tokens. Connect Four is a solved game. The first player can always win by playing the right moves.
Operation is a battery-operated game of physical skill that tests players' eye-hand coordination and fine motor skills. The game's prototype was invented in 1964 by John Spinello, a University of Illinois industrial design student at the time, who sold his rights to the game to renowned toy designer Marvin Glass for a sum of US$500 and the promise of a job upon graduation. Initially produced by Milton Bradley in 1965, Operation is currently made by Hasbro, with an estimated franchise worth of US$40 million.
Mensch ärgere Dich nicht is a German board game, developed by Josef Friedrich Schmidt in 1907/1908. Some 70 million copies have been sold since its introduction in 1914 and it is played in many European countries.
Uckers is a board game for two to four players traditionally played in the Royal Navy. It has spread to many of the other arms of the UK Armed Forces as well, including the Commonwealth Forces. It can now commonly be found in the Royal Marines, Army Air Corps, Royal Canadian Navy, Royal New Zealand Navy, Royal Australian Navy, Royal Australian Air Force (RAAF), Royal Dutch Navy, and the Royal Air Force (RAF).
Battle-Cry is a combat board game set in the American Civil War that was published by the Milton Bradley Company in 1961 as part of their popular American Heritage series.
Easy Money was a board game introduced by Milton Bradley Company in 1935. Like Monopoly, the game is based on The Landlord's Game in the movement of pieces around the board, the use of cards, properties that can be purchased, and houses that can be established on them.
Mall Madness is a shopping themed board game released by Milton Bradley. The original game was released in 1988, and an electronic talking version was sold starting in 1989. Milton Bradley updated the game in 1996 with a new design, and another updated version was released in 2004. A redesigned version was released in 2020.
Coppit is a running-fight board game created in 1927 by Otto Maier Verlag which was originally called in German: Fang den Hut. It was renamed and has been re-released several times, most notably by the Spear's Games company in 1964. It is a game for two to six players and is based partly on luck with a die and partly on strategy. It is similar to the game Ludo and is nominally a children's game. The emblem on U-995, the world's only remaining German Type VIIC/41 submarine, features two Fang den Hut characters, as seen on the game's board.
Kimble is a Finnish licensed version of the board game Trouble in which players compete to be the first to send four pieces all the way around a board. Pieces are moved according to the roll of a die. Kimble is manufactured by Tactic Games Group and currently sold under the Tactic brand.
Headache is a board game for in which the object is to land a playing piece on top of all opponents' pieces. Play moves in circles until one player has captured every other players' cones on the board and declared the winner. All players are welcome to occupy any space throughout the game, provided the die rolls allow, and there are eight spaces that serve as "safe" spots, where a cone resting on this space cannot be captured. Captured pieces are not sent back to start, but are permanently lost.
Thunder Road is a post-apocalyptic themed racing board game invented by Jim Keifer and published by Milton Bradley. Using an assortment of four different vehicles each ranging from a modified dune buggy to a gyrocopter, players must race down an infinite roadway against one another. The goal of the game for players is to either be the last player team alive or simply out race the other teams. Although the game was originally published by Milton Bradley in 1986, Hasbro currently owns the rights to the game, since it acquired Milton Bradley in 1984.
Leap Frog is a multi-player abstract strategy board game that was described by H.J.R. Murray in A History of Board-Games Other Than Chess (1898), and attributes its origin to England. Several variants have been created including one by Murray himself which utilizes different colored pieces with different point values. Several players can participate. In the traditional game, players take any piece on the board and use it to hop over and capture other pieces on the board. When no more pieces can be captured, the game ends, and the player with the most pieces wins the game. Murray includes it in the section called Clearance Games which includes the game Solitaire which it does resemble in many ways except that Solitaire is played by only one person. The game is also known to be spelled as one word, Leapfrog.
Mojo is a two-player, 3 in-a-row abstract strategy board game played with original and unique "thrice-sliced-dice". The pieces, handmade to order in India, are colored with non-toxic vegetable dye. The individual opposite ends of the pieces are marked with pips and numbered similar to regular dice - i.e. they total 7. It takes all 3 pieces of a color to make up a single die.
This page explains commonly used terms in board games in alphabetical order. For a list of board games, see List of board games. For terms specific to chess, see Glossary of chess. For terms related to chess problems, see Glossary of chess problems.
The following is a glossary of terms used in tables games, essentially games played on a Backgammon-type board. Terms in this glossary should not be game-specific, but apply to a range of tables games.